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Return to “Shadow Corridors Mafia [GAME OVER]”
- Fri Dec 04, 2020 12:08 am
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 3] Renewed Vigor
oops i forgot about what happens to night kills
- Fri Dec 04, 2020 12:04 am
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
- Fri Dec 04, 2020 12:01 am
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 2] Rolling in the Deep
Night actions no longer being accepted please hold for daystart
- Thu Dec 03, 2020 11:42 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 2] Rolling in the Deep
Im missing multiple night actions still please get those in ASAP
- Thu Dec 03, 2020 12:22 am
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 2] Rolling in the Deep
Master Radishes has been lynched he was:
Night ends in 24 hours, flavor coming sometime tomorrow morning
Spoiler: show
- Thu Dec 03, 2020 12:19 am
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 2] Rolling in the Deep
please hold for eod
- Wed Dec 02, 2020 8:00 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 2] Rolling in the Deep
4 hours until EOD
- Wed Dec 02, 2020 7:15 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 2] Rolling in the Deep
It’s easy when you just zoom out your chrome to fit the whole screenThundercat wrote: ↑Wed Dec 02, 2020 6:59 pm
I was looking at the screenshot of the poll in the other thread, thinking to myself sprityo either has a giant monitor or incredible vision on small fonts.
- Wed Dec 02, 2020 5:01 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
- Wed Dec 02, 2020 4:45 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 2] Rolling in the Deep
yes
i dont know
- Tue Dec 01, 2020 1:11 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 2] Rolling in the Deep
fixed the day title
- Tue Dec 01, 2020 6:17 am
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 0]
This is incorrect, there is only one btsc, sorry if that was confusingtutuu wrote: ↑Tue Dec 01, 2020 2:56 amwe all cant read lol
okay so mafia dont even have mafia chat with each other
i guess that the obltierator/mastermind also doesnt nkow their real identities. he knows code names like
Red, Blue, Yellow, Orange
and these 4 codenamed ppl only have private chat with the mastermind, who gets to direct ppl aroudn/boss them around etc
yea, mafia kinda shafted in this setup
i suppose mafia could know some of each other's identities, depending on what did the obliterator tell them / lied about / guided them
- Tue Dec 01, 2020 1:51 am
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [NIGHT 1]
Myo has replaced BoKnows
- Tue Dec 01, 2020 12:28 am
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
- Tue Dec 01, 2020 12:08 am
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
- Tue Dec 01, 2020 12:07 am
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [NIGHT 1]
ANNOUNCEMENT: THE OBLITERATOR HAS TRIED TO KILL @Made AS THE TRACKER AND FAILED
- Mon Nov 30, 2020 11:59 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Shadow Corridors Mafia [DAY 2]
After what felt like forever, the lights turn back on. instead of one hallways the group now finds themselves in the center of an intersection, each of course leading into darkness.
The voice comes back on, "This is not the worst outcome, but neither is it a preferable one. Send forth your chosen to their fate. Another sacrifice is required. Until all the sinners are gone this is what will occur. You have 48 hours."
NO ONE HAS DIED. DAY ENDS IN 48 HOURS OR 11PM EST WEDNESDAY
LIVELIST 24/25:
The voice comes back on, "This is not the worst outcome, but neither is it a preferable one. Send forth your chosen to their fate. Another sacrifice is required. Until all the sinners are gone this is what will occur. You have 48 hours."
NO ONE HAS DIED. DAY ENDS IN 48 HOURS OR 11PM EST WEDNESDAY
LIVELIST 24/25:
Spoiler: show
- Sun Nov 29, 2020 2:11 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [NIGHT 1]
Please be sure to submit your night actions asap. if you are not going to use your night action please notify me of that as well
- Sun Nov 29, 2020 1:40 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [NIGHT 1]
Hello everyone due to multiple requests I’ll be moving the poll time to 11pm EST, so the night will be over in roughly 34 hours this will remain the poll time for the seeable future
- Sat Nov 28, 2020 6:56 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 1] - Encroaching Darkness
No it means that between the mafia they can swap roles with eachother. This obviously does not include roles that are not aligned with the mafia.MartinGG99 wrote: ↑Sat Nov 28, 2020 5:18 pmWait what the fuck
does that mean the Mastermind/Mafia knows who we all are? @sprityo
- Sat Nov 28, 2020 3:15 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 1] - Encroaching Darkness
Master Radishes has replaced Poison
- Sat Nov 28, 2020 11:08 am
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 1] - Encroaching Darkness
@112
@Alison
@BoKnows
@Chuck
@falcon45ca
@Stupid Sexy Flanders
@Grand Scheme
@Jackofhearts2005
@Joe Who?
