Anyways, I told Jay this before the game, but it was convenient timing that the host time for this came up right when I was considering getting back into Mafia.
So if things were slightly off that would be the rust, but I plan on now going to find a game to join and writing up a new game. One with (probably) more standard mechanics.
Smalltown is fun and all, but not something I want to be hosting on too frequent of a basis since it is just that different.
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Return to “Smalltown Circus [Game Over] - Mafia Win”
- Tue Aug 15, 2023 7:25 pm
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
- Tue Aug 15, 2023 7:13 pm
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
- Tue Aug 15, 2023 2:33 pm
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
- Tue Aug 15, 2023 2:32 pm
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Game Over] - Mafia Win
If falcon did not die that night it could have easily been an SK win.
Town also could have probably won if falcon hit a Mafia with any of the 3 kills.
It was actually pretty close in the end.
Town also could have probably won if falcon hit a Mafia with any of the 3 kills.
It was actually pretty close in the end.
- Tue Aug 15, 2023 2:29 pm
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Game Over] - Mafia Win
I should probably also mention this somewhere before I have to leave, but falcon was an Innocent Strongman.
- Tue Aug 15, 2023 2:23 pm
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Game Over] - Mafia Win
I do have thoughts I would like to share in regards to the players and game setup, but I am a little busy right now unfortunately.
So the game end post might be a little rushed, sorry for that.
I'll do so when I have the time, but for now I think everyone played well on both sides with only a few really notable mistakes.
So the game end post might be a little rushed, sorry for that.
I'll do so when I have the time, but for now I think everyone played well on both sides with only a few really notable mistakes.
- Tue Aug 15, 2023 2:20 pm
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
- Tue Aug 15, 2023 2:20 pm
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Night 2] - Trapped
Spoiler: show
During the night Lime Coke sat at their patients bedside selflessly caring for them even as they succumbed to their illness and died not fully aware the extent of Falcon's betrayal.
Lime Coke died of poison.
Unfortunately for Princess Abigail the Serial Killer broke into her meeting with her contacts, brutally murdering her with a chainsaw right in the middle of her meeting with Wilgy and Lily. Wilgy, not one to be slow to react pulled out a gun and shot the murderer dead right then and there. Lily breathed a sigh of relief knowing the killer had finally been caught and would no longer be a problem. Unfortunately this was short lived as doki entered the room with the body of the former ringleader, 112. It was at this point Lily realized that she had been betrayed by Wilgy, who was Doki's actual co-conspirator.
Princess Abigail died in the night.
falcon45ca died in the night.
112 and lilypetal lost due to being the final two Town members against the last 2 Mafia.
Mafia Wins
MartinGG99 - Mafia Trapezist
dokidoki - Mafia Mime
DrWilgy - Mafia Singer
Town
Lime Coke - Town Medic
nutella - Town Juggler
NANOOKTHEGREATANDFEARSON - Town Beast Tamer
Seanzie - Town Security
lilypetal - Town Psychic
Porshca - Town Clown
Prinecss Abigail - Town Lawyer
112 - Town Ringleader
falcon45ca - Serial Killer Makeup Artist
Serial Killer Passives - Strongman, Innocent
Lime Coke died of poison.
Unfortunately for Princess Abigail the Serial Killer broke into her meeting with her contacts, brutally murdering her with a chainsaw right in the middle of her meeting with Wilgy and Lily. Wilgy, not one to be slow to react pulled out a gun and shot the murderer dead right then and there. Lily breathed a sigh of relief knowing the killer had finally been caught and would no longer be a problem. Unfortunately this was short lived as doki entered the room with the body of the former ringleader, 112. It was at this point Lily realized that she had been betrayed by Wilgy, who was Doki's actual co-conspirator.
Princess Abigail died in the night.
falcon45ca died in the night.
112 and lilypetal lost due to being the final two Town members against the last 2 Mafia.
Mafia Wins
MartinGG99 - Mafia Trapezist
dokidoki - Mafia Mime
DrWilgy - Mafia Singer
Town
Lime Coke - Town Medic
nutella - Town Juggler
NANOOKTHEGREATANDFEARSON - Town Beast Tamer
Seanzie - Town Security
lilypetal - Town Psychic
Porshca - Town Clown
Prinecss Abigail - Town Lawyer
112 - Town Ringleader
falcon45ca - Serial Killer Makeup Artist
Serial Killer Passives - Strongman, Innocent
- Mon Aug 14, 2023 1:30 pm
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Day 1] - Sabotage
The circus was certain that something had to be up with these accidents along the road and knew they would need to find the perpetrator. As the discussion continued all eyes fell on Nannok thinking their traps might be too dangerous to keep around and could be responsible for the accidents which have been occurring. Although the decision was far from unanimous it was ultimately decided that it would be best for everyone if Nanook parted from the circus.
