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by JaggedJimmyJay
Thu Jan 04, 2018 4:43 pm
Forum: Previous Sit Downs
Topic: RIP Game of Champions 2016
Replies: 70
Views: 2315

Re: RIP Game of Champions 2016

MovingPictures07 wrote: Thu Mar 16, 2017 7:17 pm Thankfully, JaggedJimmyJay was also able to provide links to the role list and his host spreadsheet, so at least that information has been retained, as follows:
Spoiler: show
JaggedJimmyJay wrote:Role list

Actions spreadsheet (includes players and role names)
These also survived.
by JaggedJimmyJay
Thu Jan 04, 2018 4:42 pm
Forum: Previous Sit Downs
Topic: RIP Game of Champions 2016
Replies: 70
Views: 2315

Re: RIP Game of Champions 2016

Sloonei wrote: Thu Jan 04, 2018 2:51 pm In voting for this year's Sockys I found that I couldn't remember a lot of the details of this game. I remember being on the Prisoner sockpuppet account and I remember the Beach/Hatch threads, but I don't recall very many specific events of the game or even the final outcome.
Brief synopsis:

~ 25 players, 4 of which were in sock accounts (Donna Meagle [Dom], Prisoner 27385 [Sloonei], Professor Farnsworth [DFaraday, mafia], John Coltrane [nijuukyugou])
~ On the second or third day, Quin (mafia) activated a role ability that split everyone into Beach and Hatch threads.
~ The mafia team got off to a rough start, losing MacDougall and thellama73 in the first three lynches.
~ They recovered admirably and stayed alive until a final five scenario (not to be confused with the "Final Three" revived players stemming from Battlestar Galactica).
~ The game culminated in a final three face-off featuring juliets, Sorsha, and Black Rock. Sorsha was lynched, revealed to be ALFOTHAD the pseudo-serial killer, and the civilians won. Sorsha also won because I was dumb and worded her role card poorly; Spacedaisy and I determined that she deserved it for getting to very end.
by JaggedJimmyJay
Fri Mar 17, 2017 9:52 pm
Forum: Previous Sit Downs
Topic: RIP Game of Champions 2016
Replies: 70
Views: 2315

Re: RIP Game of Champions 2016

I understand, DF. In the moment it makes a bad guy feel like there's no fair way to play it. What this enables though is for you to demand these tells from those who use them in future games. If they can't deliver, lynch 'em!
by JaggedJimmyJay
Fri Mar 17, 2017 9:36 am
Forum: Previous Sit Downs
Topic: RIP Game of Champions 2016
Replies: 70
Views: 2315

Re: RIP Game of Champions 2016

I also like to continuously adapt my game over time as I see other players employ certain methods more effectively than I do. I want my style to be influenced by other people who don't do what I do. It makes the game more interesting too, because I am not the same guy I was when I first played Economics here. Many of the core methods remain, but I feel I have grown in that time because of what I've seen from other players. That's the best part.
by JaggedJimmyJay
Fri Mar 17, 2017 9:34 am
Forum: Previous Sit Downs
Topic: RIP Game of Champions 2016
Replies: 70
Views: 2315

Re: RIP Game of Champions 2016

S~V~S wrote:We all can't play the same game as JJJ and Sloonei, nor should we want to. If we all did things the same it would be boring.
Not only would it be boring, but the thread would be unreadable. Too many posts. :eek:

I think a civilian team is at its best when a number of players choose a role (not to be confused with their role card roles) for themselves in the hunt. I wouldn't want to see a bunch of clones all doing the same things -- I want to see players complementing each other with a variety of different approaches and concepts. I think there's a place for the Slooneis of Mafia (obviously given my own methods), and I think there's a place for a ton of other styles too.
by JaggedJimmyJay
Fri Mar 17, 2017 9:31 am
Forum: Previous Sit Downs
Topic: RIP Game of Champions 2016
Replies: 70
Views: 2315

Re: RIP Game of Champions 2016

Having the viewed the game and the mafia BTSC discussion from a neutral perspective, these are my thoughts on the POE debate:

~ The method itself was not an issue to criticize, as it clearly worked well for the civilians. It has actually been very positive in a number of recent games. *directs smug expression upon the critics* :p

~ I can understand on some level, however, why it peeved the mafia team. The method itself was fine, but the means by which some of the civilians cleared each other (spousal night kill assumptions, fierce/personal emotional appeals, signature bets, etc) aren't exactly the sort of purely game-relevant indicators that a hypothetically neutral Mafia platform would be built upon -- it'd work based upon the content of posts relative solely to the game at hand and nothing but the game at hand. The problem with this is self-evident: it's a fantasy world. I have never seen a Mafia community anywhere, in person or on a message board, that fits within that idealistic frame. Instead, we all play with people we know, and the effects of that are going to be seen in games. That's just how it is, and I don't think that's something to frown upon. We play as friends, and sometimes that opens doors to unique angles for making reads.

~ There are two obvious negatives that I can identify though for civilians operating this way (crediting and identifying one another based upon unique and marginally relevant appeals or tells):
~~~ 1.) Eventually, someone is going to take advantage of this mindset as a non-civilian and make a number of people look silly.
~~~ 2.) When civilians come to rely too much upon these sorts of tells to progress their POE perspectives, they make a significant sacrifice to their own ability to play the game as anything but civilians. If a player struggles to attain civilian trust without special appeals or tells of this nature, it exposes them when they don't have the proper framework in their roles or mindsets (i.e. when they're mafia-aligned) to meet that criteria. They becomes victims of their own game -- isolated by the POE of other civilians who don't see the tells they're looking for. The only way around this, other than revamping the civilian approach, is to make concessions as a baddie which might not feel morally permissible (and in my opinion, fierce emotional appeals as a baddie are sometimes outright unsportsmanlike). A player is left deciding whether to compromise their values or to compromise their chances to win the game.
by JaggedJimmyJay
Fri Mar 17, 2017 9:21 am
Forum: Previous Sit Downs
Topic: RIP Game of Champions 2016
Replies: 70
Views: 2315

Re: RIP Game of Champions 2016

I just had a big old post ready to go, and when I clicked "post" my wi-fi hiccuped. Now it's gone. :suspish:
by JaggedJimmyJay
Thu Mar 16, 2017 11:50 pm
Forum: Previous Sit Downs
Topic: RIP Game of Champions 2016
Replies: 70
Views: 2315

Re: RIP Game of Champions 2016

Quin wrote:
JaggedJimmyJay wrote:I'll remember wondering why none of the mafia even claimed a role to try to delay their lynches. Even a blatant lie can scare a civilian out of a vote for a day.
I couldn't claim Desmond because of what that would entail as far as resurrections. Especially after Sorsha brought up resurrections, if I'd claimed people would treat me like a cyclon and have probably lynched me both for that or as a 'if all else fails' sort of lynch.
Most roles weren't exact copies of their original inspirations. :shrug2:

It's all about buying one more day. It can make all the difference. Oh well though.
by JaggedJimmyJay
Thu Mar 16, 2017 11:38 pm
Forum: Previous Sit Downs
Topic: RIP Game of Champions 2016
Replies: 70
Views: 2315

Re: RIP Game of Champions 2016

I'll remember wondering why none of the mafia even claimed a role to try to delay their lynches. Even a blatant lie can scare a civilian out of a vote for a day.

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