Search found 279 matches

by S~V~S
Thu Aug 20, 2015 7:33 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

No.

Walking into a thread with lots of people talking about you often does not bode well in my experience :p

Still looking for grasping straws, I see. Give up on Tiny Bubbles?
by S~V~S
Thu Aug 20, 2015 6:34 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Ah geez, nothing like coming into the thread in the morning and finding every other post begins with a quote from me. I realize I'm not the focus but still, not something I want to see :huh:
Golden wrote:I did not know SVS had previously been a recruiter but that played no factor in why I asked her. I asked her because 1) she was around when I was thinking about it and 2) there is noone else in mafia whose perspective I find to be completely different to my own more often. When testing theories, different ideas are better.
I was more successful in the first game (where I succeeded the first Lady Civvie than in the third, where I succeeded a baddie, I forget the role names, although I started out as the Hunger in that game :feb: )

And I get why you asked me, 100%. I was there, and you & I pretty much never think the same gamewise. I can say that for alot of people though, lol. I think Epi thinks you were trying to entrap me somewhat, ask me a leading question, then hoist me on my own petard; Lord knows (as does Epi) that it''s an easy thing to do sometimes. The only thing I found odd about the whole thing was the names you threw out there. I think your point was pretty clear without using examples.

But yeah, discussion works best when different perspectives are brought to the table. I think this is something that Epi does, he comes into the thread and throws a name down like a gauntlet for reasons of his own. Sometimes he is very right, sometimes not.
by S~V~S
Wed Aug 19, 2015 11:30 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Russtifinko wrote:Dammit, why was my Pedantic Point not in Pedantic Pink? Can we have a button for it at the top of the posting screen?
I added one, just seeing if it works

Pedantic

~it does! So you can be pedantic now, as if you needed permission :haha:

Linki, why would a baddie recruiter who wanted to win pick three people who everyone thinks are bad? Seems like a losing proposition.

Linki again, I'm a two thumbs up to tearing apart people who are not me :beer:

But I'll have to read it in the AM cause I am going to bed. Enjoy rampant pedanticism, you crazy kids.
by S~V~S
Wed Aug 19, 2015 10:47 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0) - Locked

@MP~ here is where she said about the three options:
Spoiler: show
Black Rock wrote:The Clans

Children of Serenity - They were the true believers in the lessons of Serenity, The clan is made of law makers, judges, those who will maintain order.

Guardians of the Lifeforce
- Peaceful, believers in nature, healers. They have little use for civilization. They seem cold to some because they shun progress.

Warriors of the Shadows
- Strong, honorable, vicious. They are often thought of as evil but they are interested in maintaining peace.

Sorcerers of the Elements
- Selfish, Chaotic, driven by power. They are talented in magic. Not truly evil though.

Brotherhood of the Inner Eye
- Interested in inner peace,they respect order. They will choose to influence people's choices


Each role will be assigned a clan, aspects of the roles are influenced by the clan they are from. These are not teams, just origins. There will be certain Clan dynamics throughout the game.

Starting Clan Dynamics

Children of Serenity - They are at peace with the Guardians and Brotherhood. They don't like the Warriors or the Sorcerers.

Guardians of the Lifeforce - They are at peace with the Children and Warriors. They don't like the Brotherhood or the Sorcerers.

Warriors of the Shadows - They are at peace with the Guardians and Brotherhood. They don't like the Children or the Sorcerers.

Sorcerers of the Elements - They are not at peace. They don't like any one.

Brotherhood of the Inner Eye - They are at peace with the Children and the Warriors. They don't like the Guardians or the Sorcerers.


EPIC CHALLENGES

Each role will have an Epic Challenge to complete. If they can, throughout the course of the game, complete this Challenge, they will have their role enhanced, gaining additional powers and/or win conditions. Epic Challenges are private and not to be shared in the thread or BTSC.

