Search found 46 matches

by novaselinenever
Mon May 03, 2021 9:36 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [Game Ends]

Hally wrote: Mon May 03, 2021 9:31 pm
novaselinenever wrote: Mon May 03, 2021 9:29 pm
Hally wrote: Mon May 03, 2021 8:22 pm what was the deal with the typewriters and pills and stuff?
They had a shot usage of their safe claim role. Bo's was Molly, and Straw's was Skip.
oh, gotcha

also sorry for complaining so much, and i appreciate all the work you put into this
No worries, pretty understandable and it was a very exhausting game.
by novaselinenever
Mon May 03, 2021 9:35 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [Game Ends]

Kansas City Mafia -

Molly Solverson / Trooper Bowden / Gibson
Spoiler: show
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Molly Solverson
[Active] - Each day, Molly may choose someone to read her a story at night. She will hide behind them. Actions targeting her will fail, however, actions targeting her target will affect her as well. If one of her parents ends up reading her a story, they will gain a private chat.
Wincon - Eliminate all threats to Town
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Trooper Bowden
[Passive] - Trooper Bowden is terrified of Captain Cheney, as such he may not refuse his orders.

[Active] - Each night, Trooper Bowden may target a player and arrest them. He will role-block them for the phase.
--- [Active] - Once during the game, he may instead drive someone out of the state line. They will be commuted for a cycle starting that night. Actions targeting them will fail, and they may not perform any action that phase nor vote/post the following one.
Wincon - Eliminate all threats to Town
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"Used to hear stories of tommy-gun bloodbaths and heads rolling in the road, never thought I'd see it in my lifetime but here we are."
Chief Gibson
[Active] - Chief Gibson is just here observing, it's not his show so he's going to observe. Each night, he may make "observations" about who's going to be eliminated the following day. After the first correct observation, he'll start enjoying it and will then be able to make observations regarding night kills as well. For each correct observation, he will gain command over a State Trooper that he can order to target a player of his choice. He will learn the effect of any ability a State Trooper under his command has access to.
Wincon - Eliminate all threats to Town.
Gerhardt Crime Syndicate -

Trooper Sue Lentz / Skip Sprang / Sonny Greer / Betsy Solverson
Spoiler: show
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Sue Lutz
[Active] - On odd nights, Sue may stake a player's location and learn the identity of any player that visited them that phase (if any). On even nights, Sue may track a player and discover which player they visited (if any).
Wincon - Eliminate all threats to Town
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"Did you need a character reference?"
Skip Sprang
[Passive] - With his assets frozen and in business with a Gerhardt, Skip investigates as [Guilty].

[Active] - At night, Skip may gift to a player of his choice a brand new Typesetter. It will enable them to post a message in the thread through the host. He starts the game with 3 of them.
Wincon - Eliminate all threats to Town.
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"Look, I-I was in 'Nam, yeah? Out there, they called me "Mad Dog," so you just-- you watch your, uh..."
Sonny Greer
[Passive] - Any player that visits Sonny will receive the opportunity to get a Strong-Willed modifier the next night in exchange for their vote that following day.

[Active] - Each day, Sonny may gift 2 players of his choice a coupon to visit his mechanic shop for free. They will receive the modifier if they visit him that same night without exchanging their votes.
Wincon - Eliminate all threats to Town
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"We're put on this earth to do a job. And each of us gets the time we get to do it."
Betsy Solverson

[Passive] -
Betsy has a voting power of 0,5 at the start of the game.

[Active] - Having been prescribed mysterious pills that may or may not help treat her illness, Betsy may each night gift one of these pills to a player of her choice. Each pill comes with an ability effect that it may grant to its recipient 50% of the time. The recipient will only be informed of having received a pill granting them the associated effect.
--- [Placebo Effect] - In the event of a pill being fake, it still has a 25% chance of working.

Wincon - Eliminate all threats to Town
by novaselinenever
Mon May 03, 2021 9:29 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [Game Ends]

Hally wrote: Mon May 03, 2021 8:22 pm what was the deal with the typewriters and pills and stuff?
They had a shot usage of their safe claim role. Bo's was Molly, and Straw's was Skip.
by novaselinenever
Mon May 03, 2021 7:54 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [Game Ends]

by novaselinenever
Mon May 03, 2021 7:53 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [Game Ends]

Remaining roles

Esooa -
Image
"This is a true story."
The UFO

[Passive] - The UFO may not be killed nor eliminated through votes. It has no voting power and doesn't count for town numbers.