@Kylemii
@KZA
@MacDougall
@Made
@MartinGG99
@NIK
@novaselinenever
@nutella
@Poison
@polypies73
@sabie12
@sig
@Thunal33
@Thundercat
@Towny McTownface
@tutuu
@Alison
@BoKnows
@Chuck
@falcon45ca
@Stupid Sexy Flanders
@Grand Scheme
@Jackofhearts2005
@Joe Who?
@Kylemii
@KZA
@MacDougall
@Made
@MartinGG99
@NIK
@novaselinenever
@nutella
@Poison
@polypies73
@sabie12
@sig
@Thunal33
@Thundercat
@Towny McTownface
@tutuu
- Sat Nov 28, 2020 11:02 am
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 1]
There was only about an hour between Adam’s office and the location on the coin. While Detective Raymond drove them, Adams decided to bring his briefcase stuffed with all the missing persons files he believed to be connected to this case. The only relation these people had with each other was that none of them were directly related. Either by job, neighborhood, family, friends, friends of friends, past crimes or lack thereof, achievements, schooling, or age.
“More importantly Maxie, how and why are we the ones being asked to do this? The risk here is beyond ludicrous.”
“You’ve got me there. In any case, hopefully this doesn't take too long. I should have dinner waiting for me by the time I get home.”
The city streets and suburbs have given away to more grassy outskirts and overgrowth by this point. Not too much longer an inconspicuous dirt road leads off the highway. It went deep into the trees and shrubbery until finally coming to a stop by a small creek and a sewage tunnel.
“Great... Let’s get going. I just can’t wait to smell like literal shit,” Detective Raymond laments.
------------------------------------
Simultaneously in another place, an alarm clock goes off.
A voice breaks the quarrelling, “The time for repentance is now. Shackle the guilty and you will be one step closer to heaven.”
DAY 1 STARTS NOW, AND ENDS IN APPROXIMATELY 24 HOURS
LIVELIST 25/25:
“More importantly Maxie, how and why are we the ones being asked to do this? The risk here is beyond ludicrous.”
“You’ve got me there. In any case, hopefully this doesn't take too long. I should have dinner waiting for me by the time I get home.”
The city streets and suburbs have given away to more grassy outskirts and overgrowth by this point. Not too much longer an inconspicuous dirt road leads off the highway. It went deep into the trees and shrubbery until finally coming to a stop by a small creek and a sewage tunnel.
“Great... Let’s get going. I just can’t wait to smell like literal shit,” Detective Raymond laments.
------------------------------------
Simultaneously in another place, an alarm clock goes off.
A voice breaks the quarrelling, “The time for repentance is now. Shackle the guilty and you will be one step closer to heaven.”
DAY 1 STARTS NOW, AND ENDS IN APPROXIMATELY 24 HOURS
LIVELIST 25/25:
Spoiler: show
- Sat Nov 28, 2020 10:07 am
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
- Sat Nov 28, 2020 12:33 am
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 0]
Jackofhearts2005 has replaced Sloonei
- Fri Nov 27, 2020 11:10 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 0]
Chuck is Chuck and my favorite sockpuppet what more do you want?
- Fri Nov 27, 2020 11:08 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
- Fri Nov 27, 2020 7:01 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 0]
Oh yeah I did say I was gonna do that, not reveal unless someone posted, whoopsMacDougall wrote: ↑Fri Nov 27, 2020 6:38 pmI thought I was gonna be like hidden on the playerlist so I could just slank day 1 then surprise everyone at EOD.
- Fri Nov 27, 2020 6:59 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
- Fri Nov 27, 2020 6:57 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
- Fri Nov 27, 2020 4:23 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 0]
- Fri Nov 27, 2020 4:19 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 0]
My apologies I forgot I worked late today and wanted to make sure I didn’t miss the start dateMartinGG99 wrote: ↑Fri Nov 27, 2020 1:30 pm So I'm here.
I would like to first disclose that my reads here on players (who are also in my other game) are going to be independent of my other game that I'm hosting; hypothetically speaking my reads on some players right now could be influenced by observing them in the other game & knowing their alignment as the host, and then comparing to this game.
If this presents too much of an ethical problem though then I'll see if I can get replaced. Otherwise, I would like to stop discussing the other game here.
