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by Tangrowth
Tue Dec 09, 2014 11:21 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Banners are now available, thanks to Spacedaisy!!!

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by Tangrowth
Sun Nov 02, 2014 7:51 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

keys56000000000 wrote:I don't think I've ever posted 300+ times in a game before. I would imagine this game broke quite a few posting records.
I definitely have never posted anything close to this much before. Lol. I would definitely agree with you.

That said, I seem to recall the game with the most posts I ever played was Recruitment Mafia 1 hosted by LC and BR. I'm pretty sure that game got to around 10,000 total posts. I don't know how many times I posted in it though.
by Tangrowth
Sun Nov 02, 2014 6:15 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

It should be noted that LC's posts are currently at 666. :P
by Tangrowth
Sun Nov 02, 2014 4:53 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

keys56000000000 wrote:
MovingPictures07 wrote:
MovingPictures07 wrote:Let's please not have any other words regarding the Chris matter in this thread. I don't want to further derail any postgame discussion. I understand why you brought it up, keys, and I don't mind letting everything become transparent, but I don't want to cause this discussion to permeate publicly any further when it doesn't need to.

Llama, I appreciate your further clarification, and echo the sentiment, but this goes for us henceforth as well.
I don't see why people can't talk about Chris' involvement in this game, I mean, he did play a big part. You banned him, that's cool, nothing I can do about that, but I ain't just gonna pretend he didn't exist. Seems like you guys are on a "respect mah authoritah!" trip, y'know? Not gonna lie, I didn't appreciate the "be good, now!" PMs I keep getting here.
Look, you can talk about Chris's involvement in the game; that's not why I was requoting that. I'm not asking you to act like he doesn't exist. But stop bringing up his banning. What needed to be said about has already been said. I realize you didn't say much about it, but I don't feel it's appropriate to even mention or discuss it any further in this thread, across the board.

And if you have a problem with the way we run things or if you'd like to comment on the Chris situation, please keep it to PM, and I'd be more than happy to discuss it with you. This thread is for discussing the Doctor Who game.

Please and thank you. I shouldn't have to say this again.
by Tangrowth
Sun Nov 02, 2014 4:19 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

DFaraday wrote:So to be clear on the Doctor's regeneration: It was unlimited, right? MP, you literally could come back to life an infinite number of times throughout the game?
Correct, until I got recruited. Then it was decided that, if I were the last one alive of the recruits, I would not regenerate upon death.
by Tangrowth
Sun Nov 02, 2014 3:24 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

So you guys never role checked Hedge?
by Tangrowth
Sun Nov 02, 2014 3:01 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Oh, and I'm not sure anyone said this yet, but we tried to recruit you TH, on the night that Dom redirected all the targets (N8), and we got Gotrees instead, which turned out to be yet another boon since we could then redirect night actions.

Even though I argue what I do about Hedge's role, it's no kidding that she played a perfect game and we were absolutely lucky at EVERY possible turn. It's kind of crazy really.
by Tangrowth
Sun Nov 02, 2014 2:59 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

That said, I also find it amusing that Chris was onto us. As bea stated earlier, sometimes he was just so totally wrong, but other times he actually was onto something completely legit.
by Tangrowth
Sun Nov 02, 2014 2:59 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

MovingPictures07 wrote:Let's please not have any other words regarding the Chris matter in this thread. I don't want to further derail any postgame discussion. I understand why you brought it up, keys, and I don't mind letting everything become transparent, but I don't want to cause this discussion to permeate publicly any further when it doesn't need to.

Llama, I appreciate your further clarification, and echo the sentiment, but this goes for us henceforth as well.
by Tangrowth
Sun Nov 02, 2014 2:13 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Hedgeowl wrote:
Snow Dog wrote:
MovingPictures07 wrote:
Snow Dog wrote:Which is why my case on her fell on stony ground. She wasn't even phased by my continuous accusations. And neither was MP. In fact he came out all aggresive offense. Remember my scenario post after you came back? Did that not shake you just a bit alex?
It did cause me to panic a bit, but I figured the best way to combat it was an all-out aggressive offense against it, to prove that it was baseless. Seems that it worked.