[Active] - Twice during the game, the UFO may show up at the location of a target, distracting them as well as any player that visits them.
--- [Plot Armor] - One of those times, it may choose to only distract the players visiting its target.

Wincon - Eliminate all threats to Town
Michelle -
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"I'm not saying your life would be easier if it were your prints on the gun, but that's the line along which you should be thinking."
Ben Schmidt

[Active] - Each night, Ben may target a player in order to discern their alignment. He will receive results in the following fashion, "Your target scans [Guilty] / [Innocent]". If a player has participated in 2 mis-eliminations or voted against him twice, his action against them may not be tampered with.

Wincon - Eliminate all threats to Town
Strawhenge -
Image[/I]
"Being grown's got a price. Kids get slapped when he's bad. When you're grown, you get the fist. Or the knife."
Dodd Gerhardt

[Passive] - Next in line of succession, Dodd will inherit the active abilities of [Floyd Gerhardt] if she dies and become the Godfather of the syndicate.

[Active] - Each night, Dodd may target a player and redirect their actions to a secondary player of his choice. He may not target the same player twice in a row. Not content with being given orders, his ability may not be duplicated by his mother.

Wincon - Eliminate all threats to the Gerhardt Crime Syndicate
Tedxtr -
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"What's the point? Just going to die anyway."
Noreen

[Passive] - Noreen learns the identity of any player that visits her. If a player she's voting or voted against her visits her that night, she'll also learn the effect of the ability they performed. She also believes that there is no point in making any efforts as we're all going to die. As such, she may not share any information about her or her results in the thread. She will deny any protections as well. Life is a joke according to Camus.

Wincon - Eliminate all threats to Town
Alison -
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"You know it's the generals that do the thinkin' and everybody else just says, "How high?"."
Captain Cheney

[Active] - During the day, Cheney may plan a meeting between two players and bug it. He will give them access to a private chat for the following night that he will monitor unbeknownst to them. They will only be informed of having been invited to a chat. He may self-select.

[Active] - As the captain of the South Dakota State Patrol, Jeb has several troopers under his command. During the day, he may give instructions to one of them by choosing the target of their active abilities. They may refuse, in which case, Jeb may strip them of their abilities and gift them to someone else.
---- [Trooper Lutz] - May watch a player on odd nights, and track a player on even nights.
---- [Trooper Bowden] - May role-block a player at night / 1-shot Commuter
---- [Trooper Milch] - May bus-drive 2 players at night
---- [Trooper Darnell] - May duplicate failed actions performed on a player at night

Wincon - Eliminate all threats to Town
Al Sama -
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"A deal is always better than war"
Floyd Gerhardt

[Passive] - As the godmother of the Gerhardt Family, Floyd investigates as [Innocent] to regular cops and shows up as [Trooper Sue Letz] to flavor cops. Having bought out the cops and the judges in town, she is immune to the actions of most law enforcement officers in the game. Some are clear on the concept of law enforcement though.

[Passive] - Anytime a player successfully targets her with an ability, she will give them a fair counter-offer and perform back the same effects on them. She will learn the effects the first time they target her, if they target her a second time, she will learn their identity.

[Active] - Thrice during the game, Floyd may take matters into her own hands and duplicate the actions of one of her underlings on a target of her choice. She will lose her immunity that same phase while performing the action.
--- [Handle It Herself] - If the Gerhardt fails to kill someone at night, Floyd may choose to perform the factional kill the following night and upgrade it to a super-kill.

Wincon - Eliminate all threats to the Gerhardt Crime Syndicate
by novaselinenever
Mon May 03, 2021 7:19 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [Game Ends]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

@Hally [Ed Blumquist] has been super-killed.
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"Maybe you've heard of me...The Butcher of Luverne"
Ed Blumquist

[Passive] - Ed knows the identity of his wife Peggy, and they share a private chat together. On the run, Peggy and Ed are lying low and as such, they may not share any pieces of information about their identities nor roles. That includes this very passive.

