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by Sloonei
Thu Apr 01, 2021 7:11 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

MartinGG99 wrote: Thu Apr 01, 2021 7:08 pmgg everyone
martin why are you here you should be on break
by Sloonei
Thu Apr 01, 2021 7:05 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 11]

TSP gets the Fallout scum win he deserves, at long last.
by Sloonei
Mon Mar 08, 2021 7:18 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Made wrote: Mon Mar 08, 2021 7:14 pm
KZA wrote: Mon Mar 08, 2021 7:13 pm
Made wrote: Mon Mar 08, 2021 7:07 pm @MacDougall why is there always a baddie between Marmot and LC?
have you formulated any reads
I have yes, but i kinda wanna here Mac on this point before I voice them
Day ends in 40 minutes
by Sloonei
Mon Mar 08, 2021 7:13 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Marmot wrote: Mon Mar 08, 2021 7:08 pm
Made wrote: Mon Mar 08, 2021 7:07 pm @MacDougall why is there always a baddie between Marmot and LC?
:ponder:

This is a good take, but Mac does tend to speak in absolutes.
:sigh:
by Sloonei
Mon Mar 08, 2021 6:39 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

I’m also just gonna reiterate that this game is designed specifically to deter mechanical solving. I think we're heading toward a big bag of frustration of we continue to try to win the game purely on mechanical information. We should be applying mech info to reads that exist on players. It does not feel like that is happening.

I am not currently helping in this arena. Oh well.
by Sloonei
Mon Mar 08, 2021 6:34 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

MacDougall wrote: Mon Mar 08, 2021 5:49 pm
Sloonei wrote: Mon Mar 08, 2021 5:48 pm
MacDougall wrote: Mon Mar 08, 2021 5:36 pm I did target Alison @ChopChop.

Now what?
Were you blocked?
I already said that I was blocked.
I meant on the night you targeted Alison. Because that would seem to nullify Chop’s plan yet again.
by Sloonei
Mon Mar 08, 2021 5:48 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

[VOTE: Madeofomega] aubergine
by Sloonei
Mon Mar 08, 2021 5:48 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

MacDougall wrote: Mon Mar 08, 2021 5:36 pm I did target Alison @ChopChop.

Now what?
Were you blocked?
by Sloonei
Mon Mar 08, 2021 3:05 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Made wrote: Mon Mar 08, 2021 2:31 pm
Sloonei wrote: Mon Mar 08, 2021 2:05 pm
Made wrote: Mon Mar 08, 2021 1:37 pm Podracing time boys and girls :slick:
why'd you leave your vote on me for such a long time?
my vote generally speaking has a mind of it's own. Should I of voted for you less?
This is a non-answer that serves no purpose.
by Sloonei
Mon Mar 08, 2021 2:05 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Made wrote: Mon Mar 08, 2021 1:37 pm Podracing time boys and girls :slick:
why'd you leave your vote on me for such a long time?
by Sloonei
Mon Mar 08, 2021 1:28 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Chop > Made > Mac is my order of preference today
by Sloonei
Mon Mar 08, 2021 1:17 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Marmot wrote: Mon Mar 08, 2021 1:14 pm
Sloonei wrote: Mon Mar 08, 2021 1:13 pm I won’t be here for the deadline.

Slacker, are you even town?
Most classically
by Sloonei
Mon Mar 08, 2021 1:13 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

I won’t be here for the deadline.
by Sloonei
Mon Mar 08, 2021 2:51 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

it seems i forgot to call my vote change

[VOTE: chopchop] aubergine
by Sloonei
Mon Mar 08, 2021 2:27 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

This game is not going to be solved mechanically.
by Sloonei
Mon Mar 08, 2021 1:15 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Kylemii wrote: Mon Mar 08, 2021 1:14 am why is chop getting attnetion specifically
for yesterday's unresolved conflict
by Sloonei
Mon Mar 08, 2021 12:52 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

ChopChop wrote: Mon Mar 08, 2021 12:50 am
Marmot wrote: Mon Mar 08, 2021 12:48 am
ChopChop wrote: Mon Mar 08, 2021 12:42 am
Marmot wrote: Mon Mar 08, 2021 12:32 am @ChopChop why did you not target anyone last night? (I think you said you didn't)
Because
1)No Point in messaging anyone.
2)Falcon got Mod Killed and I don’t want to use my faction spy unless I know the person I target, targeted Alison before.

You targeted Alison before? You can use multiple abilities in one night?
Are you fuckin brain dead?!?

