Search found 9 matches

by The Dry Flood
Wed Apr 19, 2017 7:00 pm
Forum: Mass Effect Mafia: an HCR & Syndicate crossover
Topic: Mass Effect Mafia (END)
Replies: 2619
Views: 64771

Re: Mass Effect Mafia (Night 5)

Night 5 is over.

Fredwood has been killed. He was:

Jeff "Joker" Moreau of the Alliance

You and EDI have forged a unique relationship in the cockpit of the Normandy. The ship and its crew rely heavily upon the both of you to handle its operation and navigation. You work much better together than you do separately. If either of you dies, the other will be stripped of any special abilities and become vanilla. If you are in the game, EDI is guaranteed to be in the game as well.

Twice during the game during any separate night phases, you may select a player A and a Player B. Actions performed by Player A will be targeted to Player B, and actions performed by Player B will be targeted to Player A. They must be two different players.

~~~

It is Day 6. You have 48 hours to lynch someone. As before, voting must be conducted within posts -- the poll is unofficial. Continue to use the VOTE JAGGEDJIMMYJAY format, please and thank you. The hosts will keep track of the tally as best as we can, though the players would be well advised to do this also.
by The Dry Flood
Thu Apr 13, 2017 8:46 am
Forum: Mass Effect Mafia: an HCR & Syndicate crossover
Topic: Mass Effect Mafia (END)
Replies: 2619
Views: 64771

Re: Mass Effect Mafia (Night 4)

Jackofhearts2005 wrote:Should I restart ME1 (gonna ask for ME2 and ME3 for my birthday since they're like $4) or keep trucking on Dragon Age Origins?
This one suggests finishing what you started.
by The Dry Flood
Wed Apr 12, 2017 8:59 pm
Forum: Mass Effect Mafia: an HCR & Syndicate crossover
Topic: Mass Effect Mafia (END)
Replies: 2619
Views: 64771

Re: Mass Effect Mafia (Night 4)

The asari stood alone, "Fools! You think you can lynch me? I AM OMEGA!"

The rest of the town looked at each other, then one spoke up, "Um... but we're on the Citadel."

The asari blinked. Then saw that she had none of her allies nearby.

"Well. Shit."

She was locked away shortly after that in the Citadel prison block.
by The Dry Flood
Mon Apr 10, 2017 7:00 pm
Forum: Mass Effect Mafia: an HCR & Syndicate crossover
Topic: Mass Effect Mafia (END)
Replies: 2619
Views: 64771

Re: Mass Effect Mafia (Night 3)

Night 3 has ended.

The figure moved through the hallway, pride in their stance. With a gesture, the door opened... to reveal an empty room. The figure hmphed softly, then walked away, menace enfolding them like a shroud.

Elsewhere, a pair had a quiet rendezvous, enjoying the solitude of the evening as they talked about the relatively mundane, forging a connection...

Day 4 has begun. You have 48 hours to lynch someone.
by The Dry Flood
Fri Apr 07, 2017 7:00 pm
Forum: Mass Effect Mafia: an HCR & Syndicate crossover
Topic: Mass Effect Mafia (END)
Replies: 2619
Views: 64771

Re: Mass Effect Mafia (Night 2)

Night 2 is over.
Spoiler: show
Dom has been killed.

Spoiler: show
He was:

Garrus Vakarian

You were a Turian agent of C-SEC raging against the corruption inherent in the system that allowed Saren to exist. Then Shepard recruited you to stop him, and hey, save the galaxy at the same time!

You are an excellent sniper, and have a one-shot nightkill that you can use. This nightkill can’t be misdirected by another player in any way (this includes mind control or busdriving of your target), though it can be blocked or doctored. Additionally, with your investigative talents as a member of C-SEC, twice during any separate night phases you can target someone at night and determine who they targeted (tracker). You can select either the tracking or the nightkill as your night action.

If you are not engaged in a relationship with Commander Shepard by Night 5, you will end up being masoned with Tali if she is currently in the game. She must also not be engaged in a relationship with Commander Shepard.
It is Day 3. You have 48 hours to lynch someone. A proper write up will come as soon as we're able.

Write up

Spoiler: show
Another locked terminal across the galaxy refused access to an infiltrator. The protective technology and coding proved stronger than their skills could surpass.

