Search found 87 matches

by sprityo
Fri Jan 24, 2020 12:33 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Night 2] Boy's Life of Despair - Danganronpa: Trigger Happy Havoc Mafia

Please be sure to submit your night actions everyone!!!
by sprityo
Fri Jan 24, 2020 1:21 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Night 2] Boy's Life of Despair - Danganronpa: Trigger Happy Havoc Mafia

Sloonei wrote: Fri Jan 24, 2020 12:59 am No. But DDL is an effective No Lynch option in the poll now in case we ever want it.
Image

Now now. That wouldn't be fun! DDL will still be on the poll but voting him effectively throws away your vote!
by sprityo
Thu Jan 23, 2020 10:30 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 2] Boy's Life of Despair - Danganronpa: Trigger Happy Havoc Mafia

SPOILERS FOR THE GAME DO NOT WATCH UNLESS YOU WISH TO BE SPOILED. THE CHARACTER REFLECTED IN THE EXECUTION HAS NO CORRELATION TO THE PLAYER LYNCHED
Spoiler: show


DDL has been lynched he is - MONOKUMA!!!

Image

DAMNIT! This is a bit earlier than i expected. My blending skills ended up not being as effective as I thought.

This doesn't change anything, just remember violence against Headmaster Monokuma is against the rules and grounds for Punishment. Please continue on with your regularly scheduled mafia game!

Night 2 Starts now and ends in 24 hours.

by sprityo
Thu Jan 23, 2020 2:15 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 2] Boy's Life of Despair - Danganronpa: Trigger Happy Havoc Mafia

Reminder day ends in 8 hours and 15 minutes from this post
by sprityo
Thu Jan 23, 2020 2:04 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 2] Boy's Life of Despair - Danganronpa: Trigger Happy Havoc Mafia

Turnip Head wrote: Thu Jan 23, 2020 1:11 am Nvm that might be even more confusing with time zones. It's like 2 hours early or something?
Correct
by sprityo
Thu Jan 23, 2020 1:06 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 2] Boy's Life of Despair - Danganronpa: Trigger Happy Havoc Mafia

Also players be advised i have put a clarification for Aoi Asahina regarding her power

I'll be updating your locations shortly once I get home
by sprityo
Thu Jan 23, 2020 1:02 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 2] Boy's Life of Despair - Danganronpa: Trigger Happy Havoc Mafia

Also yes, i'll be ending the poll at normal time. I've been busy this morning and wasnt able to make it super smooth
by sprityo
Wed Jan 22, 2020 11:31 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Morning Announcment from Headmaster Monokuma

Good morning, everyone!

It is me, your Headmaster Monokuma, and I have come here to greet you for another beautiful day, full of killings, drama and executions!

What is it, you don't want to kill anyone? Well, you can always choose to enjoy the school life and stay in the school forever... oops, you can't. This is not normal Danganronpa, this is Danranronpa Mafia, so you don't have that option. You have to kill.

Or you can always take the path of Mr. Epignosis, who refused to vote to save himself so he could leave and go enjoy some "real mafia". Now he will get to enjoy real mafia... IN HELL! HAHAHAHAHAHAHAHAHA!

Oh, I'm sorry for being so mean-spirited. I love all of you students equally. Even the insane ones. Although the ones who join the side of Despair, I will love a little more equally.

Because there is another way out of this game: join the Ultimate Despair, and you will get to leave the school and go help me make this world more miserable than it already is. I promise, it will be fun! Despair is where all the fun and games are!

See you later!
by sprityo
Wed Jan 22, 2020 4:25 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

A reminder to all players. If you have a night action that requires visiting or choosing a target. You have to submit “target no one” if you wish to not use it that night.
by sprityo
Wed Jan 22, 2020 11:13 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Long Con wrote: Wed Jan 22, 2020 10:55 am I think I'll exclusively give this power to Indy/Serial Killer roles from now on.
:rolleyes: Is it too late to edit GOC 2019?
by sprityo
Wed Jan 22, 2020 12:21 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Dom wrote: Wed Jan 22, 2020 12:15 am rip epi i didn't want to vote you :/

also there's travelling?
Purely for role play and fun
by sprityo
Tue Jan 21, 2020 11:08 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

With the death of Epi, the shutters around the staircases are raised after the trial and the second floor has been made available to all the students. See your Student Handbook for more details
by sprityo
Tue Jan 21, 2020 10:50 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

This is a reminder that for Free roaming activities the times you can be in different areas are every 6 hours after the phase starts/ends.

