Search found 58 matches

by ColinIsCool
Sat Jul 06, 2019 1:47 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (END)

I still think we should lynch Sloonei.

Great job folks!
by ColinIsCool
Thu Jun 27, 2019 5:40 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 3)

Sloonei wrote: Thu Jun 27, 2019 5:39 pm
ColinIsCool wrote: Thu Jun 27, 2019 5:37 pm I’m sorta waffling on my suspicion of Sloonei. I think I had it in 2 with sabie and Jack last round because his backing-off of the Sloonei-recruit-theory makes his support for it feel illegitimate
So who do you want to lynch?
The fella I’m voting for
by ColinIsCool
Thu Jun 27, 2019 5:40 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 3)

Sloonei wrote: Thu Jun 27, 2019 5:38 pm
ColinIsCool wrote: Thu Jun 27, 2019 5:35 pm
Sloonei wrote: Thu Jun 27, 2019 5:33 pm
ColinIsCool wrote: Thu Jun 27, 2019 5:30 pm
TonyStarkPrime wrote: Thu Jun 27, 2019 5:00 pm I do not think we should lynch Colin today. I think Jack is town. I’m working right now if you have questions on this I’ll try to answer before EOD.

Vote Sprityo 2019!
Nah don’t vote sprityo
Why not?
He’s playing as town as I’ve seen him imo. He was a lot more calculated in Retro and probably would have killed Mac N1 imho (sprit can weigh in on this of course). I just don’t see the argument for him.
I’ve definitely seen a more town version of sprityo than this. Why would he have killed mac?
Mac is more of a thorn in his side than Epi. On a team with sabie having just been defended by Epi that kill doesn’t track imho
by ColinIsCool
Thu Jun 27, 2019 5:38 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 3)

TonyStarkPrime wrote: Thu Jun 27, 2019 5:36 pm
ColinIsCool wrote: Thu Jun 27, 2019 5:30 pm
TonyStarkPrime wrote: Thu Jun 27, 2019 5:00 pm I do not think we should lynch Colin today. I think Jack is town. I’m working right now if you have questions on this I’ll try to answer before EOD.

Vote Sprityo 2019!
Nah don’t vote sprityo
This isn’t helping your case.
:shrug:
by ColinIsCool
Thu Jun 27, 2019 5:37 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 3)

I’m sorta waffling on my suspicion of Sloonei. I think I had it in 2 with sabie and Jack last round because his backing-off of the Sloonei-recruit-theory makes his support for it feel illegitimate
by ColinIsCool
Thu Jun 27, 2019 5:35 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 3)

Sloonei wrote: Thu Jun 27, 2019 5:33 pm
ColinIsCool wrote: Thu Jun 27, 2019 5:30 pm
TonyStarkPrime wrote: Thu Jun 27, 2019 5:00 pm I do not think we should lynch Colin today. I think Jack is town. I’m working right now if you have questions on this I’ll try to answer before EOD.

Vote Sprityo 2019!
Nah don’t vote sprityo
Why not?
He’s playing as town as I’ve seen him imo. He was a lot more calculated in Retro and probably would have killed Mac N1 imho (sprit can weigh in on this of course). I just don’t see the argument for him.
by ColinIsCool
Thu Jun 27, 2019 5:34 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 3)

Every time I get on The Syndicate and have 3+ notifications part of me dies on the inside
by ColinIsCool
Thu Jun 27, 2019 5:30 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 3)

TonyStarkPrime wrote: Thu Jun 27, 2019 5:00 pm I do not think we should lynch Colin today. I think Jack is town. I’m working right now if you have questions on this I’ll try to answer before EOD.

Vote Sprityo 2019!
Nah don’t vote sprityo
by ColinIsCool
Thu Jun 27, 2019 1:26 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 3)

[VOTE: JACK] aubergine but if anybody else wants to kill Sloonei please hit me up on MSN Messenger and I’ll be sure to switch.
by ColinIsCool
Wed Jun 26, 2019 1:12 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Sloonei wrote: Wed Jun 26, 2019 1:09 pm
How you came to be what you are is unclear to nearly everyone else, but it matters little. You wield immense influence over the wastes, including over thousands of people who do not know you exist. You are as brilliant as you are terrifying, and if you get your way the world will soon be a very different place... and so much more pure.

