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- Wed Oct 23, 2019 3:40 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Re: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
Overall this setup will be as close to the source material as possible while keeping it balanced and of course unpredictable
- Wed Oct 23, 2019 3:38 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Re: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
I probably forgot to update it, but Monokuma won’t be publicly identified at game start anymoreFayt wrote: ↑Wed Oct 23, 2019 11:28 am I've been wanting a danganronpa mafia for a while now. I just have a quick question. If it starts on day 1 (as JJJ said, no killable bad guy), and everyone knows who Monokuma is. but can't be killed or voted for. His ability is to recruit but can't he be roleblocked every night so he cannot recruit any?
I’m still debating whether to allow the roleblock to effect him, but more than likely it won’t be able to
- Tue Oct 22, 2019 10:03 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
- Tue Oct 22, 2019 10:14 am
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Re: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
Hey everyone, me and Co-Host Quin went over the roles and changed a few things
We're working on balancing Headmaster Monokuma now but this game will be very interesting to say the least
We're working on balancing Headmaster Monokuma now but this game will be very interesting to say the least
- Sat Feb 16, 2019 4:59 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Re: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
I think the side mission queue is pretty huge rn but we’ll seeQuin wrote: ↑Sat Feb 16, 2019 4:14 amI could help with this, since I probably wont have the time to play.sprityo wrote: ↑Fri Feb 15, 2019 7:20 pmPerhaps. I have a lot of behind the scenes secrets. A co-host would probably be good to have for thisJaggedJimmyJay wrote: ↑Fri Feb 15, 2019 1:38 pm Oh I see. So on Day 1 there won't be a killable bad guy? You might need to start the game with a Night 0.
- Fri Feb 15, 2019 7:29 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Re: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
Yes yes of course. Or is that what I want them to think?JaggedJimmyJay wrote: ↑Fri Feb 15, 2019 7:26 pmAs long as the civilians don't spend Day 1 hunting for an evil that doesn't exist or they cannot kill.sprityo wrote: ↑Fri Feb 15, 2019 7:20 pmPerhaps. I have a lot of behind the scenes secrets. A co-host would probably be good to have for thisJaggedJimmyJay wrote: ↑Fri Feb 15, 2019 1:38 pm Oh I see. So on Day 1 there won't be a killable bad guy? You might need to start the game with a Night 0.
- Fri Feb 15, 2019 7:20 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Re: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
Perhaps. I have a lot of behind the scenes secrets. A co-host would probably be good to have for thisJaggedJimmyJay wrote: ↑Fri Feb 15, 2019 1:38 pm Oh I see. So on Day 1 there won't be a killable bad guy? You might need to start the game with a Night 0.
- Fri Feb 15, 2019 1:29 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Re: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
I could change the recruitment to players instead of roles but I feel I’ve balanced the roles effectively. Then yeah the cult leader is revealed day 1. But of course he can’t die so it’s more so he gets to taunt everyone the whole game (in theme with the actual game)
- Fri Feb 15, 2019 11:53 am
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Re: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
How about now?JaggedJimmyJay wrote: ↑Tue Jan 29, 2019 1:31 amSorry sprityo, I saw this an entire week later. I will try to get a proper, thorough look soon.
- Tue Jan 22, 2019 2:24 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Re: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
[mention]JaggedJimmyJay[/mention] free now?
- Fri Jan 18, 2019 7:23 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Re: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
I added a rule
changed hifumi's btsc to doctor
changed hifumi's btsc to doctor
- Fri Jan 18, 2019 6:55 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Re: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
i'll see about reworking some of the visible abilities, im trying to keep the game as close to the source material as possibleDragon D. Luffy wrote: ↑Wed Jan 16, 2019 3:02 pm Ok the way I see this is a very swingy game. It can go in any direction.
I suggest you try to simulate what the worst scenarios can be. What happens if the civ cops (those two roles I mentioned) never die and they always check people after they are recruited? How can the mafia counter that? How much can BTSC be used to reveal cop info?