If you and Bass had gotten Hedge lynched immediately, that also could have changed some things.
I was thinking of Nking Hedge at the end. But my only chance of a win was a hope of being recruited. If Hedge died, after Dom i was undoubtably the next lynch.
Funny story, the recruit would have passed down. :ninja:
Haha, yeah, that was the clincher. You know my thoughts on that aspect of your role, but it was why we pretty much secured a very likely win when you recruited me, IMO.
by Tangrowth
Sun Nov 02, 2014 2:11 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Snow Dog wrote:And all that "the recruiter is dead" nonsense going around made me laugh.
Haha, you can't blame me, can you? ;)
by Tangrowth
Sun Nov 02, 2014 2:11 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Snow Dog wrote:
MovingPictures07 wrote:
Snow Dog wrote:Which is why my case on her fell on stony ground. She wasn't even phased by my continuous accusations. And neither was MP. In fact he came out all aggresive offense. Remember my scenario post after you came back? Did that not shake you just a bit alex?
It did cause me to panic a bit, but I figured the best way to combat it was an all-out aggressive offense against it, to prove that it was baseless. Seems that it worked.

If you and Bass had gotten Hedge lynched immediately, that also could have changed some things.
I was thinking of Nking Hedge at the end. But my only chance of a win was a hope of being recruited. If Hedge died, after Dom i was undoubtably the next lynch.
I was kind of surprised you folks didn't do it after your accusation didn't stick, but I also realize it would have been way more favorable to get her lynched over NKed.

After how you went down as Snow Dog 1.0 and after I relentlessly attacked you as 2.0, I felt you fulfilling the last recruit was more than acceptable. :noble: But props to Epig since he was the one that proved it made more sense to go after Dom instead of recruiting him, since it allowed for more lynch distraction, and then recruit someone else N12 to end the game instead.
by Tangrowth
Sun Nov 02, 2014 2:06 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Snow Dog wrote:Which is why my case on her fell on stony ground. She wasn't even phased by my continuous accusations. And neither was MP. In fact he came out all aggresive offense. Remember my scenario post after you came back? Did that not shake you just a bit alex?
It did cause me to panic a bit, but I figured the best way to combat it was an all-out aggressive offense against it, to prove that it was baseless. Seems that it worked.

If you and Bass had gotten Hedge lynched immediately, that also could have changed some things.
by Tangrowth
Sun Nov 02, 2014 1:56 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

keys56000000000 wrote:Splints' Bitch. Yeah, that's about right. :haha:


To borrow a footbaling term, Hedgeowl is my man-of-the-match. I think she could have rode that performance to a mexican standoff and come out on top. There was literally nothing to quote with which to make a case on. I remember looking at her posts, dumbfounded, thinking she was a genius. Some Walter White shit right there, Hedgeowl, a very well done.

Also Dom was fantastic. He was our hide-in-plain-sight star this game.
Hahaha, glad you like it. :p

I agree completely with Hedge and Dom. Totally well done. :noble:
by Tangrowth
Sun Nov 02, 2014 1:51 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

zeek wrote:
MovingPictures07 wrote:Ranks have been updated. :feb:
Fair is fair :P This is not the end! A future bet will reverse this!
:haha:
by Tangrowth
Sun Nov 02, 2014 1:49 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Ranks have been updated. :feb:
by Tangrowth
Sun Nov 02, 2014 1:49 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Snow Dog wrote:
MovingPictures07 wrote:
Snow Dog wrote:
And MP it was actually true that at the start of the game i felt a bit overwhelmed and was kind of out of practise with mafia.
Yeah, I figured. :feb:
I have to admit it was a bit tough arguing with you and I'm sorry i lost my temper with you. It seemed you weren't listening to me.