AlsoThis doesn't warn me that a 24-hour D0 would begin on thanksgiving lol
- Thu Nov 26, 2020 7:22 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 0]
I meant to say 6:30 PM or 1830 EST sorry. Thread is unlocked now for those of you here already
- Thu Nov 26, 2020 7:08 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [DAY 0]
@112
@Alison
@BoKnows
@Chuck
@falcon45ca
@Stupid Sexy Flanders
@Grand Scheme
@Jackofhearts2005
@Joe Who?
@Kylemii
@KZA
@MacDougall
@Made
@MartinGG99
@NIK
@novaselinenever
@nutella
@Poison
@polypies73
@sabie12
@sig
@Thunal33
@Thundercat
@Towny McTownface
@tutuu
@Alison
@BoKnows
@Chuck
@falcon45ca
@Stupid Sexy Flanders
@Grand Scheme
@Jackofhearts2005
@Joe Who?
@Kylemii
@KZA
@MacDougall
@Made
@MartinGG99
@NIK
@novaselinenever
@nutella
@Poison
@polypies73
@sabie12
@sig
@Thunal33
@Thundercat
@Towny McTownface
@tutuu
- Tue Nov 24, 2020 2:11 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [PREGAME]
The Mod on Duty for this setup will be @juliets
- Sat Nov 21, 2020 5:07 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [PREGAME]
This post will be used for announcements.
11/21/2020: Thread is posted, new flavor is up, and roles will be sent out once the last unconfirmed players notify me that they want a sockpuppet or not
11/23/2020: All Players Confirmed, Roles to be sent out tomorrow.
11/24/2020: All roles have been sent out along with Sockpuppets. Roles that are secret or have secrets will receive their role in their PM while everyone else will not. Mafia do not have btsc until Day 0 (Friday).
11/26/2020: thread will open tonight for day 0 and remain open through Friday, day 1 will start Saturday 10am EST and last 24 hours. All following days will be 48 hours. Effectively, this makes a 60 hour starting time. Also a player has had to drop out so I’ve removed the second town secret role and re assigned the player. Do not discuss this facet any further.
-Part 2: Thread is open as of 18:30 EST
11/28/2020: Day 1 starts, link placed into story post
11/21/2020: Thread is posted, new flavor is up, and roles will be sent out once the last unconfirmed players notify me that they want a sockpuppet or not
11/23/2020: All Players Confirmed, Roles to be sent out tomorrow.
11/24/2020: All roles have been sent out along with Sockpuppets. Roles that are secret or have secrets will receive their role in their PM while everyone else will not. Mafia do not have btsc until Day 0 (Friday).
11/26/2020: thread will open tonight for day 0 and remain open through Friday, day 1 will start Saturday 10am EST and last 24 hours. All following days will be 48 hours. Effectively, this makes a 60 hour starting time. Also a player has had to drop out so I’ve removed the second town secret role and re assigned the player. Do not discuss this facet any further.
-Part 2: Thread is open as of 18:30 EST
11/28/2020: Day 1 starts, link placed into story post
- Sat Nov 21, 2020 5:06 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Re: Shadow Corridors Mafia [PREGAME]
Prologue Part 2:
Somewhere else….
“And with this latest one, that makes 25….” A man slides a photo over a crowded desk to a second man pouring over files in his filing cabinet. The desk is already littered with various folders already taken out of the cabinet. The first man stoops over and picks up a name placard that had fallen on the ground from all the overcrowding. “You know Adams, I think we might have a lead soon on this case.” He sets the “ADAMS” placard back on the desk.
Adams finds the file he is looking for and sets it on his desk next to the photo before responding, “Oh? And what’s this lead mister ace detective? Please don’t tell me it’s-”
“Yeah. It is. It’s the Cult. I am almost positive!”
“Maxie, you know that’s a Hoax right? The media has been spinning this shit for months. Don’t tell me you’re that desperate?”
“Adams, you’re my friend and the best PI I know. Besides, you know I wouldn’t come here without proof.”
Maxie reaches into his coat pocket and pulls out a small object. He presents it, a small golden coin with a red insignia on it. “And that’s not all,” he says before flipping it over. A set of numbers are written onto the other side. “Are these…..Lat-Long coordinates?” Adams asks.
“Spot on. I found this in my mailbox this morning along with this message.” He pulls out a folded piece of paper from the inside of his coat and reads it.
To Detective Maxie Raymond and Mr. Killian Adams,
The final pawn has been obtained.
The game will start soon.
You’ve both been invited to observe and participate.
Tell no one else or risk the consequences.
We look forward to your appearance.
