Jackofhearts2005 wrote: ↑Mon Dec 27, 2021 6:38 pmThat’s fucking stupid.NotAnAxehole wrote: ↑Mon Dec 27, 2021 6:35 pmI'll need to defer to one of the experts on the subject, I am just following their rule by voicing my independent thoughts, but conforming to their decisions.Jackofhearts2005 wrote: ↑Mon Dec 27, 2021 6:34 pmExplain how it’s gamethrowing to not yeet a townie.NotAnAxehole wrote: ↑Mon Dec 27, 2021 6:33 pm Fwiw jack, I think you're town, but not voting you is game throwing.
I refuse to be yeeted by an overzealous townie liar (Lime, I’m not mech outted), an insane person (Gav) and three players that are shugging their shoulders and being like “I don’t care/understand.”
Fuck off with that. I’m the unyeetable Jackofhearts. You cannot kill me with shrugs.
Search found 97 matches
Return to “Team Fortress Mafia [END]”
- Mon Dec 27, 2021 6:40 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
- Mon Dec 27, 2021 6:39 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
The mech says you're roughly null (i think) (maybe)Jackofhearts2005 wrote: ↑Mon Dec 27, 2021 6:33 pm I’d yeet Nanook atp. He can hang out with Falcon on my scumreads.
It’s one thing to sheep another player.
It’s another thing to point out that what is actually being she does is bad mech and continuing to do it. That’s antitown.
So in the absence of a strong scumread myself im gonna sheep the functionally confirmed town
- Mon Dec 27, 2021 6:31 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
Fun? In this economy?
- Mon Dec 27, 2021 6:31 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
Jackofhearts2005 wrote: ↑Mon Dec 27, 2021 6:29 pmNah. Give your own read. I’m town. Yeeting off a roleblock when there’s a bunch of ways to prevent kills is stupid.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 6:24 pmTake it up with Marmot I'm just sheeping himJackofhearts2005 wrote: ↑Mon Dec 27, 2021 6:16 pm@LinearPoint
@NANOOKTHEGREATANDFEARSOME
@falcon45ca
@Dolby
@sig
@TonyStarkPrime
I’m literally not. I was roleblocked. I volunteered that information before reading Lime had claimed it on me.
That’s not even close to mechanically outted and I’m not breaking my history of never getting misyeeted off of this.
NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 7:01 amI'm pretty disengaged from this game, sorry. Just...has not been the most fun environment, for me.MacDougall wrote: ↑Mon Dec 27, 2021 4:47 am @NotAnAxehole I'm town red heavy and self saved last night. Just putting that here for you to read. Also you @DrWilgy.
NAA why you no push Nanook?
@NANOOKTHEGREATANDFEARSOME who do you want to chop today?
Anyways ill probably just sheep Marmot at eod, tbh. Unless there's mech, which lime seems to think there is from his tag of me, but like...I'm not reading enough to verify that and the poll seems wonky if it is a red, and im picking up that he blocked someone and jumped the gun on it being a red, from the like 5 posts I've read today? Not sure how meaningful that is in a setup with like a dozen blocks, it probably means *something* i guess, but not really a smoking gun most of the time the way it can be in other setups.
- Mon Dec 27, 2021 6:29 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 7:01 amI'm pretty disengaged from this game, sorry. Just...has not been the most fun environment, for me.MacDougall wrote: ↑Mon Dec 27, 2021 4:47 am @NotAnAxehole I'm town red heavy and self saved last night. Just putting that here for you to read. Also you @DrWilgy.
NAA why you no push Nanook?
@NANOOKTHEGREATANDFEARSOME who do you want to chop today?
Anyways ill probably just sheep Marmot at eod, tbh. Unless there's mech, which lime seems to think there is from his tag of me, but like...I'm not reading enough to verify that and the poll seems wonky if it is a red, and im picking up that he blocked someone and jumped the gun on it being a red, from the like 5 posts I've read today? Not sure how meaningful that is in a setup with like a dozen blocks, it probably means *something* i guess, but not really a smoking gun most of the time the way it can be in other setups.
