Search found 278 matches

by Okosan
Mon Jan 20, 2020 2:25 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

COOOO? (Are we just checking in right now, discussing game/reads, or what?)
by Okosan
Mon Jan 20, 2020 3:32 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Cooooooo! (Alright well Okosan was interpreting the rules as this then. 1) Monokuma cannot be killed as converted mafia wouldn't know if they're killing Monokuma. Meanwhile he can probably be lynched, and is how we get rid of him. The role said he was unkillable not unlynchable unless Okosan read it wrong
2) As such we should be lynching every day possible as that's the only way to stop the conversions from taking place. Depending on what secrets are out there Okosan could even see the game ending once we kill Monokuma as he's the head of this effective cult
3) Okosan wouldn't be surprised if Monokuma has a maximum number of people he can recruit throughout the game. That way they don't snowball out of control)
by Okosan
Mon Jan 20, 2020 3:35 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Coo! (Number two is dependent on if Monokuma can actually be lynched or not, though, and should probably be clarified with the host)
by Okosan
Mon Jan 20, 2020 12:12 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Jackofhearts2005 wrote: Mon Jan 20, 2020 11:44 am
tedxtr wrote: Mon Jan 20, 2020 3:19 am From my understanding, there is no mafia right now. It seems more like Monokuma converts people into being “mafia”. Which isn’t even mafia, because they don’t have BTSC and their wincon is to stay alive at the end game and kill someone.

So this day phase is a waste, use it on mech talk. We aren’t hunting scum right now because there aren’t any. It’s just Monokuma and he basically acts like a villager.

Etc etc this game will be based on trust, I fucking hate this.
Yeah, basically. There's only one bad guy.

Sprityo has modified the OP to say Monokuma can't vote if found. That implies Monokuma isn't lynchable.

If he's not lynchable, that means we can't actually win by lynching him early. This implies we have to find all the blackened to win, which implies there will be a limited number of blackened.
Coooooo! (It also does seem as if lynching Monokuma might still be beneficial? Again a lot depends on stuff that Okosan doesn't feel like clarifying right now, but will get to later for sure. Like if us lynching him counts as us finding him)
by Okosan
Mon Jan 20, 2020 12:17 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

tedxtr wrote: Mon Jan 20, 2020 11:48 am
Okosan wrote: Mon Jan 20, 2020 3:32 am
2) As such we should be lynching every day possible as that's the only way to stop the conversions from taking place.
What?

No-lynching day 1 is the most effective strat.

It's like saying "let's throw out the healthy apples because they will get rotten anyway"

Of course we should lynch, just not Day 1.
COOO! (Okosan did continue this by saying how much we should lynch d1 depends a lot on things like A) is Monokuma unkillable, unlynchable, or both? B) If by us lynching Monukuma we will hinder his abilities. And C) How much of a threat we deem him to be)

Coooooo! (Because if, for instance, Monokuma recruits a person every day and has no limit on said conversions the presumably us lynching him would hurt his endeavors. If it's an instance like that we should take the chance of lynching them every day most likely as an ever growing mafia will very quickly outnumber town. And us lynching an extra person probably won't speed that up too much)
by Okosan
Mon Jan 20, 2020 12:23 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Coo! (Yeah throw that in the list of, "Stuff Okosan will ask later when he feels like it more")
by Okosan
Mon Jan 20, 2020 12:44 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

tedxtr wrote: Mon Jan 20, 2020 12:26 pm If he's found, his only detriment is he can't vote. Which is useless, why even add a condition to someone that was found and will probably get lynched next day anyway?

I think we just can't kill him, at all. He's like a game host, it's like in Saw or something. You don't kill the host, you can only pass the game.

I think that's where sprit is taking this.

If someone found monokuma I wouldn't even waste my vote on him tbh. I think it ends the day with a no-lynch, however, we can try. It's just really dumb to add that condition unless it's to fool with us, which, come on.
Cooo! (Okosan means there are plenty of secrets about this game. Okosan's sure that it won't just vote silence Monokuma)
by Okosan
Tue Jan 21, 2020 9:40 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Cooo! (So to vote do we use the poll at the top or just manually write it or what? Still new to this site)
by Okosan
Tue Jan 21, 2020 9:51 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

tedxtr wrote: Tue Jan 21, 2020 9:47 am Let's all make 2-2-2-2-2 whatever wagons and let it RNG.