Turns out you had been and didn't care. :P
Hey, not a problem man, I understand. I wasn't listening, you're right. :p
by Tangrowth
Sun Nov 02, 2014 1:45 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Snow Dog wrote:
And MP it was actually true that at the start of the game i felt a bit overwhelmed and was kind of out of practise with mafia.
Yeah, I figured. :feb:
by Tangrowth
Sun Nov 02, 2014 1:41 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Fair enough, keys! How about this: I'll try something out and if you don't like it, I'll get rid of it. It's no problem.
by Tangrowth
Sun Nov 02, 2014 1:35 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Also, props to zeek for figuring out with confidence that you were the LD. :noble:

I had been trying to figure out who it was and wasn't sure, and then he made an argument that was completely eye-opening. If it wasn't for pegging you in that role, the game would have gone totally differently. I was SUPER afraid you were going to check me the night that you died since I had been throwing around LD-able statements like "I haven't been recruited" and "I don't have BTSC". So our redirect of Dom's kill to you was to figure out if Dom really was The Master and to get rid of you posthaste.

So thank you, zeek, on that one!
by Tangrowth
Sun Nov 02, 2014 1:33 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Black Rock wrote:I can't believe I was right about Dom, it was just a complete gut feeling. He was playing such a good game I figured he was protecting a role like that. Dom left nothing to check that I could find.
No way!!!! We suspected Dom as a possibility but in the end were convinced to redirect Dom's kill to you based on the fact that we thought you had checked him. :haha:
by Tangrowth
Sun Nov 02, 2014 1:30 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

fingersplints wrote:Zeppelin rules is already such a good sig :( haha
Can't argue with that!

That's part of why I asked whether he wanted sig or rank. Lol.

Isn't that not only a sentiment of Zeppelin's awesomeness but a quote of Otto Mann as he gets swept away after the school bus crashes into a river in The Simpsons? If so, keys, I salute your reference. :noble:
by Tangrowth
Sun Nov 02, 2014 1:28 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Ah-ha, it was N10! So we didn't know until D11. :P

But if you really don't want to, I understand, haha. I was just having fun.
by Tangrowth
Sun Nov 02, 2014 1:26 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Although I could be mistaken... but I'm almost positive it was before we had Epig since I was still trying to figure out who was pegged into what role, and that was also the same exact time I made the rank bet with zeek on whether Snowy was bad since he thought he was civ too.
by Tangrowth
Sun Nov 02, 2014 1:25 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

keys56000000000 wrote:I don't think that sigbet was valid, you knew he was bad.
Ah, good counterpoint, but untrue! At the time I made the bet it was actually still totally conjecture. Snowy didn't get recruited until N12 and we didn't have Epig at that time either since we nabbed him after N10.

But if you really want to fight it, fine. I wasn't going to make it anything too terrible. :p
by Tangrowth
Sun Nov 02, 2014 1:23 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Okay, keys, I'll be a bit nice with you on the double or nothing bet on Snow Dog's alignment. Would you rather have your sig changed to the content I desire or your rank? :P
by Tangrowth
Sun Nov 02, 2014 1:17 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

And on the off chance you were The Master, then we didn't want anyone to think it would have been switched off Bass, since we then would have recruited you.
by Tangrowth
Sun Nov 02, 2014 1:17 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Turnip Head wrote:If Team Recruit actually thought I was The Master, why use the lynch switch on me? You wouldn't have been able to use that to make a case against me, because all the post would say is that no one was lynched, and nobody would have known that it was switched off of Bass.
We had The Master narrowed down to like three people, and I felt it also caused chaos and confusion, drawing the thread away from any of us for another cycle. Twofold reasoning. :feb:
by Tangrowth
Sun Nov 02, 2014 1:08 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

keys56000000000 wrote:
Snow Dog wrote:Keys i am so sorry I was cyber after you defended me so much. I wanted to be civ so much then.
Haha, that's ok. All the evidence pointed to you, I just didn't want to believe it. I underestimated your intelligence and for that I'm sorry. It was only when you asked me not to defend you anymore that I started to doubt myself, started thinking you were feeling sorry for me for being wrong, lol! :haha:

