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by indiglo
Fri May 06, 2016 11:42 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

So say we all!

Wow, that was a GREAT job! Really fun to come through and read. Nice work you'ins! Sorry I am late. Forgot about this starting tonight entirely. I am sorry I missed the excitement.

DrumBeats wrote: Interesting idea about plugging the cipher in the others LoRab. I'll try that out


This may be a stupid question - what others would we plug the cipher into? Weren't all the messages Golden posted the same message? Maybe I am missing something. If there are other ciphers, I'm game to help de-ciphering them.



Linki already! :clap:
by indiglo
Fri May 06, 2016 11:50 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - 33

DrumBeats wrote:
sig wrote:@HOST Will the final five know if they are cylons after the game starts. Or will it be revealed to them later?

Well Fine no helping solve the puzzle.


A
Looking back, minor townread on Sig right now for that question to the host. Final five mechanics, from what I understand of them, is something that makes a town player unknowingly scum. I do not feel like Sig would ask this if it did not apply to Sig, so I currently believe that Sig is either one of the final five, or a town player.
I was just getting ready to post about this too. I'll go ahead, why stop now? :D

I disagree with this also.

If Sig were a civ/townie who could be 1 of the final 5, and they found out right when the game started... he'd already know if he were or not, because he would have been told that in his role PM.

If Sig were a civ/townie whow could be 1 of the final 5 and they weren't told till the end, he would be aware of that too, since he would know he hadn't been told yet in his role PM.

If Sig were a civ/townie who could NOT be of the final 5, he'd know that now, because it's in the role description.
by indiglo
Fri May 06, 2016 11:52 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

EBWOP:

*WHO, not *whow
by indiglo
Sat May 07, 2016 12:03 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - 33

ika wrote:
indiglo wrote: I was just getting ready to post about this too. I'll go ahead, why stop now? :D

I disagree with this also.

If Sig were a civ/townie who could be 1 of the final 5, and they found out right when the game started... he'd already know if he were or not, because he would have been told that in his role PM.

If Sig were a civ/townie whow could be 1 of the final 5 and they weren't told till the end, he would be aware of that too, since he would know he hadn't been told yet in his role PM.

If Sig were a civ/townie who could NOT be of the final 5, he'd know that now, because it's in the role description.
I think the highlighted is the most likely, however i think its not goign to be at the end but rather mid game. what i gain form it is that hes probally one of the people who arent excluded. not enough to warrent town reads though

I like this thought process. I imagine it will likely be mid-game, or even at different times during the game (if it's true to the show). At any rate, I definitely agree that it's not enough to warrant a town read at this time for me either.
by indiglo
Sat May 07, 2016 12:06 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Also, hello to all my old friends! I am looking forward to playing with you again! :cloud9:

Hello also to all the new people I have never played with before. Let's have fun! So says all of me! :workit:
by indiglo
Sat May 07, 2016 12:16 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

One more post before I head off.

@ Polo - I LOOOOVE your avatar. Every time I see it, I say that in George's voice, shaking my hands like he did. "I was in the pool! I was in the pool!" :haha:


@ Drumbeats - What is your avatar? I like it, and it reminds me of something, but I can't quite put my finger on what it is. :ponder:


Ok, good night my mafia peeps. :beer:
by indiglo
Sat May 07, 2016 11:51 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - 33

Ricochet wrote:
DrumBeats wrote:
sig wrote:@HOST Will the final five know if they are cylons after the game starts. Or will it be revealed to them later?

Well Fine no helping solve the puzzle.


A
Looking back, minor townread on Sig right now for that question to the host. Final five mechanics, from what I understand of them, is something that makes a town player unknowingly scum. I do not feel like Sig would ask this if it did not apply to Sig, so I currently believe that Sig is either one of the final five, or a town player.
Wait, I revisited this post and I'm confused a bit by it, especially the underlined part. Why couldn't Sig be a Cylon (original) asking about the Final Five?
I think that's a definite possibility. I posted earlier about the 3 options I came up with that would allow a civ/townie to ask such a question. Now it's possible he is a civ/townie that isn't exempt from Cylonism, but to me it still seems like an odd question. Because he would have been told in his role pm that he was a human and secret Cylon. Or he would have been told he was a human, with no mention of being a secret Cylon. Either way, he would already know the answer to his question if he were a Human/civ/townie, simply by reading his role pm.

To me, asking that question makes more sense coming from a Cylon. But I am also aware everyone thinks differently. I am surprised this hasn't received more attention than it has, unless no one else reads it as odd. But I would still like more input from others, even if they don't think it's odd.



JJJ (can't I just call you P50 still?) - you do you, bro. Unless you really want to alter your play style. I understand your hesitancy to proclaim town reads this game, since those townies may be susceptible to being revealed as Cylons later (and possible town enemies). But still, you'll have those reads in your head at least, and will have to be aware enough to watch for changes in behavior from those town reads... so we may as well all watch for them together. Ya dig? I say play how you want to. :noble:
by indiglo
Sat May 07, 2016 12:04 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

TBH that "So say we all" rule is not necessarily a common type of role here either. (So far as I am aware.) I'm surprised more people haven't forgotten about it! It sounded kind of like Golden is giving us all a free day on these kinds of technical issues anyway, so hopefully it won't be a problem for anyone today.

I think keeping track of who forgets to do so could potentially prove helpful, just to see if there are consequences and/or what they might be. Unless they are made public by Admiral Golden.
by indiglo
Sat May 07, 2016 12:07 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

@Polo - thanks for that Tyrol info/reminder. I thought I read everything thoroughly, but missed that or forgot it. Good thing to keep in mind come future challenges.
by indiglo
Sat May 07, 2016 3:48 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - 33

LoRab wrote:
indiglo wrote:
Ricochet wrote:
DrumBeats wrote:
sig wrote:@HOST Will the final five know if they are cylons after the game starts. Or will it be revealed to them later?

