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by Marmot
Sun Dec 11, 2016 7:33 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Golden wrote:Llama should have access to the jobs hidden forum right now. I wonder if MR posted full roles/win cons there?
I checked earlier today. No dice.
by Marmot
Fri Dec 09, 2016 5:53 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Wooooooooooooooooooooooooooo we did it.

Now we just need S~V~S's role and we're all set! Well except for the whole map part.
by Marmot
Fri Dec 09, 2016 5:01 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Jackofhearts2005 wrote:More Grodd: ..... during the game.
Up to during the game.

Nice one! We've almost got it.
by Marmot
Fri Dec 09, 2016 4:08 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Fortunately, I still have a word document with nearly all of the secrets I uncovered from this game.

To the best of my ability, I've constructed a master list of role abilities and assignments (feel free to correct me if you think I'm wrong).



Role Assignments

Captain Cold - Roxy
Heat Wave - S~V~S
Mirror Master - timmer (replaced Elohcin)
Weather Wizard - FZ.
The Trickster - S~V~S
Golden Glider - blindfaeth

Captain Boomerang - DharmaHelper
Abra Kadabra - Soneji
Dr. Alchemy - Bass_the_Clever 2.0 (replaced birdwithteeth11)
Magenta - Bullzeye
Folded Man - Spacedaisy
Rainbow Rider - MovingPictures07 (replaced reywaS)

The Top - Turnip Head
Blacksmith - Black Rock
Murmur - Long Con
Girder - Draconus/Devin the Omniscient (replaced ika)
Tar Pit - Epignosis
Plunder - DFaraday
Double-Down - Bass_the_Clever 1.0

Professor Zoom - AceofSpaces
Zoom - rabbit8
Gorilla Grodd - DREAM (replaced Made)

Wally West - Sophie
Pied Piper - Metalmarsh89
Barry Allen - thellama73



Role Abilities

Captain Cold - He’s the strict and no-nonsense leader of The Rogues. He can use his “Cold Field” to Role Block a player each night. He has BTSC with Heat Wave. Captain Cold is all about “the score”. If an Old Rogue is night killed, he will gain a night kill for his own use.

Heat Wave - A pyromaniac and one of Cold’s closest allies. He has BTSC with Captain Cold. Twice per game, he may start a fire at a location in his circle. The fire will destroy the location and will ~a~e ~ar~~~~ e~~~~~s of players who are currently in that location.

Mirror Master – A mercenary who has access to the Mirror Realm. He can spy on a player during odd nights. If he is checked, he will appear as a different and random role. In fact, he’s so skilled at creating illusions that even if he is lynched, he will appear as someone else.

Weather Wizard - Nature’s fury in the form of a disgruntled, wand-wielding father. Once per game (each), he may force the day to end early and the night to end early.

The Trickster - The most inexperienced Rogue and a notorious prank enthusiast. Leaves a “trap” on one player during even nights. If that player is targeted, the action is reversed.

Golden Glider - Searching for her brother every night. If she finds Captain Cold, she will gain BTSC with him and Heat Wave. She may then continue to search for other Old Rogues. She cannot be killed by the Old Rogues.

Captain Boomerang - Most heroes and villains alike consider him to be a bit unpredictable. He can throw a boomerang every night. The boomerang has a fifty percent chance to cancel the target’s next lynch vote. If it doesn’t, then Captain Boomerang’s lynch vote will be cancelled instead.

Abra Kadabra - He is a stage magician who uses futuristic technology to put on the greatest show on Earth. As such, he has a bevy of powers at his disposal. Once each, he can: insanify, power-switch, role block, power steal, silence, survive a kill, survive a lynch, or resurrect another player.

Dr. Alchemy - May use his Philosopher’s Stone to observe up to three different players per game. For each player he checks, he gains their power for a time, but they are also given a random power.

Magenta - She is a former love interest of Wally West and has magnetic abilities. She can prevent one lynch during the game. If she does, she will gain BTSC with the Detectives.

Folded Man - His suit grants him the power to become 2-dimensional. With it, he can blend into the floor and remain undetectable in all locations.

Rainbow Rider - He targets a player each night to fire a beam of colored light at. If the beam hits an Old or Independent Rogue whose signature color matches the beam, the two will gain BTSC for a day. If these conditions are not met, the targeted player cannot post in thread for a day.

The Top - He may spin… really fast. Night kills directed at him will be redirected at a random player. His spinning abilities somehow gave him the power to mind control as well. Every night, he may choose a player to act as he wishes during the next day.

