A few thoughts about the game:
1) In general I don't feel like I/Jack did a lot of things here. Town just never managed to find enough cohesion to get to the right conclusions. There was a lot of infighting, some players who became easy misyeets due to not playing as much as others expected them to... I do think that my Day 1 especially helped a lot here by staying outside the POE for the whole six days, but Jack especially just got ignored by most of the game most of the time for some weird reason.
2) Regarding the balance...I agree that I am used to an MU environment where any PR claim usually gets you at LEAST another day - even with fake claims being available, fake claiming a role usually ends your life sooner rather than later. Still... in total three PRs got yeeted, which is NOT something you should see on a regular iteration of the game, with two of them never claiming and Epi claiming in a way even we (wolves) completely missed, which makes this three unclaimed roles. At the very least Sig and NANOOK I feel are kills we should have never gotten... and at some point we simply run out of potential misyeets/my late survival becomes a matter of contention. Six PRs should mean that at LEAST four or five of them are now very hard to misyeet, and if you then also have a handful of extremely solid VTs like Dunnstral...TLDR: Town would have had massively improved chances had they played around their PRs better, even if they just massclaim D1.
3) Not sure if this will become a matter of scrutiny or not, but there are some things I always told the truth about during the whole game, which you can also confirm in wolf chat:
- when I said I was sick and I had a horrid headache I was very sick and had a horrid headache and was taking a COVID test for good measure
- when I said I was busy with school-related stuff I was busy with school related stuff; this first week has NOT been kind to me (admittedly, I was too lazy/sick around Friday the week before so that's partially on me)
- when I said that I enjoy playing with you peeps I really mean it. Scotty and Dunn were beacons of townyness and I hard enjoyed playing with Scotty especially. I also feel REALLY bad for how I forced Brad over, seeing his laments on this last day really hurt my motivation and made me feel really bad about what I was doing... and it was at that time where I really wished we had hammer/early yeet, just to shorten his torment.
- when I said that Mac pissed me off I was absolutely pissed and if not for being a wolf I would have abandoned the conversation even earlier. As someone who does not enjoy riling up others and doesn't see this as a strategy that should be condoned I also loathe being scrutinised to it. Regardless of your alignment this is a sure-fire way to make me not want to work with you again.
4) My own play... I said it in Discord chat already but this was a breakout performance. I always suck hard as a wolf, I get found out immediately and usually die during the first two or three phases. When I saw how MU-heavy this game was I fully expected that to happen here as well. But... for reasons I cannot explain myself I managed to break my own ceiling, HARD, to an extent I never have before. Well, maybe in my one other outstanding wolf game back from.... Fall 2018.
I could also say it in this way: Not a single person in the game (maybe Mac?) has ever seen me wolf on this level before, including myself, and I didn't think it was even remotely possible either.
I also believe that this was a one-time thing and that if/when I have time to play again (not before June...) and I rand wolf again you all will be hard disappointed, but that's the issue with these games: Expectations rise to levels one can usually not reach. Oh well, better only rand town from here on and disappoint people by making them realise how badly my reads are as town!
5) Our nightkills... were indeed led by me and I saw a bit of flak in DVC. Fair point, I am a very conservative person in choosing NKs but we had one underlying philosophy when picking our kills which I think IS the right philosophy: Kill people during the night that you cannot kill during the day.
* N1 we killed Abigail and Michelle, two widely townread and hard to misyeet players who (Abigail) also had the benefit of being a very active and thus influential voice in the thread. With either of them we simply didn't want to risk them changing their minds on us and running us over.