If you deliver the night kill, you will not be affected by role blocks or protections. You may not kill during consecutive night phases.

Separately, during each night phase you may expose a player to intense radiation. He or she will become sick, and all of their efforts will be hampered accordingly (but not prevented outright; voting, night actions, item usage, purchases, and gambling) for the following two phases. He or she will be made aware of radiation sickness, but prohibited from revealing it.

*secrets...*
This is the role that the Mutants still have, plus a recruited vanilla goon (if I'm interpreting Lou's role correctly). Every other night they've got an unblockable kill. It's possible they used that ability on Epi Night 1. It's possible they did not.

Radiation poisoning seems like a nuisance, but it doesn't look like it is fatal here.

*secrets...* could be absolutely anything.

This is a powerful role.
Very bold of you to approximate a roleclaim in the thread Sloonei but I admire your guff.
by ColinIsCool
Wed Jun 26, 2019 1:03 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

birdwithteeth11 wrote: Wed Jun 26, 2019 12:55 pm
ColinIsCool wrote: Wed Jun 26, 2019 11:53 am If this is what you’re referring to
ColinIsCool wrote: Sat Jun 22, 2019 6:10 pm I knew it was ending, but also, Creature's activity of late had no effect on my vote. I saw Sloonei and Epi were voting for sprit and I trust them so far so I voted there.
I can’t figure out where the “blaming” portion is. This is in fact the opposite of blame — “trust” in the (then-present) tense meaning I don’t fault them for it. This is me owning up to my reasoning.

The day my most innocuous actions and posts stop getting completely misrepresented and misunderstood on here is the day I will die. The problem must be me because it happens in literally every game but I’ve never had to explain so much anywhere else.
Nice try. But that still doesn't explain why you felt voting for a non-participant on Day 1 was so vital. It is much better to save those people until Day 2 or 3 to see if the host either finds a replacement or modkills them. It also steers discussion away from other players who are more active. Which is what I think you were trying to do.
If it was so “vital” in my view to vote for a no-show ... then why didn’t I?
by ColinIsCool
Wed Jun 26, 2019 11:53 am
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

If this is what you’re referring to
ColinIsCool wrote: Sat Jun 22, 2019 6:10 pm I knew it was ending, but also, Creature's activity of late had no effect on my vote. I saw Sloonei and Epi were voting for sprit and I trust them so far so I voted there.
I can’t figure out where the “blaming” portion is. This is in fact the opposite of blame — “trust” in the (then-present) tense meaning I don’t fault them for it. This is me owning up to my reasoning.

The day my most innocuous actions and posts stop getting completely misrepresented and misunderstood on here is the day I will die. The problem must be me because it happens in literally every game but I’ve never had to explain so much anywhere else.
by ColinIsCool
Wed Jun 26, 2019 11:47 am
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

birdwithteeth11 wrote: Wed Jun 26, 2019 10:47 am
Sloonei wrote: Tue Jun 25, 2019 4:26 pm @birdwithteeth11 what are the pros and cons of lynching each of Creature and Colin?
I'm not necessarily in favor of lynching Creature yet. I'm still not sure if he's superbaddie yet or just playing a bad townie game so far. Might just come from the fact that right now I feel almost the exact opposite as him on several large aspects of this game so far.