So the 4 blocks are 0231-0830 GMT, 0831-1430 GMT, 1431-2030 GMT, 2031-0230 GMT
by sprityo
Tue Jan 21, 2020 10:41 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

SPOILERS FOR THE GAME DO NOT WATCH UNLESS YOU WISH TO BE SPOILED. THE CHARACTER REFLECTED IN THE EXECUTION HAS NO CORRELATION TO THE PLAYER LYNCHED
Spoiler: show
EPIGNOSIS HAS BEEN LYNCHED. HE WAS TOWN

Night 1 Starts now. Please enjoy the Monokuma Theater provided by [mention]Quin[/mention]

On a separate note, here is some soundtrack music as a reward.



Night 1 ends in ~24 hours or 0230 GMT
by sprityo
Tue Jan 21, 2020 10:32 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Image

HOLD IT!

Ah.... I see. Well this wasn't my original plan but this new "mafia" style version of the Killing School Life should work out just as effective.

Standby for Night start
by sprityo
Tue Jan 21, 2020 10:29 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Epignosis wrote: Tue Jan 21, 2020 10:15 pm "The soup kill" is the stupidest fucking thing I've heard of in the last fourteen minutes.
Image

Hmph. Rude.


Image

And one other thing! I would NEVER do something to jeopardize the fun of the game! I'll update you Student Handbooks to reflect this now in fact!
by sprityo
Tue Jan 21, 2020 1:38 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

Fayt wrote: Tue Jan 21, 2020 1:11 pm yes I am quite late to the party. For some reason I'm not getting notifications when something is posted
there should be a subscribe to thread button at the bottom, otherwise you wont get notifications to new posts. You get notifications to being quoted however.
by sprityo
Tue Jan 21, 2020 12:31 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 1] To Survive - Danganronpa: Trigger Happy Havoc Mafia

As a friendly reminder

If you die, you don’t win :feb:
by sprityo
Mon Jan 20, 2020 10:28 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Day 1 - To Survive





Image

And with that the bear disappears as quickly as he had appeared. You are left to wonder what exactly is going on.


Day 1 Starts now and ends in 24 hours or 0230 GMT

Alive:
1. Dragon D. Luffy
2. Trustworthy Liberal
3. Rej
4. sig
5. Macdougall
6. Fayt
7. TonyStarkPrime
8. Jackofhearts2005
9. Long Con
10. Dom
11. tedxtr
12. Epignosis
13. Okosan
14. Sloonei
15. Creature
16. Turnip Head

by sprityo
Mon Jan 20, 2020 2:27 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Turnip Head wrote: Mon Jan 20, 2020 1:43 pm I propose we lynch in alphabetical order and use our free time to roleplay
:beer: :beer: :beer: TH wins, everyone else loses
by sprityo
Mon Jan 20, 2020 7:21 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Dragon D. Luffy wrote: Mon Jan 20, 2020 7:03 am Oh nvm sprityo edited the rules
:beer:
by sprityo
Mon Jan 20, 2020 4:51 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

tedxtr wrote: Mon Jan 20, 2020 4:16 am I don’t get it, so he can vote but it doesn’t count in total? As in he basically acts as a -1 vote on someone?
more correctly a zero
by sprityo
Mon Jan 20, 2020 3:41 am
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Long Con wrote: Mon Jan 20, 2020 2:49 am Ok, so Monokuma can't vote. Easy to identify who it is.
Image

Wrong wrong wrong!

Monokuma can't vote, but the players can. I should've specified this earlier. You didn't think it'd be THAT easy did you?
by sprityo
Sun Jan 19, 2020 9:24 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

I will put up a Poll tomorrow once day starts to ensure the time is accurate on it
by sprityo
Sun Jan 19, 2020 9:02 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

JaggedJimmyJay wrote: Sun Jan 19, 2020 8:59 pm Hey folks, I'll be your moderator on duty / facilitator. If you're feeling crummy, frustrated, or pissed at any point during the game, please PM me. I'll be happy to talk it over with you. Have fun dudes, dudets, and all the rest. :beer:
Who's this other bear?! Where is Quin!?!?!
by sprityo
Sun Jan 19, 2020 8:59 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

and last but not least, your cast:



in this "short" 20 minute video you can accurately perceive how each character sounds and acts as well as a little bit of knowledge about them
by sprityo
Sun Jan 19, 2020 8:40 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Attention: All students are to report to the auditorium immediately for a special announcement!