Well Fine no helping solve the puzzle.


A
Looking back, minor townread on Sig right now for that question to the host. Final five mechanics, from what I understand of them, is something that makes a town player unknowingly scum. I do not feel like Sig would ask this if it did not apply to Sig, so I currently believe that Sig is either one of the final five, or a town player.
Wait, I revisited this post and I'm confused a bit by it, especially the underlined part. Why couldn't Sig be a Cylon (original) asking about the Final Five?
I think that's a definite possibility. I posted earlier about the 3 options I came up with that would allow a civ/townie to ask such a question. Now it's possible he is a civ/townie that isn't exempt from Cylonism, but to me it still seems like an odd question. Because he would have been told in his role pm that he was a human and secret Cylon. Or he would have been told he was a human, with no mention of being a secret Cylon. Either way, he would already know the answer to his question if he were a Human/civ/townie, simply by reading his role pm.

To me, asking that question makes more sense coming from a Cylon. But I am also aware everyone thinks differently. I am surprised this hasn't received more attention than it has, unless no one else reads it as odd. But I would still like more input from others, even if they don't think it's odd.



JJJ (can't I just call you P50 still?) - you do you, bro. Unless you really want to alter your play style. I understand your hesitancy to proclaim town reads this game, since those townies may be susceptible to being revealed as Cylons later (and possible town enemies). But still, you'll have those reads in your head at least, and will have to be aware enough to watch for changes in behavior from those town reads... so we may as well all watch for them together. Ya dig? I say play how you want to. :noble:
And how about that. Those of you that said Sig were wrong, too. The viewpoint I was referring to was from Indi. Sorry for confusing you with Nero, Indi.
I am not offended. :noble:
by indiglo
Sat May 07, 2016 3:52 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Matt wrote:
Ricochet wrote:
Matt wrote:
Ricochet wrote:By humans being Mafia, you mean the Final Five or any civilian role?
Any civilian role. Well, not any, but specifically a few...

Gaius, Felix, and Tom Zarek come to mind as a few humans who could potentially be on a Mafia team, I would think. Maybe not Gaius, I guess it depends on your PoV.
I find this to be pure Matttalk, the Host was clear that the Final Five would be randomised, if this concerns them (and whether they will switch to mafia or anti-civ). Any civilians besides the potential F5 ones would constitute civilian traitors and should normally mess with the game balance.

Then again, this game is a semi closed setup and I've been known to burn my face off before with thinking the game would be too straightforward. :shrug2:
Pure Matttalk? Haha.

The Final Five has nothing to do with what I'm saying. Pretend they don't even exist for a moment.

What I'm saying, is that I think regular human non-cylons could be Mafia. It seems you've also seen the show, do you disagree with me that it's possible any or all of the names I mentioned could be Mafia?

Take into consideration, also, that the role list isn't divided between "civs" and "mafia", just "humans" and "cylons". And there are some Cylons (again, Athena, and the Final Five minus Tory) that could be considered "civs", so no I don't think it's "purely Matttalk". :meany:

I see what you are saying. I think that's an interesting point, too. I hadn't thought of it, but you're right. Some non-cylon humans could end up being toaster sympathizers, if you will.

I think it's also possible that different roles may have different win-cons... like Y can only win if X human is still alive, or Y can only win if X cylon is dead, etc. That would make win-cons slightly more detailed, but could still preserve the basic, intrinsic town vs scum dynamic.
by indiglo
Sat May 07, 2016 4:19 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

JaggedJimmyJay wrote:Given that the toasters are divided into two colors like the humans, does anyone think we should be perceiving them as separate toaster teams? I ask because eight seems like a huge number for just one team.
I had this pulled to reply to, though someone else has already replied w/something similar to my thoughts. From what Golden posted, it is possible that all 8 don't start with BTSC. (All conjecture at this point, as per Golden, but it's fun, innit?) Also, on the show, there was occasionally dissent amongst the toasters. So maybe that may be an issue their team will have to deal with, I don't know.

Also, what about the non-humanoid toasters? Could the Secret be about that? I do not know a lot of the things I would like to know. But, that is life, mon ami. :beer:
by indiglo
Sat May 07, 2016 4:22 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Golden wrote:
indiglo wrote:TBH that "So say we all" rule is not necessarily a common type of role here either. (So far as I am aware.) I'm surprised more people haven't forgotten about it! It sounded kind of like Golden is giving us all a free day on these kinds of technical issues anyway, so hopefully it won't be a problem for anyone today.

I think keeping track of who forgets to do so could potentially prove helpful, just to see if there are consequences and/or what they might be. Unless they are made public by Admiral Golden.
Punishments for role breaches will not be made public by me, although it is possible that sometimes they will be visible in the thread. I am not giving people a free day on that particular rule. I've kept a very careful list, and Ricochet was down a name :feb:

Ruh-roh Shaggy!

Oh sorry, wrong show.

FRAK! Well, hopefully some of them were toasters.
by indiglo
Sat May 07, 2016 8:37 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

S~V~S wrote:Oh reading back I see Rico already answered. I started watching the show, and thought I missed some backstory, and find there was a mini series. So I am pretty much in the dark, too.

But the host says we don't NEED to know canon,but it helps. So say we all.
Polo wrote:
S~V~S wrote:Re puzzle solvers: Civvies or cred seekers. Golden said there were limited chances to solve and time limits. I would guess that would mean negative consequences for NOT solving since I don't see positive results for having solved it (unless the puzzle solvers got something not publicized in thread). His initial post doesn't mention consequence or reward.
Golden wrote:A message has been intercepted which may help us be rid of the cylons. However, little can be read.

Each person may name one letter. First three letters named in the thread will be added to the cypher.