NANOOKTHEGREATANDFEARSOME was left behind.
NANOOKTHEGREATANDFEARSOME was left behind.
Night 2 Begins
Night 2 will end at August 15th at 10:30am US Central time.
Night 2 will end at August 15th at 10:30am US Central time.
- Mon Aug 14, 2023 1:30 pm
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Day 1] - Sabotage
Day 2 Final Vote Count:
NANOOKTHEGREATANDFEARSOME (5): ☆Princess Abigail☆, Lime Coke, dokidoki, 112
112 (4): liltpetal, DrWilgy, NANOOKTHEGREATANDFEARSOME, falcon41ca
NANOOKTHEGREATANDFEARSOME (5): ☆Princess Abigail☆, Lime Coke, dokidoki, 112
112 (4): liltpetal, DrWilgy, NANOOKTHEGREATANDFEARSOME, falcon41ca
- Mon Aug 14, 2023 11:40 am
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Day 2] - Missing
If anyone visits a trapped target the trap will activate Attacking a random visitor and causing their action to fail.DrWilgy wrote: ↑Mon Aug 14, 2023 10:57 am @LinearPoint How does Strongarm interact with Trapper? On re-reading Strongarm it implies that the kill will always go through but actions can be blocked still. Does this mean an SK that visits a trapped player would die if they utilize an action on a trapped player but not a kill?
if the action was a Serial Killer's attack and they have Strongman the kill will go through since Strongman makes it so the Serial Killer's attack cannot fail, but the Serial Killer is still attacked by the trap.
If the Serial Killer visits with a normal role action that is not their attack they will be Attacked by the trap as usual, but only their role action fails, the trap will not effect their Serial Killer attack. This is true regardless of if they have Strongman or not.
- Sat Aug 12, 2023 1:21 pm
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Night 1] - Left Behind
Spoiler: show
Everyone wakes up to find a wagon has gone missing in the night. No one seems to know where it has gone, but what they do know is that there are a few less people around to discuss what happened. Once again the topic of potential foul play over what happened in the night arises. They must once again come to a conclusion and try and oust this traitor, or potential group of traitors before it is too last for the circus.
nutella went missing in the night.
Seanzie went missing in the night.
Porscha went missing in the night.
Just as the discussion starts up Lime Coke begins to cough up some blood. It seems as though they might not make it for much longer.
Lime Coke was poisoned last night. They will die at the end of Night 2.
nutella went missing in the night.
Seanzie went missing in the night.
Porscha went missing in the night.
Just as the discussion starts up Lime Coke begins to cough up some blood. It seems as though they might not make it for much longer.
Lime Coke was poisoned last night. They will die at the end of Night 2.
Day 2 Begins
Who will be left behind?
Day 2 will end at August 14th at 12:30pm US Central time.
Votes will be tallied at the end of the day, there are no early hammers.
If there is a tie, a random tied player is chosen (unless the Ringleader's ability triggers).
Who will be left behind?
Day 2 will end at August 14th at 12:30pm US Central time.
Votes will be tallied at the end of the day, there are no early hammers.
If there is a tie, a random tied player is chosen (unless the Ringleader's ability triggers).
- Fri Aug 11, 2023 11:05 am
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Day 1] - Sabotage
The circus deliberated long and hard about who could have sabotaged the wheels. In the end they found it difficult to reach a unanimous conclusion so they flipped a coin for it. Heads falcon goes and tails Martin. Unfortunately for MartinGG99 the coin landed on tails and he was left on the side of the road for nature to decide his fate. With the wheel fixed up they headed out as night fell unsure of if they made the correct decision or not. Only time will tell and hopefully there would be no more incidents along the road.
MartinGG99 was left behind.
MartinGG99 was left behind.
Night 1 Begins
Night 1 will end at August 12th at 10:15am US Central time.
Day 2 start is likely going to be delayed a bit by a few hours. Actions will still be locked at the appropriate time.
Night 1 will end at August 12th at 10:15am US Central time.
Day 2 start is likely going to be delayed a bit by a few hours. Actions will still be locked at the appropriate time.