In theory the recruitment mechanic could dampen the effect of all the info roles, but it also could not. So map out the worst scenarios and either remove them, or add counters to the opposing team.
Also try to list roles that are too hard to kill for whatever reason and make sure there's always a way to lynch/kill them. Make bulletproofs one-shot, or make them lose vote power when they are targeted, that kind of stuff.
Try to see what is the worst that can happen in any point of the game. What is the effect of power roles who live all game, or sturdy roles who make it to lylo? How much do they affect the game? Point is, try to break your game and see if it holds, and if it doesn't, rebuild it and try to break it again.
Also I do think you are missing an opportunity by having most roles be just info or vote power related, and not do some classic ability stoppers like doctors/roleblockers. Those tend to make the game more balanced just by existing, as long as they are in low amounts.
- Tue Jan 15, 2019 9:27 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Re: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
The Indy is the big part of the game. their role is most important, especially the Soup Kill aspectDragon D. Luffy wrote: ↑Tue Jan 15, 2019 9:12 pm Oh I didn't notice thae recruitment part and went straight to the roles.
Yeah this is tricky, I need to think. I don't think I've ever played a recruitment game.
- Tue Jan 15, 2019 9:02 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Re: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
this is taking into account the secret powers each role has, and how the indy recruits the mafia team so they know almost everything the host knowsDragon D. Luffy wrote: ↑Tue Jan 15, 2019 9:40 am I think there are too many information roles. The lie detector and the "get BTSC with a role" ones are basically cops, and two cops for 16 roles is a tad too many. And there are other weaker info roles too.
Maybe replace some of those for roleblockers or doctors, which are easy to balance roles that I didn't see in the list.
That said the list isn't showing who is civ and who is bad, and it's good if baddies has some kind of information, but civs shouldn't really have more than one alignment checker for a game this size.
with that in mind what do you think?
- Mon Jan 14, 2019 11:43 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Re: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
[mention]Dragon D. Luffy[/mention] [mention]JaggedJimmyJay[/mention] you guys got any input from what you can see that you could give me as tips
- Mon Jan 07, 2019 8:18 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
- Mon Jan 07, 2019 8:14 pm
- Forum: The Basement
- Topic: Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
- Replies: 31
- Views: 1763
Danganronpa: Trigger Happy Havoc Mafia [SIDE MISSION]
Time to present another mafia idea. Now I personally don't enjoy playing recruitment mafia type games too much but hosting one should be fine.
a setup for 16
Roles:
Makoto Naegi - Ultimate Lucky student
Free Time - Cannot be Nightkilled. During the Night, choose a role to have BTSC with for the following Day. Cannot Choose Monokuma.
*Secrets*
Aoi Asahina - Ultimate Swimming Pro
Cheerful Outlook - Choose a Player at night to give +1 voting power to the following Day.
*Secrets*
Byakuya Togami - Ultimate Affluent Prodigy
Influencer - During the Night, choose another player and steal their voting power.
*Secrets*
Celestia Ludenberg - Ultimate Gambler
Lights Out Rule - One-shot mass roleblock
*Secrets*
Chihiro Fujisaki - Ultimate Programmer
Super Hacka - Learn a random Role Secret (besides your own or Monokuma) every night.
*Secrets*
Hifumi Yamada - Ultimate Fanfic Creator
Imouto love - Choose a player to target yourself with their night action. Cannot be used on Monokuma
*Secrets*
Junko Enoshima - Ultimate Fashionista
Picture Perfect - Roleblock a Player every night.
*Secrets*
Kiyotaka Ishimaru - Ultimate Moral Compass
Vigilant - Decides ties. Knows every player who did not submit a Night Action due to not submitting a PM. Knows the Last Person to Submit their PM if everyone who can put in a Night Action does so.
*Secrets*
Kyoko Kirigiri - Ultimate ???
*Secrets*
Leon Kuwata - Ultimate Baseball Star
Heated - Vote is worth 2 if currently being voted for.
*Secrets*
Mondo Owada - Ultimate Biker Gang Leader
A Man's Promise - At night choose a player to give a One Shot Lynchproof/Bulletproof Vest upon your death. Can change the player every night.