- Mon Dec 27, 2021 6:24 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
Take it up with Marmot I'm just sheeping himJackofhearts2005 wrote: ↑Mon Dec 27, 2021 6:16 pm@LinearPoint
@NANOOKTHEGREATANDFEARSOME
@falcon45ca
@Dolby
@sig
@TonyStarkPrime
I’m literally not. I was roleblocked. I volunteered that information before reading Lime had claimed it on me.
That’s not even close to mechanically outted and I’m not breaking my history of never getting misyeeted off of this.
- Mon Dec 27, 2021 6:23 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
At least I'm not the only one
- Mon Dec 27, 2021 5:59 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
Can we not say that there were five events which could have stopped a nk, so there's a 1/5 chance of any one of them being the effective one?NotAnAxehole wrote: ↑Mon Dec 27, 2021 5:57 pmIn the event that the medic save stopped the kill, it's 50/50 which save did it...NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 5:54 pmWhat did I missNotAnAxehole wrote: ↑Mon Dec 27, 2021 5:53 pmThis is why you failed statistics.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 5:51 pmAs far as I can tell there's a 25% chance for a roleblocked player to be mafia* (two blocks and two save claims), thats like...above rand, but not by that much.Gavial wrote: ↑Mon Dec 27, 2021 4:58 pmGuillotine wrote: ↑Mon Dec 27, 2021 4:43 pm Just finished reading that Akemi game and Gavial's play there is identical here.
Meta wins
[VOTE: Gavial] aubergineNo see this is where Mac went wrong.Guillotine wrote: ↑Mon Dec 27, 2021 4:45 pm Figuring out if Gavial was TWTBW or actual scum was tough work, holy shit.
He’s basing my entire meta off of that game instead of all my games or majority of them.
Please play optimal here, we kill a roleblocked player today (Jack or Nanook) or we just suffer like hell late game.
*33% from me or Jack's pov
Oh there should be a third potential save out there right
So 20% yeah
Idk im tired maybe I'm doing it wrong
In the event a block stopped the kill it's 50/50 which did it.
However given that a has no relationship with B, we can't say all of these events have even probability.
As you know I'm awful at math so
- Mon Dec 27, 2021 5:54 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
What did I missNotAnAxehole wrote: ↑Mon Dec 27, 2021 5:53 pmThis is why you failed statistics.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 5:51 pmAs far as I can tell there's a 25% chance for a roleblocked player to be mafia* (two blocks and two save claims), thats like...above rand, but not by that much.Gavial wrote: ↑Mon Dec 27, 2021 4:58 pmGuillotine wrote: ↑Mon Dec 27, 2021 4:43 pm Just finished reading that Akemi game and Gavial's play there is identical here.
Meta wins
[VOTE: Gavial] aubergineNo see this is where Mac went wrong.Guillotine wrote: ↑Mon Dec 27, 2021 4:45 pm Figuring out if Gavial was TWTBW or actual scum was tough work, holy shit.
He’s basing my entire meta off of that game instead of all my games or majority of them.
Please play optimal here, we kill a roleblocked player today (Jack or Nanook) or we just suffer like hell late game.
*33% from me or Jack's pov
Oh there should be a third potential save out there right
So 20% yeah
Idk im tired maybe I'm doing it wrong
- Mon Dec 27, 2021 5:51 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
As far as I can tell there's a 25% chance for a roleblocked player to be mafia* (two blocks and two save claims), thats like...above rand, but not by that much.Gavial wrote: ↑Mon Dec 27, 2021 4:58 pmGuillotine wrote: ↑Mon Dec 27, 2021 4:43 pm Just finished reading that Akemi game and Gavial's play there is identical here.
Meta wins
[VOTE: Gavial] aubergineNo see this is where Mac went wrong.Guillotine wrote: ↑Mon Dec 27, 2021 4:45 pm Figuring out if Gavial was TWTBW or actual scum was tough work, holy shit.
He’s basing my entire meta off of that game instead of all my games or majority of them.
Please play optimal here, we kill a roleblocked player today (Jack or Nanook) or we just suffer like hell late game.
