Search found 14 matches

by G-Man
Thu Oct 13, 2016 10:09 pm
Forum: Previous Side Mission Sign-Ups
Topic: MAD MAX [sign-ups]
Replies: 116
Views: 5088

Re: MAD MAX [sign-ups]

JaggedJimmyJay wrote:It should be squared away, G-Man.
Okay. I'll send out roles over lunch tomorrow and Day 0 will start tomorrow night around 9:00. I'll let you guys decide how long Day 0 needs to be.
by G-Man
Thu Oct 13, 2016 1:12 pm
Forum: Previous Side Mission Sign-Ups
Topic: MAD MAX [sign-ups]
Replies: 116
Views: 5088

Re: MAD MAX [sign-ups]

Here's the second half of my pre-game write-up while we await confirmation of the MOD situation.



THE BEGINNING OF THE END (PART 2)


“Wake up, bronze!” a voice roared, startling Gerald “G-Man” Mansfield from his slumber. In lurching awake, he lost his balance, falling backwards to the floor in his chair with a thud. Howls of laughter came from across the room. Gerald stood up and glared at the prisoners.

“Think you’re funny, do you?” he sneered. “Well I got news for you, skag. All your joy-riding and destruction is over. Once the judge takes a look at what we have on you, he won’t care what we do you either of you.”

“No bars can hold the Nightrider!” the man screamed.

“Yeah, yeah,” Gerald teased, “I’ve heard that already. Is your brain fried or are you just so dumb that you keep repeating yourself?”

“I am the chosen one!” the man howled. “Selected by the Toecutter to be a one-man demolition squad against the bronze and all the tyranny they stand for! Tearing up the asphalt and leaving nothing but bodies behind me. That’s who I am!”

“No,” Gerald said, crossing the room. “You are a junked-out piece of gutter trash tricked into following a lunatic around the desert. Do you really think this Toecutter cares about you? Right now I bet he’s just glad to have fewer mouths to feed now that you’re locked up.”

“You’re wrong, bronze! Toecutter cares for his followers. We either find a way back to him or he finds a way to us. Wait and see! The Toecutter is not merciful for those who mock him. No! You’ll be dragged through town to pay for your sins. And then, he’ll take your life with-“

“Shut up, you brainwashed idiot!” Gerald shouted. He had lost his cool. He knew he should rise above this goon’s rabble-rousing but he decided it would feel better to shout him down and put him in his place. “You’re nothing! Nothing to me, nothing to your Toecutter, and nothing to anyone else.”

The prisoner walked closer to the cell door with a defiant look on his face. “No, bronze. You don’t understand the-“

“I understand everything perfectly well!” Gerald fumed. He pulled out his billy club and beat it on the cell bars. “You see these bars, skag? The only reason that these aren’t the last surroundings you’ll ever see is because I believe in upholding the law. The law says you have to see the judge. Then we’ll get to kill you.” He pressed his face against the bars. “You might as well kiss you little slut here goodbye because-“

Pain exploded around Gerald’s head. What little of his mind that wasn’t focused on the pain realized he made a grave mistake. The prisoner had lunged at him and was now pulling his head through the narrow bars with all his might. His woman reached through the cell door, grabbed Gerald’s keys, and unlocked the cell. The prisoner pushed Gerald free from the cell door and beat him with the club.

“Believe me now, bronze!” the man laughed as he and his woman ran for the stairwell.

Gerald tried to get up but collapsed in a heap. Death was coming for him. The last sound he heard before losing consciousness was the Nightrider and his woman peeling out of the station in the V8 Pursuit Special.

by G-Man
Thu Oct 13, 2016 8:08 am
Forum: Previous Side Mission Sign-Ups
Topic: MAD MAX [sign-ups]
Replies: 116
Views: 5088

Re: MAD MAX [sign-ups]

JaggedJimmyJay wrote:I just realized I'm set to be the MoD for this game, meaning I can't play unless I solve that. Don't worry, just gimme Thursday to deal with it.
:suspish:
by G-Man
Wed Oct 12, 2016 8:42 pm
Forum: Previous Side Mission Sign-Ups
Topic: MAD MAX [sign-ups]
Replies: 116
Views: 5088

Re: MAD MAX [sign-ups]

Ha, and I just remembered that MP was one of two winners of SM2. They were a baddie team that pulled off an unlikely win as the other mafia team was overpowered but imploded in spectacular fashion. Winning in such a stunning upset would certainly be memorable, even if it is through rose-colored glasses. :P
by G-Man
Wed Oct 12, 2016 8:38 pm
Forum: Previous Side Mission Sign-Ups
Topic: MAD MAX [sign-ups]
Replies: 116
Views: 5088

Re: MAD MAX [sign-ups]

