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- Tue May 15, 2018 10:17 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [ENDGAME]
I would estimate fewer than 1 of 5 games I've played or observed have not had participation issues of some sort. It's just part of the game.
- Tue May 15, 2018 10:15 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [ENDGAME]
I agree, DDL. Those three being modkilled would have been pro-civilian. Hell, even if just the two civilians had been modkilled it would have been pro-civilian. They don't bolster the civ numbers while alive if they never vote, and their absence allows someone else to be lynched who played the game.
- Tue May 15, 2018 10:13 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [ENDGAME]
In a game-deciding scenario, an actively-posting player is going to vote. A player who cannot be judged by anything other than a random number generator (by virtue of not posting) is already screwing up the game.MacDougall wrote: ↑Tue May 15, 2018 10:09 pmIt is only the lack of the civ vote that results in inactives potentially breaking the game though?JaggedJimmyJay wrote: ↑Tue May 15, 2018 10:07 pmI wouldn't care for it. I think posting is a proper measure of activity and voting isn't -- unless you require voting in the rules.MacDougall wrote: ↑Tue May 15, 2018 10:06 pm I was planning on mod-killing players who failed to vote for three consecutive days in the game. Nothing to do with posting or with anything but voting. Problem?
- Tue May 15, 2018 10:07 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [ENDGAME]
I wouldn't care for it. I think posting is a proper measure of activity and voting isn't -- unless you require voting in the rules.MacDougall wrote: ↑Tue May 15, 2018 10:06 pm I was planning on mod-killing players who failed to vote for three consecutive days in the game. Nothing to do with posting or with anything but voting. Problem?
- Tue May 15, 2018 10:02 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [ENDGAME]
I don't blame Quin or anyone else for not wanting to modkill. It sucks.
I do think it's better than leaving a skeleton in the game though.
I do think it's better than leaving a skeleton in the game though.
- Tue May 15, 2018 10:01 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [ENDGAME]
I definitely didn't like them.Epignosis wrote: ↑Tue May 15, 2018 10:00 pmI made contributions. You didn't like them or didn't acknowledge them.JaggedJimmyJay wrote: ↑Tue May 15, 2018 9:59 pm I didn't care about your posting rate. I cared about the contributions you were[n't] making in the posts you provided.
- Tue May 15, 2018 9:59 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [ENDGAME]
And if you don't think that's relevant to your alignment, I don't blame myself for that.JaggedJimmyJay wrote: ↑Tue May 15, 2018 9:59 pm I didn't care about your posting rate. I cared about the contributions you were[n't] making in the posts you provided.
- Tue May 15, 2018 9:59 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [ENDGAME]
I didn't care about your posting rate. I cared about the contributions you were[n't] making in the posts you provided.
- Tue May 15, 2018 9:53 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [ENDGAME]
Oh I don't mind, by all means share your thoughts. I'm just expressing why I don't despair over this thing.MacDougall wrote: ↑Tue May 15, 2018 9:51 pmI don't think the civilians were expressly terrible but in a game where the Mafia are good you still want to think that the civs can possibly win no? I am just trying to help people understand how we beat you. It's educational. If you'd rather me not then I'll happily keep it to myself.JaggedJimmyJay wrote: ↑Tue May 15, 2018 9:45 pm If I am being honest here, I think this game was more about great mafia play than terrible civilian play. I don't look back at any of these lynches we made and say "what were we thinking?".
We didn't ignore the active players. We lynched Jack. We didn't give people a break who did things we thought were suspicious. We lynched lapluie and sprityo. The Dom and Pennywise lynches were pretty much required by the numbers anyway, so crying about those is pointless.
The mafia members were just never the most suspicious people on the board. That's the goal. Well played, well done.
- Tue May 15, 2018 9:51 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [ENDGAME]
How do you play if you're unlynchable?Epignosis wrote: ↑Tue May 15, 2018 9:49 pmI can't be lynched...JaggedJimmyJay wrote: ↑Tue May 15, 2018 9:46 pm I didn't shoot Epignosis because he was poking me. I just thought his play made him a decent shot to be the unlynchable mafia boss -- and if he is that, I must shoot him during the night phase.