Rules

1. EPIC CHALLENGES will not be shared in any way (BTSC or thread) before completion. We will be monitoring all BTSC, violators will be mod-killed without prejudice. After completion you may ask the hosts if it is ok to share.

2. No illegal BTSC. This means communicating outside designated areas without permission. If you need to communicate outside designated areas then you may ask the hosts for permission. Violators will be mod-killed without prejudice.

3. No bullshit. This means this is a game. Treat as such. I love all my players and expect each and everyone to be treated with respect. No disrespectful behaviour will be tolerated. Don't be an ass.

4. If you are dead you may speak in dead red, you may not speak ontopic at all. If you are night killed you may not even say "GO CIVS"

5. All official PM's need to be sent to both hosts. We both need to know what is going on as we are working around our work schedules and our own business. If you don't follow this rule and your PM gets missed that's your fault.

6. If you guys can't get a long please direct things via PM to us or our neighbourhood mod. We got a good one and bullshit will be worked out behind closed doors.

7. No role outing. Honestly it says nothing about your alignment so shut up about it. Info dumping is a bit sticky. Don't assume it's an info dump, people lie. Don't say I'm such and such role and I know blah blah because I was on position *insert number here*... so there. I will slap you if you do.

8. No reproducing the host PMs in thread. This is an old rule, know it.

9. Have fun guys, it's important to my street cred.


Recruitments

As with the first three games there will be several ways to recruit. There is no obvious schedule to the players, only the schedule we have. Some recruitment's will be chosen players by the leaders. Some will be Public recruitment's in which we post a contest to win your recruitment judged by the applicable team.


Length of Days and Nights

Days are 48 hours, Day Zero is 24. All Night PM’s are due 23 hours after day ends, unless otherwise stated by us in the thread. Nights are still 24 hours long. LC is still doing the writing so…. we’ll try to stay on schedule…


Win Conditions


Civvie group 1 needs to defeat baddie group 1 and 2
Civvie group 2 needs to defeat baddie group 1 and 2
Baddie group 1 needs to defeat civvie group 1 and baddie group 2
Baddie group 2 needs to defeat civvie group 2 and baddie group 1

Recruitment

All players, except the Leaders, will start off the game as neutral. Recruitment will happen on a schedule designed to keep the game balanced. Some recruitment will happen privately and some will be public competitions. The winners of those competitions will be private. Usually by the end of the game every player alive has been recruited. All non-recruited players will survive to win. The baddie teams will have a limited amount of recruits at one time. The teams will not exceed a certain number. That number is private.

Positions

Each role will have a position. When you are on that position that will be your power. Day 0 we will vote for the first position. That power will be active for Day 1 and Night 1. Night 1 we will vote on a different position, that power will be active on Day 2 and Night 2 and so on. After the third position is chosen I will recycle the first position chosen and will continue like that. We should always have three positions to choose from. There are circumstances that could change that or force things.

Questions Answered

What are your participation guidelines?

If you are going to be gone, then let the thread and hosts know somehow. With that said, if a player misses 3 votes in a row or hasn’t posted in three day cycles they will be deemed a non-participant. Non-participants will then be replaced or mod-killed and take a Participation Score hit. Non-participators will not win.

What is a boon?

A boon is a piece of assistance for a player tailored to their specific needs and situation. It may be info, or a crucial protection, a subtraction of votes, or whatever.

So can I only be recruited to my own clan?

Most roles may be recruited to any team, regardless of their Clan. Ubzargan’s baddie team may end up stacked with Children of Serenity roles. During these chaotic times, people are choosing to follow strong leaders over tradition and clan loyalty.

Am I civvie when unrecruited? What is my alignment?

An unrecruited player can win by surviving until the end of the game. If you wish to play the game as a Civvie while unrecruited, then that is your prerogative.

What happens if the Leader of any clans die, does someone else take their place?

Someone that they have recruited will take their place as Leader.

If someone gets recruited, do they gain BTSC with the Leader?

Some Civvies get BTSC with the Leader, but it is a very limited number because too much Civvie BTSC would ruin the game. Baddies always get BTSC with their recruits.