- Fri Aug 11, 2023 11:01 am
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Day 1] - Sabotage
Day 1 Final Vote Count:
falcon45ca (4): Lime Coke, dokidoki, Porscha, lilypetal
MartinGG99 (4): falcon45ca, ☆Princess Abigail☆, nutella, Seanzie
☆Princess Abigail☆ (2): 112
NANOOKTHEGREATANDFEARSOME (1): DrWilgy
Porscha (1): NANOOKTHEGREATANDFEARSOME
112 (1): MartinGG99
Due to there being a tie and no Ringleader vote, the execute will be decided via coinflip.
falcon45ca (4): Lime Coke, dokidoki, Porscha, lilypetal
MartinGG99 (4): falcon45ca, ☆Princess Abigail☆, nutella, Seanzie
☆Princess Abigail☆ (2): 112
NANOOKTHEGREATANDFEARSOME (1): DrWilgy
Porscha (1): NANOOKTHEGREATANDFEARSOME
112 (1): MartinGG99
Due to there being a tie and no Ringleader vote, the execute will be decided via coinflip.
- Thu Aug 10, 2023 8:26 pm
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Day 1] - Sabotage
Since there seems to be some talk about the Lawyer's ability and I realize that it might not be as clear as it could be on the rolecard.
The Lawyer's ability behaves the same as a night action, the effect of neighborizing someone happens at the end of the dayphase not as soon as a target is submitted.
The Lawyer can freely change targets up until the end of the day.
The Lawyer's ability behaves the same as a night action, the effect of neighborizing someone happens at the end of the dayphase not as soon as a target is submitted.
The Lawyer can freely change targets up until the end of the day.
- Wed Aug 09, 2023 11:26 am
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Day 1] - Sabotage
For all intents and purposes the Psychic's ability is passive and is considered to trigger at the start of the phase after a death rather than during the night.
As such it cannot be roleblocked and will work even if the Psychic preforms the Mafia Factional Kill.
- Wed Aug 09, 2023 11:00 am
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Day 1] - Sabotage
Spoiler: show
You've been on the road over a week by this point and are at the furthest point from civilization your long jump has been with over a week left to go. However, the journey is about to become even longer as a loud crash echos throughout the train of cars drawing everyone's attention. Gathering outside it appears that one of the wheels of one of the baggage wagons snapped and there is little left of it. The main mechanic of the crew checks out the wheel and notices that the bolts holding it together are missing and there is evidence of saw marks on some of the spokes. He glares at the rest of the crew.
"Whichever one of you sabotaged this is going to be in a lot of pain if I find you."
The mechanic mutters under his breath as he moves to fish out one of the spares from the sea that is the unorganized cart of junk leaving the rest of the crew to stew on the idea that someone among them was working against the rest of the circus. With little information to go off besides how trustworthy everyone is the crew sits down to discuss what they want to do about the incident. There is no point in turning back now, they just have to find the perpetrator or group of perpetrators and leave them behind.
"Whichever one of you sabotaged this is going to be in a lot of pain if I find you."
The mechanic mutters under his breath as he moves to fish out one of the spares from the sea that is the unorganized cart of junk leaving the rest of the crew to stew on the idea that someone among them was working against the rest of the circus. With little information to go off besides how trustworthy everyone is the crew sits down to discuss what they want to do about the incident. There is no point in turning back now, they just have to find the perpetrator or group of perpetrators and leave them behind.
Day 1 Begins
Who will be left behind?
Day 1 will end at August 11th at 10am US Central time.
Votes will be tallied at the end of the day, there are no early hammers.
If there is a tie, a random tied player is chosen (unless the Ringleader's ability triggers).
Who will be left behind?
Day 1 will end at August 11th at 10am US Central time.
Votes will be tallied at the end of the day, there are no early hammers.
If there is a tie, a random tied player is chosen (unless the Ringleader's ability triggers).
- Tue Aug 08, 2023 6:45 pm
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Pregame]
All rolecards along with alignments have been sent out on the forum and the hub.
- Tue Aug 08, 2023 6:20 pm
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Pregame]
Pregame Lottery has concluded, the OP has been updated with everyone's roles. I will now be assigning alignments behind the scenes and sending out rolecards shortly.
Day 1 will begin at 10am US Central time.
Roles:
Day 1 will begin at 10am US Central time.
