Search found 32 matches

by sprityo
Fri Feb 10, 2017 10:34 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

his SIGnature move
by sprityo
Fri Feb 10, 2017 10:24 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

HUZZAH, I will be sending out roles shortly.

Unsurprisingly I don't have everyone's flavor done so some most people will only be getting their role card and I'll send you a "official" role card as I go.

GOOD NEWS, the important day phases are written so I'll have day zero starting in about 30 minutes, and day 1 will start on my queue after everyone's confirmed, or at least most people

I'll see you all in the official thread shortly!!!
by sprityo
Fri Feb 10, 2017 5:03 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Strawhenge wrote:When you actually read the dates of the posts and realize the signup thread is over a month old and the game isn't filled:

Image
Same
by sprityo
Thu Feb 09, 2017 6:27 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Long Con wrote:Day 41 of what? This thread is 34 days old.

I can't count apparently
by sprityo
Thu Feb 09, 2017 3:13 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Image

GIVE IT UP FOR DAY 41! DAY 41 EVERYBODY
by sprityo
Wed Feb 08, 2017 6:12 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

And I would love to have you play Rico. In fact I would love to have ANYONE join :fist:
by sprityo
Wed Feb 08, 2017 6:11 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

JaggedJimmyJay wrote:Maybe sprityo could guarantee the strongest and most exciting baddie role to the last person to join.

Don't do that unless I'm a civilian though.

Trick question, there is no mafia. Everyone is town, you all die day 2 from an asteroid
by sprityo
Wed Feb 08, 2017 5:01 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Potential players :mafia:

SVS, boomslang, thellama27, made, juliets, Lorab, thefloyd, timmer, dharmahelper, black rock, birdwithteeth11.
by sprityo
Wed Feb 08, 2017 10:21 am
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Quin wrote:Can I sign up twice?
Sadly no

Edit: if someone who is in GoC and dies, then we could have them join. If we're lucky
by sprityo
Mon Feb 06, 2017 9:27 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

ONE MORE
by sprityo
Mon Feb 06, 2017 12:49 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Dyslexicon wrote:.This scored 3/3.
:biggrin: XD :nicenod:

My thanks

Edit: 2 more
by sprityo
Sat Feb 04, 2017 2:30 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Hey guys, so I'm gonna start working on role flavors (finally) since we are now only 4 players away from finally starting!

Below I've included an example of how I will be posting votes, officially. We will of course keep the polls up for ease of access but just remember that I'm only tracking the votes that are BOLD AND COLORED. This all comes into play when we deal with hard lynches more often later in game

sprityo wrote: VOTALS:

Sprityo (3): MP (#50), SpaceDaisy (#59), speedchuck (#75)
SpaceDaisy (1): sprityo (#64)
Dfaraday (1): Scotty (#32)

With 21 alive, it takes 11 to Lynch, or 6 to soft lynch.
Day ends in about 48 hours, or at 8pm EST.

I'll also be listing the post in which you posted that you voted for someone



Edit: as a follow up reminder, nothing is required unless it specifically says so. You may purposefully not vote, you can also opt to "no lynch" via bolding and coloring the words "no lynch". The same rules apply to night actions. Unless it says to, all night options are optional
by sprityo
Wed Feb 01, 2017 9:59 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

I guess it's worth mentioning that the second link, dersehunt, is an open setup, and the other two are closed, like this game will be
by sprityo
Wed Feb 01, 2017 6:14 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

City Slickers Mafia
Dersehunt Intermission: The Return of the Coins
Radio Tower Mafia

I've personally played in the first two links as well and enjoyed it both dead and alive
by sprityo
Wed Feb 01, 2017 4:58 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

We have to consider game of champions, which starts tomorrow, some people are probably putting that in priority over this game

And I don't blame them, since this game will be "hectic."

