ChopChop wrote: ↑Fri Mar 05, 2021 3:29 pmBecause unlike them I have a more valid reason to start it.
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- Fri Mar 05, 2021 3:31 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
- Fri Mar 05, 2021 3:27 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I do not understand what you are saying.ChopChop wrote: ↑Fri Mar 05, 2021 3:26 pmWell I mean their vote on me was for the entire day soooo.Sloonei wrote: ↑Fri Mar 05, 2021 3:23 pmI do not think it's unusual or indicative of an alignment. Votes do not matter until the end of the day.ChopChop wrote: ↑Fri Mar 05, 2021 3:22 pmSo you think that’s a normal reaction?
- Fri Mar 05, 2021 3:26 pm
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- Fri Mar 05, 2021 3:23 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I do not think it's unusual or indicative of an alignment. Votes do not matter until the end of the day.ChopChop wrote: ↑Fri Mar 05, 2021 3:22 pmSo you think that’s a normal reaction?Sloonei wrote: ↑Fri Mar 05, 2021 3:20 pmNope.ChopChop wrote: ↑Fri Mar 05, 2021 3:19 pmDon’t you believe it to be at least somewhat odd he claims he be tunnelling me but didn’t have is vote on me till I called him on it?
- Fri Mar 05, 2021 3:22 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
This is the role Chop claims to have:
His alleged plan to resolve Alison, if he's telling the truth, was to use the "faction spy" shot on Falcon. Falcon is now dead. Presumably this means Chop cannot use that shot anymore. This will change if that ability is able to target dead players, but that feels unprecedented in very un-JJJ.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am Luke
You command the Brotherhood outpost located at the NCR capital city. You're regarded with some suspicion by the locals who don't understand the importance of the Brotherhood mission.
You're a 2-shot messenger. One of your chief duties is to keep the Brotherhood command to the south appraised of NCR social and technological development. Twice during the game during any separate night phases, you may craft a personal message to be sent to a player you select through the host. The message can be anything.
Separately, you are a 1-shot faction spy. You keep a close eye on the NCR Rangers and their conflict with the Slavers to aid in your own mission. Once during the game during any night phase, you may select a player. You will be told whether or not that player has ever targeted the Slaver during any previous night phase.
- Fri Mar 05, 2021 3:20 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Nope.ChopChop wrote: ↑Fri Mar 05, 2021 3:19 pmDon’t you believe it to be at least somewhat odd he claims he be tunnelling me but didn’t have is vote on me till I called him on it?
- Fri Mar 05, 2021 3:20 pm
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- Fri Mar 05, 2021 3:19 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
@Grogu move your vote please.
- Fri Mar 05, 2021 3:18 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
- Fri Mar 05, 2021 3:17 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I don't consider Chop to be a driving force behind the pressure on me. He put a vote on me but has said approximately 0 words about me all game.
- Fri Mar 05, 2021 3:16 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I do not nee how Chop could use this role to determine Alison's alignment. I assume he cannot target dead players.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am Luke
You command the Brotherhood outpost located at the NCR capital city. You're regarded with some suspicion by the locals who don't understand the importance of the Brotherhood mission.
You're a 2-shot messenger. One of your chief duties is to keep the Brotherhood command to the south appraised of NCR social and technological development. Twice during the game during any separate night phases, you may craft a personal message to be sent to a player you select through the host. The message can be anything.
Separately, you are a 1-shot faction spy. You keep a close eye on the NCR Rangers and their conflict with the Slavers to aid in your own mission. Once during the game during any night phase, you may select a player. You will be told whether or not that player has ever targeted the Slaver during any previous night phase.
- Fri Mar 05, 2021 3:13 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Does anyone else think some or most of the pressure on me has been mafia-driven?
- Fri Mar 05, 2021 3:09 pm
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- Fri Mar 05, 2021 2:54 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
VT = Vermont = Bernie Sanders
- Fri Mar 05, 2021 2:53 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
He's almost caught back up to the present. The nightmare is coming to an end.
- Fri Mar 05, 2021 2:51 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
GROGU CAN YOU HEAR US!?Grogu wrote: ↑Fri Mar 05, 2021 2:50 pmThat could explain. So he is a cop but is scum cop.Urist wrote: ↑Fri Mar 05, 2021 1:46 pm it's very possible that falcon is this role:
in which case it is 100% in our interest to eliminate him today. that is a nasty-ass role.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am Frank Horrigan (guaranteed to appear)
You're a freakish cybernetic mutated monster man, or something like a man, serving at the head of the United States Secret Service. In addition to providing protection for the President, you're tasked with handling certain critical matters on the mainland where pure, unmutated humans should not venture. You're a terrifying motherfucker, and you don't let anyone meet you without understanding that keenly. Semper Fi.