I need to target someone that has targeted Alison before.
So if you targeted Alison I can target you to confirm Alison.
Please do not resort to personal insults.
by Sloonei
Mon Mar 08, 2021 12:47 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

ChopChop wrote: Mon Mar 08, 2021 12:45 am Cause like unless I have someone who I know targeted Alison, my Faction Spy is useless.
what if alison is not the slaver?
by Sloonei
Mon Mar 08, 2021 12:35 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Marmot wrote: Mon Mar 08, 2021 12:33 am I don't like the wagons right now. We have 3 wagons split among three players who have all claimed in some capacity
everyone in the game is capable of producing a claim, real or not
by Sloonei
Sun Mar 07, 2021 10:58 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Urist wrote: Sun Mar 07, 2021 10:55 pm I'm imagining an endgame scenario with 1 Slaver, 1 Vaulter and 1 Enclave. What happens?
Invasive projection of an external subconscious mind wins.
by Sloonei
Sun Mar 07, 2021 9:24 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

I killed Wilgy and I killed Esooa.
by Sloonei
Sun Mar 07, 2021 8:39 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Made wrote: Sun Mar 07, 2021 8:38 pm okay, and day two? was the shot on essoa telegraphed in anyway?
Esooa was almost certainly killed by the enclave.
by Sloonei
Sun Mar 07, 2021 8:32 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Made wrote: Sun Mar 07, 2021 8:21 pm
Sloonei wrote: Sun Mar 07, 2021 8:17 pm
Made wrote: Sun Mar 07, 2021 8:14 pm okay, so who was the alternative to Rej on D1 before the flash mob?
c4, but he got shot.
Jack was also a thing for a bit.
how for a bit are we talking? Any chance it was a save?
:shrug: i was accused of saving rej so idk
by Sloonei
Sun Mar 07, 2021 8:17 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Made wrote: Sun Mar 07, 2021 8:14 pm okay, so who was the alternative to Rej on D1 before the flash mob?
c4, but he got shot.
Jack was also a thing for a bit.
by Sloonei
Sun Mar 07, 2021 6:39 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Made wrote: Sun Mar 07, 2021 6:36 pm
Sloonei wrote: Sun Mar 07, 2021 6:34 pm
Made wrote: Sun Mar 07, 2021 6:28 pm
Sloonei wrote: Sun Mar 07, 2021 6:22 pm I'm still working with the theory that everyone is town.
Which town?
this town
It’s a mulititown tho
there are multiple factions within the town
by Sloonei
Sun Mar 07, 2021 6:34 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Made wrote: Sun Mar 07, 2021 6:28 pm
Sloonei wrote: Sun Mar 07, 2021 6:22 pm I'm still working with the theory that everyone is town.
Which town?
this town
by Sloonei
Sun Mar 07, 2021 6:22 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

I'm still working with the theory that everyone is town.
by Sloonei
Sun Mar 07, 2021 5:56 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Made wrote: Sun Mar 07, 2021 5:55 pm Also, did y’all really kill off all the players who hard claimed
gay this game!?

Smfh
Blame the enclave.
by Sloonei
Sun Mar 07, 2021 1:24 pm
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

ChopChop wrote: Sun Mar 07, 2021 1:23 pm
TonyStarkPrime wrote: Sun Mar 07, 2021 12:49 pm
Alison wrote: Sun Mar 07, 2021 7:55 am
TonyStarkPrime wrote: Sat Mar 06, 2021 10:55 pm
Urist wrote: Sat Mar 06, 2021 10:54 pm
Made wrote: Sat Mar 06, 2021 10:51 pm this is definitely OMGUS, but I'm getting bad vibes from Urist ngl. Is that vogue or not worth the push?
i think the only thing you should be concentrating on right now is reading your role pm and posting a SUMMARY of what it says you are and what you have done on previous nights

urist lock town
why
because I laughed.

The emphasis on summary is actually probably town but it could be a very frustrated scum partner I guess
Second guessing yourself are ye?
Is second-guessing oneself a scumtell?
by Sloonei
Sun Mar 07, 2021 4:01 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

because i already lied once this game.
by Sloonei
Sun Mar 07, 2021 3:55 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

ChopChop wrote: Sun Mar 07, 2021 3:53 am
TonyStarkPrime wrote: Sun Mar 07, 2021 3:51 am
ChopChop wrote: Sun Mar 07, 2021 3:50 am
TonyStarkPrime wrote: Sun Mar 07, 2021 3:47 am chop either thinks I'm VC and want town to chop alison so I can win which is why I'm telling town to not worry about alison or thinks I'm enclave and am trying to protect alison by openly claiming she's probably the slaver and that she should be killed and I'm just very confused by this
I don’t know how you would ever come to the conclusion I’d think your Vault City here.