You have 33 minutes to solve it.

~~~ ~~~~~ ~~~~~~~ ~~ ~~~~~~ ~~ ~~~ ~~~~~~ ~~~~~
I don't doubt baddies would white knight on the puzzle solving for cred to the point of solving it; I have seen people, notably aapje, doing this in the past. Especially if you are someone people expect it of. So I won't give people special cred for doing it BUT with no mention of consequences, I don't see a motivation for Scotty or polo specifically to do it since their puzzleyness is unknown to most of us. I would not expect it of them, so I would not have noticed it had they not.
There is in fact mention of consequence; read the roles again:
Golden wrote:
Galen Tyrol – Tyrol is the chief mechanic on board Galactica. Periodically, Galactica will come under Cylon attack. As long as Tyrol is alive, he will hold Galactica together and attacks will have no effect. If Tyrol is dead, however, Cylon attacks on Galactica have a chance of causing the death of an occupant on the Galactica, and a small chance of causing the destruction of Galactica and everyone on board.
Of course, we all know Galen Tyrol is alive and kicking, but we all need to be used to the solving these puzzles because Galen Tyrol may die any die and the only way we could be able to save our butts could be to solve these things.

Better to get used to it now than later!
OK, I feel really stupid now. What is the connection? How does this imply consequences in an event?

Posting as I catch up (but who doesn't know that's how I roll by now? :slick: ) so if this has been answered already, my apologies.


Based on the show, the Cylons are kind of like the Borg in TNG - in that their goal is to eradicate all humans. So in the show, Cylons regularly try to hunt down the caravan of human ships that is traveling all around the universe trying to find a new home for all humans.

If I'm understanding this role/so forth correctly, I would correlate it to the opening event of the cipher. It is possible something like that would happen again, and if not solved, we would suffer a Cylon attack on the fleet. With Tyrol around, he can hold the fleet together with duct tape and bubble gum... and hopefully we should be fine. Without him... well, let's not even go there, the description of what could happen is pretty clear.

However, I'm not sure if that's all exactly true, just kind of what I assumed based on the show and so forth. Does that help?
by indiglo
Sun May 08, 2016 12:28 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

a2thezebra wrote:So many options, all this responsibility, the feeling of impending regret, but someone has to go and it's not going to be me. I'll do whatever it takes.
:haha: Reading my mind lady, reading my mind. I guess if we're going to play FoS (which sounds some how vaguely disgusting to me) mine would have to point to Rico at this moment as well.

I'm not pinged by Matt at the moment. I see normal Matt business happening there. (And I really didn't think ALL his theories were crazy or out there either.)

JJJ strikes me as full on P50 mode. So light town read there atm.

Light town reads on ika and SW atm as well.

Some others that I'd like to try to gauge straight away haven't been terribly active yet, so will have to wait on those. For some of them, no knowledge of the show may be getting in the way, or the fact that it is the weekend, or whatever. I don't understand how some folks can come out of the first half of Day 1 with a bunch of reads they feel confident about. I don't feel confident about mine, but maybe that's the mafia culture I come from. (HV - Where Srs Bsns Is Not Our Bsns. *Those were the days.*) But then I guess, many of the folks posting reads aren't saying they're written in stone, they're just light reads, which I can get down with.

If I had to vote right this minute, I'd probably toss it Rico's way. But I don't, which is good. Because too many Day 1 lynches (in my experience at least) are mislynches and for stupid reasons, like someone sneezed or coughed when they shouldn't have, etc. And no, I don't think the Rico ping is quite that frivolous, but in the grand scheme of things it could be meaningless.

My brain is starting to shut down so this is getting very stream of consciousness. I'll stop now before I get even weirder. :smile:


Linki w/SW - LOL Good call on the Vompatti situ. Very good call indeed. :nicenod:
by indiglo
Sun May 08, 2016 8:47 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Silverwolf wrote:
S~V~S wrote: Ithink you are infuriating Rico becasue he is cornered,tbh. And don't vote me :grin: let me at least get started.
This is not a terrible point.

I hate being indecisive.

What does anyone think of Epi? He's usually more involved as town.
Replying as I catch up... so apologies if this is all moot by the time I get to the end of the thread...

I mentioned earlier some players I need to hear more from before getting any kind of read - I was mostly thinking of SVS and Epi.

SVS just hasn't posted enough for me to get a read, and I'd rather wait to vote her until I get a read. Because if she's town she'll be a really good ally.

Epi hasn't posted enough for me to get a read either, although after he made his RAINBLOW LIST (typo intentional :p ) I'd say I'm leaning slightly civ, because our views aligned on a couple of players. I'm used to agreeing with civ Epi's reads.

I'm thinking both these players maybe just haven't had time to get going yet in the game. (Hell, I feel that way myself! :omg: )

Anyway, that's my 2 cents. :beer:
by indiglo
Sun May 08, 2016 8:49 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Spoiler: show
S~V~S wrote:
G-Man wrote:
JaggedJimmyJay wrote:
G-Man wrote:All this back-and-forth reminds me of my tinnitius-it's distracting and even annoying at times but there's no avoiding it so you just have to work through it. I've got notes on only about 1/3 of the players so far. I'm in no position to judge because my participation has been minimal up to now but sheesh. Big game is big and quiet players are quiet.
If you're willing to share those notes, assuming they're about reads alone, then that'd be swell. It'd be something substantive to discuss instead of whatever we've had for the last 600 posts.
As long as me posting my notes gets me at least a mild town read from the mighty JJJ, I'll gladly share. ;)

DrumBeats stood out initially for jumping right in and requesting a letter without any discussion. It was a rush to judgement that was poor but, given that nobody (I assume) knew the puzzle was ciphered, it's far from indicative. Being helpful on a puzzle is neither here nor there, really. At least he picked what is normally a high-frequency letter.