Elsewhere, Garrus Vakarian was piloting a shuttle away from the surface of a believed-uninhabited but mineral heavy-planet near to the Normandy's position. The stock of iridium he was returning with would be great for refurbishing and updating the rifle weaponry aboard the ship. Before he could exit the atmosphere, however, his dashboard screen indicated the shuttle had been locked by a ground-borne missile projectile. He attempted evasive maneuvers, but the technology on the ground was superior to that of his shuttle, and he suffered a direct hit to his propulsion systems. The shuttle arced sharply over itself and plummeted back to the surface. Garrus and the shuttle were both lost.

Aboard the Normandy, there was some concern that the behavior of a crew member was becoming erratic and confused. Without Dr. Chakwas, the infirmary had become backlogged, and their ability to discern a proper diagnosis was limited. Most attributed the behavior to the pressures of the mission and dismissed their concerns.
by The Dry Flood
Thu Apr 06, 2017 7:12 pm
Forum: Mass Effect Mafia: an HCR & Syndicate crossover
Topic: Mass Effect Mafia (END)
Replies: 2619
Views: 64771

Re: Mass Effect Mafia (Day 2)

So unappreciated...

The indignant man looked at everyone in defiance, "You don't understand! We can't beat the Reapers through physical force! There's too many of them! If we can control them then humanity can take it's right plac..."

One solid punch ended the indignant man's tirade, and with that, he was hauled off to a nice cozy jail cell.

gfishfunk has been lynched! He was Donnel Udina (Mafia/Cerberus) who was... well, the fact that he was a jerk is his legacy in the game.

Udina, that is. gfishfunk is an okay guy. Most of the time.


:haha:
by The Dry Flood
Tue Apr 04, 2017 7:00 pm
Forum: Mass Effect Mafia: an HCR & Syndicate crossover
Topic: Mass Effect Mafia (END)
Replies: 2619
Views: 64771

Re: Mass Effect Mafia (Night 1)

Night 1 has ended.
Spoiler: show
colonialbob
has been killed.
Spoiler: show
He was:

EDI

You and Joker have forged a unique relationship in the cockpit of the Normandy. The ship and its crew rely heavily upon the both of you to handle its operation and navigation. You work much better together than you do separately. If either of you dies, the other will be stripped of any special abilities and become vanilla. If you are in the game, Joker is guaranteed to be in the game as well.

Twice during the game during any separate night phases, you may select a player. That player will be protected from non-lethal hostile or disruptive actions, such as but not limited to role blocks and misdirection.
It is Day 2. You have 48 hours to decide the next lynch. malakim will provide more delicious flavor soon.
by The Dry Flood
Sat Apr 01, 2017 9:12 pm
Forum: Mass Effect Mafia: an HCR & Syndicate crossover
Topic: Mass Effect Mafia (END)
Replies: 2619
Views: 64771

Re: Mass Effect Mafia (Day 1)

Fredwood wrote:
Long Con wrote:Game on!

I'll be leaving for a fancy soirée shortly, and I'll catch up on stuff tomorrow morning, in about 14 or 15 hours.
Soiree....really, with the accent and everything? Really?

Also I take it there's no way to know vote count without voting?
You can click "view results" at the bottom of the poll. It won't prevent you from being able to vote afterword.
by The Dry Flood
Fri Mar 31, 2017 7:00 pm
Forum: Mass Effect Mafia: an HCR & Syndicate crossover
Topic: Mass Effect Mafia (END)
Replies: 2619
Views: 64771

Re: Mass Effect Mafia (Day 0)

Image
Those in the know have suspected for some time now that the Reaper invasion would be coming soon. The clues at Eden Prime and elsewhere across the galaxy leave little room for doubt at the reality and the seriousness of the looming threat. The Citadel Council does not wish to incite panic, however, and they have assigned a team lead by the first human Spectre, Commander Shepard, to investigate and provide whatever intelligence and resistance can be mounted. Shepard and his crew aboard the latest remodeling of the Normandy, with some guidance on the ground, must find evidence of Reaper influence and stop them before all life in the galaxy is extinguished as it was for the Protheans eons before. All the while they must evade and combat the interfering influence of Cerberus, a radical organization bent on progressing the cause of humanity above all others. Will the cycle be stopped, or will it carry on and bring an end to the multi-species society built across the Milky Way?
It is Day 0. You may use this time however you please. The purpose is to allow players to check in and ensure everyone is aware that the game is underway. You may begin posting immediately. Day 1 will begin in 24 hours.

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