You are the antagonist. You have been primed and constructed to perform a variety of the Enclaves most important and demanding tasks.
You are a 1-shot vigilante. Once during the game during any night phase, you may select a player. That player will be killed. This is separate from the Enclave factional kill.
You are a 2-shot role cop. Twice during the game during any separate night phases, you may select a player. You will be told that player's role.
You are a 1-shot janitor. Once during the game you may elect to janitor your team's factional kill. The killed player's role will not be revealed publicly, but your team will be informed of it privately.
You are a 1-shot doctor. Once during the game during any night phase, you may select a player. That player will be protected from any fatal actions that night.
- Fri Mar 05, 2021 2:51 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I am mostly ignoring colors. Enclave and Vault City = Mafia Factions
Slaver and Jagged Jimmy J (RIP) = Independents
Everyone else = Town
Slaver and Jagged Jimmy J (RIP) = Independents
Everyone else = Town
- Fri Mar 05, 2021 2:49 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
tutuu's not here to administer pats, so i'll do it for her.Grogu wrote: ↑Fri Mar 05, 2021 2:46 pmOk let’s vote falcon. He keeps saying this but his claim wouldn’t match up with his actions. This is why he is caught.falcon45ca wrote: ↑Fri Mar 05, 2021 1:31 pmAll hostile factions were given reliable fake characters to claim. If I was Maf, I'd just use my provided fake character to claim.KZA wrote: ↑Fri Mar 05, 2021 1:27 pmWell you're no Lucky in that departmentfalcon45ca wrote: ↑Fri Mar 05, 2021 1:26 pmI'm not.
Do I have any history of making false claims or plays that even remotely resemble this as Maf, or Town for that matter?
You don't have much reason not to hardclaim at this point since you've given enough info to whittle down the potential roles if you are town
Good game falcon. You fk up and you die now.
Vote falcon. He’s scum
*patpat*
- Fri Mar 05, 2021 2:39 pm
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- Fri Mar 05, 2021 2:38 pm
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- Fri Mar 05, 2021 2:25 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
- Fri Mar 05, 2021 2:24 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Actually we do know that Jagged Jimmy J wanted New Reno (Alison’s faction if she’s telling the truth) dead, but does not care at all about the Slaver (Alison’s faction if falcon was telling the truth). So I’m gonna believe Alison for now.
- Fri Mar 05, 2021 2:22 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Note that we have no idea what falcon’s flip actually means for alison, so that’s cool.
- Fri Mar 05, 2021 2:19 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
[VOTE:
chopchop] aubergine I don’t care which of him or rej goes. Either one is fine. Rej currently has more votes, so this is just my way of evening them out.
- Fri Mar 05, 2021 2:05 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
But also you have a chance to catch up to me because I’m about ready to put this game on mute.
Vote falcon unless he tells us what his role is. If it makes sense and he’s town, vote rej or chop. Idc which.
Vote falcon unless he tells us what his role is. If it makes sense and he’s town, vote rej or chop. Idc which.
- Fri Mar 05, 2021 2:04 pm
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- Fri Mar 05, 2021 2:00 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
While we’re here, can all 4 of the people who are currently wasting their votes on me stop doing that?
- Fri Mar 05, 2021 1:58 pm
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- Fri Mar 05, 2021 1:56 pm
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- Fri Mar 05, 2021 1:51 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
This day phase can’t proceed past its current point without a full claim from falcon.
- Fri Mar 05, 2021 1:49 pm
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
[VOTE:
falcon45ca] aubergine
- Fri Mar 05, 2021 4:32 am
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I do not know where you got this, bur your vote is in the right place.Spacedaisy wrote: ↑Fri Mar 05, 2021 4:30 am So I wasn't around, nor have I properly caught up on what happened at EoD yesterday. I know someone mentioned there was a red peek on Rej from Mac? What's the story there? Why didn't he get chopped?
I'm going to toss my vote there for now just to be sure I don't miss another vote. I'll try and play tomorrow, at the very least I can play at lunchtime. I'll reevaluate then.