Epignosis also jumped right in an declared a letter for the puzzle. He picked E, which I assume served a dual purpose- his name begins with E and it's the highest-frequency letter (not just vowel) in the English language. He tried a few guesses and we haven't head from him since. It's Epi, so I'm resisting the natural impulse to assume he's up to no good.

Ika said someone silenced him but for how long? I assume that it had something to do with not following the rules. He seemed willfully defiant of the voting rules, which is odd, given that votes are not changeable. And a loving eye-roll for the heated discussion of how he knows Silverwolf on an ESP kind of level. I remember that from E.S.T. Mafia and I've come to know quite quickly just to not get caught up in that. Smile and nod. :nicenod:

JaggedJimmyJay got some kudos in my book for not handing out town cred just for helping on the puzzle. I had an eyebrow twitch when he said he wasn't going to do the usual JJJ ISO rallies of awesomeness that he is loved/hated for but that hasn't crossed over into concern yet. I thought your early Toaster Reads on DrumBeats and Silverwolf were intriguing but I will have to go back at some point to remember why (I wrote that note hours ago and this game is proceeding too fast for me to remember much of anything).

LoRab shared my notice of Ika's voting noncompliance but I thought she may have been a little too quick to jab at him with it in the thread. Full disclosure- I am always prone to suspecting her. For some reason my suspiciometer (pronounced suh-spish-E-ah-mi-ter) has always been hardwired against her. She was the first person I noticed that suggested the Toasters might not have BTSC. At first I thought it was a strange point to throw out there but the more others have discussed the potential for atypical setup structure, the more I try to see this as honest conjecture. She fell into the Ika-knows-Silverwolf trap too. :rolleyes:

Metalmarsh89 seemed initially silly but that Epi vote out of nowhere for no reason has me scratching my head. His posts haven't bore much substance but I feel like that's not out of the ordinary for him. That barking marmot gif he posted felt a little passive-aggressive though.

Matt is an enigma to me. I've played very few games (possibly only one?) with him and I believe I've been wrong about him every time. His early suggestion of Scotty doing the puzzle as a cred grab is bold and probably a little too Keyser Soze for Day 1 (and believe me, I know Keyser Soze). His opinion that some humans might be on the mafia team also seems far-fetched. Maybe I'm reading the separation between Humans and Toasters too literally but it's a convenient way to read the roles for me for now. To his credit, he's not afraid to throw some crazy ideas out there that might make people look at him like he's got two heads (or maybe just a robotic head). It would be easier to keep those crazy ideas to himself but perhaps Matt is known for that by now and people would be suspicious of him for not doing so.

Polo seemed to be very adept at solving the cipher. He also threw out civ cred a little quickly for those helping on the cipher. There was a brief back-and-forth with ObscureAllure (who I remember from a forum long long ago as a confident and headstrong player with a lot of grit and spit) but I don't know how much to read into that, if at all.

Ricochet is a developing read. I would have thought he'd have noted from hosting E.S.T. that arguing with Ika about Silverwolf is a fools errand. He rejected the notion that humans could be mafia from the start but he thinks it's possible that there could be two BTSC groups amidst Team Toaster. The latter is an interesting theory based off of the name colors in the role list. Has anyone split those names out yet between red and green?

Silverwolf said she was suspicious of S~V~S and I for not helping with the puzzle. That's all I have for her. I just like to keep tabs on who suspects me.

That's all the notes I have for now. Other players have posted but nothing gave me a noteworthy impression just yet. I'll start back a few pages tonight if I can and see if anything else jumps out at me.
These are not reads,they are summaries. And they were made:
G-Man said: As long as me posting my notes gets me at least a mild town read from the mighty JJJ, I'll gladly share. ;)
To get some cred.

He says what all of these people may or may not have done to get his attention, but he makes no judgment or hasno real opinion on any of it.

Like this:
Matt is an enigma to me. I've played very few games (possibly only one?) with him and I believe I've been wrong about him every time. His early suggestion of Scotty doing the puzzle as a cred grab is bold and probably a little too Keyser Soze for Day 1 (and believe me, I know Keyser Soze). His opinion that some humans might be on the mafia team also seems far-fetched. Maybe I'm reading the separation between Humans and Toasters too literally but it's a convenient way to read the roles for me for now. To his credit, he's not afraid to throw some crazy ideas out there that might make people look at him like he's got two heads (or maybe just a robotic head). It would be easier to keep those crazy ideas to himself but perhaps Matt is known for that by now and people would be suspicious of him for not doing so.
What is his opinion of Matt? He does not actually give an opinion of any of these people.

I think based on this that G-Man just might be a toaster

So say we all (or at least me).

Reasonable points on G-Man. He said a lot of words without conveying much info, I thought so too.
by indiglo
Sun May 08, 2016 9:00 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

sig wrote:The above posts has lots of emoticons.
Welcome to the dark side. :dark:



:haha:
by indiglo
Sun May 08, 2016 9:13 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

DFaraday wrote:
Scotty wrote:At this time, I need to make a vote and since I'm not sold on any one person and its day 1, im going with the most suspicious low poster, and that is DFaraday. He has given no other reason for being absent and has given nothing to the thread.

Voting DFaraday.
My reason is I'm currently in 3 games and this game is already longer than a Dostoevsky novel.

From what I've read on this last page (the only one I've read since I last posted), I should point out that BR has low posted as a civ before. I'm not sure where Zebra is getting that idea.

In my (somewhat limited) experience playing with BR - she's always a low poster. :shrug2:
