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by Degobunny
Sat Nov 08, 2014 2:29 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 1]

juliets wrote:
Degobunny wrote: <snip>
That part of why so think sensuous look for our partners. <snip>
Is this what you meant to say?? I'm not sure anything in this game is sensuous.
My auto correct is screwing things up *sigh* I meant say we seriously need to look for our partner(s).
by Degobunny
Sat Nov 08, 2014 2:20 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 1]

Boogs wrote:
Metalmarsh89 wrote:
Long Con wrote:Of course, I'd just like to say right now (for any murderous, property-hungry baddies that are reading) that if I ever win the bid for a property, it will IMMEDIATELY be put up for private trade, and be gone from my possession before the next night kill lands.
What if I don't believe you?
That doesn't sit right to me because why would he waste the money to get the card? Sounds like a bluff. This game is making me go crazy because it's like you are almost scared to win a card or a power because you're the target. But at the same time if we don't win things and let the bad teams win it, then we are not going to have any combat defenses.
That part of why so think sensuous look for our partners. It makes the game more interesting and we look at people buying stuff in a different light. There is more strategy to it then kill everyone who get suspicious powers.
by Degobunny
Sat Nov 08, 2014 2:17 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 2]

$250 on auto find a partner :feb:
by Degobunny
Wed Nov 05, 2014 7:27 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 1]

keys56000000000 wrote:
birdwithteeth11 wrote:Alright. Here's my full opinion on the two hot-button issues so far.

1) In terms of searching for people, I am going to try and search for my teammates every night. I know most of us play for fun (I would hope all of us do), but we also play to win the game. Having a team of people whom I know can help me, and help add to potential collected money in terms of hotels, sounds a heck of a lot more appealing than a vanilla civ with no powers and throwing darts in the dark. The utilities have already learned the roles of 3 players so far, and the railroads learn who each others is once they find each other. Plus having a NK they get to share. So to me, the best long-term strategy is to search for teammates.

2) I will consider bidding on properties, if one comes up that I feel is worth owning. The way I look at it, I'd rather get rid of the baddies first who either have BTSC already (Utilities) or could gain it (Railroads), and have a NK to use, over people who are vanilla civs and do not have a NK. And, as llama said, it's a huge opportunity cost we are throwing away by going after people who decide to bid often or heavily on properties. So for now, I'm more concerned about trying to find and kill baddies.

Linki @llama: I agree. There's a big difference between a mafia team and a LMS team in my opinion.
That's cool, you can go ahead and do that and if you eliminate the mafia, awesome. But then y'know you are next to be lynched, right? It'll be obvious that you're in a set.
What do you mean by set. isn't everyone technically in a potential set?
by Degobunny
Wed Nov 05, 2014 7:24 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 1]

thellama73 wrote:
keys56000000000 wrote:Llama, it's cool that you're invoking Nash equilibrium, I dig it. However, unless you can show me the spreadsheets where you've gone over every potential scenario in the game, just saying "game theory" doesn't actually mean much. You need to have studied this particular game to know its theory.
You don't. You just need to understand that when individual interest trumps group interest and there's no way to detect cheaters, individual interest wins out.

I think it's a very, very, very poorly considered strategy to focus our lynches on trying to prevent Monopolies. The mafia can prevent monopolies just fine using their kills. Lynches are the only way we have to kill off the railroads and utilities.
Good point. This all really comes down to trust or like I said before blind faith.
by Degobunny
Wed Nov 05, 2014 12:44 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 1]

keys56000000000 wrote:Well, you too, Llama! :hug:
Degobunny wrote: I just don't see the point for a union when we have no way of keeping track of what everyone's night actions will be. You are expecting blind faith from townies,
I'm hoping that my fellow civs will see the benefit in sticking together. Anyone who doesn't stick with us will be forfeiting that benefit, Let me posit a scenario:

It's day 9. We've been lucky in our lynches and have eliminated most of the mafia, there's only one or two left. There are a few civs who have found a teammate, but no one's been lucky enough to complete a set. Just as you and the other civs are poised to win the game, you find your last partner and form a team. Now it's you and one or two other players, who were about to win with the civs, and now you have to defeat the civs, some of whom have BTSC with another player but aren't yet in a complete set. It's possible you could win, but the odds will be against you. It seems like you would have been better off just sticking with them all along.
and that sort blind faith tends to lead lots of townie death. Plus real life unions function like a mafia anyway preying on those who don't want to join the union
How would it lead to townie death? And yes I agree that unions can be corrupt, but that's taking this union metaphor too far. I don't think they prey on people who don't want to join the union, that's not my understanding of union corruption. Isn't it more that the mafia controls the unions for their own gain? The mafia can't control this union. What are they going to get us to do? All I'm suggesting is that we stay undivided. They can't manipulate that.

Is it in the mafia's interests to have a union in this game? Can they control us? I don't think so. I think their biggest threat is being lynched. Having extra mafia teams might even benefit them, since more mafia teams means more trouble for the remaining civs.
Mafia manipulate and control games all the time. It is in there best interests to prevent monopolies from happening, cause the will run into problems when they start landing on hotels. However, I will consider what you are saying, that is the best I can do at this point.
by Degobunny
Wed Nov 05, 2014 12:22 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 1]

thellama73 wrote:
Degobunny wrote: I just don't see the point for a union when we have no way of keeping track of what everyone's night actions will be. You are expecting blind faith from townies, and that sort blind faith tends to lead lots of townie death. Plus real life unions function like a mafia anyway preying on those who don't want to join the union.
You are my new hero.
Don't get me wrong union have a place and it is good for people who need representation however at certain point the union ceases to be what it was intended and becomes part of the problem.
by Degobunny
Wed Nov 05, 2014 12:19 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 1]

So at what point does this townie union dissolve if enough groups find each other?
by Degobunny
Wed Nov 05, 2014 12:17 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 1]

Well actually take some of that back based on the board we wil know if a particular group has formed a mafia. So at least there is that level of transparency.
by Degobunny
Wed Nov 05, 2014 12:14 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 1]

S~V~S wrote:
Degobunny wrote:I am finding it really hard to post on this site. Every time I finish writing something I need to login again and it erases what I typed out on my pad.
When you log in, do you have "Log me on automatically each visit" checked? The last person this happened to resolved the issue by clicking that. If you do have that checked, then not sure what about this site would be causing that.