Day 0 has started, you have approximately 22.5 hours to check in. This will be extended should a majority have not checked in.
by sprityo
Sun Jan 19, 2020 2:11 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

Re: [Day 0] Danganronpa: Trigger Happy Havoc Mafia

Monokuma wrote: Image

*BING BONG BING BONG*

Glad to have you all signing up for the game! I just wanted to ensure that you are all aware of the rules set here at Hope's Peak Academy. Everyone, including myself, Headmaster Monokuma, has to follow these rules. I've updated your Student Handbooks with the rules for your convenience.

Rule 1 Students may reside only within the school. Leaving campus is an unacceptable use of time.
Rule 2 "Nighttime" is from 10 pm to 7 am. Some areas are off-limits at night, so please exercise caution.
Rule 3 Sleeping anywhere other than the dormitory will be seen as sleeping in class and punished accordingly.
Rule 4 With minimal restrictions, you are free to explore Hope's Peak Academy at your discretion.
Rule 5 Violence against headmaster Monokuma is strictly prohibited, as is destruction of surveillance cameras.
Rule 6 Anyone who kills a fellow student and becomes "blackened" will graduate, unless they are discovered.
Rule 7 Additional school regulations may be added if necessary.
Rule 8 Headmaster Monokuma cannot vote, but the player who has his role can. It does not count towards the total votes.
Rule 9 If Monokuma is found he can no longer vote in the poll.
Rule 10 Headmaster Monokuma will not help or impede students in trying to graduate.


-------------------------------
The living area contains:
15 dorm rooms (One for each student),
A trash room and incinerator,
Restrooms (Male and Female),
A substantial storage room,
Laundry facilities,
A communal bath house,
Swimming pool and sauna,
A large dining room attached to a catering kitchen

*During the Killing School Life the living quarters acted as a hub area, with breakfast meetings taking place each morning in the dining area, and secret meetings taking place in the bathhouse which was the only part of the school building which was not monitored by surveillance cameras.*

The school area on the ground floor has:
Two classrooms (1A and 1B),
An A/V room,
The school store,
A nurse's office,
Restrooms (M/F),
A data center,
The entrance to the building (sealed with a large vault door)
The gymnasium

Second Floor

The Library and Archives
The swimming pool
Classrooms 2-A and 2-B
Leading to the Pool area are the boys and girls changing rooms.
Restrooms (M/F)

-------------------------------

In addition to the normal game, I've decided to expand on the current setup to fit more closely to the source material and the above rules. Students will have the ability to visit multiple areas during the day and night every 6 hours. You will be given a list of activity suggestions as well as you are free to ask about doing anything else while occupying an area in your free time. The areas will be explained to each player via PM and list who else is there. This addition more so for a fun, roleplay purpose and is not required by any means to understand the game more. More to come as we get closer to that date. Be sure to invite your friends!
by sprityo
Sun Jan 19, 2020 1:10 pm
Forum: Previous Side Missions
Topic: [END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia
Replies: 2247
Views: 32623

[END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia

Image

a setup for 16

Puhuhuhuhu! Hello everyone and welcome to Danganronpa: Trigger Happy Havoc Mafia! (You can refer to it as DR Mafia for short.) This is one part setup and one part social experiment hosted by me and @Quin who will also be your Moderator for this game. Signups are now open and the finishing touches are being put in now, so feel free to signup.



As a backstory to this game's theme. There is a place known as Hope's Peak Academy where exceptionally talented students are scouted to attend. The school has such prestige that graduating from it means you're set for life. The game centers around Makoto Naegi and the 78th class who all go to attend their first day of school and all mysteriously black out, only to find themselves trapped inside the school with no way out. They're the only ones in the school, and there's a bear named Monokuma who claims to be the headmaster and gives them all a choice. To either stay inside the school for the rest of their lives, or murder another student and not be found out by the others to be able to leave. Of course no one wants to murder another person for no reason, so Monokuma has that covered by providing motives. A secret that no one should ever learn about, a mysterious message left about a family member, jealousy, etc.





Below are the roles, the game rules, and the what's to be expected out of the game and players.



Independent:
Image
Monokuma - Headmaster of Hope's Peak Academy
Pick a role each night to “overcome with despair”. The role picked loses their win con and can only win if they kill another player and survive until the end of the game. Each Night You may submit a Text Post to the Host to be read upon day start. Knows ALL game Secrets and Roles. Has a Soup Kill. Cannot be Killed, cannot Vote once Lynched. Monokuma is not allowed to discuss any role or secret knowledge in thread. Monokuma is target-able by all actions unless stated otherwise. Monokuma can private message any player and any player can privately message Monokuma. *Secrets* (Your true identity is Junko Enoshima - Ultimate Despair.) If you die, or are lynched before Day 6 you reveal as Monokuma and do not die. All players that voted to lynched you have -1 vote power the next day to a max of zero power. You win the game once there is either only two other players in the game or you Lynch Makoto after Day 6 in the Ultimate Bargain. Night 1 you are forced to recruit Junko Enoshima (Mukuro Ikusaba). You can recruit up to 3 total mafia members.