In the end I'm more pleased than displeased with my instincts. I knew there was something off about Juliets and Gotrees, who seemed to be cruising in the background, unexplained and unchallenged. Hedgeowl, who was playing a perfect, unquestionable game, had to be hiding something. I'm sure I even detected a change in MP, from working with me to humouring me, but I didn't want to believe it, because I considered it impossible. Note to self: make less assumptions, trust instincts more.
I found it really interesting how all of the Cybers practically defended or refused to say anything about their teammates. I can't say I've seen something where NO bus throwing at all occurred like that in a while.

Actually, you did do pretty good, keys. I had to keep you off of a Hedgeowl lynch for a while since I got recruited when I died, and Chris saying Hedgeowl didn't make sense really helped in that regard.

And wow, nice on detecting the change in me! I tried my absolute hardest to still seem like I was my same old civvie self, but it was difficult.

It was easy to lie about being recruited since it seemed totally logical that the Doctor could never be recruited. I was totally shocked when I was!
by Tangrowth
Sun Nov 02, 2014 1:04 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

zeek wrote:I don't think the civs never had a chance, I just think there was an incredible amount of luck for Hedgeowl to get to the point when the recruitment team became so powerful.

Also, it's actually pretty funny that almost all of the team's roles were not generally known or hinted at in this game, yet we avoided serious suspicion almost completely.

I wanted Snow Dog to be civ so bad me and MP had a rank bet which I was sure I'd lose. And did. Change it, MP, I always keep my bets even if the other person has forgotten!
Haha, yes!!! The sig and rank bets! How could I forget?

zeek and keys, you owe me. :feb:
by Tangrowth
Sun Nov 02, 2014 1:01 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Let's please not have any other words regarding the Chris matter in this thread. I don't want to further derail any postgame discussion. I understand why you brought it up, keys, and I don't mind letting everything become transparent, but I don't want to cause this discussion to permeate publicly any further when it doesn't need to.

Llama, I appreciate your further clarification, and echo the sentiment, but this goes for us henceforth as well.
by Tangrowth
Sun Nov 02, 2014 12:58 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Keys, I understand, but please:
MovingPictures07 wrote: If you or anyone else wants to discuss this further or has a problem with how I or anyone else handled this situation, IT GOES IN PM. Not here. Let this be made known.

Thank you.
by Tangrowth
Sun Nov 02, 2014 12:47 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

zeek wrote:
Long Con wrote:Where did the lynch switch come from?
Hi there.

For getting all of you to vote Azure the Doctor won a prize to give to another player. That prize was a lynch switch and I was that player. When I was rezzed, my prize was too. We wanted everyone wasting time so we could stay secret.
I know, I was so upset when zeek died and he didn't get to use his lynch switch! So it was nice to get to use it, after all... but for evil. :feb:
by Tangrowth
Sun Nov 02, 2014 12:29 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

keys56000000000 wrote:I hear there has been some nastiness behind the scenes and that Chris has been subsequently banned? I don't know what's been said and I'm not condoning anything here, but I do want to say that I for one can appreciate the frustration he must feel. He put so much of his time and energy into something he believed he had a genuine shot at winning. And, y'know, he was laughed at, ridiculed, someone even called him retarded. So how about unbanning him and forgetting the whole thing?
Let's make this clear. I had no intention of muddling up the postgame discussion with a discussion of this, but since you have brought it up here, I will address this.

Chris was NOT banned due to anything but his disrespect towards other players, and he was given multiple chances to back off. It had nothing to do with his passion, which bea and I both were vocal in appreciating.