*33% from me or Jack's pov
- Mon Dec 27, 2021 1:54 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
NotAnAxehole wrote: ↑Mon Dec 27, 2021 1:49 pmIt only becomes relevant if you come under fire. I tend to agree with your strategy of sheeping Marmot, but assuming Marmot either doesn't show up or is too boring to merit a sheep, what do you think of Lime Coke this game? Dolby? Mac? Falcon?NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 1:45 pmEh, i tend to think sabs would side with me, but im not sure how much this matters anywaysNotAnAxehole wrote: ↑Mon Dec 27, 2021 1:34 pmSo, I have to assume that based on my last game with Sabie, she would side with the 2 over the 1... I don't think it's as limiting as that given there are some hard heads in this game, buuut I think this is a situation where what you think matters more than what I think.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 1:32 pmSure, but the people that applies to is pretty limited i thinkNotAnAxehole wrote: ↑Mon Dec 27, 2021 1:27 pmThe only caveat is if you had a team that dismissed you - which is possible given your general easygoing-limited activity nature. Otherwise you're town.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 1:13 pmThere are like 8 roleblocks this game lol, you can't have someone like sabie carry the kill n1Guillotine wrote: ↑Mon Dec 27, 2021 1:06 pm
It is not a good point. Nanook would allow Sabie do the night kill because she was outted wolf already, better her than risking another teammate getting caught killing Dizzy.
Frankly it's amazing that any team let her carry
NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 7:01 amI'm pretty disengaged from this game, sorry. Just...has not been the most fun environment, for me.MacDougall wrote: ↑Mon Dec 27, 2021 4:47 am @NotAnAxehole I'm town red heavy and self saved last night. Just putting that here for you to read. Also you @DrWilgy.
NAA why you no push Nanook?
@NANOOKTHEGREATANDFEARSOME who do you want to chop today?
Anyways ill probably just sheep Marmot at eod, tbh. Unless there's mech, which lime seems to think there is from his tag of me, but like...I'm not reading enough to verify that and the poll seems wonky if it is a red, and im picking up that he blocked someone and jumped the gun on it being a red, from the like 5 posts I've read today? Not sure how meaningful that is in a setup with like a dozen blocks, it probably means *something* i guess, but not really a smoking gun most of the time the way it can be in other setups.
- Mon Dec 27, 2021 1:45 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
Eh, i tend to think sabs would side with me, but im not sure how much this matters anywaysNotAnAxehole wrote: ↑Mon Dec 27, 2021 1:34 pmSo, I have to assume that based on my last game with Sabie, she would side with the 2 over the 1... I don't think it's as limiting as that given there are some hard heads in this game, buuut I think this is a situation where what you think matters more than what I think.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 1:32 pmSure, but the people that applies to is pretty limited i thinkNotAnAxehole wrote: ↑Mon Dec 27, 2021 1:27 pmThe only caveat is if you had a team that dismissed you - which is possible given your general easygoing-limited activity nature. Otherwise you're town.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 1:13 pmThere are like 8 roleblocks this game lol, you can't have someone like sabie carry the kill n1Guillotine wrote: ↑Mon Dec 27, 2021 1:06 pmIt is not a good point. Nanook would allow Sabie do the night kill because she was outted wolf already, better her than risking another teammate getting caught killing Dizzy.Gavial wrote: ↑Mon Dec 27, 2021 1:04 pmHmm honestly that’s a good point.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 7:46 am Anyways I should be hard cleared from being a sabie teammate tbh, I dont think I'd ever save a teammate then immediately turn around and have them do the n1 kill, especially in a game with so many potential blocks
Like why would Sabie do the kill?
It makes more sense Sabie does the kill if Marmot is Mafia Watcher going for a Buss, but you know whatever.
