You should call them epic win conditions.DharmaHelper wrote:More than halfway done the roles. I've already identified at least one thing in every role that is going to be a nightmare to keep track of but also is way too fucking cool not to use.
ALSO: In addition to regular win conditions, every role will have an "additional objective". While not technically a win condition, it is something that I added so that everyone starts with a clear picture of what to do in mind. Hopefully that ends up translating well.
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Return to “Another Really Ambitious Idea I'll Never Get To”
- Tue Jan 05, 2016 10:59 am
- Forum: The Basement
- Topic: Another Really Ambitious Idea I'll Never Get To
- Replies: 19
- Views: 797
Re: Another Really Ambitious Idea I'll Never Get To
- Sat Jan 02, 2016 7:15 pm
- Forum: The Basement
- Topic: Another Really Ambitious Idea I'll Never Get To
- Replies: 19
- Views: 797
Re: Another Really Ambitious Idea I'll Never Get To
Wow, I can't wait to see this in action. This was a mechanic I've thought about once or twice, but never deeply because I didn't know of a good way of executing it.DharmaHelper wrote:- Unless and until specifically stated by the host, the game is considered free BTSC. You are REQUIRED to inform the host with whom you are sharing BTSC, and ENCOURAGED to include the host in that BTSC, but nothing else. Despite being a Free BTSC game, Win conditions will generally be Last Man Standing.
Considering the objecitves, do you think there will be a possibility for a "Last Team Standing", as opposed to LMS? The function of BTSC would probably be different in either case.