Do my powers only begin once I'm recruited, or am I fully functional as of Night 1?

Your powers are active starting Day 1.

What is poison?

Once poisoned, a player will receive an additional, cumulative vote during each lynch thereafter.
The relevant bit:
Positions

Each role will have a position. When you are on that position that will be your power. Day 0 we will vote for the first position. That power will be active for Day 1 and Night 1. Night 1 we will vote on a different position, that power will be active on Day 2 and Night 2 and so on. After the third position is chosen I will recycle the first position chosen and will continue like that. We should always have three positions to choose from. There are circumstances that could change that or force things.
by S~V~S
Wed Aug 19, 2015 10:20 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Isn't Eartha Kitt 100 years older than you?

And it was announced in the thread that the Erlatz Eleven was a recruiting pool.
by S~V~S
Wed Aug 19, 2015 9:27 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

I tend to judge people as individuals not as reputations. My best game of all time was Rabbits SOT, I was a ... civvie. We had a large civ BTS group, and we worked pretty well together. That team has been my gold standard of what a team should be. Not so much for the individuals (although they all were awesome and people in the Mafia community that I <3 maybe a bit more than most) but for the way we worked together. I would want cohesion more than anything, really. Team players, no Prima Donnas.

What was your theory?
by S~V~S
Wed Aug 19, 2015 9:15 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Golden wrote:
S~V~S wrote:
TinyBubbles wrote:
Metalmarsh89 wrote:
TinyBubbles wrote:POST. hi everyone :)
POST. Hi Tinybubbles. Did you finally get a mafia role this time around?
hi MM :) i'm afraid not. i think i'm going for a mafia record here lol
She also said this ^^

So you are preferring to take her at her word for one post but not another?
In fact, she said that first.

SVS - help me with a bit of theorycrafting. (For anyone who asks, I asked SVS specifically because I know her brain works a lot differently to mine and so I think her perspective can be very helpful to me, but I'm interested in anyones view). If you were a baddie leader, what would your preferred approach be on day one - try and recruit someone you know is a major FEB and could be a big asset to the team, or try and recruit someone no-one would suspect?
That's a hard question.

I would either recruit someone who I would have fun with, OR i would recruit someone who has what i lack (which was my strategy when i used to hire my own assistants irl). Someone who was a better strategist (I am a good tactician, but a poor strategist) and perhaps better at the technical game, sussing out roles, etc. which is something I am the suck at. I have done both in the past. I don't think it matters if they are a FEB or not, tbh. That would not come into my considerations.

Does that answer your question?

Linki, ending someones game for something so trivial is ill done, imo. Especially when based on a nonsensical premise. "She said so". Well, she also said "not so". Make up your mind.
by S~V~S
Wed Aug 19, 2015 9:02 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

TinyBubbles wrote:
Metalmarsh89 wrote:
TinyBubbles wrote:POST. hi everyone :)
POST. Hi Tinybubbles. Did you finally get a mafia role this time around?
hi MM :) i'm afraid not. i think i'm going for a mafia record here lol
She also said this ^^

So you are preferring to take her at her word for one post but not another?
by S~V~S
Wed Aug 19, 2015 6:18 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

I am disappoint, the poll looks nothing like a hand giving the finger; if you squint a bit it looks like a hand that has suffered an unfortunate industrial accident.

I had totally forgotten about the Erlatz Eleven; didn't they have a reputation for partying? Was that the option they chose? I vaguely recall this. In any case, I am glad I chose to NOT be in with the in crowd, just in case.
by S~V~S
Wed Aug 19, 2015 10:04 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

MM that yellow is impossible to see in light color scheme, especially on phone. Could you please eliminate it from the repertoire?