Frankly it's amazing that any team let her carry
- Mon Dec 27, 2021 1:32 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
Sure, but the people that applies to is pretty limited i thinkNotAnAxehole wrote: ↑Mon Dec 27, 2021 1:27 pmThe only caveat is if you had a team that dismissed you - which is possible given your general easygoing-limited activity nature. Otherwise you're town.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 1:13 pmThere are like 8 roleblocks this game lol, you can't have someone like sabie carry the kill n1Guillotine wrote: ↑Mon Dec 27, 2021 1:06 pmIt is not a good point. Nanook would allow Sabie do the night kill because she was outted wolf already, better her than risking another teammate getting caught killing Dizzy.Gavial wrote: ↑Mon Dec 27, 2021 1:04 pmHmm honestly that’s a good point.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 7:46 am Anyways I should be hard cleared from being a sabie teammate tbh, I dont think I'd ever save a teammate then immediately turn around and have them do the n1 kill, especially in a game with so many potential blocks
Like why would Sabie do the kill?
It makes more sense Sabie does the kill if Marmot is Mafia Watcher going for a Buss, but you know whatever.
Frankly it's amazing that any team let her carry
- Mon Dec 27, 2021 1:13 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
There are like 8 roleblocks this game lol, you can't have someone like sabie carry the kill n1Guillotine wrote: ↑Mon Dec 27, 2021 1:06 pmIt is not a good point. Nanook would allow Sabie do the night kill because she was outted wolf already, better her than risking another teammate getting caught killing Dizzy.Gavial wrote: ↑Mon Dec 27, 2021 1:04 pmHmm honestly that’s a good point.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 7:46 am Anyways I should be hard cleared from being a sabie teammate tbh, I dont think I'd ever save a teammate then immediately turn around and have them do the n1 kill, especially in a game with so many potential blocks
Like why would Sabie do the kill?
It makes more sense Sabie does the kill if Marmot is Mafia Watcher going for a Buss, but you know whatever.
Frankly it's amazing that any team let her carry
- Mon Dec 27, 2021 7:46 am
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
Anyways I should be hard cleared from being a sabie teammate tbh, I dont think I'd ever save a teammate then immediately turn around and have them do the n1 kill, especially in a game with so many potential blocks
- Mon Dec 27, 2021 7:45 am
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
I mean yes you shouldn't care on, like, a personal levelMacDougall wrote: ↑Mon Dec 27, 2021 7:35 amYou've been like lol that's just Seth you should just not care. You bad bad bad baddie.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 7:34 amWhen did I tell you thatMacDougall wrote: ↑Mon Dec 27, 2021 7:28 amYou told me to not worry about him in games why are you doing it now ya wolfy fuque.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 7:27 amBumpNANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 7:17 am Did gav really aim a sniper shot at Marmot? I'm reading functionally random bits of the thread, please tell me he was just reaction testing
Sounds like bad advice
I don't think that's the same as ignoring anything he does in a game tho lol
- Mon Dec 27, 2021 7:34 am
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
When did I tell you thatMacDougall wrote: ↑Mon Dec 27, 2021 7:28 amYou told me to not worry about him in games why are you doing it now ya wolfy fuque.NANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 7:27 amBumpNANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 7:17 am Did gav really aim a sniper shot at Marmot? I'm reading functionally random bits of the thread, please tell me he was just reaction testing
Sounds like bad advice
- Mon Dec 27, 2021 7:27 am
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
BumpNANOOKTHEGREATANDFEARSOME wrote: ↑Mon Dec 27, 2021 7:17 am Did gav really aim a sniper shot at Marmot? I'm reading functionally random bits of the thread, please tell me he was just reaction testing
- Mon Dec 27, 2021 7:20 am
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
Sometimes I get bored and townside!MacDougall wrote: ↑Mon Dec 27, 2021 4:24 amYou have no experience with any of these people right?LinearPoint wrote: ↑Mon Dec 27, 2021 4:23 am Really the only reason I put Nanook over NAA is the fact that NAA is so blatant in his anti-townness and Nanook tries to be shy about it.
Cuz NAA and Gavial are the two most openly pro wolf wolfrands you will ever see and Nanook isn't far behind them.
- Mon Dec 27, 2021 7:17 am
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
Did gav really aim a sniper shot at Marmot? I'm reading functionally random bits of the thread, please tell me he was just reaction testing
- Mon Dec 27, 2021 7:16 am
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
I very much doubt that's going to happen todayLime Coke wrote: ↑Mon Dec 27, 2021 7:11 amWell now I have my role block on Jack. Dolby has claimed to have roleblocked you. So might need something out of you if you're town.