You are like dead obvious Enclave.
if I'm enclave and me and alison formed some sort of secret pact then wouldn't i be telling sloonei that alison is clearly town
Nope, because you want to look good without actually doing anything action wise.
Okay whatever, I cop checked Tony. He's town. Please drop this.
by Sloonei
Sun Mar 07, 2021 3:49 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Although I should ask @Alison why it was the optimal play to shoot c4 on Day 1?
by Sloonei
Sun Mar 07, 2021 3:48 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

TonyStarkPrime wrote: Sun Mar 07, 2021 3:44 am
Sloonei wrote: Sun Mar 07, 2021 3:34 am
TonyStarkPrime wrote: Sun Mar 07, 2021 3:32 am
Sloonei wrote: Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:

Brotherhood of Steel, Arroyo, Redding, Vault City.

Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.

And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
the lack of other kills or a poison is >alison 3p indicative imo.
what? and also, why?
Basically 1) VC should have shot alison last night and if alison were not metzger she would have died. maybe they holstered for some reason but balance of probability against. or a block or whatever.
2) if I were the other 3p I would have used a poison n1 barring my life being at risk. no one died on day 2 from poison. now maybe they're saving shots, but every day that goes by without someone dying from a poison it seems more likely that metzger is the slaver in the game
3) there hasn't been another day kill which would save alison from being the 3p. Now, if I were metzger I wouldn't use it but I might have used it on day 1.
(and 4 i actually think falcon probably had something and I wanna skirt around talking directly about modkills but like the idea that falcon just misread one post is questionable to me)
Spoiler: show
and 5 if I say it and mean it VC will go along
I follow.

But I still struggle to accept that Alison plays Days 1 & 2 the way that she did if she's Metzger.
by Sloonei
Sun Mar 07, 2021 3:43 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

ChopChop wrote: Sun Mar 07, 2021 3:41 am
Sloonei wrote: Sun Mar 07, 2021 3:38 am
ChopChop wrote: Sun Mar 07, 2021 3:36 am
Sloonei wrote: Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:

Brotherhood of Steel, Arroyo, Redding, Vault City.

Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.

And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.

That is also probably what is saving Alison from their death.

Let’s assume we remove all Vault City and Alison is still alive.
At that point from your perspective (if your town) you don’t care if Alison lives or dies but they definitely are no priority. Thus you treat them as a Survivor.

As such you are defying the town known as BOS, Arroyo and Redding.
That I so happen to belong to.

Now as such you don’t have to win with the other town so alternatively are aren’t entirely supporting town as a whole but rather just your own factional group.
i would be willing to help other town factions by removing the slaver if we were in a position to do so. but i am not interested in making that happen when we have not touched the enclave yet, and Vault City is also still out there.

And also I don't think Alison is even the Slaver.
If you still hold this thought late game with Alison still alive, your either Scum or Really Really REALLY terrible town.
Noted, thanks.
by Sloonei
Sun Mar 07, 2021 3:40 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

ChopChop wrote: Sun Mar 07, 2021 3:39 am If you think that’s suppose to mean something, it doesn’t.
i do not understand what you think is happening.
by Sloonei
Sun Mar 07, 2021 3:39 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

ChopChop wrote: Sun Mar 07, 2021 3:38 am
Sloonei wrote: Sun Mar 07, 2021 3:34 am
TonyStarkPrime wrote: Sun Mar 07, 2021 3:32 am
Sloonei wrote: Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:

Brotherhood of Steel, Arroyo, Redding, Vault City.

Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.

And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
the lack of other kills or a poison is >alison 3p indicative imo.
what? and also, why?
It means exactly what I told you before.
Alison signalled to Tony and Tony knows they are Slaver.
:sigh:
by Sloonei
Sun Mar 07, 2021 3:38 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

ChopChop wrote: Sun Mar 07, 2021 3:36 am
Sloonei wrote: Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:

Brotherhood of Steel, Arroyo, Redding, Vault City.

Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.

And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.

That is also probably what is saving Alison from their death.

Let’s assume we remove all Vault City and Alison is still alive.
At that point from your perspective (if your town) you don’t care if Alison lives or dies but they definitely are no priority. Thus you treat them as a Survivor.

As such you are defying the town known as BOS, Arroyo and Redding.
That I so happen to belong to.

Now as such you don’t have to win with the other town so alternatively are aren’t entirely supporting town as a whole but rather just your own factional group.
i would be willing to help other town factions by removing the slaver if we were in a position to do so. but i am not interested in making that happen when we have not touched the enclave yet, and Vault City is also still out there.