[Active] - Saving in order to one day buy and take over the butcher shop, Ed may choose at night to not vote the following day and save up his vote. Ed can choose to spend his votes during any day phase by giving notice the night before.

[Active - Bonnie And Clyde] - Each night, Peggy and Ed may target two players. They'll gain immunity against those two players for the night and as such may not be killed by them. If one of them is attacked by one of their targets, Peggy will run them over with her and Ed will finish the job. To get rid of any evidence, Ed will take care of the body janitoring it.[Redacted]

Primary Wincon - Eliminate all threats to Town
Secondary Wincon - Survive until the end
_______________________________________________________________________________________________________________________

@Esooa [The UFO] and @Michelle [Ben Schmidt] have been end-gamed.

@Strawhenge [Dodd Gerhardt] is victorious. With all threats to them eliminated, [The Gerhadt Crime Syndicate] has won the game!

Congratulations to @AL_sama, @Justplayingitcool, @BoKnows & @Strawhenge


A big thank you to everyone for signing up, and playing the game :beer:
by novaselinenever
Mon May 03, 2021 6:44 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [NIGHT 10]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

The elimination attempt on @Esooa has failed.

Night 10 starts.
You have 23 hours to submit your actions (if any).
by novaselinenever
Mon May 03, 2021 6:43 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia - Poll History

D10 -
Spoiler: show
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by novaselinenever
Sat May 01, 2021 8:30 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 10]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.


Someone attempted to super-kill [???], but failed.

Day 10 starts.
You have 46 hours to decide on an elimination.
by novaselinenever
Sat May 01, 2021 8:17 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [NIGHT 9]

My apologies I was stuck without any internet connection, and just got home. I'll start the phase shortly.
by novaselinenever
Fri Apr 30, 2021 6:07 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [NIGHT 9]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

@Oddmerta [Trooper Milch] has been eliminated.
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Trooper Milch

[Active] - Each night, Trooper Milch may target two players and set up a trap by switching their rooms. Abilities targeting one will instead affect the other, and vice-versa.

Wincon - Eliminate all threats to Town

Night 9 starts.
You have 23 hours to submit your actions (if any).
by novaselinenever
Fri Apr 30, 2021 6:06 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia - Poll History

D9 -
Spoiler: show
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by novaselinenever
Wed Apr 28, 2021 7:03 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 9]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.


@KZA [Trooper Darnell] has been super-killed
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Trooper Darnell

[Active] - Present as backup in case something goes wrong. Each night, Trooper Darnell may target a player and if an ability fails on them, he'll perform it successfully. He'll learn the effects of the ability he performed and gain a one-shot version of it, however, he'll not know who attempted to perform it.
--- [Next Man Up] - If a player he has assisted dies in the line of duty, Darnell will inherit their active ability permanently.

Wincon - Eliminate all threats to Town

Day 9 starts.
You have 47 hours to decide on an elimination.
by novaselinenever
Tue Apr 27, 2021 6:03 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia - Poll History

D8 -
Spoiler: show
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Image
by novaselinenever
Tue Apr 27, 2021 6:01 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [NIGHT 8]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

@BoKnows [Bear Gerhardt] has been eliminated.
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"There's gonna be a reckoning one day, brother. All souls are called to account for their actions. In the end, we all get what we deserve."
Bear Gerhardt

[Passive] - Bear is immune to night kills. He will survive a super-kill used against him, however, it will consume his whole role leaving him as a Mafia Goon and draining his vote for a day.
--- [Bear] - If he performs the factional kill, Bear may upgrade it to a super-kill. [1-shot]

[Active] -
Each night, Bear may target a player and restrain them. They will be role-blocked for the night and may not perform any action.

[Active - Siege] - Redacted.