Roles:
- Lime Coke - Medic
- nutella - Juggler
- NANOOKTHEGREATANDFEARSOME - Beast Tamer
- MartinG99 - Trapezist
- Seanzie - Security
- Lilypetal - Psychic
- Proscha - Clown
- falcon45ca - Makeup Artist
- ☆Princess Abigail☆ - Lawyer
- 112 - Ringleader
- dokidoki - Mime
- DrWilgy - Singer
- Mon Aug 07, 2023 1:09 am
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Pregame]
Spoiler: show
Pregame Lottery Rules
Before we begin day 1 we need to determine who is going to be receiving what role. As previously stated in the gamenotes this will be done through a lottery system. Only after everyone has chosen a role will players be told what their alignment is. And remember this system is only here so players are more likely to get the role they want to play, who got what role will be revealed after all roles and alignments have been handed out. Be respectful of the outcome of the lottery and do not lash out at any player who acquired the role you wanted most before you.
Before we begin day 1 we need to determine who is going to be receiving what role. As previously stated in the gamenotes this will be done through a lottery system. Only after everyone has chosen a role will players be told what their alignment is. And remember this system is only here so players are more likely to get the role they want to play, who got what role will be revealed after all roles and alignments have been handed out. Be respectful of the outcome of the lottery and do not lash out at any player who acquired the role you wanted most before you.
What you must do to enter the lottery.
- Join this server. https://discord.gg/AEqtmGJcCG
- After you join the server you will be moved to a private channel where you can submit your lottery choice as well as any questions you have regarding the game. Once the game starts you can also submit actions through here for convenience.
- You MUST submit 2 numbers 1 through 10 which will be your ticket for the lottery. Important: Both numbers can be the same number and order matters
- These two numbers will be used to determine the picking order for roles, the player who submits the HIGHEST UNIQUE FIRST number will get to choose first.
- If the FIRST number you submitted was not unique among all players the SECOND number will be used to break ties.
- If there is multiple FIRST number duplicates, they will be resolves first by number of duplicates (Ie: 2, 3's will be resolved before 3, 10's) then by highest number (ie: 2, 5's will be resolved before 2, 1's)
- In the event multiple players submit the exact same 2 numbers (in the same order), they will wind up at the bottom of the list and should they want the same role of the leftovers play a short game of Roshambo (Rock-Paper-Scissors) to break the tie.
- Players will have 48 hours maximum to submit their lottery numbers, if a player has not submitted their numbers by this time, they will be moved to the bottom of the queue and roles will begin to be chosen.
Optionally you can also submit a list of roles you prefer along with your number. While this is not required it will help speed up the process by not requiring me to go back to individual players with an up to date list of unchosen roles and waiting for their choice before continuing down the list.
Note: If you do not have a discord, or would rather submit questions, actions, and lottery choices through the forum that is fine too, as long as you make it clear when you change something.
Also do try to distinguish you numbers from anything else such as (3, 7).
Examples
Player A submits (7, 8) while Player B submits (2, 8)
Outcome: Player A will choose before Player B
Player A submits (10, 9), player B submits (10, 7), and Player C submits (1, 1)
Outcome: Player C chooses fist and Player A will choose before player B.
Player A submits (7, 7), player B submits (7, 7), and Player C submits (3, 8)
Outcome: Player C chooses fist and both players A and B will be moves to the back of the queue and play Roshambo to determine who picks first between them
Player A submits (8, 9), player B submits (8, 4), Player C submits (8, 10), player D submits (3, 10), and player E submits (3, 3)
Outcome: Player D chooses first, then player E, followed by player C, player A and finally player B
Player A submits (7, 8) while Player B submits (2, 8)
Outcome: Player A will choose before Player B
Player A submits (10, 9), player B submits (10, 7), and Player C submits (1, 1)
Outcome: Player C chooses fist and Player A will choose before player B.
Player A submits (7, 7), player B submits (7, 7), and Player C submits (3, 8)
Outcome: Player C chooses fist and both players A and B will be moves to the back of the queue and play Roshambo to determine who picks first between them
Player A submits (8, 9), player B submits (8, 4), Player C submits (8, 10), player D submits (3, 10), and player E submits (3, 3)
Outcome: Player D chooses first, then player E, followed by player C, player A and finally player B
- Mon Aug 07, 2023 1:01 am
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Re: Smalltown Circus [Pregame]
ISOs:
Lime Coke
nutella
NANOOKTHEGREATANDFEARSOME
MartinG99
Seanzie
Lilypetal
Proscha
falcon45ca
☆Princess Abigail☆
112
dokidoki
DrWilgy
Host LinearPoint
Mod Scotty
Timeline:
Day 1 - Sabotage
MartinGG99 was left behind.
