But in all seriousness, I think Lime Coke thinks he has a good read on what my town game looks like.
I think it *more* likely, however;l, that he’s TMIing me
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Return to “Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]”
- Mon Feb 12, 2024 11:30 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 23603
- Mon Feb 12, 2024 11:28 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 23603
- Mon Feb 12, 2024 11:06 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 23603
- Mon Feb 12, 2024 10:39 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 23603
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]
[VOTE:
Michelle] aubergine
- Mon Feb 12, 2024 10:39 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 23603
- Mon Feb 12, 2024 10:38 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 23603
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]
Ok real talk right quick.
I don’t know how many of you jumnajis have played this game or are familiar wit the source material. I certainly have never played Fallout in any capacity- I just know they have vaults. Is this the one with the large bulbous looking dude with the conical hands that is the guardian of the little girl with the teddy bear?
Anyway, I’m probably not th best person to analyze mech but it’s what I do. It’s what I do.
Mech notes at a glance
18 player game with 3 guaranteed mafia and 2 indies is,..odd. A lot hinges on the secret mambo courier #5. If there’s one definite aggro 3p, it would make sense that there is a more benign one here with this player count. It’s too early to speculate on how many mafia. 3 mafia sounds a slightly town sided, and 4 sounds wolf sided, but that should be easier to speculate if the courier role is revealed in any way.
Town has a guaranteed 1x tracker/1x jailer, and then fuckin more chaff than a bucket of spuds. 12-13/23 is hard to manage, considering 12 of the possible roles are VT. This gurauntees at least someone is VT. Probably 4-5 is my guess. If there’s 4 mafia, we’ve probably got more town PRs to compensate.
Why am I sayin talk this, you may ask? Well, because I’m drunk and sometimes I just talk about shit.
I want to kill the evil 3p. @Mafia, if you wanna team up, I’ll promise not to go after you this game too early if we can find and eliminate the mean arsonist/poisoner/mushroom menace. Sound good?
I don’t know how many of you jumnajis have played this game or are familiar wit the source material. I certainly have never played Fallout in any capacity- I just know they have vaults. Is this the one with the large bulbous looking dude with the conical hands that is the guardian of the little girl with the teddy bear?
Anyway, I’m probably not th best person to analyze mech but it’s what I do. It’s what I do.
Mech notes at a glance
18 player game with 3 guaranteed mafia and 2 indies is,..odd. A lot hinges on the secret mambo courier #5. If there’s one definite aggro 3p, it would make sense that there is a more benign one here with this player count. It’s too early to speculate on how many mafia. 3 mafia sounds a slightly town sided, and 4 sounds wolf sided, but that should be easier to speculate if the courier role is revealed in any way.
Town has a guaranteed 1x tracker/1x jailer, and then fuckin more chaff than a bucket of spuds. 12-13/23 is hard to manage, considering 12 of the possible roles are VT. This gurauntees at least someone is VT. Probably 4-5 is my guess. If there’s 4 mafia, we’ve probably got more town PRs to compensate.
Why am I sayin talk this, you may ask? Well, because I’m drunk and sometimes I just talk about shit.
I want to kill the evil 3p. @Mafia, if you wanna team up, I’ll promise not to go after you this game too early if we can find and eliminate the mean arsonist/poisoner/mushroom menace. Sound good?
- Mon Feb 12, 2024 10:20 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 23603
- Mon Feb 12, 2024 10:20 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 23603
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]
- Mon Feb 12, 2024 10:16 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 23603
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]
I feel like this is a cheeky role claim..Long Con wrote: ↑Mon Feb 12, 2024 10:13 pmClaiming should be something precious and special that is done at just the right time, for the right reasons. Not given away Day 1 like a common street whore.Creature wrote: ↑Mon Feb 12, 2024 10:11 pmidk I think the only noteworthy thing is that claiming is allowed? Though claiming atp is prob not a good ideaScotty wrote: ↑Mon Feb 12, 2024 10:05 pmHow do you feel about rules, Creature? Fan at all?Creature wrote: ↑Mon Feb 12, 2024 10:04 pmUgh this is gonna be quite painfulJaggedJimmyJay wrote: ↑Mon Feb 12, 2024 10:03 pm Thanks for the reminder.
Everyone gets a maximum of 100 posts per day phase. This will lift an hour prior to the poll deadline.
but maybe I won't get to 100-post anyway
Just don't wagon me D1 because it's like the hardest day for me to handle
My reads D1 are prob going to be shit, they take some new flips to adjust
- Mon Feb 12, 2024 10:15 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 23603
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]
- Mon Feb 12, 2024 10:08 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 23603
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]
[VOTE: JaggedJimmyJames] aubergineJaggedJimmyJay wrote: ↑Mon Feb 12, 2024 10:07 pm Also note: any post containing only a vote and nothing else will not count toward the post maximum.
- Mon Feb 12, 2024 10:08 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 23603
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]
This is the 3rd day I have day drunk in a row.
Must be the start of the apocalypse. *raises glass*
@Dunnstral hi there- we haven’t played together, don’t think. How many fingers do you have
Must be the start of the apocalypse. *raises glass*
@Dunnstral hi there- we haven’t played together, don’t think. How many fingers do you have
- Mon Feb 12, 2024 10:05 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 23603
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]
How do you feel about rules, Creature? Fan at all?Creature wrote: ↑Mon Feb 12, 2024 10:04 pmUgh this is gonna be quite painfulJaggedJimmyJay wrote: ↑Mon Feb 12, 2024 10:03 pm Thanks for the reminder.
Everyone gets a maximum of 100 posts per day phase. This will lift an hour prior to the poll deadline.
but maybe I won't get to 100-post anyway
Just don't wagon me D1 because it's like the hardest day for me to handle
My reads D1 are prob going to be shit, they take some new flips to adjust
- Mon Feb 12, 2024 10:01 pm
- Forum: Previous Rackets
- Topic: Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]
- Replies: 3085
- Views: 23603
Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]
I AM TOWN!!!!!!!!
“So long, and thanks for the all the fish, JJJ”
“So long, and thanks for the all the fish, JJJ”