- Mon Dec 27, 2021 7:01 am
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 3]
I'm pretty disengaged from this game, sorry. Just...has not been the most fun environment, for me.MacDougall wrote: ↑Mon Dec 27, 2021 4:47 am @NotAnAxehole I'm town red heavy and self saved last night. Just putting that here for you to read. Also you @DrWilgy.
NAA why you no push Nanook?
@NANOOKTHEGREATANDFEARSOME who do you want to chop today?
Anyways ill probably just sheep Marmot at eod, tbh. Unless there's mech, which lime seems to think there is from his tag of me, but like...I'm not reading enough to verify that and the poll seems wonky if it is a red, and im picking up that he blocked someone and jumped the gun on it being a red, from the like 5 posts I've read today? Not sure how meaningful that is in a setup with like a dozen blocks, it probably means *something* i guess, but not really a smoking gun most of the time the way it can be in other setups.
- Mon Dec 27, 2021 6:57 am
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
- Tue Dec 21, 2021 10:28 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 2]
"If sabie flips town, nanook is mafia"Gavial wrote: ↑Tue Dec 21, 2021 10:06 pmAh, I mean if Sabie is Mafia I wouldn’t mind getting ML’ed to this.LinearPoint wrote: ↑Tue Dec 21, 2021 9:57 pm Its obvious Gav didn't read before posting.
But is notweorthy their first thought is that the kill was to frame Sabie and not Jack or Sig who I also mentioned Sabie was pushing.
Not 100% this is Mafia, but I'm not quite likeing Gav's chances at flipping Town here.
Sabie was also very off and on about voting Gav. They were at first, but ultimately gave Gav a pass for just being annoying.
Frankly I would look into it more, but that interaction was like 3 pages long.
Even though the reason Sabie didn’t vote me is because my wagon was losing traction so Sabie needed a vote elsewhere because they knew I wouldn’t go through.
If Sabie is Town, it means mafia framed Sabie so they die today and I’m definitely never getting ML’ed in anyone’s right mind.
It also probably does spew players mafia such as Nanook and did you say something about Marmot having to do with Sabie as well?
"If sabie is mafia, nanook is mafia"
Dude just say you have a massive crush on me already and move on
- Tue Dec 21, 2021 9:49 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 2]
I don't think there's a hammer fwiw
- Tue Dec 21, 2021 9:47 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
- Tue Dec 21, 2021 9:21 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 2]
It's irrelevant now lol
See you tomorrow
See you tomorrow
- Tue Dec 21, 2021 9:19 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 2]
I mean the difference is you can spend the day building worlds after a check*, before the TK. Not, you know, in public, but privately, if you're me. Or in public if you're you. Idc.LinearPoint wrote: ↑Tue Dec 21, 2021 9:12 pmI mean if someone flips Mafia it calls for reevaluation since you didn't know they were Mafia beforehand.NANOOKTHEGREATANDFEARSOME wrote: ↑Tue Dec 21, 2021 9:05 pm But we don't have to reevaluate after the TK
We can build worlds as soon as the red is outed
It's not at all the same as a normal day and idk why you keep insisting it is
It also isn't waiting for the potential of a red check, we already know there is one lol
You can't know for certainty that a flip or vigilante shot will result red or green unless you are Mafia.
The same goes for red checks. Prior to the check you cannot be certain they are Town or Mafia.
I do not really see a fundamental difference between a lynch resulting in a Mafia death and a Watcher saying they saw someone kill.
And Dolby is ultimately correct. Town will just tunnel on the red check until they are dead and 9/10 ignore all other stimuli and overlook potentially scummy behavior.
Its also not like he's saying that he wont give it at all. The first half can be used to regular scum hunt and determine who is trying to distance from the killer and the second half is reevaluating the first and seeing what was missed.
That seems fairly logical and a good plan in my opinion.
