Search found 89 matches
- Sat Aug 26, 2017 9:38 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
If I ever happen to be available and have the time when y'all are playing, deal me in. That's assuming my version will be compatible though -- I have all four expansions.
- Sat Aug 26, 2017 9:38 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
It's not like I have been playing this game all year or anything, don't mind me.
- Fri Sep 01, 2017 4:33 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
If it's late enough maybe.
- Fri Sep 01, 2017 5:25 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Sure can. HD edition.
- Sat Sep 02, 2017 11:31 am
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Very good chance I can finally play tonight, if y'all do it. I'll be cooped up in my lab anyway and likely in need of a break. That's still assuming a late start though.
- Sat Sep 02, 2017 4:40 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
10-11pm EST, probably.Quin wrote: ↑Sat Sep 02, 2017 4:15 pmWhen's good for you?JaggedJimmyJay wrote: ↑Sat Sep 02, 2017 11:31 am Very good chance I can finally play tonight, if y'all do it. I'll be cooped up in my lab anyway and likely in need of a break. That's still assuming a late start though.
- Sat Sep 02, 2017 7:36 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Actually it looks like I can play earlier (now), so if anyone wants to then hello.
- Sat Sep 02, 2017 8:41 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
We're in the discord when you're ready, Epi.
- Tue Sep 05, 2017 7:50 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
I'm 100% available tonight if it happens. This time I am sure.
- Tue Sep 05, 2017 9:02 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Ready if/when y'all are. I need to open a can on somebody.
- Tue Sep 05, 2017 9:19 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
on my way, just dealing with some stupid Steam update real quick
- Tue Sep 05, 2017 9:21 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
what's the name of the game?
- Tue Sep 05, 2017 9:22 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
[mention]MovingPictures07[/mention]
- Tue Sep 05, 2017 9:52 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
That's okay, I figured it out.
- Tue Sep 05, 2017 9:55 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Today I went with the Britons. I've always had a soft spot for the longbowmen. If I want a min/max choice though I probably wouldn't take them.
- Tue Sep 05, 2017 9:58 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
To be fair the game was accelerated by that wacky turbo resource collection thing. It made it way too easy to jump to the Castle Age in like 12 minutes.
- Wed Sep 06, 2017 9:43 am
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Yeah I'm an asshole. It was a bit late though and I had class in the morning.
- Sat Sep 09, 2017 3:24 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
If anyone wants to do this at some point today or tonight, tag me/PM me. I'll be on the computer doing other work and will probably be able to find a break for this if it's happening.
- Sat Sep 09, 2017 5:41 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
oh heyQuin wrote: ↑Sat Sep 09, 2017 5:23 pmhiJaggedJimmyJay wrote: ↑Sat Sep 09, 2017 3:24 pm If anyone wants to do this at some point today or tonight, tag me/PM me. I'll be on the computer doing other work and will probably be able to find a break for this if it's happening.
I can play if you can play.
- Sat Sep 09, 2017 7:13 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
We played a quick co-op game against some AI. Now Quin is getting trained.
- Sat Sep 09, 2017 8:52 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
If anyone wants to play again tonight, let me know. I can after 9.
[mention]Epignosis[/mention]
[mention]Sloonei[/mention]
[mention]Quin[/mention]
[mention]Spacedaisy[/mention]
[mention]Epignosis[/mention]
[mention]Sloonei[/mention]
[mention]Quin[/mention]
[mention]Spacedaisy[/mention]
- Mon Sep 11, 2017 5:24 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Tag me later if it happens. I might be able.
- Mon Sep 11, 2017 7:44 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Perhaps after the heist deadline?
- Mon Sep 11, 2017 8:44 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
If your brother thinks I'm a prick, we can play co-op. I think that's more fun anyway.
- Mon Sep 11, 2017 9:19 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
still here, still down
- Mon Sep 11, 2017 9:24 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
I opened a game room. JaggedJimmyJay's Game.
- Mon Sep 11, 2017 9:36 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
room will be open
- Mon Sep 11, 2017 10:43 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
I know a lot of those super-pros with ratings north of 1900 or so tend to love the Huns. The wood saved in the Dark Age without needing houses goes a long way toward fast-Castling, and they can obliterate anyone with their cavalry. They're not as good a civilization for a migration map though.
- Mon Sep 11, 2017 10:46 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
We all were. The map we randomized into was "migration", wherein each player begins with a very small island of limited resources. In the middle of the map there is a larger continent rich in resources, and typically players would have to battle over that territory to survive.
- Tue Sep 12, 2017 9:54 am
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Bring it.
- Tue Sep 12, 2017 11:46 am
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Protip for anyone who isn't already aware:Spacedaisy wrote: ↑Tue Sep 12, 2017 11:29 am I got freaking decimated early on, by three measly knights. It was not what I would call an enjoyable experience, lol.