...so I played like that?
Come on man.
- Tue May 15, 2018 9:46 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [ENDGAME]
I didn't shoot Epignosis because he was poking me. I just thought his play made him a decent shot to be the unlynchable mafia boss -- and if he is that, I must shoot him during the night phase.
- Tue May 15, 2018 9:45 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [ENDGAME]
If I am being honest here, I think this game was more about great mafia play than terrible civilian play. I don't look back at any of these lynches we made and say "what were we thinking?".
We didn't ignore the active players. We lynched Jack. We didn't give people a break who did things we thought were suspicious. We lynched lapluie and sprityo. The Dom and Pennywise lynches were pretty much required by the numbers anyway, so crying about those is pointless.
The mafia members were just never the most suspicious people on the board. That's the goal. Well played, well done.
We didn't ignore the active players. We lynched Jack. We didn't give people a break who did things we thought were suspicious. We lynched lapluie and sprityo. The Dom and Pennywise lynches were pretty much required by the numbers anyway, so crying about those is pointless.
The mafia members were just never the most suspicious people on the board. That's the goal. Well played, well done.
- Tue May 15, 2018 9:35 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [ENDGAME]
It started frustrating, but a certain point of futility the frustration turns into comedy. Sometimes it's just not in the cards, and doing anything but laugh is not healthy.
- Tue May 15, 2018 9:01 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [ENDGAME]
I don't agree with your #3, Mac. I think that's a bad policy and would result in more failures than successes if honored.
Otherwise sure.
Otherwise sure.
- Tue May 15, 2018 8:45 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
- Tue May 15, 2018 8:02 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
*re-ignites the modkill argument*
Naw it's cool. You tried. It's a shit sandwich with no good solutions. Thanks for hosting in any event! I am clueless about this theme but had fun nonetheless.
- Tue May 15, 2018 8:00 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Also, late in the game it was clear that nobody should trust me and that it was a cause for suspicion when people still did. Unfortunately though, I couldn't genuinely trust anyone. I have never felt so untrusting of so many players (and that is no criticism since I was horrible in this game). The only person I was sure was a civilian when it ended was wolbre04 -- and he wasn't.
- Tue May 15, 2018 7:57 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
I am exactly as sorry about that as you were about your lynch stop in Fire Emblem.Epignosis wrote: ↑Tue May 15, 2018 7:55 pmThat's five misses to you.JaggedJimmyJay wrote: ↑Tue May 15, 2018 7:52 pmAfter the first four misses, it's mathematically impossible to win if they're civilians anyway. If they don't vote, we can't control the poll. The mafia have a numbers advantage even when they don't. Everything else was moot.
- Tue May 15, 2018 7:55 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Dragon D. Luffy wrote: ↑Tue May 15, 2018 7:52 pmMan that post I made about your playstyle change was sincere... I really do think you have had a change in playstyle lately and I'm not sure if it's helping you or not. I think you are way less willing to be called out as being wrong than before, and more winning to tunnel. And we noticed that and let you lead the town into oblivion over and over. That Jack lynch was particularly pitiful, I made the most half-assed excuse for voting for Jack anyone has even seen, and you went over it and didnt suspect me because I was agreeing with you.JaggedJimmyJay wrote: ↑Tue May 15, 2018 7:46 pm Since I officially suck at Mafia now, please adjust your expectations accordingly in all future engagements.
Maybe you need a break, or maybe you should make a point not to try to be the town leader next game. It might open your senses a little. At least it worked for me last time I was on a bad streak.
No hard feelings, you're still one of my favorite players.
Playing this way got me an 8-1 record in 2017 and it's sucking in 2018. I think it can work, but any playstyle needs to be molded with the times. The site seems to have caught up with it.
- Tue May 15, 2018 7:52 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
After the first four misses, it's mathematically impossible to win if they're civilians anyway. If they don't vote, we can't control the poll. The mafia have a numbers advantage even when they don't. Everything else was moot.