* N2 we killed Sean for two reasons: Sean being a PR was one of them; we did fully realise that this could potentially out Falcon (although we expected Falcon to play more active on D3 and were fully ready to hard bus if needed). Another one was to keep all the town fights/conflicts unresolved though: Brad had OMGUS'd several people, I think Mac and Chelsea had started to bicker, Long Con and Scotty were at odds I believe... and by killing Sean (who was ALSO widely townread at the time) we simply didn't want to disturb that equilibrium
* N3 it was the same: Long Con we had the role information on, but so we did on Manny... but Long Con felt difficult to push in the game and was less pocketed/influenced by us than Manny. Likewise removing Long Con would not change anything to the town infighting dynamics that had been going on for a long time. Staring at 5/4 Mac/Chelsea wagons in early D4 kinda agrees with us here, and if not for me getting seriously sick during D4 (to a point I was actively thinking about subbing out if things didn't improve) I would have pounced on that a lot harder than we did.
* N4 killing Mac... We wanted to keep Manny in D5 since Manny was on Chelsea and not on us. Ultimately we were debating Mac or Dunn and Jack preferred Mac from what I remember. If we kill Dunn here the strategy is to force through any yeet in F6, kill Manny, use Jack's vote decider to double stack/kill anyone in F4 and then my remaining RB deals with the 3P in case the 3P survives longest. Considering Mac's standing in the game this may ultimately even have been the route of less resistance but we couldn't realistically expect Creature and Tony to die there. If not for these extra kills we hoped that Tony would help Jack push against Chelsea with Mac's death semi implicating her and Chelsea pushing against Tony instead of Jack, and then clearing out the game with a Creature misyeet (or anyone else if someone came up for grabs).
* N5 not killing Manny there outs me since if neither Manny nor I die... well
People may disagree with them, people may call them "bad" or "conservative" or "not playing towards the setup" which are all valid points, but... we did have a reason for all of them.
As I said before, with school picking up again I will be busy for the next few months, so this will have been a one-time foray into the Syndicate. I did enjoy the general atmosphere, so if I get time on my hands I may well come back in the future!
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Return to “Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]”
- Fri Mar 01, 2024 4:08 am
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
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- Fri Mar 01, 2024 3:37 am
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
Thanks a lot, Juliets!juliets wrote: ↑Thu Feb 29, 2024 11:37 pm @LanMisa I just want to say you were amazing. In unspoiled chat I was calling you the towniest town there ever was lol so I was shocked when I found out you were a wolf.
But also, you were so respectful toward everyone in the game at all times, such a class act, thank you for playing and I hope you will play here again.
I try to play to the spirit of Sunbae, a former player I adore a lot: Always be polite and nice, regardless of your alignment, regardless of how you read the others in the game. Personally I believe that you can play the game in the fullest without using low blows, mean attacks or other similar angles.
I am fully aware that even I still have a long way to go; I seriously got heated towards Mac at some point which I regret, but I am working on it.
- Thu Feb 29, 2024 5:26 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
Brad, I looked at your posts from earlier. I won't lie, they gave me thought. Some of your posts, especially towards Chelsea, felt very genuine. Emotional, heartbroken, unhappy about the situation. You are definitely trying to play to your best ability here and I appreciate that a lot.
At the same time... I do look at the game as a whole. Not just today, not just this Day 6, but the whole game so far. And there are simply too many questions left for me - some weird dips, the D2 I talked about before, some stances earlier, too - like switching on Chelsea off of her not self-casing, while still seemingly trying to convince her of your own position.
If you are town, Brad, and I am ultimately responsible for misyeeting you here, then I want to apologise in advance - it's definitely not your fault but it's my inability to play better and to read you better. You tried everything that you can to convince me (and others) and I'll defend you from anyone blaming you for anything.
If you are a wolf and I am right on you then I also want to congratulate you on almost fooling me. My current decision is much less... solid than it may appear right now and it takes some effort from myself to not just townread everyone here (old habits die hard). I really enjoy playing with you (and the others) and hopefully we can be both on the same side next time.
At the same time... I do look at the game as a whole. Not just today, not just this Day 6, but the whole game so far. And there are simply too many questions left for me - some weird dips, the D2 I talked about before, some stances earlier, too - like switching on Chelsea off of her not self-casing, while still seemingly trying to convince her of your own position.