Throughout the game, Chris harassed the hosts and caused instances that made players feel they were being disrespected. Llama and bea both worked HARD and constantly to deal with situations that arose not only due to Chris but due to other players as well. Chris was the only one who would not respect the wishes of those above him, even though he was warned multiple times. bea even dumped her heart out in thread and asked for respect, but there were still instances thereafter, in the thread and behind the scenes.

I stepped in midgame, even though I was playing and didn't want to, because when Llama was trying to arbitrate an issue with Chris, Chris backlashed and outright disrespected Llama and refused to recognize his authority. Chris then did the same thing to me, even when I took a very nice tone with him and told him I was not disciplining him. I thought I would let it go and let the game take its course. In addition to a pattern of continued disrespect towards other players, there was then a further incident where Chris posted an offensive .gif and Llama took the discretion of deleting it. Chris then contacted me badmouthing my entire staff, accusing us of being a "clique" and because he was not part of such a clique, he was being treated poorly. You would not believe the ridiculous accusations he said to me and the other people here who put in hours upon hours of time to help ensure this site is running smoothly so that all of us can enjoy games together. Because of everything that happened throughout the game, I sent Chris this PM:
MovingPictures07 wrote:There is one overarching sentiment at this community and that is to treat your fellow players, as well as the hosts, with respect. Any adult should be able to play a game, have fun, and accomplish this task, within reason. No adult, however, is infallible, and there are occasions where some may fail to do this.

At multiple instances throughout this game, you failed to do this.

It isn’t a matter of offense. Whether someone takes offense to something or not is not the issue. Instead, the issue is one of respect. One can still play a mafia game to one’s utmost ability and still express this general decency towards other human beings in the process.

It is possible that one become disillusioned and accidentally cross a line of inappropriate behavior. This is understandable. Mafia is an emotional game. RL plus mafia can be stressful. But the saving grace for someone in this position is whether they recognize their behavior and consequently:

1) Recognize the proper authority. This is not to say anyone is infallible. No one has claimed to be, and no human being can possibly be such. However, the hosts run the game. The Mod on Duty assists the hosts in running the game. They are there to listen, as a mediator. If you have a problem with something, talk to them. If you have a problem with them, talk to the hosts. Any issue should be able to be adequately solved in this fashion. If not, save your complaint for post-game, and express it in a manner that is respectful to the hosts. Hosts dedicate an enormous amount of time to hosting their game. They always deserve respect, even if one disagrees completely with a position they have taken.

2) Consider how another player may feel through your behavior. One may argue that any particular individual can cry “offense!” at any stated sentence, and that would be correct. However, if one’s own behavior has been questioned, then one must ask him or herself: Have I behaved in a fashion that any reasonable person would believe to be in the spirit of respect and in the spirit of the game?

3) On that note, creating a hostile posting environment where players are universally afraid to express themselves, not due to the fact that they can’t “handle mafia” but due to the fact that they believe they have been treated with disrespect, is unacceptable. One must consider what kind of environment one is contributing through his or her posts. There is certainly a way to be aggressive without being disrespectful. What is most key here is again, not an issue of “offense”, but asking one’s self: am I allowing others the same right to play the game to their fullest ability that I myself would want as well?

4) Use the proper channels for “emotional dumping”. This is what PMs to the hosts and, more particularly, the Mod on Duty are for. The thread is not one’s emotional punching bag, a hostage to be taken at the expense of others. People go to the thread to play the game, not to hear about someone whining regarding this and that, or to witness someone continuously conducting him or herself with disrespect towards other individuals.

You have acted throughout this game on more than one occasion where you have blatantly not considered a single one of these.