And also I don't think Alison is even the Slaver.
by Sloonei
Sun Mar 07, 2021 3:36 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

i've already openly claimed my faction a few times, if anyone cares or is paying attention.
by Sloonei
Sun Mar 07, 2021 3:34 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

TonyStarkPrime wrote: Sun Mar 07, 2021 3:32 am
Sloonei wrote: Sun Mar 07, 2021 3:31 am The following factions need the Slaver dead to win:

Brotherhood of Steel, Arroyo, Redding, Vault City.

Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.

And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
the lack of other kills or a poison is >alison 3p indicative imo.
what? and also, why?
by Sloonei
Sun Mar 07, 2021 3:32 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

ChopChop wrote: Sun Mar 07, 2021 3:30 am
Sloonei wrote: Sun Mar 07, 2021 3:26 am
ChopChop wrote: Sun Mar 07, 2021 3:25 am
Sloonei wrote: Sun Mar 07, 2021 3:24 am
ChopChop wrote: Sun Mar 07, 2021 3:24 am
Sloonei wrote: Sun Mar 07, 2021 3:20 am I don't need the Slaver dead to win the game so Alison is locktown according to my outlook no matter how you slice it.
Great so you want the Slaver to end game and hurt BOS.
Noted.
Your my enemy now.
no
You legit just said your treating them like a survivor.
Did you not?
If you're gonna do this then Tony is allowed to say you claimed mafia yesterday.
I’m not allowed to state what you just said or else Tony can say I claimed Mafia yesterday?
TF is this?
Do you deny that what you just said about Alison is how you would treat a survivor?
I am a member of a faction that does not need the Slaver dead in order to win.
by Sloonei
Sun Mar 07, 2021 3:31 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

The following factions need the Slaver dead to win:

Brotherhood of Steel, Arroyo, Redding, Vault City.

Vault City is a mafia faction with access to three kills, presumably two remaining. They will need to kill the Slaver for us if they want to win.

And on a separate but related note, the entire reason we have for suspecting that Alison might be the Slaver is a misinformed push by Falcon, who is now flipped and confirmed to have been an independent role that needed Alison's claimed faction (New Reno) dead in order to win.
by Sloonei
Sun Mar 07, 2021 3:28 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

ChopChop wrote: Sun Mar 07, 2021 3:27 am
TonyStarkPrime wrote: Sun Mar 07, 2021 3:26 am im just sober enough taht tony the dorky can hurt my feelings
You hurt my feelings when you decided to choose me to fake tunnel. :mad:
why have you singled tsp out for tunneling you?
by Sloonei
Sun Mar 07, 2021 3:26 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

ChopChop wrote: Sun Mar 07, 2021 3:25 am
Sloonei wrote: Sun Mar 07, 2021 3:24 am
ChopChop wrote: Sun Mar 07, 2021 3:24 am
Sloonei wrote: Sun Mar 07, 2021 3:20 am I don't need the Slaver dead to win the game so Alison is locktown according to my outlook no matter how you slice it.
Great so you want the Slaver to end game and hurt BOS.
Noted.
Your my enemy now.
no
You legit just said your treating them like a survivor.
Did you not?
If you're gonna do this then Tony is allowed to say you claimed mafia yesterday.
by Sloonei
Sun Mar 07, 2021 3:24 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

ChopChop wrote: Sun Mar 07, 2021 3:24 am
Sloonei wrote: Sun Mar 07, 2021 3:20 am I don't need the Slaver dead to win the game so Alison is locktown according to my outlook no matter how you slice it.
Great so you want the Slaver to end game and hurt BOS.
Noted.
Your my enemy now.
no
by Sloonei
Sun Mar 07, 2021 3:24 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

ChopChop wrote: Sun Mar 07, 2021 3:22 am
Sloonei wrote: Sun Mar 07, 2021 3:19 am Also no piece of mafia jargon makes me yell at clouds more than "wim." Just say either "effort", you damn kids.
I’d say it’s more motivation then effort.
fair enough. just say motivation then.
by Sloonei
Sun Mar 07, 2021 3:21 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

ChopChop wrote: Sun Mar 07, 2021 3:19 am
Poison wrote: Sun Mar 07, 2021 3:17 am who is the top scum read in the thread. like give me 3 names.
Me?

Mane
Tony
Alison

If I can’t choose Slaver then either Sloon or Jack.
look i know you want to just say i'm scum because i don't scumread tony but like look at this thread and look at me and realize that i am very very obviously not mafia right here.
by Sloonei
Sun Mar 07, 2021 3:20 am
Forum: Previous Jobs
Topic: Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Replies: 9117
Views: 156037

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

I don't need the Slaver dead to win the game so Alison is locktown according to my outlook no matter how you slice it.

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