Wincon - Eliminate all threats to the Gerhardt Crime Syndicate

Night 8 starts.
You have 23 hours to submit your actions (if any).
by novaselinenever
Sun Apr 25, 2021 6:09 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia - Poll History

N7 -
Spoiler: show
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by novaselinenever
Sun Apr 25, 2021 6:05 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 8]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

@NANOOKTHEGREATANDFEARSOME [Lou Solverson] has been super-killed.
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"Am I the only one here who's clear on the concept of Law Enforcement?"
Lou Solverson

[Passive] - Lou is immune to any kind of tampering. His vote will always count for 1, and his actions will always find their target.

[Active] - Each night, Lou may assign himself as the security detail of a player of his choice and protect them for the phase.
--- [Active] - Twice during the game, Lou may kill another player at night instead of working a security detail. If the player has participated in two mis-eliminations, Lou may upgrade it to a super-kill by using his shotgun. The upgrade will result in their role being janitored however which he isn't privy to its results.

Wincon - Eliminate all threats to Town

@staypositivefriend [Karl Weathers] has been killed.
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"There's a crisis at the highest level, so who do they call? The best lawyer in Town!"
Karl Weathers

[Active] - An Esquire, a barrister, a defender of the common man, of the mis-accused. Each night, Karl may target a player and protect them against all actions that night.
--- [Out Of The Way] - For Karl comes to comfort and console his client. Once during the game, Karl may take the name of his client from the poll the following day.

[Active] - As the only lawyer in Town, Karl is responsible for the will and estate of all the members of the town. Any time a town revealed player dies, he'll gain a two-shot ability (if any) from their role that he may gift to a player of his choice that same day. He will not learn its effects, nor can he use it for himself.
--- [Grave Mistake] - If a player votes against him during any phase, he will drop them as a client for the next two following nights.

Wincon - Eliminate all threats to Town

Day 8 starts.
You have 48 hours to decide on an elimination.
by novaselinenever
Sat Apr 24, 2021 6:02 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia - Poll History

D7 -
Spoiler: show
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Image
by novaselinenever
Sat Apr 24, 2021 6:02 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [NIGHT 7]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

The elimination attempt on @Esooa has failed.

Night 7 starts.
You have 23 hours to submit your actions (if any).
by novaselinenever
Thu Apr 22, 2021 6:37 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 7]

A message to the people of Fargo,
This is mashed potatoes.

You make mashed potatoes by forcing the potato masher you've been using as a knife rack into the boiled potatoes to make the spuds fluffier and reevaluating based on the results.

You ruin mashed potatoes by going let's add it in yeah sure why not every time a spice is mentioned until you realize people who flunked home ec have been the ones mentioning spices and all the potatoes you haven't been paying attention to are burnt.

I don't really care if my slot gets roasted for KFC if it deserves to be there and I recognize our actual risk of getting roasted in this cooking show is extremely low.

But it took an hour to get people to stop grilling SyndiKatt and after like three hours of Weird Tastes being softboiled he is still the #2 combo and now I am in a roasting pan because people who can't even be arsed to taste the food as they cook when I'm here loudly shouting at them are being allowed to publish cookbooks for no good reason.

Focus. Organize your spice rack.

I would write this recipe and mean it as either alignment lol
Spoiler: show
@BoKnows @Esooa @Hally @KZA @Michelle @NANOOKTHEGREATANDFEARSOME @Oddmerta @staypositivefriend @Strawhenge
by novaselinenever
Thu Apr 22, 2021 6:01 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 7]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.


Someone attempted to super-kill [???], but failed.

Day 7 starts.
You have 48 hours to decide on an elimination.
by novaselinenever
Wed Apr 21, 2021 6:04 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia - Poll History

D6 -

Spoiler: show
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by novaselinenever
Wed Apr 21, 2021 6:00 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 6]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

@Justplayingitcool [Hanzee] has been eliminated.
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"Not apprehend. Dead. Don't care "heavily-guarded". Don't care "into the sea". Kill and be killed. Head in a bag."
Hanzee

[Passive] - Actions performed by Hanzee are untraceable. He doesn't appear on a Tracker or Watcher report.
--- [Skinning] - Adept in the art of it, when Hanzee performed the factional kills he will always janitor the role of his target.

[Active] - Each night, Hanzee may be sent to track a player. He will learn the identity of anyone they visited and anyone that visited them that night, as well as the effects of the ability they performed (if any). If he targets the same player twice, he will also learn their flavor name.