Blacksmith - Searches to build her own group of Rogues. Every night she may search a player. If that player is a New Rogue, she will gain BTSC with them. However, if she searches and finds the Secret Role, that player will take over her power a BTSC and she will die.

Murmur - He is an insane doctor who developed a “frenzy virus”. On odd nights, Murmur will select a player. That player is silenced during the next day. If the targeted player targets another character during their next night, then the effect of the virus passes down to him/her.

Girder - A man transformed into pure metal. Girder cannot be night killed.

Tar Pit - A Rogue whose body is composed of sticky, molten tar. Players who occupy the same location as Tar Pit cannot move to a new location to perform actions until he leaves.

Plunder - A marksman from the Mirror Universe. He kills on even nights. Like Mirror Master, he will not appear as his role if he is checked.

Double-Down - A compulsive gambler whose skin is covered in cursed playing cards. He must place a bet on which player he thinks will be lynched. If he is correct, he will be rewarded. If he is incorrect, he will be penalized.

Professor Zoom - He wants to kill the Flash family more than anything else in the world. He’ll search every even night for a Flash. If he finds either Wally or Barry, that Flash will die.

Zoom - He thinks he can make all the other heroes and villains “better”. Each odd night he will Protect one player. That player will be randomly rewarded or penalized as well. If Zoom protects Wally, one of Wally’s teammates will randomly die. ?????????

Gorilla Grodd - He wants Keystone and Central City all for himself and his gorilla empire. He is the Serial Killer and is immune to all mind control. Because of Grodd’s telepathic power, he will know where every player is and what they’re up to during the game. ?????

Wally West - He’s the fastest man on Earth. As such, he cannot be night killed. He imprisons (kills) on odd nights.

Pied Piper - A part-time Rogue who’s going undercover to help Wally and Barry. He cannot be lynched unless Wally is dead. He is given information every night by an informant that may be true or false. Each day, he can post a message about his findings.

Barry Allen - An intelligent forensic scientist and the first Flash. Barry Role Checks a dead player every night, also picking a letter from that player’s name. The chosen letter is solved in all secret role descriptions.
by Marmot
Thu Dec 08, 2016 2:26 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Long Con wrote:
Bass_the_Clever wrote:This was such a fun game.
I loved how it mirrored the Monopoly game, in that a team of Black Rock and I needed to approach you and garner your support to win with us, rather than choose to side with our enemies. :noble: You came through for us both times.
And both times, I asked Bass to come to my aid to help me inw, and he said "Hell no!" :pout:
by Marmot
Mon Dec 05, 2016 11:14 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Long Con wrote:
Metalmarsh89 wrote:
Golden wrote:
Metalmarsh89 wrote:A World Reborn is the other map game we did here, hosted by Long Con and Black Rock. This one was a dandy of the game. BTSC galore!!! (And I got a little spirit marmot) :D
And we killed you :feb: see your sig for details.
The two map games I've played here have probably been the two most heart-wrenching games of mafia I've ever played. :fist:
:srsnod: Yeah.


Black Rock and I are EXTREMELY proud of winning this game. No one will ever know the complex series of events that each had to happen perfectly for us to win, but it was truly astonishing, and required us both to very literally play perfect games to win. Both in the thread and on the map... my god, I worked some of the silverest-tongued magic of my life this game. We were a baddie team with no BTSC and no nightkill, and we still won. :noble:
And yet, Sorsha, llama and I we were a civ team with BTSC and a nightkill. :haha:
by Marmot
Fri Dec 02, 2016 7:55 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Golden wrote:
Metalmarsh89 wrote:A World Reborn is the other map game we did here, hosted by Long Con and Black Rock. This one was a dandy of the game. BTSC galore!!! (And I got a little spirit marmot) :D
And we killed you :feb: see your sig for details.
The two map games I've played here have probably been the two most heart-wrenching games of mafia I've ever played. :fist:
by Marmot
Fri Dec 02, 2016 6:47 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Jackofhearts2005 wrote:Would have voted Epi over Llama at the end of Day 1.

Holy shit you guys can talk at night?!?
Yup, talking at night is the norm around here. :nicenod:

But generally nightkilled players don't have their roles flipped. In a one-mafia team game that's not a big deal, but things can get a little more interesting when there are multiple teams.