And not sure about bidding on any of these yet, initially I want to be more conservative with my money.

And I am still trying to figure out which option, search for partners or NOT search for partners, would benefit the rail/utilities more. Standard civvies, no BTS with purchased powers, but civvie win conditions OR indies building monopolies and potential hotels that will require the baddies to shell out real $$? I think FZ asked this question originally, and I don't think anyone really addressed the issue.

I definitely think that discussing what would most benefit the baddies should be the big topic.

Standard civvies would make it easier for the non-rails/utils to win, but going the other route might make it HARDER for the baddies to win, might present more competition. I could see going wither way, although, I find it unlikely that every civ will agree to do the non search thing, pretty much rendering it moot. Because you can pledge not to search all you want, if someone else finds you, it still affects your status & win conditions.

@boo~ if someone who is the member of a completed monopoly is lynched, will their Monopoly status as well as their card be revealed? Since being in a monopoly has effected their win conditions, and they are no longer really a "civ"? And if the member of a monopoly is deaded, does the remainder of the team revert to civ, or are they still a LMS team?

I need to reread the rail/util sections of the host posts.
It is working now, thanks!

Also if people bid on properties we have no way of knowing whether they have an associated property (keep in mind there a couple sets of just two). Which reminds me if you get all of set that you are not associated with what does that do? Are you still a civilian?
by Degobunny
Wed Nov 05, 2014 12:03 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 1]

keys56000000000 wrote:
Long Con wrote:
keys56000000000 wrote:Players don't have to be in the union, I ain't forcing anybody, but just remember that if you are looking for your teammates, you're saying to the rest of us that you intend to kill us down the line. You intend to be no-good mafioso and murder us civilians. And the civilians in the union will have the numerical advantage over you and your measly one or two teammates in the lynch.
So if your teammate finds you (assuming you are Civ), will you try to lynch them and avoid acquiring their card, in order to keep yourself Civ? :)
That's a good question, I don't have an answer. I can only hope that my partner/s will refrain from searching for me, and failing that, that they're unlucky and never find me. I'm personally convinced that we have a better shot of winning this if we can resist the IMO fool's-gold temptation of powers and BTSC, and stick together. We have the power to vote together, that's got to be something.
Long Con wrote:
FZ. wrote:Someone asked about the auctions being public and the fact that if someone bids on a property, it will out them so people will know what they are. To that, Boo answered that we can bid on other things and manipulate people into thinking whatever we want.
But....when civs bid on something, all it's going to make us think is that they got BTS which means they become sort of a mafia we need to eliminate, right? So what's the point in bidding on property which isn't yours?
A Civ could bid on a property that isn't in their colour group in order to keep it out of the hands of the colour group and the baddies.
How are we going to differentiate between that civ and the mafia/civ-turned-mafia? Risky move, associating yourself with the bad guys.
thellama73 wrote:I'm going to hang on to my money for now. Complicated game is complicated.

Who we lynching, y'all?
IDK. You got any suspicions, Llama? I see Degobunny is against the union, so he/she must be pro-mafia! Ordinarily I'd call for his/her lynch, but it's early days yet, and while there might be civs looking to turn against us, they're still all civs at the moment, potential hearts and minds to be won over to support the union.
I just don't see the point for a union when we have no way of keeping track of what everyone's night actions will be. You are expecting blind faith from townies, and that sort blind faith tends to lead lots of townie death. Plus real life unions function like a mafia anyway preying on those who don't want to join the union.
by Degobunny
Wed Nov 05, 2014 1:11 am
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 1]

Okay this is seriously frustrating. One more time...I like the option to bid on powers, and no to unions. We all know the railroads and utilities will manipulate it all anyway.
by Degobunny
Wed Nov 05, 2014 1:05 am
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 1]

I am finding it really hard to post on this site. Every time I finish writing something I need to login again and it erases what I typed out on my pad.
by Degobunny
Tue Nov 04, 2014 6:52 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 0]

Okay I am having trouble posting now. I was trying to respond that the advantage of finding your partner would be building a monopoly and having more money for powers.
by Degobunny
Tue Nov 04, 2014 6:31 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 0]

juliets wrote:Ash, I thought that was the part he took out. But i could be mistaken.
Oh okay I looked at the old rules then.
by Degobunny
Tue Nov 04, 2014 5:30 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 0]

I think we should look our partners. Not looking for your partners gives the mafia the advantage. The way I understand is if multiple groups find there partners the group's can join together and then overwhelm the mafia? I am hoping I read the rules right on that.
by Degobunny
Tue Nov 04, 2014 5:20 pm
Forum: Previous Jobs
Topic: Monopoly Mafia [GAME OVER]
Replies: 2891
Views: 81248

Re: Monopoly Mafia [Day 0]

I can tell this is going to be complicated game. So are we just checking in day 0 and asking for clarification on the rules?

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