Wincon - Eliminate all threats to the Gerhardt Crime Syndicate

Night 6 starts.
You have 23 hours to submit your actions (if any).
by novaselinenever
Mon Apr 19, 2021 6:09 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 6]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

@Alison has been super-killed.

Day 6 starts.
You have 48 hours to decide on an elimination.
by novaselinenever
Mon Apr 19, 2021 12:56 am
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia - Poll History

D5 -
Spoiler: show
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by novaselinenever
Sun Apr 18, 2021 6:59 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 5]

@fingersplints [Mike Milligan] has been eliminated.
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"She was a true gloom, my mother. We used to eat in the dark. For a laugh, I wrote on her tombstone, "Here lies Barbara Milligan, happy till the end." Me, on the other hand, I'm an optimist."
Mike Milligan

[Passive] - Mike is immune to any kind of tampering. His vote will always count for 1, and his actions will always find their targets. If someone tries to tamper with his role, he will learn their identity but not the effect of their actions. If they target him the second time, he will discover the effects used on him and their flavor name.

[Active] - Each night, Mike may target a player and redirect their actions to a secondary player of his choice. He may not target the same player twice in a row.

[Active - Simone] - Redacted.
Wincon - Eliminate all threats to the Kansas City Mafia

The Kansas City Mafia has been eliminated.

Night 5 starts.
You have 22 hours to submit your actions (if any).
by novaselinenever
Fri Apr 16, 2021 6:07 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 5]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

Someone attempted to kill [???], but failed.

@Long Con [Hank Larsson] has been super-killed.
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"After WWII, we went six years without a - without a murder here. Six years. And these days, well... Sometimes wonder if you boys didn't bring that war home with ya."
Hank Larsson

[Passive] - As the Sheriff of Rock County and a WWII vet, Hank is a very respected member of his community. His vote counts as two.

[Active] - On odd nights, Hank may track a player and discover which player they visited (if any). On even nights, Hank may stake a player's location and learn the identity of any player that visited them that phase (if any).
--- [Active] - Twice during the game, he may instead choose to upgrade his surveillance on a target. He will learn the identity of anyone they visited them or they visited that night. If a player he's surveilling targets him, he'll learn the effects of the ability they performed.

Wincon - Eliminate all threats to Town

Day 5 starts.
You have 48 hours to decide on an elimination.
by novaselinenever
Thu Apr 15, 2021 11:59 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia - Poll History

D4 -
Spoiler: show
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by novaselinenever
Thu Apr 15, 2021 6:08 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 4]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

@falcon45ca [Barton Brixby] has been eliminated.
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"And so we come to perhaps the bloodiest chapter in the long and violent history of the midwest"
Barton Brixby!

[Active] - Once during the game at night, Braxton may write a new chapter of "The History of True Crime in The Mid West" regarding the happenings of the following day. The elimination that will take place will reflect it.

Wincon - Eliminate all threats to Town

Night 4 starts.
You have 23 hours to submit your actions (if any).
by novaselinenever
Tue Apr 13, 2021 6:00 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 4]

Day 4 starts.
You have 48 hours to decide on an elimination.
by novaselinenever
Mon Apr 12, 2021 7:01 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia - Poll History

D3 -
Spoiler: show
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by novaselinenever
Mon Apr 12, 2021 6:19 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 3]

Note - Night 3 is simply an intermission phase, it's action-less. You may still post in the thread. Day 4 will start at 6 p.m EST Tuesday.
by novaselinenever
Mon Apr 12, 2021 6:02 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 1]

@Gavial [The Kitchen Brothers] has been eliminated.

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" 🖕🖕"
The Kitchen Brothers

[Passive] - The silent enforcers of the Kansas City Mob, the Kitchen Brothers do everything in pairs. They have two lives, they have 2 votes, and each night they may perform their actions twice. A day elimination consumes both lives, and the double-action doesn't affect the factional kills. If they lose a life, they will also lose their extra vote and actions.