(But please if you aren't participating in GoC, definitely consider playing, also invite your friends on other sites etc. if you want)
by sprityo
Tue Jan 31, 2017 2:56 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

SOON.tm

6 more
by sprityo
Sat Jan 28, 2017 2:56 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Metalmarsh89 wrote:
Epignosis wrote:Seven more brave souls would be highly appreciated.
Seven naive souls would work too.
:nicenod:
by sprityo
Wed Jan 25, 2017 4:44 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

speedchuck wrote:Hello. I am a zombie from CPI. Greetings!

I'm in.

YESSS

now to see if I can get DC to join, maybe Pilot


Edit: as we get closer to filling I'll put out some more stuff about the game to reclarify some things like how I will be posting the votes every so often.

Also, all roles are predecided based upon when you signed up, so there's that. As well as once we hit 21 players I will immediately send out role PMs
by sprityo
Wed Jan 25, 2017 12:33 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Image

I don't watch game of thrones but with the amount of death coming I felt this was appropriate on the google search for "get hype"
by sprityo
Tue Jan 24, 2017 7:17 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

I know a lot of people are busy with GoC as well as normal life this time of year, getting back into things, but you guys are free to invite people, I'll keep trying to see if I can get some old friends to hop over and play even :D

10 more people!!!
by sprityo
Tue Jan 24, 2017 6:59 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Awww yes! Two more victims passengers :feb:
by sprityo
Sun Jan 22, 2017 6:35 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

It's alright, it'll start eventually :p
by sprityo
Thu Jan 19, 2017 7:08 am
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Metalmarsh89 wrote:
Metalmarsh89 wrote:12 more players, let's go!
Seriously though, I'm not playing any games at the moment and could use a really complex one. :noble:
Yes! Let's get those last 12 players please! I know I'm not widely known around the syndicate yet, this being my first setup here, but I hope the closed setup doesn't scare away anyone potentially thinking of playing.
by sprityo
Mon Jan 09, 2017 6:13 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

I put out a request but it is effectively dead tbh
by sprityo
Mon Jan 09, 2017 4:20 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

All I ask of a cohost is that they can be actively checking the thread for things. I deal with all the flavor and the individual role flavor per player is purely optional for my co host

So yes MP you can still do it :p
by sprityo
Sun Jan 08, 2017 1:52 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Long Con wrote:Other definitions I do not know:

Jester
Mod Bastardry
Obliterator
Flavorclaim
"bluh"
Quicktopic spying :rolleyes:

"This setup has an original story, and you are all the actors, with everyone having their own unique character and backstory to said character." Is there a roleplaying element to this game?no there's no roleplay, simply for your reading pleasure

"The Day/Night cycle is 72 Hour Days and 48 Hour Nights." Wow. And the thread locks at night, so we get a 2-day vacation every three days. That will seriously mess with my Mafia addiction.JJJ pointed out to me that I had the wrong times posted so it's fixed to 48/24 as it should be

Flavorclaim is claiming your role description without your actual role, or adding in your flavor to your role to convince others that you are in fact that role. It doesn't help you really.

Bluh post is for the people who died, usually not allowed to post again at all in the game. It's basically a "aw darn" thing. We have the freedom to post in dead red though so it doesn't apply really.

Quicktopic is like chatzy except instead of instant messaging it's a invite only thread link. We are using Chatzy so basically there's a guarantee no one will look into it that's not supposed to



JJJ covered it pretty well, thanks
by sprityo
Sun Jan 08, 2017 1:44 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Epignosis wrote:Obliterator

Nice job Epi, MSPA forums moved all their games and mafia over to CPI, which is where I'm from :beer:
by sprityo
Sun Jan 08, 2017 10:34 am
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Long Con wrote:What is a clusterfuck?

A game where there are no vanillas at all.
by sprityo
Fri Jan 06, 2017 9:33 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Golden wrote:"This setup is a Clusterfuck."