You can do what you want but I fundamentally disagree with the approach you're describing and your comparisons are inane at best or intentionally bad at worst, and I will not be making any reads now that could bias me later when I'm building worlds.
*yes there is technically the possibility that marmot could be faking a red as town (unlikely for him I think, with how he's gone about it) or as mafia (lol), but it's low in this case
- Tue Dec 21, 2021 9:12 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 2]
Marmot claims a watch on dizzy with one visitor
Has not outed who yet
- Tue Dec 21, 2021 9:05 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 2]
But we don't have to reevaluate after the TK
We can build worlds as soon as the red is outed
It's not at all the same as a normal day and idk why you keep insisting it is
It also isn't waiting for the potential of a red check, we already know there is one lol
We can build worlds as soon as the red is outed
It's not at all the same as a normal day and idk why you keep insisting it is
It also isn't waiting for the potential of a red check, we already know there is one lol
- Tue Dec 21, 2021 8:55 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 2]
I mean, it isn't like that at all, since you don't normally expect to have a red check lol. It's not even close to a true comparisonLinearPoint wrote: ↑Tue Dec 21, 2021 8:53 pmI very much disagree with this statement.NANOOKTHEGREATANDFEARSOME wrote: ↑Tue Dec 21, 2021 8:50 pmThere's no hammer, soLinearPoint wrote: ↑Tue Dec 21, 2021 8:38 pmYou know, I didn't really consider that. That's fair not to just end discussion with a early yeet.Marmot wrote: ↑Tue Dec 21, 2021 8:36 pmLinearPoint wrote: ↑Tue Dec 21, 2021 8:31 pmI like Paranoia and all, but I think Mafia already know which of them did the kill, so not like the others who didn't kill would spew from pressure no?
We're probably going to vote off whatever name I say, so I assume the idea is to encourage discussion instead of phoning it in early in the day after we've already got a player to chop.
Making reads when there's a red check but you don't know who the red check is is fairly pointless, since you're going to have to reevaluate those reads in light of the red anyways
That's like saying making any reads day 1 is pointless.
Or just read when you don't have a hard red check pointless.
Reads are still useful since it forces Mafia to back their own reads which will be default have to be fake since they already know that the person the Mafia read is not Mafia.
Reads also are good for bouncing ideas around and seeing which actually end up making sense in the long run.
True if we say X is Town and X ends up being the red check that was pointless, but you can still make inferences based on who was town reading them.
Not to mention Mafia probably want to distance from the killer now that they know they are going to die today.
But I'm not going to waste time making reads that I know I'm just going to have to reevaluate in 24ish hours anyways, that's so inefficient
- Tue Dec 21, 2021 8:50 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 2]
There's no hammer, soLinearPoint wrote: ↑Tue Dec 21, 2021 8:38 pmYou know, I didn't really consider that. That's fair not to just end discussion with a early yeet.Marmot wrote: ↑Tue Dec 21, 2021 8:36 pmLinearPoint wrote: ↑Tue Dec 21, 2021 8:31 pmI like Paranoia and all, but I think Mafia already know which of them did the kill, so not like the others who didn't kill would spew from pressure no?
We're probably going to vote off whatever name I say, so I assume the idea is to encourage discussion instead of phoning it in early in the day after we've already got a player to chop.
Making reads when there's a red check but you don't know who the red check is is fairly pointless, since you're going to have to reevaluate those reads in light of the red anyways
- Tue Dec 21, 2021 8:47 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 2]
Eh kinda pointless now that he's said he has a red yeah? Presumably mafia know who carried the kill lol
- Tue Dec 21, 2021 7:51 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 1]
"Allowed falcon to avoid a wagon" says the man who voted off both major wagonssig wrote: ↑Tue Dec 21, 2021 7:38 pmfalcon45ca wrote: ↑Mon Dec 20, 2021 4:52 pmOK, I see what you're talking about.Guillotine wrote: ↑Mon Dec 20, 2021 4:47 pmIt's the very post they voted for Gavial, at that time they already had 6 votes on them, SABIE DEFINITELY KNOWS THAT THEY ARE MAIN WAGONLinearPoint wrote: ↑Mon Dec 20, 2021 4:42 pm Watchers should be enough to deter Mafia from trying to use a Pyro airblast to create a False Mafia confirm.