by indiglo
Sun May 08, 2016 9:41 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

JaggedJimmyJay wrote:
S~V~S wrote:
JaggedJimmyJay wrote:
G-Man wrote:
JaggedJimmyJay wrote:
G-Man wrote:I just like to keep tabs on who suspects me.
Why is that?
Astute note-taking on suspicions can be helpful. I've called a few people out in games past for suspecting me early and then buddying up to me later or vice versa. They aren't always baddies but it's nice to call people out on BS from time to time.
Town read on G-Man.
Now see,I got the exact opposite from this. G Man wis not a punch puller, and these reads are ALL pulled punches. The more I ISO the pair, the more I put G-Man in front of Rico.

Why do you think this is town?
When G-Man provided his longer array of player notes that have drawn the ire of some (to include yourself, Silverwolf, and I believe Epignosis), I didn't feel it was a bad or good looking post. I actually asked him to share whatever notes he had logged and he complied, so I don't think there was a serious need for those notes to develop into conclusive reads rather than simply being notes. I asked him for something and he gave me that something.

The small piece I pulled from that larger post (the very first quote above) was of separate interest to me because it represented a curious mindset that I don't think I've had as a townie on many occasions if any. I asked him to expand, and he did: he said he was keeping tabs on those who suspected him now as a comparative tool for later interactions in case something changes (meaning his notes function quite like a reads spreadsheet that someone else might keep), and I thought that was a believable answer. Granted, with a second look I'd say it's probably not deserving of quite the frank "town read" I supplied before -- but I'm making a pointed effort to take as many stances as I can because I absolutely hate calling anyone a "neutral read".

To Silverwolf and S~V~S (and anyone else who suspects G-Man for his lengthy notes post):

Given the knowledge that I asked him to supply those notes, is your immediate reception of those notes affected in any way?

I had forgotten that. Yes, that may affect my immediate knee-jerk reaction to that particular post. Here is what I still find interesting about that back-and-forth after re-reading it.

You asked him:
If you're willing to share those notes, assuming they're about reads alone, then that'd be swell. It'd be something substantive to discuss instead of whatever we've had for the last 600 posts.
My understanding of this, is that you (JJJ) were asking GMan for reads on other players. Is that correct? If that is what you were asking for, do you feel like you got that from his post?
by indiglo
Sun May 08, 2016 9:43 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Epignosis wrote:
Silverwolf wrote:
No, because you hadn't contributed anything and even when you were here, it was very underwhelming. I knew from Downtown Abby and Turf Wars that you are more active as town. So no, it's not just because you weren't around and I didn't know if you would be by EoD or if I would and didn't want to miss the vote; it's because you hadn't contributed much when you were here and you were away from the thread a lot otherwise. You did come around to say you were drained from the other game and gave some unexplained reads but that's not enough for me to read you as town.

I'm going to harp on this. Silverwolf acts like she knows what I do when I'm good or bad. She just said I'm more active when I'm good, and cited Downton Abbey (I was good) and Turf Wars (I was bad) as evidence of this claim.

That's a bad enough discrepancy, but there's more: In Turf Wars, Silverwolf only started suspecting me when I intentionally tried to discredit her opinion of ika (who was my teammate). She did not suspect me for my level of activity. :smoky:

Ack. Back and forth on Epi now. These last 2 paragraphs are exactly how he defended himself against my suspicion of him at 1 point in Turf Wars. :puppy: (He was scum, I was town.)

Linki~ posting anyway :p
by indiglo
Sun May 08, 2016 9:44 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

ika wrote:im gonna get a soda im gonna be poping back in and out

Due to history, I read this as "pooping back in and out". :haha:
by indiglo
Sun May 08, 2016 9:50 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

JaggedJimmyJay wrote:
indiglo wrote:I had forgotten that. Yes, that may affect my immediate knee-jerk reaction to that particular post. Here is what I still find interesting about that back-and-forth after re-reading it.

You asked him:
If you're willing to share those notes, assuming they're about reads alone, then that'd be swell. It'd be something substantive to discuss instead of whatever we've had for the last 600 posts.
My understanding of this, is that you (JJJ) were asking GMan for reads on other players. Is that correct? If that is what you were asking for, do you feel like you got that from his post?
Good eye. For the sake of full context, when I said "assuming they're about reads alone", my intent was for him to not reveal any notes he might have logged about roles if they'd somehow already been possible.

I don't feel like I got reads from G-Man. I honestly don't suspect him though. He mentioned his note-taking, I asked him to share, and he did. I don't think his tone is at all sinister either.
Fair enough. Image


Linki~ with poop talk? :haha: Deja vu :omg:
by indiglo
Sun May 08, 2016 10:06 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Golden wrote:
Polo wrote:Is the Huge Thing of Dirarea a quest item from a JRPG?
Haha, I read that as...

Oh, never mind.
I know, right? I thought, oh poor dear, can't spell that. Then I said D'OH. :doh: :haha:



I am now at a point where I am totally undecided. Rico's final posts before signing off touched my heart. I hope he isn't that emotionally manipulative as scum. But if he is, then it worked on me for today. Image

I'm not sold on Epi in either direction. More non-ika/SW input would be faboo and extremely helpful.

Otherwise all I have are a few tiny things that seem weird to me.

Zeebs vote for BR doesn't bother me (random Day 1's are random) but her reason bothers me. And she isn't here to explain.

I don't like Scotty's vote for DF. But his reason for doing it doesn't ping me.

I don't like Polo's vote for LoRab. And I don't know anything about Polo. Maybe an ISO there.

LC's vote for Matt, I want to re-read his reason.

OA's vote for Polo is strange.