The gods of town that are watching from above will award us with the bear lynch
Cooooo! (Alright Monukuma. Ties are broken by Kiyotaka Ishimaru but it's cool you want to know who that is)
by Okosan
Tue Jan 21, 2020 9:56 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Cooo! COO! (Test vote)

[VOTE: tedxtr] aubergine
by Okosan
Tue Jan 21, 2020 10:02 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Coooooo! (If we make 8, 2 vote wagons it gives narrows the tie breaker to 2 different people regardless of who gets lynched. That being the tie breaker and whoever else voted with them. Unless Okosan is misunderstanding that and the tie breaker gets to choose after all the votes are cast or something, but that seems incorrect)
by Okosan
Tue Jan 21, 2020 10:07 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

COO! (Plus it's probably better to vote actual susses and not let it RNG in the first place. We know we're all town right now except for Monokuma (or if there's a secret in play to be fair) so why not push people we find suspicious and see if their views change later for no reason?)

Coooooo! (Also is there not a no lynch option? Okosan doesn't see one in the poll. Just curious in case we decide to go that route (though Okosan still thinks we shouldn't tbh) )
by Okosan
Tue Jan 21, 2020 10:14 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

COOO! (Honestly it doesn't matter we shouldn't narrow it down at all for Monokuma and his kill option. If they figure it out through any means that's bad. There's literally no benefit to that)

Coo! (The only positive that comes from doing that with the votes are that the tie breaker can't be lynched. So that's a 1/15 instead of 1/16 shot of hitting the bear which isn't worth it)
by Okosan
Tue Jan 21, 2020 10:17 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

tedxtr wrote: Tue Jan 21, 2020 10:07 am It gives it down to all people I think?

And even if it did give it to two people, how do I still know which two of them are? I only see who was picked, not who the rng was made on and whether the rng was made between the tie breaker and someone else.
Coo! Coooooo? (Wait what are you saying here? There wouldn't be any RNG. The tie breaker picks who gets lynched in a tie. The only real room for discussion is that Okosan was assuming it was the person they were voting gets lynched and it wasn't a seperate decision)

COOOO! (For instance. Let's say the tie breaker and one other person vote on Person A, and Person B, C, and so on all also had two votes on them. If tie breaker works the way Okosan was assuming then Person A would die, and Monukuma would narrow the tie breaker down to the two people who voted there_
by Okosan
Tue Jan 21, 2020 10:20 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Coooo! (Also due to game related stuff Okosan wouldn't be surprised if there's a second person we should be looking for tbh)
by Okosan
Tue Jan 21, 2020 12:54 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Cooooo! (So hot take Okosan thinks Turnip Head is scum. Easiest read Okosan's ever made)
by Okosan
Tue Jan 21, 2020 2:32 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

:charlieblackmon:
Sloonei wrote: Tue Jan 21, 2020 2:14 pm @Trustworthy Liberal hasn’t posted yet, I think. So I voted for him.
COOOOOO? (Do you not think Monokuma would want to vote and participate early so that they have some say in who gets lynched? That way it is less likely to fall on them)
by Okosan
Tue Jan 21, 2020 2:45 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

TonyStarkPrime wrote: Tue Jan 21, 2020 2:43 pm
Sloonei wrote: Tue Jan 21, 2020 2:14 pm @Trustworthy Liberal hasn’t posted yet, I think. So I voted for him.
Bad strat in recruiting mafia, the only mafia where being quiet actively discludes someone from being scum
Coo? (It doesn't matter on this game actually. Monokuma recruits roles, not people. Okosan still doesnt think being quiet means someone is mafia in this instance though)
by Okosan
Tue Jan 21, 2020 2:49 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Coooooo? (Oh wait Okosan missed where it says Monokuma knows all secrets AND roles. Read that as just secrets)
by Okosan
Tue Jan 21, 2020 3:02 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Cooo? (Oh wait Okosan is still dumb and was right the first time)
by Okosan
Tue Jan 21, 2020 3:48 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

sig wrote: Tue Jan 21, 2020 3:45 pm I thought the tying idea made sense. :shrug:
Cooooooo! (If we tie there are two really bad negative things that come from it. First off we severely limit the options of who can be the tie breaker, which can lead to Monokuma killing a bunch of people easier. Second if we push people we sus instead we can get info on people. For instance, if anyone seems to have fake reasoning to suspect others, anyone is too eager to lynch someone, and whatever else we find useful. Leaving it up to RNG blocks our access to info)
by Okosan
Tue Jan 21, 2020 4:16 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