We have a lot of weird conventions, but of course, each host is welcome to do his/her own thing.
by Marmot
Fri Dec 02, 2016 6:20 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Hehe, just kidding. :P
Jackofhearts2005 wrote:Can I post here? I CAN post here. :)


I love to hear myself talk so I'm going to leave my notes here.

At first glance, this game appears unbalanced. Too few townies. Too many scum and survivors. However, inability to claim, no scum BTSC and at least two vigilante roles means a mass scum/neutral takeover is unlikely. As someone who has ran two Flash Rougues mafia games, I'm loving the theme of the roles and looking forward to reading them in full, along with a full explanation of the map. The whole letter thing is facinating.

As of mid Day 1, I am suspicious of Epi and Llama because I disagree with their scum hunting logic. However, I really dislike Elo's reaction to Epi's pressure.

I like LC and Dwarm's style. SVS and MM are running together in my head, possibly due to both asking a lot of questions and having animal avatars.

Refreshing to combine the more jokey day 1 of HCRealms with the more serious Day 1 of Mafia Universe.

More later, not that I expect anyone to see this.
Even by our standard, this game was incredibly complex, unique, and experimental. The Map idea has only been done twice here (this being the first attempt). The BTSC list mafia team is something I've only seen one other time on recollection (MovingPicture's Death Note), and even that game had mechanics in play to open up BTSC throughout the game. The role descriptions here were slowly revealed throughout the game, one letter at a time. This mechanic was rather popular on the Syndicate around this time. It's a fun puzzle that generates in-thread content. :D

Unfortunately, the host made a couple crucial errors in this game, and ultimately didn't reveal a full role list before disappearing at the game's end. But thankfully, despite the errors, he did finish the game out.

A World Reborn is the other map game we did here, hosted by Long Con and Black Rock. This one was a dandy of the game. BTSC galore!!! (And I got a little spirit marmot) :D
by Marmot
Fri Dec 02, 2016 6:08 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Jackofhearts2005 wrote:Can I post here? I CAN post here. :)
BANNED!!!
by Marmot
Sat Jun 20, 2015 1:21 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Devin the Omniscient wrote:
Spacedaisy wrote:
Devin the Omniscient wrote:Soooo... Banners? :grin:
Sorry for the delay guys. I'm going to try and get some graphics from MR to get the ball rolling on the banners. I appreciate your patience. :)
No worries! I was just curious about where we were with these :daisy:
Oh Ziltoid, you will get your banner. :nicenod:
by Marmot
Thu Jun 11, 2015 9:17 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

I'm sure we could construct one. We Detectives had a lot figured out.
by Marmot
Thu Jun 11, 2015 12:30 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

S~V~S wrote:I was a blundering idiot ha ha. I was fairly clueless. But I really did think you were misguided, you fooled me completely. I said more than once that the things you said sounded bad, but the way you said them did not. I always thought I could pick out your bad game in the past, but not so much anymore. Nice job, you deserved to win this.
I don't think we butted heads a single time this game. :beer:
by Marmot
Mon Jun 08, 2015 12:37 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

blindfaeth wrote:Interesting, who was timmer? Even with bass explaining it to us that roxy was probably captain cold, I didn't believe it and would have never checked there tbh.
I can't believe we lynched you! :huh:
by Marmot
Sun Jun 07, 2015 11:09 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

He made it evident that he targeted me, but I never dealt with any repercussions, so I thought he might be lying somewhere and was even claiming a role that he found out was dead.
by Marmot
Sun Jun 07, 2015 10:34 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Bass_the_Clever wrote:
Long Con wrote:Oh, and Bass, sorry we had BR lie to you about FZ and Rabbit being New Rogues in the BTSC... we were worried that you might be Heat Wave because you seemed very sketchy about your Dr Alchemy powers and what you did with them. You said you targeted me, but I hadn't received a random power for it, so it seemed like a lie. Also, you said you got a silence from targeting me and from targeting Timmer, which made no sense to us. That mistrust was also why BR teleported away from you after saying she was going to stay at the City Center. :)

If you had targeted me on Night 9, it would have failed. It was Day 9 that I moved to Granite Peak to hide behind my hologram. (Unless Wally was in the very top-right of the map).
That was my bad. I used my power on TH,Timmer, and MM. When I targeted Timmer I got to see who someone targeted at night. I Used that power on you but you didnt target anyone. TH and MM both gave me the power to silence someone one. That really confused me.
And I never got a random power, which was another reason I didn't quite trust you. I figured you had picked me, but you still kept trying to get me lynched.
by Marmot
Sun Jun 07, 2015 3:34 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Roxy wrote:Sorry to you as well DH.
In all of the games I have played recently I have played very poorly. Idk that I was ever that great but lately i do feel as if i have been worse than usual. It is funny how much rl affects my game play - so much so that it is ridiculous.
Epignosis was Tar Pit, so you chose wisely there. :hugs:
by Marmot
Sun Jun 07, 2015 11:28 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Roxy wrote:Oh I forgot to ask what DharmaHelpers role was. What is it DH?

