Search found 179 matches

by Marmot
Mon Dec 27, 2021 3:32 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 3]

Lime Coke wrote: Mon Dec 27, 2021 3:30 pm
Marmot wrote: Mon Dec 27, 2021 3:28 pm NAA might have gamethrown in the past, but that's not really relevant if someone else is gamethrowing now, just because NAA is the one bringing it up.
If he's town, he's gamethrowing currently.
How is he gamethrowing?
by Marmot
Mon Dec 27, 2021 3:28 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 3]

NAA might have gamethrown in the past, but that's not really relevant if someone else is gamethrowing now, just because NAA is the one bringing it up.
by Marmot
Mon Dec 27, 2021 3:22 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 3]

Maybe not Guillo, I dunno. That might just be residual from Day 1.
by Marmot
Mon Dec 27, 2021 3:20 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 3]

Do my townreads of LP, Mac, LC, Guillo, and sig check out?
by Marmot
Sun Dec 26, 2021 10:41 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 3]

Lime Coke wrote: Sun Dec 26, 2021 8:29 pm I posted something and then the site ate it up and it disappeared but yeah...

Who is the outed watcher currently? I want to see what his report is first, if there is one, before moving on.

Nothing to report.

Also note that I can't watch every night, or I'll eventually be the elim by default.
by Marmot
Thu Dec 23, 2021 2:48 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

Gavial wrote: Wed Dec 22, 2021 9:31 pm If you need me to sum it down to doggy level for you Falcon, here I go!

You.
Vote.
Nanook.
Ok, Cool.

There.
Is.
No.
Other.
Option.
Then.
Sabie.
That.
Is.
Going.
To.
Go.
Through.
Today.

Your.
Vote.
Doesn’t.
Mean.
Shit.

Given the existence of snipers, vanity wagons are actually pretty crucial.

Also, I'd prefer if you made your point in a less demeaning manner. We don't need to put people down when playing mafia.
by Marmot
Thu Dec 23, 2021 10:31 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

Hi, going to work, won't be around before end of day.

Please don't elim anyone but sabie today.
by Marmot
Wed Dec 22, 2021 7:50 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

Jackofhearts2005 wrote: Wed Dec 22, 2021 1:50 pm I also look forward to people thinking I'm teamed with Sabie because Sabie talks about me a lot and because I choose to catchup in a funny way. :haha:

You're linked with sabie because you're always mafia and sabie just happens to be mafia.
by Marmot
Wed Dec 22, 2021 10:53 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

Gavial wrote: Wed Dec 22, 2021 10:02 am “ Flamethrower: Once per night, the Pyro can burn a player. Being on fire will make it hard for that player to aim, so whatever actions they use will be misdirected to a random target (but not self-target).”
We are positive no one used this on Marmot?

If sabie doesn't post (which she hasn't yet today), I think we can assume not.
by Marmot
Wed Dec 22, 2021 12:15 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

I don't really like the idea of waiting to shoot sabie. She's an outed wolf at this point, and if the kill fails, we have to elim her tomorrow, and she gets a chance to use an ability if we don't elim her now.
by Marmot
Tue Dec 21, 2021 9:51 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

Dolby wrote: Tue Dec 21, 2021 9:45 pm
Marmot wrote: Tue Dec 21, 2021 9:34 pm
Dolby wrote: Tue Dec 21, 2021 9:23 pm
TonyStarkPrime wrote: Tue Dec 21, 2021 9:18 pm But I was gonna shoot her
ok so I have a very hot take

what if we have marmot watch tsp and someone else watch marmot?

kill can't be interfered with I don't think?

It would require the other watcher being town, but I believe that's correct.

But I'm a watcher, would watching tsp be useful?
under what I was proposing yes

tsp claimed a target on Sabie

if it doesn't get blocked, yay, Sabie gets killed

medic or demo can block sabie

you can watch tsp to ensure he doesn't get killed block

other watcher can watch you to make sure you don't get killed/blocked/pyro redirected while you remain hidden

can get busted by

-other watcher (soldier) being scum, this is fixable by mass claim where they have to thunderdome someone. We basically know one scum (who is hopefully shot) and put them into a 50/50
-scum pyro redirects TSP's shot, which I don't even know can happen, which sucks but they effectively have to out assuming marmot isn't also roleblocked, which outs whoever blocks marmot. Basically outs a scum to give another scum one more day
-One of the Heavies being mafia, or one of the medics is mafia. They protect Sabie and she survives

I'm only turned off of this plan by the last point. We have to rely on 4 roles being town. However, this is fixable by having blue medic and heavy (heavy can use any ability) on marmot, and red medic and heavy on TSP? and they'll all be seen by something. And if scum screws around we can effectively out at least one with a mass claim

Also if we do do this plan red and blue demomen should both be on Sabie, using Grenade Launcher

I'm confused, but I also don't know the setup well. What does TSP claiming a target on sabie do?