COOOO! (Give Okosan about an hour and he'll explain his sus on you)
by Okosan
Tue Jan 21, 2020 5:13 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

COOOO! (Alright so the reason that Okosan is sussing TH is TH is doing the exact things that Okosan would see Monokuma as doing. Voting people randomly and early to see what sticks (starting a BW, jumping on Epi's), hanging around to be able to influence how things go, but overall not saying a whole lot.)
by Okosan
Tue Jan 21, 2020 5:14 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Long Con wrote: Tue Jan 21, 2020 4:55 pm What's up with the Turnip Head voters? These guys are sketchy. Turnip Head is a great guy to have in a game, and unearned votes on Day 1 are not what he deserves.
COO! COOO! (Well Okosan doesn't know most of the people in this game so :shrug: )
by Okosan
Tue Jan 21, 2020 5:25 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Rej wrote: Tue Jan 21, 2020 5:20 pm
Okosan wrote: Tue Jan 21, 2020 5:13 pm COOOO! (Alright so the reason that Okosan is sussing TH is TH is doing the exact things that Okosan would see Monokuma as doing. Voting people randomly and early to see what sticks (starting a BW, jumping on Epi's), hanging around to be able to influence how things go, but overall not saying a whole lot.)
just the thing that Monokuma's vote doesn't count. Monokuma would rather heat on a BW, but not starting it himself
Cooooooo! (Doesn't Monokuma's vote only stop counting once we find him?)
by Okosan
Tue Jan 21, 2020 5:31 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Cooo! (Even if his vote is worth 0 Okosan could still see Monokuma starting a wagon to get people thinking about it as an option)
by Okosan
Tue Jan 21, 2020 5:32 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

sig wrote: Tue Jan 21, 2020 5:30 pm
sig wrote: Tue Jan 21, 2020 5:30 pm So I don't normally say lets lynch inactives, but I think it may be worth discussing.
Mainly since they're dead weight, mafia won't ever recruit someone who's not around especially in this set up and it leaves the least amount of blood on our hands.
COO! COOOOO! (Again Monokuma recruits roles not people)
by Okosan
Tue Jan 21, 2020 7:37 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Cooo! Cooo! (Okosan doesn't know about you but Okosan feels like Monokuma never brings the tying idea back up once people know that it makes them look scummier and that people don't want to do it in general. Sig is more town for that to Okosan)
by Okosan
Tue Jan 21, 2020 7:40 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Jackofhearts2005 wrote: Tue Jan 21, 2020 6:54 pm I go back and forth on Oko.

Tonewise, they read town. They're on point about the mechanics, which is what I'd expect from Monokuma, though. "Helpful wolf" vibes.

I probably don't have it in me to vote them D1 anyhow.
Coo! (Hmm fair enough. Okosan tends to be very mechanic oriented so he reads through them a lot to think of potential interactions)
by Okosan
Tue Jan 21, 2020 7:41 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

COOOOO? (Also stop town reading Okosan or he's gonna get shot in the night :mad: )
by Okosan
Tue Jan 21, 2020 8:18 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Trustworthy Liberal wrote: Tue Jan 21, 2020 8:01 pm So based off how normal games go (Someone correct me if i am wrong)
we will know if this voting causes a Tie and there for would be randomized if that is correct i think the best course of action is to keep a tie (of two votes possible) this should tell us either a voter if Monokuma due to no tie or (with the current wagons) could tell us turnip is Leon.
Coooo! (Ew this feels bad that Okosan literally said mentioning we should do a tie makes someone less likely to be Monokuma and that you start pushing it super hard now)

COO! COO! (In case you didn't read what Okosan said making a tie is bad because it gives info to Monokuma for no reason. And read the Monokuma rold it says Monokuma can't vote if FOUND. Therefore he can still vote and have his vote count right now as far as Okosan knows)
by Okosan
Tue Jan 21, 2020 9:03 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Trustworthy Liberal wrote: Tue Jan 21, 2020 8:56 pm
Okosan wrote: Tue Jan 21, 2020 8:18 pm
Trustworthy Liberal wrote: Tue Jan 21, 2020 8:01 pm So based off how normal games go (Someone correct me if i am wrong)
we will know if this voting causes a Tie and there for would be randomized if that is correct i think the best course of action is to keep a tie (of two votes possible) this should tell us either a voter if Monokuma due to no tie or (with the current wagons) could tell us turnip is Leon.
Coooo! (Ew this feels bad that Okosan literally said mentioning we should do a tie makes someone less likely to be Monokuma and that you start pushing it super hard now)