[Passive] - The Kitchen Brothers will always clean after themselves and janitor their target if they perform the factional kill.
--- [Identical Twins] - If they perform the factional kill, they will not be seen visiting the target. [2-shots]

[Active] -
Each night, the Kitchen Brothers may target a player and give them a beating. They will role-block them for the night. If they target the same player twice in a row, they will disable any passive they have the second night and drain their vote the following day.

Wincon - Eliminate all threats to the Kansas City Mafia

'Night' 3 starts.
Day 4 starts in 24 hours.
by novaselinenever
Mon Apr 12, 2021 1:16 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 3]

If agreed unanimously, the elimination can be hammered and the day cut short at the halfway mark.

Spoiler: show
@Long Con @Michelle @BoKnows @Oddmerta @Strawhenge @fingersplints @NANOOKTHEGREATANDFEARSOME @Hally @Justplayingitcool @falcon45ca @Alison @KZA @staypositivefriend @Gavial @Esooa
by novaselinenever
Sun Apr 11, 2021 7:06 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 3]

@Gavial has replaced Dom. Please do not discuss replacements.

Note - The poll has been updated.
by novaselinenever
Sun Apr 11, 2021 6:12 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [NIGHT 2]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

@AL_sama [???] has been killed.
[???]
@tedxtr [???] has been killed.
[???]
Someone attempted to kill [???], but failed.

@Sloonei [Ronald Reagan] has been killed.
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"Son, there's not a challenge on God's earth that can't be overcome by an American."
Ronald Reagan

[Passive] - If Reagan is killed at night, the scrambling of all the police agencies on the scene will cause a curfew the following night. No actions will be performed, and the night phase will simply be an intermission between the day phases. If his identity is public, this ability will be voided.

[Active] - Each night, Ronald may select a player to be his security detail. Any negative actions targeting him will be redirected to his security detail. This includes killing actions. If he selects a [Guilty] player twice in a row, he will be killed by them.

[Active] - Each day, Ronald may write a speech and have the host post it for them.

Wincon - Eliminate all threats to Town

Day 3 starts.
You have 48 hours to decide on an elimination.
by novaselinenever
Sat Apr 10, 2021 6:12 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 2]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

@TonyStarkPrime [Irma Mundt] has been eliminated.
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"You're a little dim, aren't you?"
Irma Mundt

[Passive] - If killed at night, a huge investigation will take place to found the perpetrator. The following day will have 2 eliminations. If her identity is public, this ability will be voided.

[Active] - Each night, Judge Mundt may target a player and freeze their assets. They will be role-blocked that night and their vote will be drained the following day.


Wincon - Eliminate all threats to Town

Night 2 starts.
You have 23 hours to submit your actions (if any).
by novaselinenever
Sat Apr 10, 2021 6:03 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia - Poll History

D2 -
Spoiler: show
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by novaselinenever
Thu Apr 08, 2021 6:19 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 2]

A message to the people of Fargo,

My fellow Americans,

Today is a day to rejoice, but also to look ahead. We have eliminated the first threat to our great democracy, but there is still a long road ahead of us. In celebration of our early achievements, I am excited to announce an avocado stimulus. Every American household will receive 1 avocado in the coming weeks. Without the Kansas City Mafia's tight control over our avocado imports, we are free to share our surplus with the hard working American people.
But this is not the end of our agenda. Tonight, we will also be targeting domestic issues that threaten us from within. I wish that I could report more at this time, but it is not in the best interests of our beautiful country for me to do so.

Thank you, stay vigilant, and may God Bless America.
Spoiler: show
@Oddmerta @Alison @Sloonei @Long Con @tedxtr @KZA @AL_sama @Strawhenge @Justplayingitcool @fingersplints @staypositivefriend @Hally @Dom @BoKnows @Esooa @falcon45ca @NANOOKTHEGREATANDFEARSOME @Michelle @TonyStarkPrime
by novaselinenever
Thu Apr 08, 2021 6:02 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [NIGHT 1]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

@JaggedJimmyJay [Constance] has been super-killed.
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"We surrender our needs to the needs of men to our great detriment. But no more."
Constance

[Active] - Each night, Connie may target a player and motivate them to become their best self. They will gain a second use of their ability (if any) the following night. The second usage will come with a Strong-Willed modifier.
--- [Seminar] - Once during the game, Connie may choose a player and convince them to go a Lifespring retreat in exchange for their vote for 2 phases. At the end of it, they will receive an upgrade to their role as well as a refill of any expanded limited ability (if any).