Colin on the other hand has been very noncommittal (i.e. wanting to vote for the nonparticipants early on) and then blaming others who voted for them for their deaths instead of taking responsibility for his own voting decisions. He is a strong candidate to get my vote on Day 3.
In all possible politeness: what the fuck are you talking about? Who am I blaming, for which death?
by ColinIsCool
Wed Jun 26, 2019 9:16 am
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Wild Wasteland tinfoil mode engaged. You are invited to come along
by ColinIsCool
Wed Jun 26, 2019 9:11 am
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Is it unsophisticated if everybody else is townreading him for it? :ponder:
by ColinIsCool
Wed Jun 26, 2019 9:02 am
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

I’m 100% serious btw. He tried saving sabie and nestled her neatly into some green color but when it came down to it he performed the bus
by ColinIsCool
Wed Jun 26, 2019 8:59 am
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Long Con wrote: Tue Jun 25, 2019 7:01 pm
Sloonei wrote: Tue Jun 25, 2019 6:58 pm
Long Con wrote: Tue Jun 25, 2019 6:56 pm I was there at lynch's end, and I almost voted Creature to break the tie. Then I saw sprityo switch to sabie last-second, and saw it was a) unnecessary and b) ineffectual.
I was the one who broke the tie.
Oops. My bad. Ok. You're Civ, sir. Sorry.
No way. I encourage us all to fuck Sloonei up tomorrow, if ge wasn’t the other scum he’s the recruit.
by ColinIsCool
Tue Jun 25, 2019 12:08 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

I’m out for the day. [VOTE: SABIE] aubergine
by ColinIsCool
Tue Jun 25, 2019 10:45 am
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

TonyStarkPrime wrote: Tue Jun 25, 2019 10:31 am
ColinIsCool wrote: Tue Jun 25, 2019 9:59 am I’ve been scum with sprityo and he’s a fair amount more calculated. I won’t vote him.
Okay, so if not Sloonei, Sprityo, or Creature who’s your target? Or don’t know yet?
Sabie, Jack or Dragomir.

Sabie I do feel sympathy for but she hasn’t done anything since the lynch to indicate being town to me and while the info we’d get might be bunk because Epi pretty much saved her in some peoples’ eyes it’d be more informative than the other two.

Jack I can pretty easily see as a mafioso letting the town pick each other apart in a low activity game. The only thing he has going for him is the rationale that he would have voted as scum which is not really that much.

Dragomir isn’t here (right?) even though I did see them on yesterday so it’d be a lotto drawing but it would give us some more time to establish lines of inquiry against suspects and we don’t have to deal with that slot come endgame.

I dunno, pretty uninspiring takes all around but my sleuthing ain’t what it used to be.
by ColinIsCool
Tue Jun 25, 2019 10:27 am
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

I don’t think I’ll vote Sloonei but the Creature wagon has almost no justification that I can find. Why are your votes there, voters?
by ColinIsCool
Tue Jun 25, 2019 10:22 am
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

I don’t have a problem with Sloonei’s rainbow having read about it a few times now. It’s basic AF but nothing in that ranking feels like a stretch to me. In a low-activity game like this I would struggle to make one that’s substantially different.
by ColinIsCool
Tue Jun 25, 2019 10:01 am
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

What’s the deal with Creature? I don’t like his take on player salad but I haven’t been pinged so far.
by ColinIsCool
Tue Jun 25, 2019 9:59 am
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

I’ve been scum with sprityo and he’s a fair amount more calculated. I won’t vote him.
by ColinIsCool
Tue Jun 25, 2019 9:40 am
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Jackofhearts2005 wrote: Mon Jun 24, 2019 10:04 pm
Long Con wrote: Mon Jun 24, 2019 9:53 pm
Jackofhearts2005 wrote: Mon Jun 24, 2019 7:26 pm The number of people here that wouldn’t lynch Glor if he said “I am town” but who are voting Creature is interesting.
I would lynch Glorfindel if I suspected he were Mafia. I could lynch Glorf actually. Today. He's operating within a charming schtick that I assume is supported by some sort of JJJ instructional video that I have yet to watch. What a way to keep to the tight and narrow as a baddie. Schtick-and-roadmap, all in one. :shrug:
I'm afraid to even talk about Glor's alignment for fear he'll claim town.