COO! COO! (In case you didn't read what Okosan said making a tie is bad because it gives info to Monokuma for no reason. And read the Monokuma rold it says Monokuma can't vote if FOUND. Therefore he can still vote and have his vote count right now as far as Okosan knows)
I mentioned this immediately after talking today this isn't something i am just now pushing

Also unless am mistaken yes he currently votes but his vote is Zero. so in the case of a tie would mean that it seems as if he voted but that vote doesn't actually effect stuff in the end.

And i might have seen your post but didn't really remember it per say after saying that very distracted as the stage play am watching isn't translated and gotta focus to understand what is actually happening but is very good so far.
Coo! Coooo! (No it's not something you're just now pushing or bringing up, but up until now you've only been toying with the idea of it. Then immediately after Okosan says that's more townish you finally decide, "yep that's what we should do today," as opposed to, "maybe this is what we should do")

Cooo? (That could very easily be you feeling out the thread to see if you can get something to help you as Monokuma, and then going in for some hopeful town cred)
by Okosan
Tue Jan 21, 2020 9:54 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Coooooo! (So Okosan read through what Dom said real quick and yeah Okosan can get behind a Dom lynch for today. Okosan still has other susses he'd like to look more into for the future, but this is a fine D1)
by Okosan
Tue Jan 21, 2020 9:55 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Coo! (Especially since you guys don't really want to go for the people Okosan susses at the moment)
by Okosan
Tue Jan 21, 2020 9:58 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Jackofhearts2005 wrote: Tue Jan 21, 2020 9:57 pm Dom vs Epi is pretty good. Now we’ll see if the mafia tries to save one of them. 🙃
Coooooo! (Well theoretically there should only be one mafia (Monokuma) right now. But year fair there might be two)
by Okosan
Tue Jan 21, 2020 10:04 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Cooooooo! (Yeah that's actually one thing Okosan was confused about via the rules. There's nothing stopping all the mafia learning each other's identities right? Monokuma can just message every mafia they create with the entire list effectively ruining this rule: "-The most recent recruited player will know who else was recruited before them.")
by Okosan
Tue Jan 21, 2020 10:05 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Dom wrote: Tue Jan 21, 2020 9:59 pm y'all are really shitty at reading me and many of you are very confident in your abilities.

i'm embarrassed for you.
Coo! (Okosan is just more alright with your lynch than Epi's at the moment. Plus your content has been pretty lacking so far except for right before the day ends which is interesting.)
by Okosan
Tue Jan 21, 2020 10:09 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Trustworthy Liberal wrote: Tue Jan 21, 2020 10:06 pm
Okosan wrote: Tue Jan 21, 2020 10:04 pm Cooooooo! (Yeah that's actually one thing Okosan was confused about via the rules. There's nothing stopping all the mafia learning each other's identities right? Monokuma can just message every mafia they create with the entire list effectively ruining this rule: "-The most recent recruited player will know who else was recruited before them.")
NO THATS WRONG
(sorry i had to)

Monokuma Converts Roles
and Talks to players he doesn't know the mafia and can't do that only the mafia could talk to monokuma not the opposite
COOO! (But what's stopping the newly converted player from pm-ing Monokuma, telling the bear their role, and then Monokuma giving them the mafia list?)
by Okosan
Tue Jan 21, 2020 10:11 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Coooooooo! (Alright everybody new goal! Every single night we all got to pm the bear acting our absolute best like we were converted. Claim a role (your pick) of which you think he converted and do your best to confuse him so Monokuma can't help his mafia team)
by Okosan
Tue Jan 21, 2020 10:12 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Trustworthy Liberal wrote: Tue Jan 21, 2020 10:10 pm
Okosan wrote: Tue Jan 21, 2020 10:09 pm
Trustworthy Liberal wrote: Tue Jan 21, 2020 10:06 pm
Okosan wrote: Tue Jan 21, 2020 10:04 pm Cooooooo! (Yeah that's actually one thing Okosan was confused about via the rules. There's nothing stopping all the mafia learning each other's identities right? Monokuma can just message every mafia they create with the entire list effectively ruining this rule: "-The most recent recruited player will know who else was recruited before them.")
NO THATS WRONG
(sorry i had to)

