Cake or death? Cake, please.Canucklehead wrote:Totes. I get it and am not biter (honestly, I'm' not).S~V~S wrote:Canuck, it was totally strategy, once we found the cops, then the PI. the only non stratgy recruit I can think of was Bullz, and I asked to recruit him because he specifically asked to be recruited.
I wanted to kill more cops (ANARCHY!!) And recruit more civs , but recruits were pretty much a sure thing, kills weren't and the cops had to go.
I'm not whining about not being recruited personally, it's more like I'm whining about the fact that there will always be those who are unrecruited, or recruited last, in recruitment games, and just wondering if there might be a complementary mechanic that hosts could employ to keep those Stalwart Civs-to-the-end from feeling like they're sitting at the party table with just a fork and a plate while everyone else is eating cake.
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Pardon me. Must go eat cake now.
I totally know what you mean though about recruitment style. I think the same can be said for any btsc though. It is always more fun to have secret btsc in a game, so I always enjoy the experience of being thrown together with a random group for evil's sake. However, the police was sort of a civ version of that that just got absorbed by mayhem instead of being killed off.
In some ways recruitment is the answer to give some the "fun" of btsc without starting off that way. But it does zap the energy from posting in thread sometimes. I know in Inh's Sherlock there was so much btsc going on (open btsc free for all game) that the thread was almost dead.