Wasn't crazy about an exchange LA had w/ika, I think. But then again, if this is her first game with him... there were plenty of those discussions had in previous games w/ika & SW, so don't think I can fault her for that alone.


A couple of ISO's are in the mix for me. But my summary is that I don't care for some of the votes currently on the board, but I also have no great ideas of who to vote for at this point. Image


Linkola~ posting, then reading. :noble:
by indiglo
Sun May 08, 2016 10:15 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

sig wrote:It seems like your point is we should listen to SW/Ika on Epi since other newer members have been right about their alignment right?

I'd rather we not lynch Epi today, it would be better to lynch someone else imo. However, I won't actively fight agaisnt an Epi lynch.

Why would you prefer to lynch someone else today?

Also, any other good candidates? :grin:

Linki~
by indiglo
Sun May 08, 2016 10:35 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

ISO results -

Polo's vote for LoRab was a mess up. He did not realize votes are non-changeable.

OA voted Polo for the mess up LoRab vote. She was camping and on a cell phone.

Although LC voted Matt, he also mentioned later he thinks Epi is also bad.



SW, I haven't voted yet because that's how non-changeable votes work. (At least to me, in my mind set.) It means I can gather all the info I have time to gather, and then finally, once I've gathered all that info (which I like to do for the entire day period if at all possible - if I'm going to be able to be here EoD) I make my vote. For me, it's dangerous to vote early in the day period with non-changeable votes, because something may happen to change my mind. Now, if I'm not sure I'll be here EoD, I'll definitely vote early to avoid missing the poll closing.

I'm actually seriously leaning Epi, unless something else comes up between now and then. I retain all of my normal, pre-lynch, Day 1 nerves, hesitation and fear. :noble:


Holy cow, the linki is strong!!
by indiglo
Sun May 08, 2016 10:56 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

JaggedJimmyJay wrote:
Spacedaisy wrote:Ok, I am back in San Antonio, but I still have not had time to read a single thing. And I want to spend the evening with my husband instead of reading a thousand posts. What is wrong with you people?! I randomized my vote between all those who already had votes and it came up Matt. Love you Matty, but I'm tossing my vote your way. Random.org has spoken!

Matt

I promise to start getting up to speed and play properly beginning tomorrow.
Just going to note that the probability of random.org landing your vote on a player who had already received a vote was 34%. :noble:
To be fair, she did say she randomized between all those who already had votes. ;)
by indiglo
Sun May 08, 2016 11:07 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Silverwolf wrote: I don't give a flying fuck if you believe me. I was just diagnosed with cancer recently and have to go through chemo so fuck off!!
:hug: Sorry to hear that SW. I really am. Scary stuff. Wishing for as smooth sailing as you can possibly have. And that your heart is full of support and positive vibes.
by indiglo
Sun May 08, 2016 11:09 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

ika wrote:silver is now confirmed town. i knew she had that issue and she would never bring it up as scum.

if anyone has any comments about the personal amtter of it save it for post game plz.... out of respcte for me and silver. when i heard it i cired for a good 10 mins and im crying all over again........

I can't even imagine, my friend. I can't imagine how I would feel hearing that about Dex. Lots of positive vibes to you both! SW is very strong willed. Fight fight fight! :hug:
by indiglo
Sun May 08, 2016 11:12 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Well, with 5 minutes left, I'm going to vote.

*Votes Epignosis*


I'm voting Epi because his defense so far has felt exactly like how he defended in Turf Wars, and not at all like how he defended in R&B. Small sample size? Yes indeed. But it's the vote I feel best about atm.
by indiglo
Sun May 08, 2016 11:33 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

So, for folks not familiar with the show. Here's some info on 'Athena" from the BSG Wiki:

Sharon Agathon

The Cylon who eventually comes to be known as Sharon "Athena" Agathon is a Number Eight humanoid Cylon copy.

She is first encountered by Karl "Helo" Agathon when he is stranded on Caprica. Initially assigned to seduce him by impersonating Lieutenant Sharon "Boomer" Valerii, as part of a Cylon cross-breeding experiment, she turns against her people and helps him escape the planet. Pregnant with Helo's child, Helo is shocked by her true nature but ultimately accepts her lovingly as the mother of his child.

Once on Galactica, she is imprisoned and long seen as a mere object. She frequently provides intelligence, but is severely mistreated by an interrogator from Pegasus who beats and sexually assaults her. Over time, she earns Admiral Adama's trust by helping the Colonial Fleet escape peril several times, and she is eventually appointed as a Colonial Officer and marries Karl Agathon. Agathon gives birth on Galactica, but her daughter, Hera, is subsequently hidden from her, because President Roslin considers the baby a threat to the Fleet. Agathon believes Hera to be dead for more than a year, but after learning the truth about her child during a confrontation with Valerii, she is able to regain her daughter from the Cylons with the help of Caprica-Six.

She later has to deal with Boomer returning, beating her terribly, seducing Helo and kidnapping Hera. This causes her to fall into a depression until she finally rescues Hera during a final battle that destroys the Cylons. Also she gets some revenge for what Boomer did by being the one to permanently kill her. Afterwards, she gets to live out a peaceful existence on new Earth with her husband and daughter.



So, duh, clearly a Cylon. So if we understand the game dynamic to be human vs. Cylon (as Town vs Scum) then he needs to go. If we look at it from a show perspective, Athena was one of the few Cylons who became loyal to the human cause.




Here is the main page link for the BSG Wiki for any interested. http://en.battlestarwiki.org/wiki/Main_Page

I will post again with info on the Rezz Ship.
by indiglo
Sun May 08, 2016 11:36 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Info on Cylon Rezz Ships for non-show familiar peeps (also from the Wiki):