MovingPictures07 wrote:As I just noted in signing up for zebra's Jessica Jones game, I'm going to be pretty busy for the next month or so, but what the heck, I'm ready to re-enter the mafia arena. :D

And I didn't get to properly play G-Man's Red vs Blue, so this will be my first G-Man game since Secret Mafia 2, which is still one of my all-time favorite games I've ever played, so it has been a long time coming.
I still can't believe you hold SM2 as one of your all-time favorites. The first third of that game was a design train wreck. But you didn't play the first one, so you wouldn't know how much better that one was (in my opinion). Heck, there are only a few people on The Syndicate that played in the first installment. Maybe I'll just shut up and take the praise for my legacy games while people still remember them. :ninja:

Roles will go out tomorrow at some point. Day 0 will officially begin around 9:00 pm (EST) on Friday.
by G-Man
Wed Oct 12, 2016 9:49 am
Forum: Previous Side Mission Sign-Ups
Topic: MAD MAX [sign-ups]
Replies: 116
Views: 5088

Re: MAD MAX [sign-ups]

Find me one more and this game begins Friday evening.
by G-Man
Tue Oct 11, 2016 1:04 pm
Forum: Previous Side Mission Sign-Ups
Topic: MAD MAX [sign-ups]
Replies: 116
Views: 5088

Re: MAD MAX [sign-ups]

If we can get two more people to sign up, I'd be willing to drop Johnny the Boy (even though he plays a substantial role in the film) and get this thing started. October is a busy month for me but I ran this game once before and won't be as long-winded on phase posts.
by G-Man
Thu Oct 06, 2016 11:20 pm
Forum: Previous Side Mission Sign-Ups
Topic: MAD MAX [sign-ups]
Replies: 116
Views: 5088

Re: MAD MAX [sign-ups]

Seriously though, this is Made Max, not Creepy Uncle Max. Get it together. :disappoint:
by G-Man
Tue Oct 04, 2016 12:41 pm
Forum: Previous Side Mission Sign-Ups
Topic: MAD MAX [sign-ups]
Replies: 116
Views: 5088

Re: MAD MAX [sign-ups]

sanmateo wrote:Hi it's me. i played here once and i still recognize some of you, mainly the rainbow guy and the silent guy.
Welcome aboard! I remember you from Economics Mafia. :)

I don't talk in pictures anymore. Hosting a game in all pictures would be hard I think. :p
by G-Man
Thu Sep 29, 2016 1:01 pm
Forum: Previous Side Mission Sign-Ups
Topic: MAD MAX [sign-ups]
Replies: 116
Views: 5088

Re: MAD MAX [sign-ups]

THE BEGINNING OF THE END (PART 1)
Officer Gerald Mansfield walked up to the station with nervous pride. He was three weeks into his first assignment but he still couldn’t shake the butterflies. Working with both the police force and the elite Main Force Patrol still gave him goosebumps. All he ever wanted to be was an officer, even after the shit started hitting the fan.

Sun City wasn’t the big time but it sure had its share of crazy. With each passing day, Highway 9 was becoming less of a backbone through the Outback and more of a gauntlet of bandits and freaks. With petrol becoming even scarcer thanks to the wars and embargos, society was cracking at the seams. Every day there were reports of unrest in the major cities. Riots in Sidney. Looting and arson in Perth. That was just social panic.

While the military was busy keeping the peace in major metros, smaller cities and towns and anyone on the edge of the Outback were left to fend for themselves. If not for the MFP, there would be no law and order out here. Sectors 12 through 20 weren’t bad by any stretch but Sun City was also large enough to be too big for the roving gangs to take a swing at.

That’s how it was until this morning, at least.

“You’ll never keep me behind these bars, bronze!” shouted the wild-eyed man in holding cell number three. He pressed his face hard against the bars, not quite forcing his head through. “Nobody can contain the Nightrider! Just you wait and see.” Behind him in the cell, a fiery-haired woman giggled as she rocked back and forth.

“Afternoon, Wally. What’s the story on these two?” Gerald asked.

“G-Man!” said another officer. He hopped up from his desk across from the holding cells and clapped Gerald on the back. “Punctual as ever. Good on ya.”

Gerald grinned at the sound of his nickname. Everyone at their precinct went by a nickname. He had suggested Gerry, which was a nickname he had as a boy. The chief wouldn’t have it though, as Gerry was his father-in-law’s name and he didn’t want to think about that damn senile fool any more than he already had to. So they took his first initial and the first few letters of his last name and made him a nickname, like it or not. Lucky for Gerald, he liked it.

“Fresh meat,” hissed the man in cell three.

“I’d like to taste him,” his woman giggled.

“Never mind the skags behind Door Number Three,” Wally said. “Just a couple of mental cases the MFP boys picked up in Sector 15.”

“Fifteen?” Gerald snapped. “I know they’ve been leaning on the boundaries but Sector 15 is pretty deep.”