If you are town, Brad, and I am ultimately responsible for misyeeting you here, then I want to apologise in advance - it's definitely not your fault but it's my inability to play better and to read you better. You tried everything that you can to convince me (and others) and I'll defend you from anyone blaming you for anything.
If you are a wolf and I am right on you then I also want to congratulate you on almost fooling me. My current decision is much less... solid than it may appear right now and it takes some effort from myself to not just townread everyone here (old habits die hard). I really enjoy playing with you (and the others) and hopefully we can be both on the same side next time.
- Thu Feb 29, 2024 5:12 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
Considering that Jack now also voted Brad do you assume that Jack just hail mary's here to see what happens in F3?
One real concern that I had coming into today, and call me stupid for it if you must, is that Jack may try to openwolf to get their partner set up for F3. That was my biggest concern as well, and one of the reasons I wanted to go for a potential partner first - to see Jack's reaction.
Since voting Brad Jack has decided to.. do nothing for a very long time and now only recently started voting Brad himself.
...One thing that's also a concern is the timing of the yeets here, as you can see. I still think that Jack is most likely a wolf but I feel like it will be much harder in F3 to find Jack's partner than it is here and now in F5. I've been there before, in games where yeeting wolves in the wrong order messed up the game (with Matt getting credit over the PR wolves who were supposed to go deep due to circumstances and us never recovering from that). Considering my work plate I don't want to go into a weekend of a nightmarish F3, I simply don't have the time nor energy and my timezone issues will be magnified in a situation where the last wolf has several hours of uninterrupted time to talk the remaining villager into voting me, after all.
- Thu Feb 29, 2024 5:03 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
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- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
When do you think Chelsea pocketed me though? I still have her as POE candidate, albeit the lowest one.
- Thu Feb 29, 2024 5:02 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
I accept all the blame, hands-down, if it's Dunn. But Dunn has been a paragon of virtue for me for two weeks' (real time) straight and....yeah.
Life is stressful, lots of things going around in my mind, only slowly recovering from my (most likely influenza), papers upon papers to grade...
...Welcome town fatigue, I hardly missed you.
- Thu Feb 29, 2024 4:57 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
- Thu Feb 29, 2024 4:55 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
Funnily enough, from what I can see the NKs went so far off the rails at some point and so conservative at others that even I can't make heads or tails with them - and I am usually very good at NKAs...
- Thu Feb 29, 2024 4:52 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
You lost me there, can you explain this method to me in different terms? You assign everyone probabilities and then do worldbuilding off of pairings, or...?Lime Coke wrote: ↑Wed Feb 28, 2024 11:07 pm If you ask me how confident I am in that...
I can individually flip a coin for each person and place my read on them based on that...and be more confident in that giving me the solve than me coming up with the solve in my mind based on how I'm thinking about the game.
- Thu Feb 29, 2024 4:50 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
- Thu Feb 29, 2024 4:47 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
I guess that's the world view you need to sell here but how anyone can ever believe in the two of them being partnered here is a mystery to me.Jackofhearts2005 wrote: ↑Thu Feb 29, 2024 4:42 pmI mean, I think it's Brad + Chelsea.
Also, just for the record, are you the bussing type or do you prefer to save your partners?
- Thu Feb 29, 2024 4:44 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
- Thu Feb 29, 2024 4:27 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
Yeah, I am not a fan of how the game thread feels right now, but I could also just be seeing ghosts here.
I'd really appreciate Dunn being around more, having someone to bounce thoughts off with.
I'd really appreciate Dunn being around more, having someone to bounce thoughts off with.
- Thu Feb 29, 2024 4:26 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
Well, that came out of left field.
So with everyone voting Lime here we are either completely off course or Brad's being bussed.
- Thu Feb 29, 2024 3:09 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
I'll be back in a bit, just finished grading but now I need to make myself some dinner first.
- Thu Feb 29, 2024 10:37 am
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
Acknowledged.