No one is criticizing your playstyle. No one is censoring you. No one is unfairly blaming you because you are not part of a “clique”. You are not being sent this PM because I or anyone else dislikes you. In fact, I appreciated the passion you brought to the game, and I seem to recall bea saying the same. These are all absolutely untrue. Every player here is given a fair chance to prove himself. You have been warned repeatedly regarding your behavior. It would be determined that any reasonable person would find that you have engaged others with a pattern of disrespect. You are not the victim of anyone but only of your own actions.

You may continue to play here if you wish, but I wanted to inform you that your current status is that you are on the absolute thinnest ice possible. Absolutely any blatantly disrespectful action you make hereafter, whether in the current post-game discussion in the Doctor Who thread, or any other game, will be subject to discipline, of which will be incredibly likely the swift swinging of the ban hammer. Not only has bea warned you about your behavior this game, so has Llama, and so have I, and you have been given every chance to back off from intentionally disrespectful behavior.

I hate writing this, but you've left me no choice after the way Doctor Who has progressed. You will begin to treat others with respect or you will be removed forcefully from this community.
He then responded with an outlandish response, again badmouthing me and the administration/moderation team, accompanied with a picture of Jesus flipping us off.

I therefore banned him, and I stand by my decision completely.

If you or anyone else wants to discuss this further or has a problem with how I or anyone else handled this situation, IT GOES IN PM. Not here. Let this be made known.

Thank you.
by Tangrowth
Sun Nov 02, 2014 11:13 am
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

And Hedge almost DID get lynched at some point earlier! Man, how that would have changed things if I followed Rox in her suspicion of Hedge at that time. Lol.
by Tangrowth
Sun Nov 02, 2014 11:13 am
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Yeah, that's probably true. Dom as The Master would have been the hardest element to get rid of, I believe, since he was so off of everyone's suspicion for so long.
by Tangrowth
Sun Nov 02, 2014 10:55 am
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

LC, I agree you played an awesome game as 1.0 and 2.0. Honestly, I think if you remove the recruiting element completely from the game, civvies would have very likely had a win here. :noble:
by Tangrowth
Sun Nov 02, 2014 1:16 am
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Gotrees wrote:
Long Con wrote:Too many recruits, too much freedom of recruiting. I figured when Epig was saying the Civs had no chance that he was speaking from a behind-the-scenes perspective, and that this end is what he meant.
I think he actually started saying that even before we had recruited him.
Haha, he did indeed!
by Tangrowth
Sun Nov 02, 2014 12:38 am
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

bea wrote: I do welcome any feeback that anyone has in terms of the game, but please PM it to me and teefies rather than critize in the thread. :) Thank you all of you for playing so hard and having so much fun! :hugs:
Also, sorry about this. Wasn't intending to spread negativity, and I would have withheld some of my commentary if I knew that's what you preferred.

I do want to stress how epic this game was though. Truly.
by Tangrowth
Sun Nov 02, 2014 12:26 am
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

LC, it took me a bit, but then I figured out you were Rory.

TH, I agree completely. I loved the fuck out of this game. Seriously, it was absolutely fantastic.

Thanks again to the hosts for hosting it, and for the other players! This was definitely a hell of an awesome game. :)


Dom wrote:had you guys not redirected the kill from me... we might have had a bit of a different endgame
Very true. :feb:

Again, brilliant game. Sorry that you couldn't have won it.
by Tangrowth
Sat Nov 01, 2014 11:16 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

An Announcement from Your Administrator:

I specified this is an administrator announcement so that it is clear that this post is not from me as a player, but from the primary administrator of this site.

There were way too many instances of behavior this game that were absolutely and completely unacceptable. I, like many others, have tread the fine line of unacceptable or overly emotional behavior before, but it was to an absolutely new level this game than it has been in a while. I need everyone on this site to know that much of the disrespect to the hosts and to other players that occurred this game will NOT be tolerated in the future as it was here. It is absolutely unacceptable. Players will treat their fellow players and hosts with respect.