All units in Age of Empires are designed for specific combat situations and are favorable against different foes. For almost every unit there is at least one counter-unit, designed to perform well in that engagement. The counter-unit for all melee cavalry (the scout like and knight line) is the spearman line at the barracks. Spearmen still have some difficulty against knights (Feudal vs. Castle), but they're much more effective than militia-line units. Epignosis used this against me when I landed three knights on his island (he countered with spears).
To make this easier to view, I'll make a quick table:
*edit: I forgot to include camel units. They are quite effective against all cavalry, but little else.
- Tue Sep 12, 2017 11:51 am
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
If it's unclear what I mean by "line", I mean the full upgrade tree from a starting point:
Militia-line = militia, man-at-arms, long swordsman, two-handed swordsman, champion
Spearmen-line = spearman, pikeman, halberdier
Archer-line = archer, crossbowman, arbalest
Skirmisher-line = skirmisher, elite skirmisher, imperial skimisher (only available with recent expansion)
Heavy cavalry line = knight, cavalier, paladin
Light cavalry line = scout, light cavalry, hussar
Ranged cavalry line = cavalry archer, heavy cavalry archer
Camel line = camel, heavy camel, imperial camel (recent expansion only)
Castle line = civilization unique unit, elite version
Mangonel line = mangonel, onager, siege onager
Battering ram line = battering ram, capped ram, siege ram
Scorpion line = scorpion, heavy scorpion
Galley line = galley, war galley, galleon
Fire ship line = fire raft (recent expansion only), fire ship, fast fire ship
Demolition ship line = demolition raft (recent expansion only), demolition ship, heavy demolition ship
Cannon galleon line = cannon galleon, elite cannon galleon
Militia-line = militia, man-at-arms, long swordsman, two-handed swordsman, champion
Spearmen-line = spearman, pikeman, halberdier
Archer-line = archer, crossbowman, arbalest
Skirmisher-line = skirmisher, elite skirmisher, imperial skimisher (only available with recent expansion)
Heavy cavalry line = knight, cavalier, paladin
Light cavalry line = scout, light cavalry, hussar
Ranged cavalry line = cavalry archer, heavy cavalry archer
Camel line = camel, heavy camel, imperial camel (recent expansion only)
Castle line = civilization unique unit, elite version
Mangonel line = mangonel, onager, siege onager
Battering ram line = battering ram, capped ram, siege ram
Scorpion line = scorpion, heavy scorpion
Galley line = galley, war galley, galleon
Fire ship line = fire raft (recent expansion only), fire ship, fast fire ship
Demolition ship line = demolition raft (recent expansion only), demolition ship, heavy demolition ship
Cannon galleon line = cannon galleon, elite cannon galleon
- Tue Sep 12, 2017 11:53 am
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Then of course there are monks. I find them extremely difficult to play with, but with some civilizations (especially the Spanish) they are the most powerful units period.
- Wed Sep 13, 2017 7:43 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Anyone game for a game?
- Wed Sep 13, 2017 8:15 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
kewl cewl cool cule kule kool
- Sat Sep 16, 2017 4:32 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
There's a good chance. Tag me again when the time comes. If folks prefer we can do co-op, or I can go on my own. I don't mean to sound super conceited; I just don't want the game to be shitty for anyone.
- Sat Sep 16, 2017 9:48 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
- Thu Sep 21, 2017 7:05 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
I probably could tonight if it starts around 10pm EST. Otherwise I'm out through the weekend.
- Thu Sep 21, 2017 9:49 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
I can play a game if anyone's around.
- Thu Sep 21, 2017 9:50 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
[mention]Quin[/mention]
- Thu Sep 21, 2017 9:59 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Stand by
- Thu Sep 21, 2017 10:08 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Steam moving slow.
- Thu Sep 21, 2017 10:10 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
- Thu Sep 21, 2017 10:12 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Quoting to inform MPMovingPictures07 wrote: ↑Thu Sep 21, 2017 9:18 pm Unfortunately I still have this review to finish before I quit working for the evening, but just buzz me if you all want to get a game going and I'll reply back if I'm able.
Otherwise I'll probably be too busy this coming weekend myself, but should be available Monday or Tuesday evening if that works for anyone.
- Thu Sep 21, 2017 10:27 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
If we play I'll need to start within the next 20 minutes or so. I can't stay up too late.
- Thu Sep 21, 2017 10:36 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
No worries, I already understand on some level more personally than I'd like.
- Thu Sep 21, 2017 10:45 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
Room is open with 4 slots (we can do co-op, 3v1 still wouldn't be fair ).
JaggedJimmyJay's Game
JaggedJimmyJay's Game
- Thu Sep 21, 2017 10:59 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
The game exploded. I dunno if it was me or someone else. We'll have to try to set it up again.
- Thu Sep 21, 2017 10:59 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
[mention]MovingPictures07[/mention]
[mention]Quin[/mention]
[mention]Quin[/mention]
- Thu Sep 21, 2017 10:59 pm
- Forum: Apollo Square
- Topic: Age of Empires II
- Replies: 353
- Views: 22944
Re: Age of Empires II
One is open