Search found 4 matches

by TheFloyd73
Sun Feb 21, 2016 4:47 am
Forum: Previous Jobs
Topic: Arkham Mafia [ENDGAME]
Replies: 8956
Views: 176620

Re: Arkham Mafia [Day 0]

sig wrote:Arkham Asylum, Where Independents escaped from, this could also be seen as their territory.

Wayne Manor Batman's/Civ faction house this would be the safest location to visit imo.

Wayne Enterprises Batman's/Civ business center, this could be seen as safe, but also a target for the mafia/Inmates

Fish Mooney's This is a gangsters/mafia area I think?

The Docks This would be more mafia aligned, since from what I remember from Batman alot of illegal activities occur here.

Gotham City Police Department One of the safest places except for the fact after night 1 we will have dirty cops. Which heightens the danger of this area. But, still more pro civ then many other locations.

City Hall Neutral area

Park Row (Crime Alley) Defiantly pro-mafia and inmates. Doesn't seem like a safe place to visit.

Blackgate Penitentiary This would be the regular prison, so I'd think we would be able to get more information about the mafia from this location.

Gotham City General Hospital The hospital would be neutral right now, but could be a target for inmates.

So I think Wayne Manor, the police headquarters, Blackgate, or maybe Arkham would be the best locations to visit. If we thing going to certain locations will give us clues on inmates/mafia I think it would be better to go to a location that would help us uncover the mafia. Or somewhere that would be seen as safer like Wayne Manor, at least until we now more about the map.
If find this to be an interesting overlook of the choices on Day 0. I suspect this could be an over-analysis, but I don't trust my senses at this stage.

Glorfindel, you appear to have overlooked Sig's speculation around your Day One vote, since you didn't refer to it at all. Do you have anything to say about It?

Matt's knock knock jokes are perplexing (and frankly, pretty awful). I sense something strange. Not that he's necessarily scum, but he may have been affected by someone with a special ability (due to the jokes, I'd say The Riddler).

I'll try to post again later, I haven't got time now.
by TheFloyd73
Sat Feb 20, 2016 12:54 am
Forum: Previous Jobs
Topic: Arkham Mafia [ENDGAME]
Replies: 8956
Views: 176620

Re: Arkham Mafia [Day 2]

I apologise for my lack of posting. I've had a chaotic week with school and homework, as well as going to a local music festival. I'll start my catch-up reading now and I'll offer my thoughts.
by TheFloyd73
Tue Feb 16, 2016 4:15 am
Forum: Previous Jobs
Topic: Arkham Mafia [ENDGAME]
Replies: 8956
Views: 176620

Re: Arkham Mafia [Day 0]

MacDougall wrote:
TheFloyd73 wrote:Agh, it's too early in the morning for me to think straight, but this is what I'm assuming at the moment.

Since there's seven people on Arkham, I feel led to assume that they're the villains who gain some sort of handicap if they start there (with the secret abilities for Joker, Bane and The Riddler, I don't feel this is too far fetched).Along with that, perhaps the four votes on the Police Department accumulates a bonus for the Gotham Police.

The other theory is that, as others have already said, they're scenarios for each location.

I'm going to hold off my vote for a while until I make up my mind.

Anyway, good to be back playing Mafia, I took a break with stuff going on.
In the Star Wars game I pretty much caught Enrique on day 0 because he had this cucked reason for being selective with the position choice on the day zero poll. What you've done here is that. I find it hard to rationalise why you'd be cautious with a day 0 poll unless you knew to be.
I'm only being cautious because I don't want to make a descsion that will result in something beneficial for the scum, that's all I'm doing.
I was cautious in Tree Mafia when I had the deciding vote, remember that. I try to make decisions carefully.
by TheFloyd73
Mon Feb 15, 2016 4:35 pm
Forum: Previous Jobs
Topic: Arkham Mafia [ENDGAME]
Replies: 8956
Views: 176620

Re: Arkham Mafia [Day 0]

Agh, it's too early in the morning for me to think straight, but this is what I'm assuming at the moment.

Since there's seven people on Arkham, I feel led to assume that they're the villains who gain some sort of handicap if they start there (with the secret abilities for Joker, Bane and The Riddler, I don't feel this is too far fetched).Along with that, perhaps the four votes on the Police Department accumulates a bonus for the Gotham Police.

The other theory is that, as others have already said, they're scenarios for each location.

I'm going to hold off my vote for a while until I make up my mind.

Anyway, good to be back playing Mafia, I took a break with stuff going on.

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