[mention]Jackofhearts2005[/mention] This convo is what made me sure you were Tarvek and Dom was Agatha, if you were confused by that. It's particularly that you say that you can't say why Dom is town to you because that would be skirting the rules. That gives away that it's something mechanical. And with the roles left this could only really mean one thing. If I was town in this game, I would come to the same conclusion and solve the game (arguably unfairly according the the rules) from there. As it turned out, I think it did help us to know which of you was which role.Jackofhearts2005 wrote: ↑Thu Aug 15, 2019 9:36 pmYeah.juliets wrote: ↑Thu Aug 15, 2019 9:35 pmOk, how about this - do you still believe you have a reason outside of him seeming like town Dom, even if it is a "stupid" reason?Jackofhearts2005 wrote: ↑Thu Aug 15, 2019 9:10 pmI would love to but it’s skirting the rules to say any more about that.juliets wrote: ↑Thu Aug 15, 2019 7:01 pm Jack, I think it's time to tell us what you meant by this:
Jackofhearts2005 wrote: ↑Sun Aug 11, 2019 11:40 pmI have a really stupid reason to think Dom is town and also he seems pretty much like town Dom. (But I've never seen scum Dom so take that with a grain of salt.)Owner of a Lonely Heart wrote: ↑Sun Aug 11, 2019 11:14 pmLast I checked, I asked you a question, and you flat out deflected. I don't care that you're not voting for them. I was curious why you thought the votes on her were bad.
I kind wanted to see both sides of the coin here. But all I got, is more of reason to look into Dom if Michelle turns out to be a baddie.
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As for the balance discussion, I'm not going to say a lot about it other than that I've played several hundred games, both classic games and power madness. And this was not by any stretch a particularly imbalanced game for a power madness game. It really wasn't. But the thing is, playing such a role heavy game is a totally different beast than playing a classic game. It's naturally way more swingy, depending on what roles and numbers of each faction that die early. And players normally will experience that they have way less control over the outcome of the game because there's so many unknown factors. Any faction that wins will have to get lucky and then capitalize on that. For town to win, they will have to rely on some scum on scum violence, or else they will have to play close to perfect. For mafia to win, they will have to rely on town and indies to go at each other and not go after them. That actually happened this game, and the mafia team was able to capitalize off of that. Town played well to get rid of indies, but the outcome was better for mafia than for town. That shit will happen in power madness games. That was lucky for the mafia this time around, but we also were able to play off of that. For example could neither Jack or Owner, who has some idea about my play and meta, recognize me as scum at all before it was basically mechanically obvious. The last three mafia was able to stay afloat just long enough. In reality, it was a very close game, even with the mafia getting lucky to not have to worry so much about indies. The game was not imbalanced, it was just chaotic and unpredictable, like most power madness games, where one faction's chance of winning really isn't the greatest to start with.
The point about having town that cares about the game and makes a good effort is a good one though. In general, playing as town is very difficult imo, and it requires a lot of effort. This is why I'm usually way happier when I win as town, because it requires everyone to come together despite of differences, and that is not easy. Town is probably the alignment that gets punished the most for "lazy play" or players dropping out. That again is not a matter of balance though.
Seems I was able to rant for quite a while anyway. =p
Those are my pennies, and I still had fun playing both as town for a short while, and as mafia.