“Well, they ambushed ‘em in Sector 12,” Wally said, gesturing with his hands, “and chased them deeper into our territory before reinforcements cut them off and surrounded them in 15.”

“Shame they couldn’t waste ‘em right there on the highway,” Gerald spat.

“Agreed,” Wally sighed. “But you know the drill- gotta keep the paperwork clean, even for skags like them.”

“Are the MFP boys still here?”

“No,” said Wally. “They called it an early day and went down to the bar to celebrate their catch. They popped a hole in their radiator. Grease monkeys just finished patching her up twenty minutes ago.”

“Well there’s plenty of scrap parts for the Interceptors.”

“No,” Wally cut him off. “They were running a V8. Pursuit Special.”

Gerald’s eyes grew wide. “No kidding!” He ran to the window to see for himself. Lo and behold, a black car sat outside the garage bay, looking every bit as fierce and fast as Gerald imagined.

“I’m tempted to give her a spin,” Wally said, dangling the keys in his hands. “Chief would murder me for it though.”

“So it’s just you, me, and the skags then,” Gerald lamented.

“Correction,” Wally said with a grin. “It’s quitting time for me, so it’s just you and the skags. Have a lovely afternoon, G-Man.” He walked out the door, his boots clacking all the way down the steps.

“Lovely indeed,” Gerald muttered. He sat down in his chair and leaned back. With his feet propped up on top of the desk, he stared down the prisoners. As time dragged on, Gerald was looking through them more than at them. After an hour, his eyes grew heavy and he drifted off to sleep.
by G-Man
Wed Sep 28, 2016 7:33 pm
Forum: Previous Side Mission Sign-Ups
Topic: MAD MAX [sign-ups]
Replies: 116
Views: 5088

Re: MAD MAX [sign-ups]

insertnamehere wrote:So, with Mac and 3J, we only need 5 more.

This is usually where the "witty" reference to the game's source material goes, but I have yet to see a single Mad Max film.

Er, get people to sign up! Or Max will somehow get madder!

That's...that's all I got. Something something, Charlize Theron's character in Arrested Development, something something that scene from the Season 3 finale of Bojack Horseman.
LOL! I'll post my first pre-game post tomorrow at lunch. I'm watching Looney Tunes with my daughter right now.

And to make it clear, this game is based on just the first Mad Max movie. The sequels will be covered in future games.
by G-Man
Wed Sep 28, 2016 6:55 am
Forum: Previous Side Mission Sign-Ups
Topic: MAD MAX [sign-ups]
Replies: 116
Views: 5088

Re: MAD MAX [sign-ups]

JaggedJimmyJay wrote:Question for G-Man. Only answer if you don't think it'll compromise your game:

Are the Main Force Patrol and Civilians completely separate factions with separate win conditions who are competing with each other?
Nope. I just chose to break up all the civvies that way since half of them are MFP. No special wincons exist other than those stated in the roles. This is based on a game I ran maybe six years ago. A few roles were added but most of the moving parts remain the same. This will be much simpler than Red vs. Blue was.
by G-Man
Wed Sep 21, 2016 1:10 pm
Forum: Previous Side Mission Sign-Ups
Topic: MAD MAX [sign-ups]
Replies: 116
Views: 5088

Re: MAD MAX [sign-ups]

Oooh, we're almost at the halfway point. I'll have to finish up my first pre-game post to tease you all with.
by G-Man
Sat Aug 20, 2016 4:07 pm
Forum: Previous Side Mission Sign-Ups
Topic: MAD MAX [sign-ups]
Replies: 116
Views: 5088

MAD MAX [sign-ups]

Image
PLAYERS
1. Ricochet
2. Epignosis
3. DrWilgy
4. S~V~S
5. motel room
6. Elohcin
7. sprityo
8. insertnamehere
9. Dom
10. Scotty
11. Glorfindel
12. birdwithteeth11
13. JaggedJimmyJay
14. MacDougall
15. sanmateo
16. LoRab
17. Sloonei
18. MovingPictures07
19. a2thezebra


Gameplay
1. Days are 48 hours long.
2. Nights are 24 hours long, but all PMs must be sent to the host within 23 hours so night posts can be written in a timely fashion.
3. Only those players who have BTSC may communicate with each other outside of the game thread but ONLY in designated BTSC threads or chat rooms. For everyone else, no game-related discussion is permitted outside the game thread.
4. Votes in the poll are the only votes that count. It's helpful but not mandatory that you declare your vote in the thread in a way that stands out to the host.
5. All votes are changeable all the way up to the deadline.
6. A tied lynch will result in no lynch. Votes matter. There will be no coin flips to determine lynch results. :workit:
7. Wincons are dead or alive unless otherwise specified in your role. The host reserves the right to deny win credit to those players who fail to pull their own weight.
8. Dead is dead; you don't get to come back from that. Dead players will have their BTSC rights removed.
9. Roles will only be revealed in lynch posts unless otherwise necessary to the mechanics of the game.

