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Return to “Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]”
- Thu Apr 01, 2021 7:11 pm
- Forum: Previous Jobs
- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
- Thu Apr 01, 2021 7:09 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Thu Apr 01, 2021 7:05 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
- Replies: 9117
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]
TSP gets the Fallout scum win he deserves, at long last.
- Mon Mar 08, 2021 7:18 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Day ends in 40 minutes
- Mon Mar 08, 2021 7:13 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Mon Mar 08, 2021 6:39 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I’m also just gonna reiterate that this game is designed specifically to deter mechanical solving. I think we're heading toward a big bag of frustration of we continue to try to win the game purely on mechanical information. We should be applying mech info to reads that exist on players. It does not feel like that is happening.
I am not currently helping in this arena. Oh well.
I am not currently helping in this arena. Oh well.
- Mon Mar 08, 2021 6:34 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I meant on the night you targeted Alison. Because that would seem to nullify Chop’s plan yet again.MacDougall wrote: ↑Mon Mar 08, 2021 5:49 pmI already said that I was blocked.
- Mon Mar 08, 2021 5:48 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
[VOTE:
Madeofomega] aubergine
- Mon Mar 08, 2021 5:48 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Were you blocked?
- Mon Mar 08, 2021 3:05 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
- Replies: 9117
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
This is a non-answer that serves no purpose.
- Mon Mar 08, 2021 2:05 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Mon Mar 08, 2021 1:28 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Chop > Made > Mac is my order of preference today
- Mon Mar 08, 2021 1:17 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Mon Mar 08, 2021 1:13 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I won’t be here for the deadline.
- Mon Mar 08, 2021 2:51 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
it seems i forgot to call my vote change
[VOTE: chopchop] aubergine
[VOTE: chopchop] aubergine
- Mon Mar 08, 2021 2:27 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
This game is not going to be solved mechanically.
- Mon Mar 08, 2021 1:15 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Mon Mar 08, 2021 12:52 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Please do not resort to personal insults.ChopChop wrote: ↑Mon Mar 08, 2021 12:50 amAre you fuckin brain dead?!?Marmot wrote: ↑Mon Mar 08, 2021 12:48 am
You targeted Alison before? You can use multiple abilities in one night?
I need to target someone that has targeted Alison before.
So if you targeted Alison I can target you to confirm Alison.
- Mon Mar 08, 2021 12:47 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Mon Mar 08, 2021 12:35 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
- Replies: 9117
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- Sun Mar 07, 2021 10:58 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Sun Mar 07, 2021 9:24 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I killed Wilgy and I killed Esooa.
- Sun Mar 07, 2021 8:39 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Sun Mar 07, 2021 8:32 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
i was accused of saving rej so idk
- Sun Mar 07, 2021 8:17 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Sun Mar 07, 2021 6:39 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
there are multiple factions within the town
- Sun Mar 07, 2021 6:34 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Sun Mar 07, 2021 6:22 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I'm still working with the theory that everyone is town.
- Sun Mar 07, 2021 5:56 pm
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Sun Mar 07, 2021 3:50 pm
- Forum: Previous Jobs
- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
- Replies: 9117
- Views: 156037
- Sun Mar 07, 2021 1:24 pm
- Forum: Previous Jobs
- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Is second-guessing oneself a scumtell?ChopChop wrote: ↑Sun Mar 07, 2021 1:23 pmSecond guessing yourself are ye?TonyStarkPrime wrote: ↑Sun Mar 07, 2021 12:49 pmbecause I laughed.Alison wrote: ↑Sun Mar 07, 2021 7:55 amwhyTonyStarkPrime wrote: ↑Sat Mar 06, 2021 10:55 pm
urist lock town
The emphasis on summary is actually probably town but it could be a very frustrated scum partner I guess
- Sun Mar 07, 2021 4:01 am
- Forum: Previous Jobs
- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
because i already lied once this game.
- Sun Mar 07, 2021 3:55 am
- Forum: Previous Jobs
- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
- Replies: 9117
- Views: 156037
- Sun Mar 07, 2021 3:55 am
- Forum: Previous Jobs
- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Okay whatever, I cop checked Tony. He's town. Please drop this.ChopChop wrote: ↑Sun Mar 07, 2021 3:53 amNope, because you want to look good without actually doing anything action wise.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:51 amif I'm enclave and me and alison formed some sort of secret pact then wouldn't i be telling sloonei that alison is clearly townChopChop wrote: ↑Sun Mar 07, 2021 3:50 amI don’t know how you would ever come to the conclusion I’d think your Vault City here.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:47 am chop either thinks I'm VC and want town to chop alison so I can win which is why I'm telling town to not worry about alison or thinks I'm enclave and am trying to protect alison by openly claiming she's probably the slaver and that she should be killed and I'm just very confused by this
You are like dead obvious Enclave.
- Sun Mar 07, 2021 3:49 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Although I should ask @Alison why it was the optimal play to shoot c4 on Day 1?