:haha: :haha: :haha:

I'm going away for two weeks shortly, so I won't sign up for now. If it sits in sign ups for a bit, I'll be in later though.
feel free to put maybe or replacements :beer: i hope youre able to make it!
by sprityo
Fri Jan 06, 2017 9:31 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

insertnamehere wrote:Okay, some questions about the voting process.
-votes are changeable, however, I ask that you bold and color them (ex: "Lynch: Sprityo") so that I may keep an official track of them. This ties in with locking the thread/not posting as soon as a hammer vote has been made. Possibly, to remedy this, we just have someone screenshot when they vote and it meets hammer? In any case I'll more than likely leave it to community etiquette to wait for a host if a hammer vote has been reached.

I will also post the results in thread every so often so that you know what I am counting.

Voting will work as such: there is a soft lynch that must be met for a player to be lynched otherwise a lynch doesn't go through. It is a majority 1/4 of the votes needed to soft lynch. The hard lynch is a majority 1/2 vote that ends the day immediately. This value rounds up as well.

For a visual example, day 1 with 21 people requires 12 to hard lynch and 6 to soft lynch.
So, if more than half the players vote for a person, the day instantly ends? Yes Ignoring end times, and changeable votes, and possible manipulation? yes What about the unlikely event of the highest vote getter not getting 1/4th of the players, and therefore not qualifying as a soft lynch? Is no one lynched then? yes

What is a hammer vote? the hard lynch requirement. hammer vote is the vote that ends the day since it activates the requirements for the hard lynch
by sprityo
Fri Jan 06, 2017 6:19 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Re: Phenon Mafia [SIGNUPS]

Saving this post area for adding links to events

edit: added replacement option to polls, sorry about making you revote for (maybe) Floyd
by sprityo
Fri Jan 06, 2017 6:15 pm
Forum: Previous Job Sign-Ups
Topic: Phenon Mafia [SIGNUPS]
Replies: 195
Views: 5070

Phenon Mafia [SIGNUPS]

PHENON MAFIA

Hello Syndicate, I am so very excited to finally bring you my finest, most diabolical setup i could imagine. A grand thank you to SpaceDaisy for discussing with me on how to make this setup the most fun it can be for the community, while still having a good proportion of the original idea in there. The following are some guarantees as well as mechanics to expect in game:


SETUP Guarantees

-This game is a CLOSED SETUP.
-Roles will ALWAYS be revealed upon death.
-Mafia have the ability to kill every night.
-The Mafia will be given BTSC at all times unless they are dead.
-The game will have a Day 0/Pregame for players to check in, etc.
-Mafia will have the option to select who will be what role during the Pregame. In other words, they are not assigned a role by the host.
-Anyone on the mafia team may perform the Nightly Mafia Kill.
-No Jesters, Cults, Alignment changing, Mod Bastardry, Obliterators, or BTSC spying
-Win conditions may be revoked from players at the host’s discretion. Typically based upon participation.
-This setup has an original story, and you are all the actors, with everyone having their own unique character and backstory to said character.
-As said above, based on who is killed, will affect the flavor for each day/night cycle.
-The thread WILL BE LOCKED during night time.
-The Day/Night cycle is 48 Hour Days and 24 Hour Nights.
-This setup is a Clusterfuck.
-If a player has been AFK for 48 hours, they will receive a PM to see if they’re still there. The option to replace a player is available after 72 hours of no participation. The player will be marked in the OP as being able to be “Replacement Killed.”
-When a player is marked to be “Replacement Killed,” the Replacement must contact a host and ask to replace in for that specific player. Once approved, the Replacement simply types “Replacement Kill: [player]” in Bold to be officially in. (this saves the hosts time from having to announce your entrance.
-There will be a travel system (see below).
-Day activations, such as guns, will be made PUBLICLY, IN THREAD. Your PM’s will tell you if and when you have such.
-When a Day activations are made, DO NOT POST UNTIL A HOST HAS COME TO RESOLVE THE MATTER
-Awards will be given out by me the Host, to players based on in game actions at endgame.
-Upon Death, you will be given options on what you are allowed to do. Some people may have the option the replace BACK IN if certain conditions are met.
-All night actions and roles will be revealed upon Game End.