I will need to do some grading and organising for the next few hours but I will get back to look at your posts and come back to ask you questions as soon as I have time to do so, most likely in about five-ish hours.
- Wed Feb 28, 2024 5:12 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
I need to do some more work for school, so I will only sporadically have a look at things here; this also means that I don't need to be convinced immediately, but you better bring something substantial at that point.
- Wed Feb 28, 2024 5:09 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
Lime, on the low chance that you are town and I am completely wrong here you need to really up your game here. You have about 24 hours to convince me to go somewhere else before my vote's locked in for the rest of the phase.
If anyone else has something that could convince me let me know... I don't see Lime being town here, I 'm sorry.
If anyone else has something that could convince me let me know... I don't see Lime being town here, I 'm sorry.
- Wed Feb 28, 2024 5:01 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
[VOTE:
Lime Coke ] aubergine
With no locked votes and no majority this is mostly for me to test out whether this feels right or wrong, but... yeah, I am not impressed by Lime, haven't been for a few days and I also still think that he got far too little heat/attention yesterday given the situation.
Funnily enough, with both Chelsea and Jack light sussing Lime but never actually pushing Lime both could well be partnered - distancing without real pushing, so to speak. Still feel like Jack's the likelier partner here, Chelsea felt a lot more genuine than Jack, especially yesterday.
With no locked votes and no majority this is mostly for me to test out whether this feels right or wrong, but... yeah, I am not impressed by Lime, haven't been for a few days and I also still think that he got far too little heat/attention yesterday given the situation.
Funnily enough, with both Chelsea and Jack light sussing Lime but never actually pushing Lime both could well be partnered - distancing without real pushing, so to speak. Still feel like Jack's the likelier partner here, Chelsea felt a lot more genuine than Jack, especially yesterday.
- Wed Feb 28, 2024 4:57 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
I don't feel like Lime plays D2 the way he did with Chelsea as a partner - it was way too flashy for my opinion and I guess it was the biggest point of contention between me and Manny yesterday.Dunnstral wrote: ↑Wed Feb 28, 2024 4:13 pmI'm torn between voting for Chelsea or voting for Lime CokeLanMisa wrote: ↑Wed Feb 28, 2024 4:01 pmI don't think that thinking about F3 is inherently wolfy if you are certain on one wolf but uncertain on another, it would only become an issue if Chelsea solely focused on that which I don't feel is the case here.
How would you rate the three of them right now, before Lime/Jack answer their questions? And who do you think we should vote out today?
I'm going to say Lime Coke is worse because I don't know what their opinion is right now. They are feeling out Chelsea but I don't know who else they suspect or don't suspect.
So Lime Coke, and then Chelsea, and then Jack is my suspicion right now, and thinking we should vote out Lime Coke. But you said you don't think it's Lime Coke and Chelsea.
- Wed Feb 28, 2024 4:02 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
I'm sorry and I don't mean to be rude here, but what exactly was the intention of your question?
- Wed Feb 28, 2024 4:01 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
I don't think that thinking about F3 is inherently wolfy if you are certain on one wolf but uncertain on another, it would only become an issue if Chelsea solely focused on that which I don't feel is the case here.
How would you rate the three of them right now, before Lime/Jack answer their questions? And who do you think we should vote out today?
- Wed Feb 28, 2024 2:43 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
Sigh... I really hoped this game would end before school restarts; now I am very busy with school-related stuff, still wake up sick every day, and still take the game more seriously and with more effort than...mostly everyone else.
Bad life decisions etc
Bad life decisions etc
- Wed Feb 28, 2024 2:39 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
Dunn, I hope that you come around to play more today, I could really need a hand here and we can't play a town down in this F5.
- Wed Feb 28, 2024 2:38 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
Lol, from what I can tell Brad didn't even manage to properly vote Sleep in the poll yesterday.
- Wed Feb 28, 2024 2:36 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
Chelsea, what's your stance on Lime? After yesterday he's trending down HARD and from what I saw today he's done nothing once more since day started.