[VOTE: Rej] aubergine
- Fri Mar 05, 2021 4:17 am
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I do not read this as falcon indicating he has information on alison. I read it as him misunderstanding the context of what Alison was saying and then running with it.falcon45ca wrote: ↑Thu Mar 04, 2021 11:14 amThere's only one Slaver role guaranteed, and Alison is assuming that it's Metzger. It's TMI, I'd bet good caps that's her role.TonyStarkPrime wrote: ↑Thu Mar 04, 2021 11:11 amelaboratefalcon45ca wrote: ↑Thu Mar 04, 2021 11:09 amCool, so Alison is prolly Metzger
- Fri Mar 05, 2021 4:06 am
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I am not seeing it, but if you can spell it out i’ll read it.
- Fri Mar 05, 2021 4:01 am
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- Fri Mar 05, 2021 3:44 am
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
- Fri Mar 05, 2021 3:36 am
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- Fri Mar 05, 2021 3:31 am
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Yeah you know what I'm pretty disappointed to because usually I just need to look at people and if they're wolves they get so scared they just start bawling and confess their sins to me, but the dirty groveling peasants haven't done that yet so I guess the game is just broken or something.
- Fri Mar 05, 2021 2:22 am
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Actually, on this note: if Rej is bad, he’s Vault City. Enclave is presumably the bigger team, possibly the bigger threat to the collective town factions. If in an ideal world we could choose between eliminating either an Enclave player or a Vault City player, I would prefer to target the Enclave. Chop is presumably Enclave if he is bad.
But also we are not in an ideal world, and if I am voting purely based on who I think is more likely to flip mafia, I am choosing Rej. I still feel like Chop is a slot we can’t not resolve with everything that’s gone on today, but rej’s absence also feels like a caught mafioso who’s just trying not to give is anything to work with.
- Fri Mar 05, 2021 2:18 am
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Are we at least all in agreement that rej is mafia?
- Fri Mar 05, 2021 2:16 am
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I was more interested in your handling of Chop there. That’s the part you didn’t question. You used it as ammunition against me, but it kind of felt like you accepted that Chop was town for your own read, but wanted to accuse me for defending him at the same time.Marmot wrote: ↑Fri Mar 05, 2021 2:12 amI did?Sloonei wrote: ↑Fri Mar 05, 2021 2:09 am Y’know when Marmot was playing ketchup earlier and I did my little fib at him, he was supposedly scum reading me, but he never paused for a moment to question it when I said daisy was scum and chop was town. He just proceeded as if my word was gospel, but also accused me based on what he perceived to be my defense of Chop. But at the same time, he seemed to be trying to justify a town-read on Chop.
If I recall, I never actually believed that Spacedaisy was scum, I was questioning why your words to me and actions were not in sync.
- Fri Mar 05, 2021 2:10 am
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- Fri Mar 05, 2021 2:09 am
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Y’know when Marmot was playing ketchup earlier and I did my little fib at him, he was supposedly scum reading me, but he never paused for a moment to question it when I said daisy was scum and chop was town. He just proceeded as if my word was gospel, but also accused me based on what he perceived to be my defense of Chop. But at the same time, he seemed to be trying to justify a town-read on Chop.
- Fri Mar 05, 2021 2:04 am
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Yes, I thought about putting that in quotes.TonyStarkPrime wrote: ↑Fri Mar 05, 2021 2:03 amdon't htink this counts as a specifc stance. too many adverbsSloonei wrote: ↑Fri Mar 05, 2021 1:59 amHe also gave us this stance.Marmot wrote: ↑Thu Mar 04, 2021 2:47 pmSpacedaisy's original conclusion looked fine to me.
I realize the only incriminating thing against ChopChop is that he presumably sent Daisy a message that talked about a bunch of players except Esooa. But yes, him claiming he sent the message is either a good look, or a reeeeeeeeally guilty conscience. The former is probably likely I suppose.
- Fri Mar 05, 2021 1:59 am
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
He also gave us this stance.Marmot wrote: ↑Thu Mar 04, 2021 2:47 pmSpacedaisy's original conclusion looked fine to me.
I realize the only incriminating thing against ChopChop is that he presumably sent Daisy a message that talked about a bunch of players except Esooa. But yes, him claiming he sent the message is either a good look, or a reeeeeeeeally guilty conscience. The former is probably likely I suppose.
- Fri Mar 05, 2021 1:57 am
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Sloonei is mafia town mafia.staypositivefriend wrote: ↑Fri Mar 05, 2021 1:55 am marmot has 185 posts in this game but i cant remember any specific stances from him
- Fri Mar 05, 2021 1:51 am
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
- Fri Mar 05, 2021 1:49 am
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
See, you forgot to close the tag.
- Fri Mar 05, 2021 1:49 am
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- Fri Mar 05, 2021 1:30 am
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