-Can for-go recruitment to instead learn a who a player visited.

Ultimate Bargain: If Makoto Naegi is alive by day 6 he may issue a challenge to you to end the game. Everyone else must vote to either lynch Makoto or you. If you are lynched, the game ends and all players minus yourself and Mukuro win. If Makoto is lynched you and the living players win. Makoto will have no knowledge other than he can issue the challenge. It is your job to convince everyone to lynch him instead.





Students:
Image
Makoto Naegi - Ultimate Lucky student
Free Time - Cannot be Nightkilled. During the Night, choose a role to have BTSC with for the following Day. Cannot Choose Monokuma.
*Secrets* (Cannot be Recruited by Monokuma. If alive by Day 6, can challenge Monokuma to end the game.)


Image
Aoi Asahina - Ultimate Swimming Pro
Cheerful Outlook - Choose a Player at night to give +1 voting power to the following Day. Your target is not notified of their increased vote count
*Secrets* (searches for Sakura Each Night, has BTSC at all times with Sakura Ogami if found. You lose your public role power if recruited.)


Image
Byakuya Togami - Ultimate Affluent Prodigy
Influencer - During the Night, choose another player and steal their voting power.
*Secrets* (During the Night, choose another player and Force their night action to target a different player of your choice. Only works on night actions requiring a target. Can only use one Action during the night. Cannot by used on Monokuma. If Monokuma recruits you you lose your Secret Night Action.)


Image
Celestia Ludenberg - Ultimate Gambler
Lights Out Rule - One-shot mass roleblock
*Secrets* (at night you can choose to give yourself an additional vote power in exchange for having one vote on yourself, up to a max of +2 vote power. You lose your public Role Power if recruited)

Image
Chihiro Fujisaki - Ultimate Programmer
School Secret - Learn a random Role Secret (besides your own or Monokuma) every night.
*Secrets* (If you are Night killed, revive as Alter Ego. Alter Ego cannot be night killed, soup killed, or vote in the Poll. Does not count towards the Town Total. Monokuma can substitute a Recruitment/Night Action to force Lynch Alter Ego. You cannot be recruited once you become Alter Ego. You lose your secret Role Power if recruited.)

Image
Hifumi Yamada - Ultimate Fanfic Creator
Imouto Love - Choose a player to target yourself with their night action. Cannot be used on Monokuma
*Secrets* (Monokuma cannot kill Alter Ego while you are alive. Your Role Power becomes a One-Shot use ability if you are recruited)

Image
Junko Enoshima - Ultimate Fashionista
Picture Perfect - Roleblock a Player every night.
*Secrets* (You are Mukuro Ikusaba - Ultimate Soldier. Monokuma is forced to recruit you Night 1. You do not lose your public role power. You are aligned with the Monokuma, know who he is, and share his wincon (you dont lose it when youre recruited). If you are lynched you reveal as civilian. Cannot be Night Killed. You are allowed a One-Shot night kill at any point after Night 1 of the game while you are alive)

Image
Kiyotaka Ishimaru - Ultimate Moral Compass
Vigilant - Decides ties. Knows every player who did not submit a Night Action due to not submitting a PM. Knows the Last Person to Submit their PM if everyone who can put in a Night Action does so.
*Secrets* (You lose your PM check if Mondo Owada Dies. Your Vote is then worth 2. If you are recruited you lose your public role power.)

Image
Kyoko Kirigiri - Ultimate ???
*Secrets* (you are the Ultimate Detective, after a player has been murdered you can visit them and learn their Secrets as well as a clue to who killed them. (If a player was lynched you know how many votes they had when they died.) Cannot be recruited by Monokuma)

Image
Leon Kuwata - Ultimate Baseball Star
Heated - Vote is worth 2 if currently being voted for.
*Secrets* (Survive the first attempt on your life in exchange for losing your ability. You lose this ability if recruited.)

Image
Mondo Owada - Ultimate Biker Gang Leader
A Man's Promise - At night choose a player to give a One Shot Lynchproof/Bulletproof Vest upon your death. Can change the player every night.
*Secret* Once a game, Silence any player for the rest of the day and the following night phase You lose your public role power if recruited.