And if Mafia does try to double roleblock one of their own to manually destroy the building the Waters should pick that up and we heavily push the roleblocker who was not supposed to be there.
Still, given they did mention prior to this when they voted Marmot they'd try and make EOD, the sudden push on Sabie makes me pause.
[VOTE: Sig] aubergine
Again didn't just dip, and really didn't get any heat since I don't consider one tunneling towny to be heat.
And again I said pre game i'd be busy, I work sorry can't be around playing mafia 24/7.
I find these two posts especially bad given it allowed falcon to avoid a wagon and he's played enough with me anyway.
For the dizzy thing, the only thing I see from him suspecting me was an agreement with Gullio and that's so nonsensical i'm ignoring it and the fact he didn't like how i described Gavil playstyle, which sorry I stick by that. I liked his post, he was posting early content, and that's that.
- Mon Dec 20, 2021 5:07 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 1]
Wow you have actual clout apparently
- Mon Dec 20, 2021 4:42 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 1]
@sabie12 December 28th at 6pm we're playing video mafia, you should come if you can, maybe you'll actually survive a game day lol
- Mon Dec 20, 2021 4:14 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 1]
They're in the OPNotAnAxehole wrote: ↑Mon Dec 20, 2021 4:13 pm Do we know what roles are in the game? I thought this game had some kind of cartoon theme. lel
Its based on a popular moba
- Mon Dec 20, 2021 5:46 am
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 1]
- Sun Dec 19, 2021 11:23 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 1]
Every time you tag me i internally vote you again
- Sun Dec 19, 2021 10:05 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
- Sun Dec 19, 2021 9:25 am
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 1]
You know what they say, absence makes the heart grow fonderDyslexicon wrote: ↑Sun Dec 19, 2021 8:48 amYou are wanted <3NANOOKTHEGREATANDFEARSOME wrote: ↑Sun Dec 19, 2021 8:21 amIts nice to be wantedDyslexicon wrote: ↑Sun Dec 19, 2021 7:56 am I'm excited to have @MacDougall @NANOOKTHEGREATANDFEARSOME and @Jackofhearts2005 to contribute more. I need bounce plz.
- Sun Dec 19, 2021 8:21 am
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 1]
Its nice to be wantedDyslexicon wrote: ↑Sun Dec 19, 2021 7:56 am I'm excited to have @MacDougall @NANOOKTHEGREATANDFEARSOME and @Jackofhearts2005 to contribute more. I need bounce plz.
- Sun Dec 19, 2021 5:04 am
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 1]
LP is IC level town
- Sun Dec 19, 2021 5:02 am
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 1]
So melodramatic, my goodnessGavial wrote: ↑Sun Dec 19, 2021 2:49 amI feel like I don’t care and people sometimes enjoy MLing me.Guillotine wrote: ↑Sun Dec 19, 2021 2:48 amDo you feel in danger of dying with only four votes against you?Gavial wrote: ↑Sun Dec 19, 2021 2:45 amBecause I can die!Guillotine wrote: ↑Sun Dec 19, 2021 2:40 am Why are you talking about Legacy reads so early game though.
Do you feel those votes hold that much weight and power? Or just some of them?
Is there a hammer in this game?
They don’t even regret it, ask @NANOOKTHEGREATANDFEARSOME
- Sat Dec 18, 2021 10:24 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 1]
Hello fellow larpers
I'm here for a couple minutes before I pass out, what's happening?
I'm here for a couple minutes before I pass out, what's happening?
- Fri Dec 17, 2021 4:56 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 0]
Ah whoops sorry just a joke lol jk haha
How do you do fellow mmo players
How do you do fellow mmo players
- Fri Dec 17, 2021 4:34 pm
- Forum: Previous Jobs
- Topic: Team Fortress Mafia [END]
- Replies: 4048
- Views: 77603
Re: Team Fortress Mafia [DAY 0]
How do you do fellow moba players