I wanted to be fair and let the moderator, Llama, who did an absolutely wonderful job modding this game I might add, as well as the hosts, handle this situation. I will not name names, but there was some serious outright, blatant disrespect this game, and I want to made it known that this disrespect will not be tolerated at this community. I think it’s fair to give everyone as fair a chance as possible, since I understand mafia + real life can lead to some tense moments, but instances this game STILL CONTINUED TO HAPPEN not only once but MULTIPLE TIMES after not only the hosts, but the Mod on Duty, as well as the administrators, continued to give plenty of chances for these instances to stop happening.

I want everyone to know this. The hosts, the mod, as well as myself, worked hard behind the scenes to keep this game running amid drama this game that will not be tolerated in future games. I want everyone to know that intentional disrespect will not be tolerated. Everyone is here to have fun. In order to best ensure a community where people can have fun playing and hosting mafia games, this general concept of mutual understanding and disrespect must be maintained. I realize no one is perfect, and that tension will pop up inevitably, but what occurred in this game was at times well beyond what should occur. This is not a matter of telling anyone how to play the game, but only a matter of ensuring the game stays at a level of respect so that everyone can play and host the game how they want to play and host the game.

If anyone ever has a complaint or needs to vent, it needs to go in PM to the hosts and/or the Mod on Duty. That’s what that system is for. The thread, and other players for that matter, are not anyone’s personal emotional dumping ground.

The outright disrespect stops and it stops now.

I don't want this to affect the course of discussion, and I ask that everyone else please not comment publicly on this (if you feel you want to, send me a PM instead), but it absolutely needed to be said.

/administrator commentary

Now back to postgame discussion.
by Tangrowth
Sat Nov 01, 2014 11:15 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

First off, I want to emphasize: bea and BWT, this was one hell of a game. Thanks to both of you so much for hosting it. Without a doubt this goes down as one of the most fun games I’ve ever played in my four and a half years of mafiaing, and definitely is now one of the wins I am most proud of.

That said, I have many comments to make now that it is post-game, both as a player and administrator.

I loved my team so much. Seriously possibly the best BTSC I’ve ever had, but even if not it was definitely up there. All of the scheming was SO much fun. I will definitely miss that more than anything now that the game is over.

I am so sorry to everyone for bordering on manic this game, with the amount I was posting especially the first half of the game. I was just so insanely excited about this game and it was my only non-school outlet; additionally, I knew with my role that I could be as aggressive as I wanted in finding baddies and I was inevitably a confirmed civvie (or so I thought).

On that note, I NEVER would have expected to be recruited this game. I was shocked when I found out that one of the secret roles was a recruiter, but even more so was I shocked to find out that my role could even be recruited. There was a chess match that I had to play, but since it landed at a terrible time for me: my parents were in town, I was busy with school, and I only had 24 hours to do it, I failed to complete it. If I had done better than Hedgeowl, I believe the recruit would have failed, which could have seriously changed the way this game panned out.

Now that leads me to some constructive criticisms for the game structure. I think the game was balanced probably pretty well up until the addition of the recruiter role, which was definitely overpowered. I realize Hedge could have died and our team seriously got lucky at every turn this game, but the role itself, in addition to the fact that I was inevitably a recruit assuming the role could stay alive, was just too much. When I got recruited, I was actually seriously disappointed at first, since I worked so hard for a civvie win, and I really wanted it. But I quickly changed my perspective and realized I had to work my hardest to win with this team, and everyone knows how much I love being an FEB. :feb: So I couldn’t stay mad. :P

From what I understand, the recruiter role was a last minute addition, and the hosts can confirm or deny this conjecture, so I understand how the impact wasn’t fully considered perhaps, but those are my thoughts nonetheless. Again, I loved the hell out of this game, and you both did a great job. Those are just some of my thoughts for future reference for not only both of you but everyone else.

