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by MacDougall
Sun Feb 21, 2016 3:10 am
Forum: The Drawing Board
Topic: What is your favorite Mafia Game Mechanic and Why?
Replies: 54
Views: 3115

Re: What is your favorite Mafia Game Mechanic and Why?

Metalmarsh89 wrote:
thellama73 wrote:
Metalmarsh89 wrote:
thellama73 wrote:
Metalmarsh89 wrote:
Sloonei wrote:My favorite mechanic that I want to try out is the "player writes Night posts for the host" mechanic that was used in Bullets over Broadway. I tried using it in the RYM game I just modded (Community), but the player who had the role never used it.
I thought this mechanic was for lazy hosts. :P
That's a great idea. I think in my next game, I'll assign all the host responsibilities to the players so I can just sit back and watch. ;)
This sounds like a wild project. May I cohost this game with you? We could delegate everything!
This started as a joke, but now I kind of want to do it. "Choose Your Own Mafia"!
Players choose their own roles.
Players who are killed write their own death posts.


:ponder:
I hosted a game on RYM where everyone chose their character and I made them a role. There was some... interesting things. Someone was a photograph of a guy, another person was the game Minecraft, another person was another player etc. Was very fucking strange.
by MacDougall
Mon Feb 01, 2016 4:53 am
Forum: The Drawing Board
Topic: What is your favorite Mafia Game Mechanic and Why?
Replies: 54
Views: 3115

Re: What is your favorite Mafia Game Mechanic and Why?

My Pokemon Trainer role.

Indie. Captured civvies at night in his pokeball and on subsequent nights could either capture another civilian or use any captured civs power in whichever way he wanted. I can't remember what happened when he targeted Mafia. Think he just died or something.

That shit was tight and was never used because the guy who rolled it in the game I designed it for got mod-killed for inactivity.

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