Like, why would F5 be the day for me to play random ball guess games?
Like, why would F5 be the day for me to play random ball guess games?
- Wed Feb 28, 2024 2:34 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
- Wed Feb 28, 2024 1:06 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
That's something for ThursdayLan to make a final decision on though...I need to get something in order until Friday for my teacher's exams in April/May and since it's online I run into huge issues if I miss that target time. Kinda doubt there would be much to discuss right now anyways, with Dunn and Lime being mostly absent over the last two phases and Chelsea apparently also being busy for now.
- Wed Feb 28, 2024 1:04 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
Manny died, to nobody's surprise. One more villager who had a strong town read on me gone...what a surprise.
Nothing changed from my perspective. I'm pretty certain it's just Jack and Brad here. Dunn making sure to lock in the sleep there before shenanigans happen is very towny, Chelsea feels townier than Jack and FAAAAR townier than Brad.
Considering my timezone and my inability to switch votes at EOD I feel like the way to do this is for me to vote someone and then convince everyone else to follow me in that thunderdome scenario. I know Manny's stance was very much "don't vote Lan" but if I just vote as an "extra" here my vote becomes kind of meaningless and if I end up voting a villager by the time I go to sleep tomorrow evening...game's locked and we lost.
Nothing changed from my perspective. I'm pretty certain it's just Jack and Brad here. Dunn making sure to lock in the sleep there before shenanigans happen is very towny, Chelsea feels townier than Jack and FAAAAR townier than Brad.
Considering my timezone and my inability to switch votes at EOD I feel like the way to do this is for me to vote someone and then convince everyone else to follow me in that thunderdome scenario. I know Manny's stance was very much "don't vote Lan" but if I just vote as an "extra" here my vote becomes kind of meaningless and if I end up voting a villager by the time I go to sleep tomorrow evening...game's locked and we lost.
- Wed Feb 28, 2024 12:59 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
- Wed Feb 28, 2024 12:43 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 6]
F5, no locked votes, my horrid timezone? Welcome to hell.
I guess Manny and Jack WERE right; trying to settle this yesterday would have been preferable after all.
I guess Manny and Jack WERE right; trying to settle this yesterday would have been preferable after all.
- Mon Feb 26, 2024 7:28 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
Okay, yeah, thanks, I will!
Funnily enough even more teachers got sick, so... here I am coughing and sneezing my way through the lessons. Surely nothing bad could come from that!
I'll stay on Sleep to not allow wolves to stack with me worst-case, and I really hope that we get locked votes in LYLO.
- Mon Feb 26, 2024 7:26 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
If Lime was wolves with Chelsea on D2 begging to be killed while also asking to hard townread Chelsea after his own flip.... I dunno what the two of them were smoking.Dunnstral wrote: ↑Mon Feb 26, 2024 7:18 pm My PoV right now is that LanMisa and Manny are town.
Right now I suspect Chelsea the most, and then I am looking at either Jack with some bussing today or Lime Coke with the defending earlier
I see LanMisa suspects Jack the most, I guess they don't consider Chelsea and Lime Coke as a likely team
- Mon Feb 26, 2024 7:18 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
I guess one more metaphor for why I don't read you and Dunn the same way, Chelsea:
You are like a teacher who is competent at his subject and prepares all material they need for their lessons orderly.
Dunn is a teacher who does all that but ALSO hosts a school club, gives free extra lessons for poor/weaker students and researches new and better ways of teaching children stuff in a fun and exciting way.
Whether or not that's justified in your eyes I cannot say but that's basically the difference I see in your posts.
You are like a teacher who is competent at his subject and prepares all material they need for their lessons orderly.
Dunn is a teacher who does all that but ALSO hosts a school club, gives free extra lessons for poor/weaker students and researches new and better ways of teaching children stuff in a fun and exciting way.
Whether or not that's justified in your eyes I cannot say but that's basically the difference I see in your posts.