Idk MM whoever seemed bad at the time? This game feels like it happened a lifetime ago for me.
I haven't varified, but this may have been the longest-lasting game on the Syndicate ever, so I don't blame you.

DH was Captain Boomerang, but the Indy Rogues seemed to eventually align with the New Rogues in the long run, so I would consider your nightkill a success.
by Marmot
Sun Jun 07, 2015 10:38 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Roxy wrote:
timmer wrote:
Roxy wrote:Alson sorry to whoever was upset after I died and said GoOld Rogues -r but honestly it was like saying Go Civvies as MR said in the very beginning that the Old Rogues were as close to civvies as possible this game. So sorry to whoevers game I ruined by posting that.
That whole civ/Old Rogue thing was what started me of on a bit of a wrong for, tbh. Not what you said, but what MR said. In my mind, people say "I'm a civ" in games all of the time, it's a standard comment, so I claimed Old Rogue thinking that they were synonymous. But I didn't realize at first just how narrow a claim that really was, and thus by the time a few OR were dead, it amounted to apseido role claim. I sport of went downhill after that. :blush:
I am so sorry Timmer
Hi Roxy, sorry we killed you. :blush:

We surely regretted it the most of all the things we did this game. Who would you have nightkilled next?
by Marmot
Sun Jun 07, 2015 9:19 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Long Con wrote:Hey everyone, sorry for being absent for the last couple of days or whatever. BR and I are running our food truck, the Sandwich Shack, at the Brooklyn Spring Fair this weekend, and we go from the time we get up in the morning until after midnight. I do want to talk about things a lot more, just give me until after tomorrow.

MM, I was at Granite Peak for a few days. Why do you ask? Why should I have died Night 9?
Sophie first submitted a kill on Night 9 for rabbit. Then we discussed it, and I followed up with a new target, which was you. MR told me the action was 4 minutes late so he couldn't accept it. We were a little bothered by this because things this game hadn't seemed to run on time, and so I was surprised we were going to be penalized for that late submission. I checked the times, and saw that we indeed had sent the action in at 11:42 PM EST when the night ended at 11:38 PM.

It wasn't until a few days later that I realized that wasn't true and that we had sent the action in almost 24 hours ahead of time. While the times were correct, the days were off, because we sent the action in on Tuesday, while the day ended on Wednesday.
by Marmot
Sun Jun 07, 2015 12:02 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

DFaraday wrote:
Metalmarsh89 wrote:
DFaraday wrote:People have surprisingly little to say in postgame for some reason.
Did you have something to say?
No, because I missed nearly the entire game. :P But usually there are several pages of comments after the game ends.
We did start postgame a little early, as in before MR put up the official post.

I think there are some things being sorted out behind the scenes. I know you missed the majority of the game, so haven't been up with what's going on. I don't know how to describe it other then a few errors were made in this game.
by Marmot
Sat Jun 06, 2015 11:53 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

DFaraday wrote:People have surprisingly little to say in postgame for some reason.
Did you have something to say?
by Marmot
Sat Jun 06, 2015 9:20 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

DharmaHelper wrote:No but I'm glad I died early and didn't have to keep up with this whacky game :P
But you did keep up with this whacky game. :nicenod:
by Marmot
Sat Jun 06, 2015 1:58 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Turnip Head wrote:Two funniest moments in the game were MM having to call everyone timmer, that was definitely worth it, especially when it ended up lasting for two lynches. And MP self destructing like a madman is the other one. I just couldn't stop laughing.
I had fun with it. I don't think Roxy did though. :haha: But yes, I was a little perturbed when I had to do it for another whole day.