RULES
1)Respect your fellow players, your host, and your MOD.
1a) Don't be an asshat.
1b) Don't get butthurt.
2) If you feel like another player is out of line or making/taking things personal/ly, contact the MOD.
3) No BTSC regarding the game outside of the game thread(s). Players are told in their rolecard if they have BTSC. If you don't have it, don't engage in it. Violating this rule will result in a modkill.
4) No editing or deleting posts.
5) Self-voting is permitted.
6) Double-targeting is not allowed.
7) Info-dumping and/or role-claiming is forbidden.
8) Off-topic posts should be in OT Green.
9) Dead players are to post in Dead Red.
10) Non-Players should post in Non-Player Blue. We'll have a spectator chat if you're really interested in game details.
11) This is the host's color. Do not post in this color.
12) Participation is mandatory. Anyone who misses two vote AND fails to post during that time will be automatically replaced. If no replacements are available, a modkill may occur. If you sign up, please play. If you can't play, request replacement.



ROLES:

MAIN FORCE PATROL
MAX ROCKATANSKY: Member of the MFP and devoted husband. Each night he looks for his wife and son. He will gain BTSC with either of them when he finds them. If both Jessie and Sprog die while Max is still in the game, he will go mad (MAD I say!) and go rogue, killing every night and can then only win if he is the last man standing. As long as both Jessie and Sprog are alive, Max can survive the first NK attempt on him and the kill will rebound on his attacker.

FIFI MACAFEE: Chief of the MFP and trying to locate his patrolmen. Each night he calls out over the radio for his men. He can check a one player each night to see if they are part of the MFP.

JIM GOOSE: Member of the MFP and tough as hell. He can survive the first attempt on his life (lynch or NK).

SARSE: Member of the MFP and patrol partner of Scuttle. Each night he searches for Scuttle. If they find each other, they will gain BTSC.

SCUTTLE: Member of the MFP and patrol partner of Sarse. Each night he searches for Sarse. If they find each other, they will gain BTSC.

ROOP: Member of the MFP and patrol partner of Charlie. Each night he searches for Charlie. If they find each other, they will gain BTSC.

CHARLIE: Member of the MFP and patrol partner of Roop. Each night he searches for Roop. If they find each other, they will gain BTSC.

COMMISSIONER LABATOUCHE: Concerned primarily with finances, Labatouche wants to know how many patrolmen are running around spending his money. Each night he can request a status report on any MFP patrolman (role, not player). The report will tell him if that patrolman is still alive. He may has to check all MFP agents presumed alive (he doesn't have to check NK'd ones) before he can check for any a second time.

CIVILIANS
JESSIE ROCKATANSKY: Vanilla civvie. She can gain BTSC with Max if he locates her.

SPROG ROCKATANSKY: Vanilla civvie. He can gain BTSC with Max if he locates him.

BARRY, THE MFP MECHANIC: Though not a part of the MFP, he can help them. If the player he selects at night is part of the MFP, he will add a little boost to his vehicle. Successful targets receive either a negative vote or a NK protect, whichever comes in handy first but will not know they have the protection.

SILVERTONGUE: A cowardly lawyer, Silvertongue may stop one lynch during the game. If he uses it to save himself or a member of Toecutter's gang, his votes will not count for the rest of the game.

MAY SWAISEY: Don't let the sweet little old lady thing fool you. May is tough as nails and fiercely protective. Each night, she may protect any player of her choice.

STATION MASTER: Timid and feeble, the Station Master of Wee Jerusalem is terrified of Toecutter's gang. If he votes for any member of Toecutter's gang, his vote will not count.

GREASE RAT: He looks out for #1 in both business and life. If he is visited (checked/targeted) by a member of the MFP at night, he will be told about it in the morning. If multiple people target him at night, he will be given a list of all their names and he will be told if a member of the MFP is among them but won't know who. If Toecutter's Gang tries to NK the Grease Rat, all of his accumulated information will be shared with them in exchange for his life. He can win with either side.


SKAGS
TOECUTTER: Leader of the dangerous biker gang terrorizing the countryside. Every night he selects who to kill and which member of his gang will do the killing.

BUBBA ZANETTI: He is Toecutter's second in command and takes over leadership if Toecutter dies. Each night he can block one player of his choice by tampering with their vehicle.

CUNDALINI: A loyal member of Toecutter's gang and lucky too. He will survive his first brush with death (lynch or NK) but his vote will not count after that. He takes over if both Toecutter and Bubba are dead.

JOHNNY THE BOY: The newest member of Toecutter's gang. Takes over leadership if Toecutter, Bubba, and Cundalini die. Otherwise, a vanilla baddie.

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