Mors Vincit Omnia
~ A Friend
--------------------------------------------
Day 1: Encroaching Darkness
EOD 1
Somewhere else….
“And with this latest one, that makes 25….” A man slides a photo over a crowded desk to a second man pouring over files in his filing cabinet. The desk is already littered with various folders already taken out of the cabinet. The first man stoops over and picks up a name placard that had fallen on the ground from all the overcrowding. “You know Adams, I think we might have a lead soon on this case.” He sets the “ADAMS” placard back on the desk.
Adams finds the file he is looking for and sets it on his desk next to the photo before responding, “Oh? And what’s this lead mister ace detective? Please don’t tell me it’s-”
“Yeah. It is. It’s the Cult. I am almost positive!”
“Maxie, you know that’s a Hoax right? The media has been spinning this shit for months. Don’t tell me you’re that desperate?”
“Adams, you’re my friend and the best PI I know. Besides, you know I wouldn’t come here without proof.”
Maxie reaches into his coat pocket and pulls out a small object. He presents it, a small golden coin with a red insignia on it. “And that’s not all,” he says before flipping it over. A set of numbers are written onto the other side. “Are these…..Lat-Long coordinates?” Adams asks.
“Spot on. I found this in my mailbox this morning along with this message.” He pulls out a folded piece of paper from the inside of his coat and reads it.
To Detective Maxie Raymond and Mr. Killian Adams,
The final pawn has been obtained.
The game will start soon.
You’ve both been invited to observe and participate.
Tell no one else or risk the consequences.
We look forward to your appearance.
Mors Vincit Omnia
~ A Friend
--------------------------------------------
Day 1: Encroaching Darkness
EOD 1
- Sat Nov 21, 2020 5:03 pm
- Forum: Previous Jobs
- Topic: Shadow Corridors Mafia [GAME OVER]
- Replies: 6404
- Views: 91748
Shadow Corridors Mafia [GAME OVER]
Independent-3rd Party Roles: 3
-Gambit Demon: During the day, select a player to bargain with. You will join a chat with the player who can choose to accept your help *SECRETS*
-Puppeteer: You are the head of the CULT OF THE SHADOWS At the close of each day cycle, you invite a player into your organization via a dream. Everyone invited into the Dream can speak amongst each other during Night cycles as long as they are alive. You can spectate and participate in the chat anonymously (posting as "SAVIOR").
*SECRETS*: Everyone brought into the Penthouse is unknowingly marked.
At Night, the members of the Dream can elect to target a player with a pseudo-factional nightkill. People who successfully connect their intentional kill (not roleblocked or busdriven) will instantly die and kill their target through all forms of inherent protection. You can only maintain a maximum capacity of three people, and only one suicidal kill can be performed by the your group per night. If a mass disagreement over killing arises in the conversation, you are given the power to decide which kill would be carried out.
All wording aside, the Cult is NOT A REAL CULT and thus has no impact on any of the invitee's win conditions. You win when 50%+1 of all living players possess the DARKNESS MARK (marker), OR the game is reduced to three or less people alive (bodystacker).
-3rd Party Secret Role: *Secrets*
Mafia: 6
-Mastermind-Obliterator: While you are alive, other Mafia members appear anonymous while in mafia chat. You count as a Mafia Member. You steal Wincon from the Mafia if Mafia wins. You can Obliterate players at night by matching players to roles. You can do this every night until you make a wrong guess. Obliteration cannot be redirected or protected against.
*SECRETS* You survive the first attempt on your life. At night you can choose to sacrifice your life to give the mafia team a one shot soup kill. If at least 1/3 of players are soupkilled in the game after you die you will achieve an alternate win con. You may not reveal this to anyone
-Mafia Templar: During the day, select a play to have btsc with for the night.
-Mafia Nexus: Redirect all non killing actions a player receives at night to a random different player, no double targeting.
-Mafia 1-Shot Doppelganger: Copy another role and keep your current win condition.
-Mafia Secret Role 4
-Traitor: Does not count towards mafia total. Does not have group chat w/ mafia. Aligned with the Mafia *SECRETS*
When targeted for the night kill, permanently join mafia btsc
Town: 16
-One-Shot Tracker: Once during the game, visits a player at night and learns who they visited
-One-Shot Ninja Vigilante: Once during the game, can kill one person during the night phase. It will not be counted as a visit.
-One-Shot Watcher: Once during the game, visits a player at night and learns who visited them.
-Auto-Blocker: Roleblock anyone who visits you. Cannot roleblock kills.