Image
Toko Fukawa - Ultimate Writing Prodigy
Secret Admirer - Can send one message a Night to Byakuya Togami. Gain BTSC with Byakuya Togami if you are targeted by him.
*Secrets* (If you are targeted at night, the person is instead roleblocked. You do not lose your Public Role Power if recruited by Monokuma)

Image
Yasuhiro Hagakure - Ultimate Clairvoyant
Yknow? - Every Night has a 30% chance to learn who all the Roles Targeted
*Secrets* (Your vote is worth zero if you are recruited by Monokuma, you do not lose you Public Role Power.)

Image
Sakura Ogami - Ultimate Martial Artist
Imposing Stature - Cannot be misdirected or lose votes. Resistant to being recruited.
*Secrets* (searches for Aoi Asahina, gains BTSC if found. Must win a Coin Flip to not be recruited. Repeatable.)

Image
Sayaka Maizono - Ultimate Pop Sensation
Dazzling - Busdrives two players of choice.
*Secrets* (If busdriving yourself with another player would result in you being saved from a night kill, you will die anyways.)






Setup Rules:
-The Mafia Team DOES NOT have BTSC with each other unless it is achieved through different means.
-The Mafia Kill will rotate between all it's members in the order they were recruited.
-The most recent recruited player will know who else was recruited before them.
-Only Alignments are revealed when a player dies.
-The Town's Winning Condition is to Kill all of the Mafia AND survive.
-Again, Monokuma has a Soup Kill, meaning he can forgo his night action to immediately kill all player's that he can correctly guess a role for.
-When Monokuma fails to soup kill, it will be announced on who he failed to Soup.
-This game, much like the source material will be full of secrets, but nothing that will turn all the rules on it's head and be unfair.
-Recruited player WILL lose either their role power OR their Secret power unless otherwise stated in their role.
- If you die, you do not win. *secrets* IF MAKOTO WINS THE ULTIMATE BARGAIN, ALL TOWN PLAYERS WIN.



General Rules:
Spoiler: show
1. Massclaims (Large numbers of players revealing their roles at once) is highly unadvised. Such claims will likely not help. It more so reduces chances of win for your faction.
2. Flavorclaiming will not save you and is also discouraged because meta.
3. All Player to Host communication regarding questions about the game, actions, etc should be done through Private Messaging.
4. Don't copy/paste information given by a Host.
5. Keep game-sensitive details inside the game.
6. Do Not edit or delete posts.
7. Death will grant you one spoilered "bluh" post, which may not contain game-relevant information.
8. Refrain from ciphering or concealing posts. This includes writing in the same color as the background.
9. Please, this is a game. Take it easy, play to have fun, but play to win! We all want to have fun. Remember that.
10. Guarantees: This setup involves no cults, jesters, obliterators, BTSC spying, mod bastardry.
11. Additionally to rule 15, if you are ever feeling overly flustered, frustrated, upset, etc. It is recommended that you close the window and take a break. (Ex. take a shower. get some water. get some fresh air) It's no fun to anyone when tensions are high and people get generally upset and end up making the wrong choice.
As always i'll have a spectator chat WITH SPOILS and WITHOUT SPOILS for those who die and those who don't want to play.


Signups:
1. Dragon D. Luffy - posts - Monokuma (Lynched Day 2) - Junko Enoshima (Lynched Day 6)
2. Trustworthy Liberal - posts - Sakura Ogami (Survived)
3. Rej - posts - Mukuro Ikusaba (Lynched Day 4)
4. sig - posts - Leon Kuwata (Survived)
5. Macdougall - posts - Toko Fukawa (Killed Night 1)
6. Fayt - posts REPLACED BY Sabie12 - Makoto Naegi (Survived)
7. TonyStarkPrime - posts - Aoi Asahina (Survived)
8. Jackofhearts2005 - posts Yasuhiro Hagakure (Lynched Day 3)
9. Long Con - posts - Mondo Owada (Survived)
10. Dom - posts - Kyoko Kirigiri (Killed Night 2)
11. tedxtr - posts - Kiyotaka Ishimaru (Survived)
12. Epignosis - posts - Byakuya Togami (Lynched Day 1)
13. Okosan - posts - Hifumi Yamada (Survived
14. Sloonei - posts - Chihiro Fujisaki (Killed Night 3) - Alter Ego
15. Creature - posts REPLACED BY Speedchuck - Sayaka Maizono (Killed Night 4)
16. Turnip Head - posts - Celestia Ludenberg (Lynched Day 5)

Return to “[END] Hope Keeps On Going - Danganronpa: Trigger Happy Havoc Mafia”