I never planned on talking about it after the fact. But then rabbit and BR started talking about their mind controls, so I followed suit, assuming it was okay.
by Marmot
Sat Jun 06, 2015 1:45 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Turnip Head wrote:
Metalmarsh89 wrote:
Turnip Head wrote:Wait what happened to Long Con?
And you should have died Night 5. :P
Took you long enough to lynch me, then :feb:
Well FZ went and roleblocked everyone, so we couldn't prove anything. :)
by Marmot
Sat Jun 06, 2015 1:34 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Turnip Head wrote:Wait what happened to Long Con?
And you should have died Night 5. :P
by Marmot
Sat Jun 06, 2015 12:45 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Turnip Head wrote:Wait what happened to Long Con?
He was supposed to die on Night 9.
by Marmot
Fri Jun 05, 2015 6:40 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

DFaraday wrote:Despite being imprisoned for 90% of this game, I'm so happy for all the hard work my team did! They really gave their all. As did the civvies, it would seem.

Anyway, who decided to kill me on Night 1? I'm not even a threat most of the time. :keys:
That was me. :P

You voted for llama, and also you almost never die early in games. That was my reasoning.
by Marmot
Fri Jun 05, 2015 6:18 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Metalmarsh89 wrote:
Long Con wrote:
Turnip Head wrote:I had wanted to play a stronger game in the middle there, but I honestly had no idea what was going on, or who any of the other New Rogues were, if they even had BTSC, and I was slowly being outed by people talking openly about the mind controls, and then both my kills failed, and I sorta threw my hands in the air :P I had a fun time though. On the map I mostly hung out at Granite Peak hoping somebody would show up.
Is your body there? MR forgot to mention it to me. I've been there for a couple of days now, hiding behind a hologram that would have absorbed a night kill against me. ;)
When did you move to this place?
Hey Long Con, when did you move to this place?
by Marmot
Fri Jun 05, 2015 6:15 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Long Con wrote:
Metalmarsh89 wrote:And I wasted 2 hours yesterday doing a "catchup" post for DF and a complete role analysis on everyone, all for naught. :disappoint:

LC was probably laughing in BTSC. "No, no this is good stuff"...
I respect the analysis and recap , it's good to have that at game end.

However, I admit to laughing with my team when I got you to apologize to DFaraday. :feb:
We knew DF was Plunder: llama had checked him and he showed as the Trickster. But on Night 6, the Trickster showed he was still alive, so DF was obviously a seemer.

I was just playing along to see what would unfold. We were not sorry at all. :D
by Marmot
Fri Jun 05, 2015 6:12 pm
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Hey Long Con died.

Good game New Rogues (more officially now).
by Marmot
Fri Jun 05, 2015 10:49 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

FZ. wrote:
MovingPictures07 wrote:Meanwhile, we need 14 more players for Dom's full game, which will take place next. Anyone who's played The Flash and needs a game to play should absolutely sign up. :nicenod:
I really wanted to play this, but I need a break
This game was a bit intense just because of all the crazyness and that's what I said, but then I signed up. :goofp:

I'm hopeless.
by Marmot
Fri Jun 05, 2015 10:41 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Long Con wrote:
Turnip Head wrote:I had wanted to play a stronger game in the middle there, but I honestly had no idea what was going on, or who any of the other New Rogues were, if they even had BTSC, and I was slowly being outed by people talking openly about the mind controls, and then both my kills failed, and I sorta threw my hands in the air :P I had a fun time though. On the map I mostly hung out at Granite Peak hoping somebody would show up.
Is your body there? MR forgot to mention it to me. I've been there for a couple of days now, hiding behind a hologram that would have absorbed a night kill against me. ;)
When did you move to this place?
by Marmot
Fri Jun 05, 2015 9:59 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Oh hey, today is MR's birthday.

Happy Birthday MR :yay: :yay: :yay:
by Marmot
Fri Jun 05, 2015 2:13 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Only one baddie killed after Day 3? That's pretty dismal.
by Marmot
Fri Jun 05, 2015 2:03 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

timmer wrote:After awhile, I just stayed in the saloon and drank myself into a stupor. :noble:
Long Con wrote:
Metalmarsh89 wrote:I did jackshit on the map. Zero. Nada. I moved, but there was never anything interesting where I moved.
My goal from Day 1 was to get to Star Labs. That was the first very good decision I made, without it, we would not be where we are today. Llama would be alive, and we would be goners.
I sent the same movement in 3 days in a row because I never got a response, so I had just assumed that I missed the move deadline or something.
by Marmot
Fri Jun 05, 2015 2:02 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Long Con wrote:
Metalmarsh89 wrote:
timmer wrote:Kudos to the New Rogues. You played a perfectly calibrated game; never too chatty, never too quiet, always in every conversation but never the topic OF the conversation. And with no kill? It's a real triumph, my hat's off to you all!
I'm sorry timmer. I was convinced you were lying, and just making things up to stay alive. I knew SVS was an Old Rogue, and so didn't believe a word you said.