- Tue May 15, 2018 7:46 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Since I officially suck at Mafia now, please adjust your expectations accordingly in all future engagements.
- Tue May 15, 2018 7:40 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Granted, at the time I thought my role was nightly and not one-shot -- I believe if I didn't pull the trigger it would be randomized. So.Epignosis wrote: ↑Tue May 15, 2018 7:38 pmI am glad you were a civilian, because now I don't have to throw my computer across the room (even though it deserves it for unrelated reasons).
- Tue May 15, 2018 7:36 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
- Tue May 15, 2018 7:25 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Thank you for killing me. Now history will only remember that I was dead when this game ended and thus clearly helpless to change the result.
Seriously, great game folks. Obviously some of my reads were shite, but that is a testament to the excellent play of the mafia team in this game. Y'all earned it. Even as I attempted to forge a last-minute POE, it ended up almost exactly wrong.
Between Fire Emblem and this game, I am slumping horribly. What can ya do.
Also good game Kyle -- I don't know what you did to win, but you got there so nice.
Seriously, great game folks. Obviously some of my reads were shite, but that is a testament to the excellent play of the mafia team in this game. Y'all earned it. Even as I attempted to forge a last-minute POE, it ended up almost exactly wrong.
Between Fire Emblem and this game, I am slumping horribly. What can ya do.
Also good game Kyle -- I don't know what you did to win, but you got there so nice.
- Mon May 14, 2018 9:31 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Nah, this is just the worst game I've ever played. I'm over it though. We did everything we could in the 24 hours of Day 6 and it didn't go our way.
If there's a Day 7 I will do things. I have work I should be doing.
If there's a Day 7 I will do things. I have work I should be doing.
- Mon May 14, 2018 9:02 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
It's 4-4-1. The mafia have to outnumber the civilians and they don't yet.
- Mon May 14, 2018 8:58 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Could be. The game isn't officially over since we're still here talking.MacDougall wrote: ↑Mon May 14, 2018 8:57 pm I disagree. The game is not over yet. There are too non Mafia roles in play with secrets. Maybe the secrets will save us.
- Mon May 14, 2018 8:54 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
I'm saying it doesn't matter who's mafia. The civilians cannot win without all of their votes in a game decided by a 1-player edge. No matter what we do, we cannot defeat math itself.MacDougall wrote: ↑Mon May 14, 2018 8:53 pmSo you're saying that Marmot is Mafia. Got it. Cold comfort for me.JaggedJimmyJay wrote: ↑Mon May 14, 2018 8:50 pmLynching four mafia members without 2 civilian votes and only a 1-player edge is mathematically impossible. The game was over days ago.insertnamehere wrote: ↑Mon May 14, 2018 8:48 pm well we could've won if we, y'know, lynched mafioso instead of random inactives, but I'm glad your strict mentality has remained unshook
linki: Yes.
- Mon May 14, 2018 8:50 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
- Mon May 14, 2018 8:50 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Lynching four mafia members without 2 civilian votes and only a 1-player edge is mathematically impossible. The game was over days ago.insertnamehere wrote: ↑Mon May 14, 2018 8:48 pm well we could've won if we, y'know, lynched mafioso instead of random inactives, but I'm glad your strict mentality has remained unshook
linki: Yes.
- Mon May 14, 2018 8:47 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
You have read 3% of this thread and presume to get on a high horse?insertnamehere wrote: ↑Mon May 14, 2018 8:46 pm well golly lynching random inactives didn't pay off for the second time in a row
gee wilikers
- Mon May 14, 2018 8:46 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Oh well. We couldn't win anyway with two civilians failing to play the game and thus being unavailable to vote.
- Mon May 14, 2018 8:45 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Just wasn't meant to be this time I suppose.
#everythingyoudoiswrong
#everythingyoudoiswrong
- Mon May 14, 2018 8:41 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
- Mon May 14, 2018 8:32 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
I scoured over LC's posts, and I am getting more of his resigned-effort civilian vibe of recent memory than something more sinister.
I think we made the best decision I was able to come up with. That's all we can ask for in any lynch.