Night 1 - Left Behind/Day 2 - Missing
nutella went missing.
Seanzie went missing.
Porscha went missing.
Lime Coke was poisoned.
NANOOKTHEGREATANDFEARSOM was left behind.
Night 2 - Trapped
Lime Coke died of poison.
☆Princess Abigail☆ went missing.
falcon45ca went missing.
End Game Comments: viewtopic.php?p=1075383#p1075383
Lime Coke
nutella
NANOOKTHEGREATANDFEARSOME
MartinG99
Seanzie
Lilypetal
Proscha
falcon45ca
☆Princess Abigail☆
112
dokidoki
DrWilgy
Host LinearPoint
Mod Scotty
Timeline:
Day 1 - Sabotage
MartinGG99 was left behind.
Night 1 - Left Behind/Day 2 - Missing
nutella went missing.
Seanzie went missing.
Porscha went missing.
Lime Coke was poisoned.
NANOOKTHEGREATANDFEARSOM was left behind.
Night 2 - Trapped
Lime Coke died of poison.
☆Princess Abigail☆ went missing.
falcon45ca went missing.
End Game Comments: viewtopic.php?p=1075383#p1075383
- Mon Aug 07, 2023 1:00 am
- Forum: Previous Jobs
- Topic: Smalltown Circus [Game Over] - Mafia Win
- Replies: 887
- Views: 19992
Smalltown Circus [Game Over] - Mafia Win
The circus is coming to a smalltown near you.
Unfortunately there has been some delays on the road.
The circus officially insists they have everything under control, but do they really?
How much can you really trust your fellow circus members you've been traveling with for months?
Years?
Unfortunately there has been some delays on the road.
The circus officially insists they have everything under control, but do they really?
How much can you really trust your fellow circus members you've been traveling with for months?
Years?
Gamenotes:
1) This will be a 12 player smalltown game where the role of every player is public knowledge, but the Mafia and SK are randomly distributed
2) Roles will be assigned using a lottery system, the details on which will be revealed when the game is ready to start after signups have been filled, but the higher your position in the lottery the more likely you are to get the role you want
3) After everyone has chosen a role they will receive their alignment, nobody will know their alignment prior to choosing a role. There are 8 Town, 3 Mafia, and 1 Serial Killer
4) The SK after receiving their alignment can chose to 2 modifiers from bulletproof, strongman, innocent, or ninja
5) Mafia members must give up their normal ability's action to kill
5b) The SK can kill and act at the same time, if they chose Ninja (Tracker/Watcher immunity) the kill will not show up but their normal action will. Likewise if they chose Strongman and get roleblocked their kill will go through but not their normal action.
6) Player alignment will not flip when they die
7) Days will be 48 hrs and nights 24 hrs
8) Mafia will have access to a private chat, only at night, in which living players can communicate in secret
Meet the Circus (Role Cards):
Beast Tamer (2-Shot Trapper)
Clown (Tracker)
Juggler (Indecisive Watcher)
Lawyer (3-Shot Encryptor Neighborizer)
Makeup Artist (Non-Consecutive Poisoner)
Medic (Doctor)
Mime (Roaming Copycat)
Psychic (Coroner)
Ringleader (Doublevoter)
Security (Delayed Cop)
Singer (3-Shot Jailkeeper)
Trapezist (2-Shot Bus Driver)
Spoiler: show
Alignments:
Spoiler: show
Players
- Lime Coke - Medic
- nutella - Juggler
- NANOOKTHEGREATANDFEARSOME - Beast Tamer
- MartinG99 - Trapezist
- Seanzie - Security
- Lilypetal - Psychic
- Proscha - Clown
- falcon45ca - Makeup Artist
- ☆Princess Abigail☆ - Lawyer
- 112 - Ringleader
- dokidoki - Mime
- DrWilgy - Singer
Graveyard
- MartinGG99 - Left Behind Day 1
- nutella - Went Missing Night 1
- Seanzie - Went Missing Night 1
- Porscha - Went Missing Night 1
- NANOOKTHEGREATANDFEARSOME - Left Behind Day 2
- Lime Coke - Poisoned Night 2
- ☆Princess Abigail☆ - Went Missing Night 2
- falcon45ca - went Missing Night 2