A Resurrection Ship is a large, slim vessel specifically dedicated to the "resurrection" of humanoid Cylons who are killed or lost to the Cylon fleet (TRS: "Resurrection Ship, Part I").


The Resurrection Ship is a long, slim vessel composed of a large glass facade underneath a large metal superstructure sectioned off into individual frames. Underneath the glass, are stored the extra Cylon bodies the ship carries, maintained by artificial means until its ready for a new "host" consciousness. The aft end of the ship contains a large antenna, the FTL and sublight engines.

The interior matches with the Cylon basestar: Spartan metallic rooms with square, dim, light fixtures placed on the walls and ceilings. The rooms are occupied by rebirthing tanks, in which a spare body is placed, thus beginning the downloading and resurrection process (TRS: "Rapture").

The ship carries no offensive or defensive armaments of any kind, and must rely on the bulk of the Cylon fleet for defense. If left alone, Resurrections Ships are completely vulnerable to even the smallest of attacks to the point that Vipers firing through its windows can destroy it (TRS: "Resurrection Ship, Part I").

While Resurrection Ships perform resurrection duties, its the Resurrection Hub that actually controls resurrection. Destroy that and the Resurrection Ships become useless (TRS: "Guess What's Coming to Dinner," "The Hub").




On the show, no Cylon could permanently die as long as they were "within range" of the Rezz Ship. Their minds would just be uploaded/downloaded to the Rezz Ship when they died, and then uploaded/downloaded into a brand new Cylon Body. So they would be the same, look the same, know all the same stuff - so basically be the exact same cylon. Nothing would have changed. So I do not think any Cylon that dies and gets rezzed would come back as a different character.

To die permanently, you have to destroy the Rezz Ship, OR kill them while they're out of range of the Rezz ship. This is not a dynamic I had taken into account, I truly assumed they'd just die. But now that it's happened, it makes perfect sense. I'm just not sure how to permanently kill a Cylon then.
by indiglo
Sun May 08, 2016 11:39 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

S~V~S wrote:Thanks Indi, so that explains this?
Epignosis wrote:I'll leave you with this: You lynched a civilian, even if you think you didn't.
I think that's a possibility. But I will certainly not swear to it by any means.
by indiglo
Sun May 08, 2016 11:40 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

So Say We All.

(My previous post got caught in Linki, and I didn't see the new Admiral Goldama post.)
by indiglo
Sun May 08, 2016 11:46 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

So this is like a giant game of Battle Ship. Now that I can get down with.

I'm ok with the sector A1 for starting. But within 6 hours, let's make a plan, before just shouting out another one. Then, let's assign 1 person, to be responsible for authorizing the next section.

Let's see if we can't plan out the whole thing, thereby making good use of our 24 hours.

Any preferences for how we play it? Want to do all 4 corners? Want to go in a straight line? In a diagonal line?

Let's decide, and go ahead and create a schedule NOW for who will choose the next sector for each 6 hours.

Deal?



MEGA LINKI!!!! FEEL THE BEEERRRNNNN! :D
by indiglo
Sun May 08, 2016 11:47 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

DrumBeats wrote:So say we all

Silver, my prayers are with you during this rough time

In regards to Epig's flip, I would believe that Athena is town based on the wikipedia info provided. I highly doubt our mafia to consist of 12 players, and if it did, why would one of them be able to resurrect themselves. Makes no sense imho.

The basic thing with this event is that we need no make sure we have someone at every 6 hours so we don't lose time. Ika striking early is a good thing imo, because theres no way to logically deduce a grid like this, at least for the first decision.
Agreed. That's why I like the creating of a schedule. We can name times and people can sign up, once we figure out our style of search.
by indiglo
Sun May 08, 2016 11:51 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

@Admiral Goldama - Will these sorties only last our 24 hour night period? Or will they continue throughout the game without end until Rezz Ship is destroyed?



Next, I'll be making a schedule list with times. Feel free to sign up if you like. I can keep track of it all in posts here.
by indiglo
Sun May 08, 2016 11:57 pm
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Who wants to authorize a mission?

11:47 pm EST - ika, A1
5:47 am EST -
11:47 am EST - indiglo
5:47 pm EST -
11:47 pm EST -



That should get us started. I volunteered for 1, but am willing to switch off as needed.

Also, what strategy do we want to take? Totally random, or a pattern?


@Epi, any insight on our search for the Rezz Ship?


I can only think that triggering this so early was a good thing. Getting rid of it will likely help us immensely.
by indiglo
Mon May 09, 2016 12:00 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

DrumBeats wrote:I'm down for planning, but do we have an idea how this works? Will a resurrection ship take up more than one sector, or are they single sector ships?

Personally, with our lack of information I would feel best checkerboarding it.

A1 A2 A3 A4 A5 A6
B1 B2 B3 B4 B5 B6
C1 C2 C3 C4 C5 C6
D1 D2 D3 D4 D5 D6
E1 E2 E3 E4 E5 E6
F1 F2 F3 F4 F5 F6

Bolded ones should be first priority imo. If they are more than one space in length, we should hit every one of them that way. Once we get a hit, we should hit every spot adjacent to it in order to test if they have length or are single sectored.

I like this plan. So, shall we plan to go straight across the rows in a checker board fashion? As in our next sortie will head to A3?
by indiglo
Mon May 09, 2016 12:10 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Who wants to authorize a mission?

May 8, 11:47 pm EST - ika, A1
May 9, 5:47 am EST -
May 9, 11:47 am EST - indiglo
May 9, 5:47 pm EST -
May 9, 11:47 pm EST - Marmot


PLEASE NOTE -

- The sector for you to authorize for searching will be added to this list also before your deadline rolls around. Please stick to the plan.

- Check the timing of the authorization for the person before you BEFORE posting YOURS. We can ONLY do this every 6 hours, so if the person before you was a little late, adjust your time accordingly to be the same amount of late. If we mess the timing up, we may be frakked.
by indiglo