VOTING


-votes are changeable, however, I ask that you bold and color them (ex: "Lynch: Sprityo") so that I may keep an official track of them. This ties in with locking the thread/not posting as soon as a hammer vote has been made. Possibly, to remedy this, we just have someone screenshot when they vote and it meets hammer? In any case I'll more than likely leave it to community etiquette to wait for a host if a hammer vote has been reached.

I will also post the results in thread every so often so that you know what I am counting.

Voting will work as such: there is a soft lynch that must be met for a player to be lynched otherwise a lynch doesn't go through. It is a majority 1/4 of the votes needed to soft lynch. The hard lynch is a majority 1/2 vote that ends the day immediately. This value rounds up as well.

For a visual example, day 1 with 21 people requires 12 to hard lynch and 6 to soft lynch.


GENERAL RULES



-Here are some general rules I shamelessly stole from my past self who stole it from someone over at CPI Forums:

1. Massclaims (Large numbers of players revealing their roles at once) is highly unadvised. Such claims will likely not help. It more so reduces chances of win for your faction.
2. Flavorclaiming will not save you and is also discouraged because meta.
3. All Player to Host communication regarding questions about the game, actions, etc should be done through Private Messaging.
4. Don't copy/paste information given by a Host. This is similar to role claiming.
5. Keep game-sensitive details inside the game.
6. Do Not edit or delete posts.
7. Death will grant you one spoilered "bluh" post, which may not contain game-relevant information.
8. Faking day activations is strictly forbidden and punishable by Host kill.
9. Refrain from ciphering or concealing posts. This includes writing in the same color as the background.
10. Please, this is a game. Take it easy, play to have fun, but play to win! We all want to have fun. Remember that.
11. Guarantees: This setup involves no cults, jesters, obliterators, quicktopic spying, mod bastardry, alignment-changing, or game-ending third party win conditions.
12. Additionally to rule 15, if you are ever feeling overly flustered, frustrated, upset, etc. It is recommended that you close the window and take a break. (Ex. take a shower. get some water. get some fresh air) It's no fun to anyone when tensions are high and people get generally upset and end up making the wrong choice.





TRAVEL SYSTEM:


I really liked the idea that was put forth in Star Wars mafia, so i’ll be doing something similar. This game will have Seven Areas, with the starting area being eight, but you may not return to the starting area. During the Pregame, players will Poll on who will receive a Gift. Every Area has a Gift that will only be revealed to the player with the most votes for it by the end of the night. The gifts may be an item, or an action, or a win condition. It’s a mystery, for you all at least ;). On top of the items, everywhere that is traveled, has only a limited number of options to travel to next.To help start the game off, I will give everyone a hint and tell you that the First item is a Map. What exactly is on the Map, i dont know. You may only collect one gift per Area.

-items will be voted on via PM sent to the host



The Story

Below in the spoiler is the original flavor:
Spoiler: show
sprityo wrote: The sun blazed over the desert town of Warbonville, some Lifelurkers shuffle out of a two story office across the street from the train station. Some of the infected are lying in the streets from the previous night, most dead. Some crippled beyond ever moving again, just left there to claw at the air and groan horrid noises. One of the Lifelurkers, a medium height man carefully carried a suit case in both hands as he walked, another one, a lady wipes her hands on her dirtied apron. The seeming leader of the small group of survivors totes a shotgun over his should and a machete on his belt. "The train should be arrivin' anytime now folks. Just be patient." A different woman, a younger one, comes over to the leader and talks to him. "Are you sure, Sm- I mean Springer? It's been three weeks, how could anyone have a working train?" The man called 'Springer' looks to her and replies, "There's a whole lotta stuff that you can find with the right contacts and a little bit of luck." He gives her a smile and chuckles. As if on queue, a train whistle is heard and a plume of black smoke is becoming visible as it approaches. Springer coughs and begins to talk, "Grab your stuff everyone, next stop....safety."

~~~~~~~~~~~~Elsewhere

The door to the kitchen area is kicked open. Three men rush in carrying a fourth, seriously covered in wounds. A distressed woman follows them in. The men sweep off the nearest counter and place the injured one on it. The woman begins to ask hysterically, "is he gonna be alright?! Please tell me he is!" Blood is spilling everywhere. A younger boy runs into the room and brings the woman back to the other rail car. The oldest appearing of the three runs his hand through his silvering hair. "Thank god she is gone. Was making it more stressful than it already is." The injured one fell quiet. "Oh nonononono, not today bub!" He turns to his right. "You, fetch some knives and make sure theyre clean. And you," he turns to the other man, "I need bandages and rags, and anything to help stop the bleeding." The two taking orders shake their head and go off to do their given jobs. Meanwhile, the supposed "doctor" consults the blood covered person in front of him. "Jesus.....Hey, hey pal. What's your name?"

In the connecting car, the rest of the occupants are chatting, not loudly, everyone was a bit shaken up still. Some people took to petting a dog that someone had managed to bring along on the trip to calm themselves down. The desert had been rolling bye for what felt like hours now. Most of the people however kept positive, as the promise of a safe haven at the end of the line brought them immense hope. The would-be operator of the train comes in from the opposing end of the lounge room. "Alright everybody, we are stopping in Warbonville for any last second refugees. This is our last planned stop for the rest of the trip, so stay patient." He gives a warm smile, and walks back to where he came.