Thanks :)
by S~V~S
Wed Aug 19, 2015 8:36 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Ricochet wrote:
S~V~S wrote: I think we will get all options at some point. Knowing Black Rock the more we point out the ones we don't like, the more likely it is that tomorrow those will be the only options.
Can the Hosts really override the votes, if we bicker too much? Otherwise, the position switch ability I see would require that ability's position to be enabled first.
Sorry for lack of clarity. I meant that the host might cherry pick the night poll position options, not individual role options.

And this host can and will do as she pleases, Lol. And we will like it :srsnod:
by S~V~S
Wed Aug 19, 2015 7:34 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

MovingPictures07 wrote:
Ricochet wrote:
Sorsha wrote:Hi everyone. Just got caught up. I don't have much preference for which one we start with. Too many factors to consider for me right now, they all have good/bad outcomes (as others have pointed out) so :shrug:

I'm going with number four because it's my fav number!
MovingPictures07 wrote:Voted for 4. I'm bored by the two man race between 1 and 5.
Couple of badasses here, who like kills, poisons and curses in their mafia tea. :mafia:
You know it. :slick:

Seriously though, since every Option has pros and cons, I returned to my thinking that we get a horrible Option done now, and despite how horrible thread locking is I just couldn't bring myself to vote for 2 or 3, so hence 4, which is sufficiently horrifying.
The thing I hate about 4, though, is that the poison is cumulative. Do we really want Ubzakan getting that on Day 1? I would prefer to get that one over with later rather than sooner if possible. From the host clarification post:
What is poison?

Once poisoned, a player will receive an additional, cumulative vote during each lynch thereafter.
I know I am overthinking again, but in all seriousness, that is the worst option based on that cumulative thing.
by S~V~S
Wed Aug 19, 2015 7:29 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Thread lockdowns are something I don't really understand from a hosts perspective; why would you want to prevent people from posting? But then, i don't understand silencing either from a hosting standpoint so :shrug:

I think we will get all options at some point. Knowing Black Rock the more we point out the ones we don't like, the more likely it is that tomorrow those will be the only options.

I think to some extent that Sorsha is right; we're boned regardless, lol. So going to stop overthinking and pick 3 (2 & 4 not my faves, might as well get a threadlock over with if we must) and try to see if we can get the numbers a bit closer. Or maybe we can try to form a hand giving the finger with the five options, or some other formation.
by S~V~S
Tue Aug 18, 2015 10:25 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

reywaS wrote:
Metalmarsh89 wrote:Everyone should vote the number that comes after 4 and before 6.

How many sides does a pentagram have?

How many letters are in mafia?

How many times have I nightkilled Black Rock on Night 1?
A pentegram has 10 sides. 5 points...10 sides. :D
I think he's thinking of a pentagon, that has 5 sides. He seems to have his polygons confused.
by S~V~S
Tue Aug 18, 2015 9:18 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Golden wrote:I'm liking the pedantic pink.
What's the point of having specific meanings for posting colors if you can make up your own? I have enough issues determining sarcasm from serioussness, lol.
by S~V~S
Tue Aug 18, 2015 9:04 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

What's with the pink?
by S~V~S
Tue Aug 18, 2015 8:58 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

There was ALOT of linki, lol. ALOT.
by S~V~S
Tue Aug 18, 2015 8:58 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Llama says:
is our pedantic font.

So then that should or should not have been in orange sarcastic color? I am still a bit bewildered by your intent, MM. Are you serious or not?
by S~V~S
Tue Aug 18, 2015 8:48 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

That was a serious question; I have problems telling sometimes, which is why i am such a fan of the sarcasm font.
by S~V~S
Tue Aug 18, 2015 8:45 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Metalmarsh89 wrote:Russ, you managed to use the word interesting twice in pne sentence which is even worse than using adverbs. You're so bad. :eye:
is this serious or sarcasm?
by S~V~S
Tue Aug 18, 2015 8:39 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

TinyBubbles wrote:POST. hi everyone :)
POST. I see you voted. Any reason you chose the one you did?
by S~V~S
Tue Aug 18, 2015 8:12 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

nutella wrote:Ugh, looks like all the positions have some bad stuff. :sigh:

What's all this about adverbs? Discourse analysis in mafia, eh? Could make for some cool linguistic research :srsnod:

Serenity, now that's interesting...
Serenity is the Game Moderator, not a role or game related. We are trying out having the game mods be anonymous for a game or two. Just wanted to let you know this, since it is not game related.