Mon May 09, 2016 12:12 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

juliets wrote:I have to go to bed. I can't volunteer for either of the times still available. Will there be more choices? I think I'm so tired I'm not comprehending what we are doing.
Yes, there will be more choices. Hopefully this will go and go until the end of the game. So this will be every 6 hours until the last human is dead. We'll just keep adding more and more times. (If anyone wants to do so, feel free to just quote my original list and continue building on it.)
by indiglo
Mon May 09, 2016 12:14 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Who wants to authorize a mission?

May 8, 11:47 pm EST - ika, A1
May 9, 5:47 am EST -
May 9, 11:47 am EST - indiglo
May 9, 5:47 pm EST - Silverwolf
May 9, 11:47 pm EST - Marmot


PLEASE NOTE -

- The sector for you to authorize for searching will be added to this list also before your deadline rolls around. Please stick to the plan.

- Check the timing of the authorization for the person before you BEFORE posting YOURS. We can ONLY do this every 6 hours, so if the person before you was a little late, adjust your time accordingly to be the same amount of late. If we mess the timing up, we may be frakked.
by indiglo
Mon May 09, 2016 12:16 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Metalmarsh89 wrote:
I do have a question. You may be going on your mission at 11:47 AM tomorrow, but what time is that in the Satellite of Love?
We got movie sign!!!!!!!!!!!!!!!!! :omg:
by indiglo
Mon May 09, 2016 12:16 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

ika wrote:
ika wrote:
May 8, 11:47 pm EST - ika, A1
May 9, 5:47 am EST - ika? A3
May 9, 11:47 am EST - indiglo A5
May 9, 5:47 pm EST - Silverwolf B2
May 9, 11:47 pm EST - Marmot B4

whats the for cental time? 6?
Central Time is 1 hour earlier than Eastern. So that would be 4:47am Central.
by indiglo
Mon May 09, 2016 12:19 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Who wants to authorize a mission?

May 8, 11:47 pm EST - ika, A1
May 9, 5:47 am EST - ika?, A3
May 9, 11:47 am EST - indiglo, A5
May 9, 5:47 pm EST - Silverwolf, B2
May 9, 11:47 pm EST - Marmot, B4


PLEASE NOTE -

- The sector for you to authorize for searching will be added to this list also before your deadline rolls around. Please stick to the plan.

- Check the timing of the authorization for the person before you BEFORE posting YOURS. We can ONLY do this every 6 hours, so if the person before you was a little late, adjust your time accordingly to be the same amount of late. If we mess the timing up, we may be frakked.


Mission Specs:

- We start with underlined sectors first. Going through each row.

A1 A2 A3 A4 A5 A6
B1 B2 B3 B4 B5 B6
C1 C2 C3 C4 C5 C6
D1 D2 D3 D4 D5 D6
E1 E2 E3 E4 E5 E6
F1 F2 F3 F4 F5 F6
by indiglo
Mon May 09, 2016 12:20 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Epignosis wrote:Good night guys. I'm an outed player. If you think I am bad, ask yourself why. If you think I'm good, then bombard me with questions. I'll answer.

Lynch Silverwolf. She was not expecting my survival.

Do you have any insight on finding the Rezz Ships? That's all I can come up with for now. But my brain is all full of times and charts and what not right now.
by indiglo
Mon May 09, 2016 12:23 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

DrumBeats wrote:This whole are all cylons bad vs are only some cylons bad thing is interesting. Personally, I believe that only some cylons are against us and others may very well be on our side because 12 scum seems to be too many, especially with one reviving herself right now.

In order to get a more complete town consensus, I would like to hear every person's thoughts on what we are up against tonight. If everybody provides an opinion, we may be able to figure it out as a group, and we will also have things to look back on about this and maybe reveal more depending on how people flip when they die.

My opinion - Epi's Cylon role is a pro-human/town/civ role. So I definitely do not think this game is as simple a set up as humans vs Cylons anymore. When I have a few more spare minutes (we are late getting to Game of Thrones tonight as it, but my sweetie is patient, thankfully) I'll try to do some more reading. I say we all check out that Wiki and try to figure out which Cylons could be pro-human, and which definitely aren't.

Also, let's remember, I don't think we can permanently kill ANY Cylon until the Rezz Ships are destroyed.
by indiglo
Mon May 09, 2016 12:26 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

ika wrote:cylons are scum, they all need to die
A good many characters on the show felt the same way. So you are in good company. It was one of the on-going issues they dealt with.
by indiglo
Mon May 09, 2016 12:30 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

Polo wrote:
indiglo wrote:I don't think we can permanently kill ANY Cylon until the Rezz Ships are destroyed.
So we should avoid lynches or else we could end up lynching a human.
Well, I don't know. Scum hunting could still prove useful I think. We could at least identify the Cylons, and then see if they're pro-human or not. (At least now Epi is outed, and we can have clear conversations with him. Another post on him in a minute.) And with good record keeping with our sorties and identified Cylons we could make good progress.

Also, I could be wrong. (Don't act all shocked now. :p )


Ninja'd by the Marmot. :clap:
by indiglo
Mon May 09, 2016 12:37 am
Forum: Previous Jobs
Topic: Battlestar Galactica Mafia - GAME OVER
Replies: 8746
Views: 182731

Re: Battlestar Galactica Mafia - Day One

One final Epi / Athena thought. On the Wiki, this is part of Athena's description:

"Once on Galactica, she is imprisoned and long seen as a mere object. She frequently provides intelligence, but is severely mistreated by an interrogator from Pegasus who beats and sexually assaults her."


So, when I see Epi continuing to post "Ask me questions"... it makes me think... if we ask the right question, he may be able to provide us with intelligence. We just may have to ask the right question. I'll start with a few. Others, feel free to add on.

@ Epi - Am I on the right track with your abilities / knowledge here?

Do you know where a Rezz Ship is located?

Do you know how many sectors a Rezz Ship will fill?

Is there more than 1 Rezz Ship?

Do you have any allies?


Also, we can create a schedule for his severe mistreatment once we get these sorties sorted. :p :haha: Hey buddy, you got a role to play. :beer:

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