- Mon Feb 26, 2024 7:14 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
TLDR you are mostly in my POE due to not being Manny or Dunn.
Also I am going to go brush my teeth and turn off the PC straight afterwards so you have like five more minutes before I'm locked in on my vote.
Also I am going to go brush my teeth and turn off the PC straight afterwards so you have like five more minutes before I'm locked in on my vote.
- Mon Feb 26, 2024 7:13 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
For most of the game I liked some individual posts of yours, but I also felt a lot like you were... holding back? Like there was more in terms of depth, volume, I dunno, that you could have shown but didn't. As a result I mostly had you in the null with towny tendencies area.
I did not like how the exchange with Mac went yesterday and said as much but with Mac flipping 3P and Mac very obviously fighting for survival (and nothing else) I feel like I need to discard everything from that exchange, maybe. It also happened before my getting sick day so admittedly I didn't do a lot of backreading since then.
I want to be frank that this is mostly POE. If I had to rate you, Lime and Jack in terms of confidence that they may flip wolf right now I... think I'd say, from most to least:
Lime>Jack>>>you
Jack and Lime kind of switched positions due to Lime's play today and since I find it odd that nobody seems to be interested in Lime anyways. I still don't feel like Manny's world of you and Lime holds much water due to how D2 played out. Jack is... apparently throwing shit at everything but at least Jack IS doing something.
In terms of teambuilding I once again don't see any world that doesn't contain Jack though... my most probable world would be Jack/Lime. Would also check out with Jack pushing both you and me in some way or capacity all day. I could still see Jack/you with some heavy distancing and an attempt to win F3 or F5 after Manny died during the night, though. But the former seems more likely to me right now.
- Mon Feb 26, 2024 7:05 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
Dunn has a huge accumulation of towny posts and takes trying to look at the bigger picture and trying to shine a new light on things over all the days before. There are several ones that I quoted in my ISO and I would have quoted more if not for redundancy.
Dunn missing today is tragic, but in my opinion it doesn't feel the same way as Brad missing today.
...I have to admit, I did just (like, just now) remember a game, a hydra game from late...2020 I believe. I was in a Hydra with Empoof and we townread a hydra all game for also posting towny and agreeable and stuff. It was one of the last two wolves, and I did come to the realization shortly before the game ended (with a town loss, the last town misvoted in F5)... so I have been snowed in such a situation before. But...I still think that Dunn feels nothing like that Hydra back then.
It's definitely not something I will consider minutes before going to bed.
- Mon Feb 26, 2024 7:01 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
My main issue with Brad is his passivity. His Day 1 had zero wolf reads that I remember and it felt to me like he was mostly hanging back calling random people town all phase. Day 2 I feel like Brad again didn't do anything but hard shield you, ask to be yeeted and OMGUS most people trying to engage with him. Both of which feel like relatively easy outs.
Last big activity I personally remember from Brad was him talking about Falcon. My memory says that Brad was one of the earlier people trying to bury Falcon there but I may be mistaken. Now, considering Falcon's D3, if my memory is correct (big if though, right now) this may have been an organised bus but... Falcon ended up doing even less than predicted so Falcon was just rolled over by everyone and nobody really got credit for that.
I don't remember anything from Brad D4. Nothing at all.
And now on this final day Brad comes out with a random "Lan wolf" post from what I could tell and dipped once again.
I have a headache so my memory is fuzzy and it's close to... sorry, just passed midnight, but.. how is that towny? It feels like me as a wolf with no plan on what to do and where to go with no more easy misyeets hanging around.
Like, this is literally how I'd see myself play if I was a wolf here.
- Mon Feb 26, 2024 5:42 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
But maybe it means nothing and it's just Chelsea/Jack being locked against each other here, I dunno.
- Mon Feb 26, 2024 5:41 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
Something that's funny I guess is that of the three people in my POE the only one who had neither gotten voted today nor voted themselves is Lime. Makes you think why nobody seems to want to go that route...