Linki~ the Hunger kills you for even alluding to its existence. It targets you with a requirement, and you must fulfill it without alluding, or even hinting in any way, to being targeted, or it kills you right on the spot. It is very perilous.
by S~V~S
Tue Aug 18, 2015 7:32 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

If you look at all of the roles, there are horrible possibilities with all the positions. The one that looked best to me initially, position 2, includes the Hunger! (For those of you that have not played a Recruitment game, The Hunger is a horrible role that kills you in horrible ways for vague reasons. Having BEEN the Hunger and having been a victim of it, in two different games, I will say the Hunger sucks).

I think DH may be right. All options have positives and negatives, and that is how the hosts intended it.
by S~V~S
Tue Aug 18, 2015 7:17 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

DharmaHelper wrote:Yall trippin. Just pick anything.
Yeah, I am beginning to think that, the more I read all of those roles.
by S~V~S
Tue Aug 18, 2015 7:06 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

How did the parasite role work in the first game? If I recall correctly, Pangy had that, yes? He targeted Bree, right? That did not work out well for him I wish we had the Piano database :(
by S~V~S
Tue Aug 18, 2015 7:04 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

OK, just from looking at the marquee roles, I was leaning position two, but these position 2 points are not so great:
War Monger - Warrior Clan
Position 1: Mind Control
Position 2: The Hunger
Position 3: ?
Position 4: ?
Position 5: Competition
THE HUNGER? No fucking way.
Highborn Assassin - Warrior Clan
Position 1: Seemer
Position 2: Parasite
Position 3: Power Steal
Position 4: Night Kill Survive
Position 5: Silence
Parasite? No fucking way.
Master of Ancient Arts - Brotherhood Clan
Position 1: Switches two targets
Position 2: Picks 5 people for a negative vote
Position 3: Turns into a Dragon
Position 4: Choose a player, if they are targeting someone they need to pick a new target
Position 5: Choose 3 other players to protect, they start the next day with three votes each
This is not that bad, but still, not that great. Although position 3, turns into a DRAGON!!!! Awesome, but also terrifying. Flames, ouch.
Brutal Executioner - Warrior Clan
He chooses a player, the kill goes through if they are the right clan.

Position 1: Kill a Sorcerer
Position 2: Kill a Guardian
Position 3: Kill a Brotherhood
Position 4: Kill a Warrior
Position 5: Kill a Children of Serenity
It doesn't matter what position here, lol. Also all respect to the hosts, this will be insane to coordinate. Insane, I tell ya.
by S~V~S
Tue Aug 18, 2015 6:44 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Oh Christ, i didn't even look at all the options regarding ALL the roles. It didn't occur to me that anyone other than the major roles had kills. '

I am going to look through and see what horrible options there are for position 2.
by S~V~S
Tue Aug 18, 2015 6:35 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

I am not in love with position 4. That poison. Position five allows Azuma to force three votes, which I also don't love. From the story, Ahriman & Caelia seem LEAST malign, although that is hard to say. But option 3 allows Ahriman 5 people to block, so not sure if that is a good thing so early in the game. Number two lets Azuma switch votes with someone, but that could easily backfire as I would think were that option in play, anyone pushing hard for a lynch would come under suspicion. Position one has both Caelia & Uzkaban able to survive a lynch, but not switch it.

So without thinking about it too much, I would rate them: 2,1,3,5,4. One, two & three are fairly fluid for me. But 4 and probably 5 are not choices I like.
by S~V~S
Tue Aug 18, 2015 4:13 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 208231

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Ooh a shiny new thread to play in :)

Still at work, yay game!!

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