Monokuma Converts Roles
and Talks to players he doesn't know the mafia and can't do that only the mafia could talk to monokuma not the opposite
COOO! (But what's stopping the newly converted player from pm-ing Monokuma, telling the bear their role, and then Monokuma giving them the mafia list?)
The Soup Kill you need to live at the end of the game to win if you told monokuma your role that is suicide and you will lose the game.
Coooooooo! (No Okosan means this:
- Monokuma recruits Okosan by recruiting role A
- Okosan pm's the bear saying, "Hey! You recruited Okosan as Role A last night! Who's the other mafia team?"
- Monokuma PMs back, "Oh it's x, y, and z")
by Okosan
Tue Jan 21, 2020 10:13 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

COOO! (There's no reason the bear would want to kill the mafia he makes)
by Okosan
Tue Jan 21, 2020 10:13 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Cooooooooo! (Stop clearing Okosan he is obviously Monokuma okay? Jeez)
by Okosan
Tue Jan 21, 2020 10:15 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Okosan wrote: Tue Jan 21, 2020 10:12 pm
Trustworthy Liberal wrote: Tue Jan 21, 2020 10:10 pm
Okosan wrote: Tue Jan 21, 2020 10:09 pm
Trustworthy Liberal wrote: Tue Jan 21, 2020 10:06 pm
Okosan wrote: Tue Jan 21, 2020 10:04 pm Cooooooo! (Yeah that's actually one thing Okosan was confused about via the rules. There's nothing stopping all the mafia learning each other's identities right? Monokuma can just message every mafia they create with the entire list effectively ruining this rule: "-The most recent recruited player will know who else was recruited before them.")
NO THATS WRONG
(sorry i had to)

Monokuma Converts Roles
and Talks to players he doesn't know the mafia and can't do that only the mafia could talk to monokuma not the opposite
COOO! (But what's stopping the newly converted player from pm-ing Monokuma, telling the bear their role, and then Monokuma giving them the mafia list?)
The Soup Kill you need to live at the end of the game to win if you told monokuma your role that is suicide and you will lose the game.
Coooooooo! (No Okosan means this:
- Monokuma recruits Okosan by recruiting role A
- Okosan pm's the bear saying, "Hey! You recruited Okosan as Role A last night! Who's the other mafia team?"
- Monokuma PMs back, "Oh it's x, y, and z")
COOO! (Anyways seriously everyone replicate part two of this step every single night by picking a random role and claiming it to Monokuma. If literally anyone picks the actual role he recruited Monokuma can't know who to trust at that point unless something in his secrets helps him out there)
by Okosan
Tue Jan 21, 2020 10:16 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Trustworthy Liberal wrote: Tue Jan 21, 2020 10:14 pm
Okosan wrote: Tue Jan 21, 2020 10:13 pm COOO! (There's no reason the bear would want to kill the mafia he makes)
He is on a different team then the mafia to my understanding so why not kill them
Coooo! (He's literally MAKING the mafia. Actually why would he be on a different team? Unless you think he just needs to live until the end or something)
by Okosan
Tue Jan 21, 2020 10:18 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Coooooooooo! (It just makes so little sense that Monokuma's whole thing would be making mafia every day and that it would also be beneficial to kill them and not make more)
by Okosan
Tue Jan 21, 2020 10:19 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32809

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Trustworthy Liberal wrote: Tue Jan 21, 2020 10:18 pm
Okosan wrote: Tue Jan 21, 2020 10:16 pm
Trustworthy Liberal wrote: Tue Jan 21, 2020 10:14 pm
Okosan wrote: Tue Jan 21, 2020 10:13 pm COOO! (There's no reason the bear would want to kill the mafia he makes)
He is on a different team then the mafia to my understanding so why not kill them
Coooo! (He's literally MAKING the mafia. Actually why would he be on a different team? Unless you think he just needs to live until the end or something)
Why else would he have a god dam soup kill that could kill the entire game in one night. What i think is that he wants the minimum amount of people alive at the end of the game.
COO! (To prevent town from mass claiming day one and lynching him. He probably doesn't die just gets mega screwed if he's lynched)

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