So did Roxy kill twice, or did Bass borrow a kill from her?
Our prevailing theory is that Roxy got a kill from the Golden Glider lynch.

And oh my God, Roxy died in Star Labs. You guys killed her. You don't even know how crucial that was. Star Labs, guys... I'll wait to tell you the juicy details until after the game is officially ended, but I'll say this: we did play a good game in-thread, but our map-game was equally good, and equally essential to our victory. All in all, I estimate about 15 decisions we made throughout the game were all essential to get to where we are right now, and half of them were taking advantage of the map and what we had found. Who knew Bass had owned a car? :nicenod:
Yup, we killed two of the killers by Day 4. :haha:

We tried to kill TH on Night 5, but we the weather turned sour. We tried to kill him again on Night 7.
by Marmot
Fri Jun 05, 2015 1:59 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

I did jackshit on the map. Zero. Nada. I moved, but there was never anything interesting where I moved.
by Marmot
Fri Jun 05, 2015 1:58 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Turnip Head wrote:I don't think I qualify for the win but I had a lot of fun this game. Something I've wanted to say for a long time is that I never mind controlled MP the day he went crazy. That was all him! I was cracking up! :haha:
Oh I know. But it was a good argument to try to save him. :haha:


And geez civvies, I know I've done a bit of self-voting lately, but not as a decisive suicidal lynching method. And it happened TWICE this game, and Bullzeye probably would have done the same.
by Marmot
Fri Jun 05, 2015 1:53 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

timmer wrote:Kudos to the New Rogues. You played a perfectly calibrated game; never too chatty, never too quiet, always in every conversation but never the topic OF the conversation. And with no kill? It's a real triumph, my hat's off to you all!
I'm sorry timmer. I was convinced you were lying, and just making things up to stay alive. I knew SVS was an Old Rogue, and so didn't believe a word you said.

So did Roxy kill twice, or did Bass borrow a kill from her?
by Marmot
Fri Jun 05, 2015 1:46 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

I guess from a host perspective, it is more respectful to let them end it.
by Marmot
Fri Jun 05, 2015 1:44 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

We threw in the towel. We didn't see a point in waiting.

Should we wait?
by Marmot
Fri Jun 05, 2015 1:42 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Who was penalized for role-outing? I did my darndest not to.



And yes, that was a huge bug to throw us all off at the end of the game.

Btw, Epignosis was Tar Pit, so I was right about him.
by Marmot
Fri Jun 05, 2015 1:32 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

I don't think it actually means that. It's just the way I reworded it (to avoid quoting PMs).

But I guess it is ambiguous, and I have no idea what the secret to the Gem Cities is.

Linki: was timmer a New Rogue?
by Marmot
Fri Jun 05, 2015 1:26 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Never mind, I'm reaching.



White flag of "I-give-the-fuck-up" going up over here.
by Marmot
Fri Jun 05, 2015 1:25 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Long Con wrote:
Metalmarsh89 wrote:Unless...

Looking back, I think Sophie and I can actually win if Plunder is dead, but I am unsure.
Well, you win if Plunder and all the other New Rogues are dead... did you say that right? :confused:
No, we just have to stop the New Rogues from their killing ways. I've only just thought about this now.
by Marmot
Fri Jun 05, 2015 1:23 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Unless...

Looking back, I think Sophie and I can actually win if Plunder is dead, but I am unsure.
by Marmot
Fri Jun 05, 2015 1:21 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

Long Con wrote:
Metalmarsh89 wrote:We have 0 tricks. I've had a lonely time on the map. I don't even know if my movements have been received.
Indeed... MR was a busy guy, this is why having a co-host is important.

I want to talk about the game! I want postgame time now. I don't want to continue the game and have Plunder NK you and then lynch Sophie... it's done.
Sounds cool with me.
by Marmot
Fri Jun 05, 2015 1:17 am
Forum: Previous Jobs
Topic: The Flash: Battle for the Gem Cities (Day 12)
Replies: 3950
Views: 77220

Re: The Flash: Battle for the Gem Cities (Day 12)

We have 0 tricks. I've had a lonely time on the map. I don't even know if my movements have been received.

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