Additionally, the role hinting and outing throughout this game was completely out of hand. I definitely take some serious responsibility for this, and I want to apologize especially to Dom, who played an absolutely brilliant game, and just couldn’t nab the win, even though he deserved it. We had every intention of recruiting you, by the way, but in the end it just didn’t work out, and we realized we could end the game even more easily by directing attention your way so that we didn’t sacrifice any of our team via lynches in the process. And while I realize I contributed a lot of this, and I have no intention to point fingers, I nonetheless want to specify this since I know both that zeek is new to our community and that some other old-timers apparently need a refresher: Pegging someone as a specific role in thread is unacceptable, especially with a degree of confidence of “I KNOW _____ is bad” or “I KNOW ____ is this role”. Not only that, but outing your own role as a defense mechanism by quoting the show or doing something else also seems similarly out of line, IMO. Subtle role hinting is a different matter. But if practically everyone in the thread knows your specific role once you’ve “hinted”, that’s self-outing, not self-hinting. Of course, that’s all my opinion technically, but I feel it’s one shared by many others, and it’s one that is integral to the site at large when outing occurs on a grand scale. It is also one that I believe is held as general custom among the community, and therefore I feel all of this needed to be said.

Since my role was inevitably outed due to the way it was structured, and since everyone knew I would have knowledge regarding certain players, I felt obligated to comment in order to (at first) help ensure a civvie victory and later to help spread misinformation and ensure my team’s victory. In this way, I feel that one part of the reason we had way too much role outing this game was due to my role mechanic. But nonetheless, I apologize to what hand I had in this matter, certainly.

I will address more strategy related questions and commentary later as more discussion occurs, but I want to now shift focus purely to one of administrator only, one I have not really felt appropriate to express during the game since I was simultaneously playing it.
by Tangrowth
Sat Nov 01, 2014 10:35 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Turnip Head wrote:Laaaaaaaaaaaaaaaaaaaame!

Lame that the civs didn't win, anyway. This was an AWESOME game Bea and BWT, I had a great time in both my roles. I loved how talkative this game was.

Grats winners, can't wait to see how it all went down.

(Who fucking got me lynched?!?!?!)
That was zeek, but it was my idea. :feb:
by Tangrowth
Sat Nov 01, 2014 10:34 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

:feb:
by Tangrowth
Sat Nov 01, 2014 6:34 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

DFaraday wrote:I move that the hosts create a special banner for Dom after the game, because he honestly did nothing wrong this game. :noble:

And I hope you're right about us getting close to a win, MP, but we've still got a few more kills to get through before that.
Indeed! But I think the numbers are in our favor, and I can't see why either Strax or Cybers would target anyone other than Dom tonight. That being said, I suppose Cybers could want to waste a lynch, though, so we may see a civvie get NKed tonight.
by Tangrowth
Sat Nov 01, 2014 2:56 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

I was going to wait until after the end of the game to comment similarly, but seriously, Dom. Hats off to you. I don't know how you avoided serious suspicion for so long, and you really only got nailed by process of elimination.

I'll be glad to have your role gone, but your playing this game was outstanding.

And on that note, I think we're getting close to a civvie win. Just need to get rid of the Cybers after this, I think. :)
by Tangrowth
Sat Nov 01, 2014 11:16 am
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 12

Well, here's hoping Dom loses his last protection tonight.
by Tangrowth
Thu Oct 30, 2014 9:52 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Day 11

Hmmm, that's a good point, Chris. I'll mull on it. I still think The Master needs to go though.
by Tangrowth
Thu Oct 30, 2014 9:41 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Day 11

RIP zeek and keys. Bummer.

Well, I'm voting Dom. Assuming he is The Master, he still has a lot of protections.
by Tangrowth
Wed Oct 29, 2014 5:51 pm
Forum: Previous Jobs
Topic: Dr. Who Mafia - Night 12
Replies: 7359
Views: 189236

Re: Dr. Who Mafia - Night 11

Oops, I meant:

0% chance he's recruiter, but there's ?% chance he's recruited.

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