Wincon - Eliminate all threats to Town

@MacDougall [Peggy Blumquist] has been killed.
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"It's just a flying saucer, Ed. We gotta go!"
Peggy Blumquist


[Passive] - Peggy knows the identity of her husband Ed, and they share a private chat together. On the run, Peggy and Ed are lying low and as such, they may not share any pieces of information about their identities nor roles. That includes hinting at this very passive.

[Active] - On a journey to become her best self, Peggy is determined to attend a seminar she believes will help her achieve her goal, and as such she's willing to save money to attend at all costs. Even if it means stealing. Each night, Peggy may target a player and steal their vote for one phase. She may choose which day phase she would like to use her stolen votes (and how many of them), the night before it. Players targeted by her regain their vote one day later even if she hasn't consumed them yet.
--- [Now That's Just Rude] - If a player has voted against Peggy twice, she may instead decide to teach them some manners and to steal one of their abilities randomly as a one-shot (if any).

[Active - Bonnie And Clyde] - Each night, Peggy and Ed may target two players. They'll gain immunity against those two players for the night and as such may not be killed by them. If one of them is attacked by one of their targets, Peggy will run them over with her and Ed will finish the job. To get rid of any evidence, Ed will take care of the body janitoring it. [Redacted]

Primary Wincon - Eliminate all threats to Town
Secondary Wincon - Survive until the end
Day 2 starts.
You have 48 hours to decide on an elimination.
by novaselinenever
Wed Apr 07, 2021 6:24 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 1]

@Marmot [Joe Bulo] has been eliminated.
Image
"Management says acquire the territory, we acquire it. Whether that's cash down or sending bodies to the morgue, that's up to the Krauts"
Joe Bulo

[Passive] - The frontman for the Kansas City Mafia northern expansion, Joe’s bringing a Walmart mentality to small-town America. As the new face of corporate crime, Joe doesn't get his own hands dirty. He scans as [Innocent] to cops. [Redacted]. He is immune to any other actions as long as one of his enforcers is alive.
--- [Joe Bullo Says Hi] - Factional kills performed by him are upgraded to a super-kill. [1-shot]

[Passive] -
Joe runs a tight ship. If one of his men puts his operation in jeopardy, he doesn't hesitate in taking their arms or their tongues. If one of his underlings dies, he may redistribute their abilities to another one or use them himself.

[Active] - As the specialist in negotiations of his team, Joe may each day invite a player for a chat the following night. They will gain a private chat during the night phase, and he will learn their flavor name at the end of it. If he chats with the same player twice, he will learn their full role.
--- [Cease-Fire] - Any player currently in a chat with Joe will have their actions fail if they target one of his team.


Wincon - Eliminate all threats to the Kansas City Mafia

Night 1 starts.
You have 23 hours to submit your actions (if any).
by novaselinenever
Wed Apr 07, 2021 12:07 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 1]

@Hally has replaced Tutuu. Please do not discuss replacements.
by novaselinenever
Mon Apr 05, 2021 6:00 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [DAY 1]

This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

Image


And so we come to perhaps the bloodiest chapter in the long and violent history of the Syndicate Forum. And here I'm speaking of Fargo Mafia, 2021, commonly referred to by townspeople as the "Massacre at [redacted]". Readers will note that I have chosen to file this case as a [redacted] crime, even though most of the murders took place in [redacted]. But I believe the key to understanding this complex and nuanced crime is to look at the story about this little boy.

He was born in a field and raised in the woods. And he had nothing. In the winter the boy would freeze and in the summer he would boil. He knew the name of every stinging insect. At night he would look at the lights in the houses and he would want: Why was he outside and they’d be in? Why was he so hungry and they fed? "It should be me", he said. And out of the darkness, the wolves came whispering...


Day 1 begins.
You have 48 hours to decide on an elimination.
by novaselinenever
Sun Apr 04, 2021 6:21 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Re: Fargo Mafia [PREGAME]

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Day 0 begins now!

