is my smiley for a reason.MacDougall wrote:I am very sorry about that. How embarrassing for me.LoRab wrote:No, and I'm not suspecting you for making a jokey post--I'm suspecting you for the content of that post and your subsequent posts.MacDougall wrote:Hmm Mr. LoRab your examples aren't exactly convincing. I can show you endless examples of scum players saying "the" in a thread. That doesn't mean we should lynch players who say "the".LoRab wrote:The apology was simply replying to your not apologizing for policy voting Matt in every game.
I know that 2 baddies in LOST on The Piano were lynched for jokey posts (they were my teammates), but you can't exactly get to that. If you search chubbz on Lostpedia, I'm quite certain that you can find multiple games as examples. The first star wars game, I believe. And Harry Potter, I think, both come to mind.
And I suspect you of being bad, for the record.
You suspect me of being bad? What roles do you consider bad in this particular design of game?
The roles not specifying which are bad and which are civ is irrelevant to the fact that the host has made it clear that players are bad are good. I think that the players who are on the 2 baddie teams are bad. And the darkness. And possibly the other indies (hard to know with indies). Or are you going to try to convince us that there aren't really baddies in this game because the roles don't specify them (even though we have been told multiple times that there are baddies).
Also, I'm female.
Let me clarify my question for you.
I wouldn't try to convince you of that. I simply would not be aware of which roles were in fact bad. Aside from the obvious one. And in the interest of encouraging discussion I thought I would ask for your opinion.
linki: Twirly LoRab. I like that.
And it depends on if the roles were designed with teams, or if LC randomized which roles/players were on which team. I don't think he's clarified that and I can see him doing either. Also, knowing the host, if he did design it with certain roles being civ/bad/indy, then it's probably, at least in part, the ones that are least likely to be in any of those allignments.
I'd rather focus on which players are acting suspiciously, and worry less about particular role (which is how I generally play the game regardless). I think figuring out which roles we think are bad and which players we think have which roles is a dangerous path.