- Mon Feb 26, 2024 5:29 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
...I'm aware that I actually did such a bait-and-switch back in Anni 2022 as a wolf (INVESTIGATIVES truly get free passes) but that was
a) as a wolf,
b) during holiday season, not a work week,
c) while I was healthy
so I can guarantee you that this is not a ploy to catch the wolves unaware. Would have been a great play though, if this was still LAST week with school holidays.
a) as a wolf,
b) during holiday season, not a work week,
c) while I was healthy
so I can guarantee you that this is not a ploy to catch the wolves unaware. Would have been a great play though, if this was still LAST week with school holidays.
- Mon Feb 26, 2024 5:24 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
I'm still okay with following you onto anyone, but if you later realise that said player is town and I am already asleep then the game is mechanically locked - both wolves can freely vote alongside me and use their power to not get yeeted in the tie.
Once again a reminder why wolves forced me to stay alive until endgame: My time zone is a literal detriment for town here and, paired with the voting mechanic, the biggest issue we are facing here.
- Mon Feb 26, 2024 5:19 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
Of all the people in the game Dunn should be the least afraid to post in F6 if wolf considering how widely townread Dunn is - if Dunn was a wolf we'd have lost already.
Fortunately we didn't though and Dunn's still just town.
- Mon Feb 26, 2024 5:17 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
You need to decide, and rather sooner than later, since I got a headache and need to sleep sooner rather than later.
And mind you, EOD is three hours after I cast my vote so I can't do anything about it if vote switches by the wolf team happen later down the line.
I still feel like going for sleep and collectively asking for locked votes from next day on is the way to go; tied votes mechanics mean nothing when the game has an uneven number of voters. I also don't have the brain capacity to do lots of solving and reading right now - who knew that working while sick would be strenuous?
- Mon Feb 26, 2024 11:43 am
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
I see you, Manny. I still think that it's unwise to go for an elimination here in general unless you get everyone on board with it, and with Dunnstral still missing I'm not an optimist.
As I said earlier I can potentially see Chelsea as a wolf but from the trio of Jack/Lime/Chelsea I still think that she's the towniest of all three. Her frustration with you earlier felt genuine at the very least.
If this is still what you want to force through at the time I need to go to bed later then I will lend you my vote (and I won't blame you either if it's Lime/Jack, Mafia is just a game, after all) but I don't feel like voting Chelsea right now.
- Mon Feb 26, 2024 10:06 am
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
It's very busy trying to get the slime out of my system right now.
I'm debating whether or not pulling Epi's posts makes sense to see if he signalled his tracking results in some way, but I am not an expert on sign language.
- Mon Feb 26, 2024 10:05 am
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
Not quite, Sig was a a one-shot Jailkeeper alongside a one-shot full tracker and Epi was a two-shot "no KP" tracker alongside his poisoner role. Rest looks correct.Lime Coke wrote: ↑Sun Feb 25, 2024 8:21 pmSig was tracker.Chelsea wrote: ↑Sun Feb 25, 2024 1:42 pm I don't believe Manny should be mechcleared, however given it seems I'm the only one who is even considering looking at that outcome I'll just have to ignore it because I doubt even if I was 100% confident I would have enough sway to push that over, so it's better for me to solve around it.
@Lime Coke do me a favor and put all the dead PR flips in a list and post it for me. Thank you.
Abigail double voter targeter.
Nanook was Commuter.
Seanzie...motion detector?
Epig...poison healer and something else I'm not reading that he's dead.
That appears to be all I'm not counting 3P.
- Mon Feb 26, 2024 10:01 am
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
- Sun Feb 25, 2024 6:06 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
Eight-seven... well, wouldn't that be awesome?
It's seven hours.
It's seven hours.
- Sun Feb 25, 2024 6:05 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 20294
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 5]
Anyways, it's 11PM and I need to get up in eight seven hours...and I feel like I should not make that any shorter than it already is, considering my physical state.