- Sun Mar 07, 2021 3:48 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I follow.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:44 amBasically 1) VC should have shot alison last night and if alison were not metzger she would have died. maybe they holstered for some reason but balance of probability against. or a block or whatever.Sloonei wrote: ↑Sun Mar 07, 2021 3:34 amwhat? and also, why?TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:32 amthe lack of other kills or a poison is >alison 3p indicative imo.Sloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
2) if I were the other 3p I would have used a poison n1 barring my life being at risk. no one died on day 2 from poison. now maybe they're saving shots, but every day that goes by without someone dying from a poison it seems more likely that metzger is the slaver in the game
3) there hasn't been another day kill which would save alison from being the 3p. Now, if I were metzger I wouldn't use it but I might have used it on day 1.
(and 4 i actually think falcon probably had something and I wanna skirt around talking directly about modkills but like the idea that falcon just misread one post is questionable to me)Spoiler: show
But I still struggle to accept that Alison plays Days 1 & 2 the way that she did if she's Metzger.
- Sun Mar 07, 2021 3:43 am
- Forum: Previous Jobs
- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
Noted, thanks.ChopChop wrote: ↑Sun Mar 07, 2021 3:41 amIf you still hold this thought late game with Alison still alive, your either Scum or Really Really REALLY terrible town.Sloonei wrote: ↑Sun Mar 07, 2021 3:38 ami would be willing to help other town factions by removing the slaver if we were in a position to do so. but i am not interested in making that happen when we have not touched the enclave yet, and Vault City is also still out there.ChopChop wrote: ↑Sun Mar 07, 2021 3:36 amSloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
That is also probably what is saving Alison from their death.
Let’s assume we remove all Vault City and Alison is still alive.
At that point from your perspective (if your town) you don’t care if Alison lives or dies but they definitely are no priority. Thus you treat them as a Survivor.
As such you are defying the town known as BOS, Arroyo and Redding.
That I so happen to belong to.
Now as such you don’t have to win with the other town so alternatively are aren’t entirely supporting town as a whole but rather just your own factional group.
And also I don't think Alison is even the Slaver.
- Sun Mar 07, 2021 3:40 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Sun Mar 07, 2021 3:39 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
ChopChop wrote: ↑Sun Mar 07, 2021 3:38 amIt means exactly what I told you before.Sloonei wrote: ↑Sun Mar 07, 2021 3:34 amwhat? and also, why?TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:32 amthe lack of other kills or a poison is >alison 3p indicative imo.Sloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
Alison signalled to Tony and Tony knows they are Slaver.
- Sun Mar 07, 2021 3:38 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
i would be willing to help other town factions by removing the slaver if we were in a position to do so. but i am not interested in making that happen when we have not touched the enclave yet, and Vault City is also still out there.ChopChop wrote: ↑Sun Mar 07, 2021 3:36 amSloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
That is also probably what is saving Alison from their death.
Let’s assume we remove all Vault City and Alison is still alive.
At that point from your perspective (if your town) you don’t care if Alison lives or dies but they definitely are no priority. Thus you treat them as a Survivor.
As such you are defying the town known as BOS, Arroyo and Redding.
That I so happen to belong to.
Now as such you don’t have to win with the other town so alternatively are aren’t entirely supporting town as a whole but rather just your own factional group.
And also I don't think Alison is even the Slaver.
- Sun Mar 07, 2021 3:36 am
- Forum: Previous Jobs
- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
i've already openly claimed my faction a few times, if anyone cares or is paying attention.
- Sun Mar 07, 2021 3:34 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
what? and also, why?TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:32 amthe lack of other kills or a poison is >alison 3p indicative imo.Sloonei wrote: ↑Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
- Sun Mar 07, 2021 3:32 am
- Forum: Previous Jobs
- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
- Replies: 9117
- Views: 156037
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I am a member of a faction that does not need the Slaver dead in order to win.ChopChop wrote: ↑Sun Mar 07, 2021 3:30 amI’m not allowed to state what you just said or else Tony can say I claimed Mafia yesterday?
TF is this?
Do you deny that what you just said about Alison is how you would treat a survivor?
- Sun Mar 07, 2021 3:31 am
- Forum: Previous Jobs
- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
- Replies: 9117
- Views: 156037
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
The following factions need the Slaver dead to win:
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
Brotherhood of Steel, Arroyo, Redding, Vault City.
Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.
And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
- Sun Mar 07, 2021 3:28 am
- Forum: Previous Jobs
- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Views: 156037
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
why have you singled tsp out for tunneling you?ChopChop wrote: ↑Sun Mar 07, 2021 3:27 amYou hurt my feelings when you decided to choose me to fake tunnel.TonyStarkPrime wrote: ↑Sun Mar 07, 2021 3:26 am im just sober enough taht tony the dorky can hurt my feelings
- Sun Mar 07, 2021 3:26 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Views: 156037
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
- Sun Mar 07, 2021 3:24 am
- Forum: Previous Jobs
- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Sun Mar 07, 2021 3:24 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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- Sun Mar 07, 2021 3:21 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
look i know you want to just say i'm scum because i don't scumread tony but like look at this thread and look at me and realize that i am very very obviously not mafia right here.
- Sun Mar 07, 2021 3:20 am
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- Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]
I don't need the Slaver dead to win the game so Alison is locktown according to my outlook no matter how you slice it.