It will last until 6 or 8 p.m EST tomorrow, at which time D1 will start. The SoD time depends on the results of the poll, so vote!

by novaselinenever
Sun Apr 04, 2021 6:20 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Fargo Mafia - Poll History

D1 -
Spoiler: show
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by novaselinenever
Sun Apr 04, 2021 3:23 pm
Forum: Previous Jobs
Topic: Fargo Mafia [Game Ends]
Replies: 12241
Views: 177561

Fargo Mafia [Game Ends]

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Players - 22


This is a true story. The events depicted took place at The Syndicate Forum in April 2021. At the request of the survivors, the names have been changed. Out of respect for the dead, the rest has been told exactly as it occurred.

Players - [3/22]

1. Falcon -- [Barton Brixby] -- Eliminated D4
2. Tedextr -- [???] -- Killed N2
3. Nanook -- [Lou Solverson] -- Killed N7
4. Odd -- [Trooper Milch] -- Eliminated D9
5. Sloonei -- [Ronald Reagan] -- Killed N2
6. Esooa -- [The UFO] -- EndGamed N10
7. Strawhenge -- [Dodd Gerhardt] --- WINNER
8. JaggedJimmyJay -- [Constance] -- Killed N1
9. Staypositivefriend -- [Karl Weathers] -- Killed N7
10. KZA -- [Trooper Darnell] -- Killed N8
11. MacDougall -- [Peggy] -- Killed N1
12. Dom -- Gavial -- [The Kitchen Brothers] -- Eliminated D3
13. Marmot -- [Joe Bulo] -- Eliminated D1
14. TSP -- [Irma Mundt] -- Eliminated D2
15. Long Con -- - [Hank Larsson] -- Killed N4
16. Fingersplints -- [Mike Milligan] -- Eliminated D5
17. Tutuu -- Hally -- [Ed Blumquist] -- Killed N10
18. JPIC -- [Hanzee] -- Eliminated D6 --- WINNER
19. Michelle -- [Ben Schmidt] -- Endgamed N10
20. Alison -- [???] -- Killed N5
21. BoKnows -- [Bear Gerhardt] -- Eliminated D8 --- WINNER
22. Al Sama -- [???] -- Killed N2 --- WINNER

Write-ups -

Prologue / D1 Start

Game Style -

Theme - The game is based on the second season of the TV-Show of the same name.
Closed Setup - No information about the setup of this game will be revealed in the game thread until the game has ended. Roles will be revealed upon death.
Open Claiming - This game will feature restrictions on neither role claiming nor character claiming, except as specifically dictated in individual Role PMs. That being said, do so at your own peril.
Plurality Elimination - The player with the most votes at the end of the Day phase will get eliminated. In the event of a tie, one of the tied players will get eliminated at random. No-elimination is an option.
Phase Length - Day phases will last 48 hours, with the exception of a 24 hours D0 for players to check-in. Night phases are 24 hours, and actions will be accepted in the first 23 hours. SoD / EoD will be at 6p.m EST or 8 p.m EST.
Night Posting - The thread will stay open at night.

Other -

- Epignosis is your game facilitator for this occasion. If you have any issues or concerns, feel free to PM him. For gameplay-related questions, contact me privately through your role PM. I will not be responding to questions in the thread.
- Do not edit, or delete your posts. Don't quote from your role PMs, paraphrase.
- Double targeting is allowed unless specified otherwise in your role PMs.
- Mafia may communicate at all times, their factional kills are assigned. They can be tracked, watched, blocked, etc. It is not mandatory.
- Attempted kills will always appear in the write-up, regardless of the reason for failure.
- Abilities with limited use are expended upon activation. For example, a one-shot can not be used a second time even if the ability failed for whatever reason.
- Play nice, and please post at least twice per day phase.

ISOs -

novaselinenever

AL_sama
Alison
BoKnows
Dom
Esooa
falcon45ca
fingersplints
JaggedJimmyJay
Justplayingitcool
KZA
Long Con
MacDougall
Marmot
Michelle
NANOOKTHEGREATANDFEARSOME
Oddmerta
Sloonei
staypositivefriend
Strawhenge
tedxtr
TonyStarkPrime
tutuu / hally

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