*Secret*
Toko Fukawa - Ultimate Writing Prodigy
Secret Admirer - Can send one message a Night to Byakuya Togami. Gain BTSC with Byakuya Togami if you are targeted by him.
*Secrets*
Yasuhiro Hagakure - Ultimate Clairvoyant
Yknow? - Every Night has a 30% chance to learn who all the Roles Targeted
*Secrets*
Sakura Ogami - Ultimate Martial Artist
Imposing Stature - Cannot be misdirected or lose votes. Resistant to being recruited.
*Secrets*
Sayaka Maizono - Ultimate Pop Sensation
Dazzling - Busdrives two players of choice.
*Secrets*
Independent:
Monokuma - Headmaster of Hope's Peak Academy
Pick a role each night to “overcome with despair”. The role picked loses their win con and can only win if they kill another player and survive until the end of the game. Each Night You may submit a Text Post to the Host to be read upon day start. Knows ALL game Secrets and Roles. Has a Soup Kill. Cannot be Killed, cannot Vote. Monokuma is not allowed to discuss any role or secret knowledge in thread. Monokuma is targetable by all actions unless stated otherwise *Secrets*
a setup for 16
Makoto Naegi - Ultimate Lucky student
Free Time - Cannot be Nightkilled. During the Night, choose a role to have BTSC with for the following Day. Cannot Choose Monokuma.
*Secrets*
Aoi Asahina - Ultimate Swimming Pro
Cheerful Outlook - Choose a Player at night to give +1 voting power to the following Day.
*Secrets*
Byakuya Togami - Ultimate Affluent Prodigy
Influencer - During the Night, choose another player and steal their voting power.
*Secrets*
Celestia Ludenberg - Ultimate Gambler
Lights Out Rule - One-shot mass roleblock
*Secrets*
Chihiro Fujisaki - Ultimate Programmer
Super Hacka - Learn a random Role Secret (besides your own or Monokuma) every night.
*Secrets*
Hifumi Yamada - Ultimate Fanfic Creator
Imouto love - Choose a player to target yourself with their night action. Cannot be used on Monokuma
*Secrets*
Junko Enoshima - Ultimate Fashionista
Picture Perfect - Roleblock a Player every night.
*Secrets*
Kiyotaka Ishimaru - Ultimate Moral Compass
Vigilant - Decides ties. Knows every player who did not submit a Night Action due to not submitting a PM. Knows the Last Person to Submit their PM if everyone who can put in a Night Action does so.
*Secrets*
Kyoko Kirigiri - Ultimate ???
*Secrets*
Leon Kuwata - Ultimate Baseball Star
Heated - Vote is worth 2 if currently being voted for.
*Secrets*
Mondo Owada - Ultimate Biker Gang Leader
A Man's Promise - At night choose a player to give a One Shot Lynchproof/Bulletproof Vest upon your death. Can change the player every night.
*Secret*
Toko Fukawa - Ultimate Writing Prodigy
Secret Admirer - Can send one message a Night to Byakuya Togami. Gain BTSC with Byakuya Togami if you are targeted by him.
*Secrets*
Yasuhiro Hagakure - Ultimate Clairvoyant
Yknow? - Every Night has a 30% chance to learn who all the Roles Targeted
*Secrets*
Sakura Ogami - Ultimate Martial Artist
Imposing Stature - Cannot be misdirected or lose votes. Resistant to being recruited.
*Secrets*
Sayaka Maizono - Ultimate Pop Sensation
Dazzling - Busdrives two players of choice.
*Secrets*
Independent:
Monokuma - Headmaster of Hope's Peak Academy
Pick a role each night to “overcome with despair”. The role picked loses their win con and can only win if they kill another player and survive until the end of the game. Each Night You may submit a Text Post to the Host to be read upon day start. Knows ALL game Secrets and Roles. Has a Soup Kill. Cannot be Killed, cannot Vote. Monokuma is not allowed to discuss any role or secret knowledge in thread. Monokuma is targetable by all actions unless stated otherwise *Secrets*