How is he gamethrowing?
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- Mon Dec 27, 2021 3:32 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
- Mon Dec 27, 2021 3:28 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
NAA might have gamethrown in the past, but that's not really relevant if someone else is gamethrowing now, just because NAA is the one bringing it up.
- Mon Dec 27, 2021 3:22 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
Maybe not Guillo, I dunno. That might just be residual from Day 1.
- Mon Dec 27, 2021 3:20 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
Do my townreads of LP, Mac, LC, Guillo, and sig check out?
- Sun Dec 26, 2021 10:41 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 3]
Nothing to report.
Also note that I can't watch every night, or I'll eventually be the elim by default.
- Thu Dec 23, 2021 2:48 pm
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Re: Team Fortress Mafia [DAY 2]
Given the existence of snipers, vanity wagons are actually pretty crucial.
Also, I'd prefer if you made your point in a less demeaning manner. We don't need to put people down when playing mafia.
- Thu Dec 23, 2021 10:31 am
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Re: Team Fortress Mafia [DAY 2]
Hi, going to work, won't be around before end of day.
Please don't elim anyone but sabie today.
Please don't elim anyone but sabie today.
- Wed Dec 22, 2021 7:50 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
Jackofhearts2005 wrote: ↑Wed Dec 22, 2021 1:50 pm I also look forward to people thinking I'm teamed with Sabie because Sabie talks about me a lot and because I choose to catchup in a funny way.
You're linked with sabie because you're always mafia and sabie just happens to be mafia.
- Wed Dec 22, 2021 10:53 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
If sabie doesn't post (which she hasn't yet today), I think we can assume not.
- Wed Dec 22, 2021 12:15 am
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
I don't really like the idea of waiting to shoot sabie. She's an outed wolf at this point, and if the kill fails, we have to elim her tomorrow, and she gets a chance to use an ability if we don't elim her now.
- Tue Dec 21, 2021 9:51 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
Dolby wrote: ↑Tue Dec 21, 2021 9:45 pmunder what I was proposing yesMarmot wrote: ↑Tue Dec 21, 2021 9:34 pm
It would require the other watcher being town, but I believe that's correct.
But I'm a watcher, would watching tsp be useful?
tsp claimed a target on Sabie
if it doesn't get blocked, yay, Sabie gets killed
medic or demo can block sabie
you can watch tsp to ensure he doesn't get killed block
other watcher can watch you to make sure you don't get killed/blocked/pyro redirected while you remain hidden
can get busted by
-other watcher (soldier) being scum, this is fixable by mass claim where they have to thunderdome someone. We basically know one scum (who is hopefully shot) and put them into a 50/50
-scum pyro redirects TSP's shot, which I don't even know can happen, which sucks but they effectively have to out assuming marmot isn't also roleblocked, which outs whoever blocks marmot. Basically outs a scum to give another scum one more day
-One of the Heavies being mafia, or one of the medics is mafia. They protect Sabie and she survives
I'm only turned off of this plan by the last point. We have to rely on 4 roles being town. However, this is fixable by having blue medic and heavy (heavy can use any ability) on marmot, and red medic and heavy on TSP? and they'll all be seen by something. And if scum screws around we can effectively out at least one with a mass claim
Also if we do do this plan red and blue demomen should both be on Sabie, using Grenade Launcher
I'm confused, but I also don't know the setup well. What does TSP claiming a target on sabie do?
I can also confirm that I didn't see TSP visit sabie last night, which is another piece of my confusion.
- Tue Dec 21, 2021 9:40 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
It doesn't really matter that much if I die. I'm going to be fairly lowkey this game, so mafia will have to choose between a low-volume investigative ability, or a high-volume towncore player who is working hard on solving the game. Killing me will let you continue doing that.
- Tue Dec 21, 2021 9:38 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
sabie tell us your role so town can plan optimally around it.
- Tue Dec 21, 2021 9:34 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
It would require the other watcher being town, but I believe that's correct.
But I'm a watcher, would watching tsp be useful?
- Tue Dec 21, 2021 9:21 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
Oh also [VOTE:
sabie] aubergine
- Tue Dec 21, 2021 9:20 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
sig and LP are confirmed town in my mind
LC probably too.
LC probably too.
- Tue Dec 21, 2021 9:18 pm
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Re: Team Fortress Mafia [DAY 2]
To be fully transparent, sabie visited Dizzy last night, and I saw no one else there.
- Tue Dec 21, 2021 9:17 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
It was sabie, turbo her to the sun.
Having not read much of the game, I thought this would be an amazing piece of info, but after reading a little bit of people's iso's (mainly LP's) it turns out sabie was probably getting yeeted today anyway lol
Having not read much of the game, I thought this would be an amazing piece of info, but after reading a little bit of people's iso's (mainly LP's) it turns out sabie was probably getting yeeted today anyway lol
- Tue Dec 21, 2021 8:38 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
I probably shouldn't have hinted so early, but I'm going to be really busy tomorrow and won't have time to check in except at brief moments.
- Tue Dec 21, 2021 8:36 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
LinearPoint wrote: ↑Tue Dec 21, 2021 8:31 pmI like Paranoia and all, but I think Mafia already know which of them did the kill, so not like the others who didn't kill would spew from pressure no?
We're probably going to vote off whatever name I say, so I assume the idea is to encourage discussion instead of phoning it in early in the day after we've already got a player to chop.
- Tue Dec 21, 2021 8:27 pm
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Re: Team Fortress Mafia [DAY 2]
Dizzy was targeted by one person, but sure I'll wait until halfway through the day.
- Tue Dec 21, 2021 8:24 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 2]
I watched Dizzy last night, anyone wanna guess who targeted him?
- Mon Dec 20, 2021 12:36 pm
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- Mon Dec 20, 2021 1:02 am
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- Sun Dec 19, 2021 3:34 pm
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- Topic: Team Fortress Mafia [END]
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Re: Team Fortress Mafia [DAY 1]
MartinGG99 wrote: ↑Sat Dec 18, 2021 10:10 pm [VOTE: Marmot] aubergine
I feel that they're not w/w with LC tho since they asked if something helped them
I'm pocketing LC, don't mind me.
- Sat Dec 18, 2021 9:09 pm
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Re: Team Fortress Mafia [DAY 1]
The two games I do recall sean being scum in were AIM Mafia and Condiment (on Mafia Cafe), and I believe he had BTSC with civilians in each game, and spent a good amount of energy pocketing said civilians there.
I don't remember much else tho.
I don't remember much else tho.
- Sat Dec 18, 2021 9:02 pm
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Re: Team Fortress Mafia [DAY 1]
I've seen sean as scum but I don't remember how he behaved. Does that help?
- Sat Dec 18, 2021 8:59 pm
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- Sat Dec 18, 2021 8:55 pm
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- Topic: Team Fortress Mafia [END]
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- Views: 79129
Re: Team Fortress Mafia [DAY 1]
I'm the cop lol