-Busdriver: Swap two player’s positions as targets.
-One-Shot Mayor: Once per game you may change the lynch result to No Lynch.
-Jailer: When a No Lynch occurs you may bring in a player for questioning. You will remain anonymous. At the end of the night, you can choose to release or kill the player. The player cannot be targeted by other night actions while jailed and cannot perform any actions.
-Leeroy: Kill yourself to determine the day’s lynch target. Sets remaining Day time to 24 hours.
-Doctor: Chooses a player to protect every night.
-Oracle: Publicly Reveal a player’s role when you die. You can change targets every night.
-One-Shot Loudmouth: When activated, all player’s who visit you that night are announced upon daystart. It does not say that you were the one who was visited.
-Tough Flavor Cop: Check a player and discover any *secret* information. You cannot be killed by the person you target that night. If you are in a Draw scenario for Endgame, you will be unable to survive in that instance.
-Seraph Knight: choose a player to protect during night 1. For the rest of the game you will visit that player every night and protect them from night kills.
-Odd-Night Town Desperado Gunsmith: On Odd nights, give a player a gun. The gun will kill the target and then the player. Activated by posting “shoot [player]” in bold, underline, AND color
-One-Shot Blacksmith: Once during the game, give one player a Bulletproof Vest.
-Town Secret Role #1
-----------------------------------------------
Prologue: Awakening
Spoiler: show
-----------------------------------------------
Host
sprityo
Players
112 - Tracker Lynched Day 8
Alison Traitor - Shot Day 6
BoKnows Myo Turniphead - Mastermind-Obliterator Leeroy Lynched Day 5
Chuck one shot Blacksmith - shot day 4
falcon45ca Died N3
Grand Scheme
Joe Who? died Night 8, revealed as Seraph Knight by oracle
Kylemii Died Night 6
KZA Died Day 6 - Oracle
MacDougall jailor - died day 4 from desperado gun usage
Made Died N4
MartinG99 Consumed by Greed N4
NIK
novaselineever died night 7
nutella
PoisonMaster Radishes Puppeteer Lynched Day 2
polypies73 Mafia Nexus Killed Night 2
sabie12 - Mafia 1-shot Doppelganger Lynched Day 3
sig Leeroy Activated Leeroy Lynched Day 5
SlooneiJackofhearts2005 - Mafia Templar - Lynched Day 1
Stupid Sexy Flanders Died N3
Thunal33 Died N4
Thundercat
Towny McTownface
tutuu Died N5
REPLACEMENTS:
sprityo wrote: ↑Thu Aug 20, 2020 2:19 pm This game Includes:
-a dead chat for dead players to discuss between themselves but no one else.
-a spoiler chat where you can hangout with me and watch the madness
-Special recognition's at the end
Rules:
-Days will last 48 hours. Nights will last 24 hours. The thread will be closed for the night phase.
-All votes will be changeable and must be cast in the poll to count.
-Lynch ties will be decided randomly.
-“No Lynch" will be a viable poll option
-The Mafia will be given BTSC at all times unless they are dead.
-The game will have a Day 0/Pregame for players to check in, etc.
-Mafia will have the option to select who will be what role during the Pregame. In other words, they are not assigned a role by the host.
-Anyone on the mafia team may perform the Nightly Mafia Kill.
-No Jesters, Cults, Alignment changing, Mod Bastardry, or BTSC spying
-Win conditions may be revoked from players at the host’s discretion. Typically based upon participation.
-All Player to Host communication regarding questions about the game, actions, etc should be done through Private Messaging.
-Keep game-sensitive details inside the game.
-Do Not edit or delete posts.
-Death will grant you one spoilered "bluh" post, which may not contain game-relevant information.
-No OOC or Dead Chat in the Game Thread. Only players and the host(s) may post.
-Refrain from ciphering or concealing posts. This includes writing in the same color as the background.
-Please, this is a game. Take it easy, play to have fun, but play to win! We all want to have fun. Remember that.
Setup:
This Setup includes some unfamiliar terms and roles that you might have questions about. To further explain them I will list it below:
Obliterator: Obliterator is a type of role that can eliminate other roles with a soup-kill. In this setup it has been combined with the Mastermind role.
Mastermind: Mastermind is a 3rd party role that aligns with the mafia. It's purpose is to give the mafia a second objective in having to win as well as pose a problem to them.
Finally, this is a Semi-Open Setup with role reveals on lynches and day kills unless otherwise prevented. Night kills will be no reveals unless changed.