I can also confirm that I didn't see TSP visit sabie last night, which is another piece of my confusion.
by Marmot
Tue Dec 21, 2021 9:40 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

It doesn't really matter that much if I die. I'm going to be fairly lowkey this game, so mafia will have to choose between a low-volume investigative ability, or a high-volume towncore player who is working hard on solving the game. Killing me will let you continue doing that.
by Marmot
Tue Dec 21, 2021 9:38 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

sabie tell us your role so town can plan optimally around it.
by Marmot
Tue Dec 21, 2021 9:34 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

Dolby wrote: Tue Dec 21, 2021 9:23 pm
TonyStarkPrime wrote: Tue Dec 21, 2021 9:18 pm But I was gonna shoot her
ok so I have a very hot take

what if we have marmot watch tsp and someone else watch marmot?

kill can't be interfered with I don't think?

It would require the other watcher being town, but I believe that's correct.

But I'm a watcher, would watching tsp be useful?
by Marmot
Tue Dec 21, 2021 9:21 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

Oh also [VOTE: sabie] aubergine
by Marmot
Tue Dec 21, 2021 9:20 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

sig and LP are confirmed town in my mind

LC probably too.
by Marmot
Tue Dec 21, 2021 9:18 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

To be fully transparent, sabie visited Dizzy last night, and I saw no one else there.
by Marmot
Tue Dec 21, 2021 9:17 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

It was sabie, turbo her to the sun.

Having not read much of the game, I thought this would be an amazing piece of info, but after reading a little bit of people's iso's (mainly LP's) it turns out sabie was probably getting yeeted today anyway lol
by Marmot
Tue Dec 21, 2021 8:38 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

I probably shouldn't have hinted so early, but I'm going to be really busy tomorrow and won't have time to check in except at brief moments.
by Marmot
Tue Dec 21, 2021 8:36 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

LinearPoint wrote: Tue Dec 21, 2021 8:31 pm
Marmot wrote: Tue Dec 21, 2021 8:27 pm Dizzy was targeted by one person, but sure I'll wait until halfway through the day.
I like Paranoia and all, but I think Mafia already know which of them did the kill, so not like the others who didn't kill would spew from pressure no?

We're probably going to vote off whatever name I say, so I assume the idea is to encourage discussion instead of phoning it in early in the day after we've already got a player to chop.
by Marmot
Tue Dec 21, 2021 8:27 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

Dizzy was targeted by one person, but sure I'll wait until halfway through the day.
by Marmot
Tue Dec 21, 2021 8:24 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 2]

I watched Dizzy last night, anyone wanna guess who targeted him?
by Marmot
Mon Dec 20, 2021 12:36 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 1]

Gavial wrote: Mon Dec 20, 2021 11:20 am Where did this sneaky Marmot train come from?
I’m still waiting for @Marmot to make an actual move.

I don't have time to make any moves unfortunately. Have fun on the train y'all.
by Marmot
Mon Dec 20, 2021 1:02 am
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 1]

Lime Coke wrote: Sun Dec 19, 2021 8:40 pm @Marmot

Why are you way more low presence compared to Philo 2?

I keep forgetting I'm in a mafia game and am feeling lazy this game.

Image
by Marmot
Sun Dec 19, 2021 3:34 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 1]

MartinGG99 wrote: Sat Dec 18, 2021 10:10 pm [VOTE: Marmot] aubergine

I feel that they're not w/w with LC tho since they asked if something helped them

I'm pocketing LC, don't mind me.
by Marmot
Sat Dec 18, 2021 9:09 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 1]

The two games I do recall sean being scum in were AIM Mafia and Condiment (on Mafia Cafe), and I believe he had BTSC with civilians in each game, and spent a good amount of energy pocketing said civilians there.

I don't remember much else tho.
by Marmot
Sat Dec 18, 2021 9:02 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 1]

I've seen sean as scum but I don't remember how he behaved. Does that help?
by Marmot
Sat Dec 18, 2021 8:59 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 1]

Lime Coke wrote: Sat Dec 18, 2021 6:55 pm Guys...Gavial is pinging me again...make him stop...

Particularly by doing this.

[VOTE: Gavial] aubergine
[VOTE: Gavial] aubergine

Choo choo
by Marmot
Sat Dec 18, 2021 8:55 pm
Forum: Previous Jobs
Topic: Team Fortress Mafia [END]
Replies: 4048
Views: 79129

Re: Team Fortress Mafia [DAY 1]

I'm the cop lol

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