I think we made the best decision I was able to come up with. That's all we can ask for in any lynch.
- Mon May 14, 2018 8:25 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Barring hero play from one of those out of POEville.
- Mon May 14, 2018 8:24 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
If Pennywise is not a mafioso, I think the team would have to be exactly:
INH
LC
Marmot
nova
INH
LC
Marmot
nova
- Mon May 14, 2018 8:23 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
We have 13 minutes.
If Penny is not mafia, name 4 people who are. Go.
If Penny is not mafia, name 4 people who are. Go.
- Mon May 14, 2018 8:21 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Kylemii wrote: ↑Mon May 14, 2018 8:20 pmhuh?JaggedJimmyJay wrote: ↑Mon May 14, 2018 8:19 pmToo bad for them a civilian lynch won't end the game.insertnamehere wrote: ↑Mon May 14, 2018 8:13 pmall the baddies are just gonna pile onto them in order to end the game
Spoiler: show
- Mon May 14, 2018 8:20 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Let's play: if you're a mafioso do you deserve to win?
DDL - yes
INH - no
Kyle - yes
LC - no
Mac - yes
Marmot - yes
nova - yes
Penny - no
wolbre - yes
DDL - yes
INH - no
Kyle - yes
LC - no
Mac - yes
Marmot - yes
nova - yes
Penny - no
wolbre - yes
- Mon May 14, 2018 8:19 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Too bad for them a civilian lynch won't end the game.insertnamehere wrote: ↑Mon May 14, 2018 8:13 pmall the baddies are just gonna pile onto them in order to end the game
- Mon May 14, 2018 8:17 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Long Con tried to look like he was the vigilante and only backed off when it was made clear that he must. Thoughts?
- Mon May 14, 2018 8:06 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
- Mon May 14, 2018 8:03 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
- Mon May 14, 2018 7:59 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
One point barely in Penny's favor:
If the killing role is absent, the probability that none of the kills so far would have landed on the independent or a mafioso is .237 / 23.7% (.75 ^5).
Still, that's not a staggering number and it's only one of three lynchable mafia roles.
If the killing role is absent, the probability that none of the kills so far would have landed on the independent or a mafioso is .237 / 23.7% (.75 ^5).
Still, that's not a staggering number and it's only one of three lynchable mafia roles.
- Mon May 14, 2018 7:52 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Long Con himself strongly balked at being called the sniper. I don't think it's him.
- Mon May 14, 2018 7:40 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Lynch a mafioso today? Sure. Even without the considerable effort we've given here we'd have just under a 50/50 shot at random. I think we've done everything we can do. I certainly feel better about the present lynch than I did about Dom.
- Mon May 14, 2018 7:38 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
- Mon May 14, 2018 7:36 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
I can't answer with certainty given the number of variables in motion. It may not be the end of the world. It wouldn't be ideal.Kylemii wrote: ↑Mon May 14, 2018 7:29 pmso what exactly happens if we hit the indie by mistake? is that not a game over?JaggedJimmyJay wrote: ↑Mon May 14, 2018 7:19 pmQuin requires the mafia to completely outnumber the civilians, so it wouldn't end the game. Either a civilian dies netting a tie with the indy vote in tow, or the indy is "killed", revealed, and a 5-4 advantage is sustained.
so then it's not the end of the world if we find the unlynchable mafia today.it would likely leave the civilian fate at the whims of an independent though with an unknown win condition.
- Mon May 14, 2018 7:35 pm
- Forum: Previous Side Missions
- Topic: Assassination Classroom [ENDGAME]
- Replies: 3660
- Views: 117419
Re: Assassination Classroom [DAY 6]
Potentially. He was silenced early when everyone was still here. Even Pennywise was active at one point.Kylemii wrote: ↑Mon May 14, 2018 7:26 pmdo you think Scotty might have been a nonrandom choice? he's frequently very loudJaggedJimmyJay wrote: ↑Mon May 14, 2018 7:20 pmScotty
Marmot
MacDougall
novaselinenever
Those are the ones I remember.