I think Tony is town though.
I believe there’s a rule to prevent any of us from claiming any alignment so it’s moot
by ColinIsCool
Tue Jun 25, 2019 9:30 am
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Sloonei wrote: Sun Jun 23, 2019 8:44 pm
ColinIsCool wrote: Sun Jun 23, 2019 8:39 pm Probably not Glorf either.
Why is Sloonei fair game? Why is Glorf not?
I don’t have a good read on you. Glorf has seemed as genuine as ever.
by ColinIsCool
Sun Jun 23, 2019 8:39 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Probably not Glorf either.
by ColinIsCool
Sun Jun 23, 2019 8:36 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

TonyStarkPrime wrote: Sun Jun 23, 2019 8:10 pm Okay we’ve got 40some hours here here are the avenues that I think we should be pursuing

Creature
Colin
Sabie
sprityo

As you’ll note I sorted them by the letters their names start with.

To these four — who’s mafia? Give me names.
As far as everyone else goes, out of these four who is the most likely to be town?
I don’t have much time tonight to talk but if anyone has ideas I’ll take em.
To rank that list (worst to best) sabie, Creature, sprityo, Colin. I’m not a huge fan of that list per se.

Outside of that list I don’t think it’s you, Mac, or Long Con. Everyone else is fair game.
by ColinIsCool
Sun Jun 23, 2019 6:15 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Sprityo, do you have any suspected Super Mutants?
by ColinIsCool
Sun Jun 23, 2019 6:14 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

MacDougall wrote: Sun Jun 23, 2019 5:56 pm And what does it not being day 2 have to do with anything? Is there some duration trigger that needs to expire before I'm allowed to play properly?

Also how does me having bizarre energy manifest in you choosing to ignore me as opposed to scum reading me?

But alas you're probs gonna just ignore these valid points and get town read for it because "civs".
I'm going to ignore your comments to me for the rest of the game because there is no way you're scum if you come in this hot and shit on that lynch yesterday to the extent that you have if you aren't sincere about it. If you are lying, then you're wet blanketing the whole game in a really unnecessary fashion and I wouldn't want to play with you. If you're allowed to not address any concerns about you for the duration, then other people are allowed to ignore things too.

To clarify, by "bizarre energy" I mean that you are obviously mad and I don't really get it. It's like you're only seeing red. Don't know if you got pissed off in another game or something or if something is going on IRL for you but it's not worth me trying to combat so I'm not going to.

I am certain this is bordering on the kind of non-gameplay-conflict-whatever stuff Jay wants to avoid in the thread so I'm not going to continue it further, seriously. The only reason I'm writing this post is because you've brought reads into it and I suppose explaining my thinking once in a while is useful after all.
by ColinIsCool
Sun Jun 23, 2019 5:58 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

I am anticipating some remark from somebody or another about how I'm not taking this game seriously enough/putting forth an effort/how I'm lazy so let this serve as a sort of lodestar for anyone trying to read me.

I don't have a lot of time to do ISOs and deep dives and things like that anymore. I'm going to sheep and I'm going to probably only post little posts. I post my thoughts as they come to me. I don't think anything through so what you see is pure unadulterated Colin brain activity, for better or worse.

Yesterday's lynch had no suspect I really felt was a slam dunk. With regards to the sabie case, it was solid, but so were all the other ones where I lynched her and I was wrong. I can't read her.

And I'll admit that I also wanted to keep her around because she doesn't get a chance to play, and that's a shame. If that makes me bad, then go ahead and lynch me for it.
by ColinIsCool
Sun Jun 23, 2019 5:49 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

I mean, the gall of me trying to have fun. In a game!!!
by ColinIsCool
Sun Jun 23, 2019 5:48 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

Mac I'm not going to engage you further, honestly. Don't know what's going on but your energy is bizarre. It's not even Day 2 and you're going off.
by ColinIsCool
Sun Jun 23, 2019 5:46 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

Because you called me lazy ... ?
by ColinIsCool
Sun Jun 23, 2019 5:42 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

Long Con wrote: Sun Jun 23, 2019 1:44 pm
ColinIsCool wrote: Sun Jun 23, 2019 1:11 pm
MacDougall wrote: Sun Jun 23, 2019 4:50 am Colin talk to me about LC and vice versa
I’m lazy, so I’m not going to.
Also, this post is a bit sketchy. Why wasn't your answer that you already talked about me? Was the case so fake that you forgot to pretend it was real?
I'm poking fun at Mac being a meanie to me. Why are you so obsessed with me? :grin:

For the record, this vociferous no-u-ing I'm getting actually makes me feel a little better about LC. His thinking here doesn't make sense but even less so if he's mafia and I'm the hill he wants to die on.
by ColinIsCool
Sun Jun 23, 2019 1:22 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

I am not sure why the points you raise make me look “pretty bad,” but okay. :shrug:
by ColinIsCool
Sun Jun 23, 2019 1:13 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

Tbh everything I have to say about Long Con I have said. I don’t think he’s been in since the lynch so it’s the same feeling.
by ColinIsCool
Sun Jun 23, 2019 1:11 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 1)

MacDougall wrote: Sun Jun 23, 2019 4:50 am Colin talk to me about LC and vice versa
I’m lazy, so I’m not going to.
by ColinIsCool
Sat Jun 22, 2019 6:10 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

I knew it was ending, but also, Creature's activity of late had no effect on my vote. I saw Sloonei and Epi were voting for sprit and I trust them so far so I voted there.
by ColinIsCool
Sat Jun 22, 2019 5:46 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

[VOTE: SPRITYO] aubergine
by ColinIsCool
Sat Jun 22, 2019 5:40 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

Sloonei wrote: Sat Jun 22, 2019 5:39 pm I don't like lynching anyone 24 hours after the game has started, tbh.
Yeah that's kind of where I'm at, but kill we must. I think.
by ColinIsCool
Sat Jun 22, 2019 5:32 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

I feel a hot potato coming on.
by ColinIsCool
Sat Jun 22, 2019 5:26 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

Especially over Epignosis. What?

[VOTE: JACK] aubergine
by ColinIsCool
Sat Jun 22, 2019 5:26 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

Jack's ISO is like Long Con's but with an even lower ratio so I can dig it.
by ColinIsCool
Sat Jun 22, 2019 5:18 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

Then again, we have 4 pages, so there's not really a lot of content to go around. I dunno. Look through his ISO if you're reading this and tell me what you think.
by ColinIsCool
Sat Jun 22, 2019 5:17 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

Sloonei wrote: Sat Jun 22, 2019 5:10 pm
Epignosis wrote: Sat Jun 22, 2019 5:05 pm
ColinIsCool wrote: Sat Jun 22, 2019 5:03 pm Why are we not voting out the no-show? [VOTE: DRAGOMIR] aubergine
Sloonei wrote:I seem to recall Dragomir had to drop out of two games simultaneously recently because of internet troubles?
Which players are suspicious enough to vote for over a player that's a shot in the dark?
I guess I'd vote Long Con because I don't like his ratio of content : not-content. I don't think others would follow me there though.
by ColinIsCool
Sat Jun 22, 2019 5:08 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

Oh. :ponder:

Well, if he signed up for this before I replaced in for him in Arrow (no idea if that's the case) and he's still having that trouble, and there's no replacement, then that slot is just going to beguile us. It's not an informative lynch but I wouldn't mind it.
by ColinIsCool
Sat Jun 22, 2019 5:03 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

Why are we not voting out the no-show? [VOTE: DRAGOMIR] aubergine
by ColinIsCool
Sat Jun 22, 2019 5:02 pm
Forum: Previous Side Missions
Topic: Fallout: A Post-Nuclear Mafia Game (END)
Replies: 1372
Views: 33807

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

Long Con wrote: Sat Jun 22, 2019 3:33 pm
ColinIsCool wrote: Sat Jun 22, 2019 2:05 pm For the record I think I suggested using a vote tag that dunya volunteered "aubergine" as for the sake of counting the vote independent of the poll, so that one could CTRL F quickly through every page and construct a count from there.
"Quickly through every page"... how is that satisfactory? "Quickly" would be an ISO of the Aubergines. One shot, got them all. If you like combing through 70 pages by hand, be my guest... you know?
:shrug: If you don't want to do it, then nobody's forcing you.

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