~~~~~~~~~~~~~~~~~~~

The train stops and the crew of Lifelurkers hop onto the train, eager to leave the dusty ghost town. The new arrivals scatter in to the crowd of people and chairs to an open seat. Some partake in chatting with the others while others simply lay their head down and sleep, since that there was nothing to fear now that they were on this train.

In the corner of the room, a man of about the age of thirty five sits with his hands in the pockets of an old yellow hoodie he had found. If his informants were correct, then this was the place he needed to be. Maybe he could stop HIM once and for all..

The conductor returns to his post at the front of the train. He actually never got to own his own train, he had only worked part time at a depot to help pay the bills. Upon entering the car, he spotted someone standing in front of the coal burning furnace, a dirty business suit adorning him. "Can I help you sir?" the conductor asks. The business man turns around with a warm smile on his face that would make you trust him, if not for the eyepatch over his left eye. "Yes, I was wondering how you work the furnace?"
"Well it's simple really," he walks over to the man. "You just take this here shovel, and scoop it in when it's needed."
"Hmm, okay. Mind if I try?"
"By all means sure!" He hands the shovel to the business man.
"Thank you my good sir. You know, I always wanted an important job like driving a train."
"Oh really, and what stopped you from having such an important job?"
"Well you see...." The man began to talk. Suddenly he smacks the train operator in the face with the shovel, knocking him down. He continues to bash in the face of the man until the shovel is stained red. The business man then nudges the body with his foot until he was able to push it off the train and watches it fall onto the rails, never to be seen again."-I had a change of plans."

~~~~~~Elsewhere

At the back of the train, a greying man with tan skin sits at the caboose, veiwing the passing desert from the back. The back of the train was surprisingly nice and quiet, at least from the talking. Only nature and the sound of metal on metal moving across the country was heard. He began to get up when he saw a large object zoom by on the rails. He pulls out a small pair of binoculars from his jacket pocket and peers at the object, red and dusty in the distance now. "Oh no," he says to himself. The old man hurries back inside to the main car. He had to warn the others.
I hope you enjoyed that opening scene. I actually spent time trying to make it long and flavorful.


The Town are the Passengers and the Mafia are the HIVE


Also a huge thanks to Epignosis for helping me Co-Host as well as the Syndicate community as a whole for allowing me to host this after a grueling two years of me waiting to host it :D

So who's in?

Live list: 19/21
1. insertnamehere
2. sig
3. JJJ
4. MM
5. Soneji
6. Quin
7. LongCon
8. JackofHearts
9. Silver Lantern
10. DrWilgy
11. Golden
12. Sorsha
13. Speedchuck
14. Nutella
15. Scotty
16. Eloh
17. DFaraday
18. Dyslexicon
19. Fredwood
20. Strawhenge
21.

Replacements: 0/???
1.
2.
3.

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