Search found 393 matches

by Ricochet
Tue Aug 18, 2015 5:30 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Yay game.
Metalmarsh89 wrote:Position 5 results in the least amount of death.

Linki: listen to me when I'm talking to you DH.
Except if I worked an hour on a totally screwy spreadsheet and am missing something, please explain how positions 1 and 2 are have more amount of death than position 5. All positions allow the Executioner to attempt a kill, whilst position 3 and 4 enable Caelia and Ahriman to kill. Uzbekistan's poison is also on position 4, in case that thing is deadly or anything (is it?).

The Spinner can also gain immunite to Ubzy and Azura kills, but I'm not seeing them having any kill positions. Or do they?

I'm probably gonna ask a lot of questions in this game. :noble:
by Ricochet
Tue Aug 18, 2015 5:35 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Here's a hyperlink to the list, although I'm not sure how to preserve it except if the Host sticky it on the front page.
by Ricochet
Tue Aug 18, 2015 7:58 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Ok, could someone perhaps list the lethal powers not named (or including in their description) "Kill", because I seem to be a total newb with some that I haven't encountered before in a game? Thought I'm even more of a newb since I brushed over some obvious ones like dat pyromancer dude. Immolate?! Sure you want that, position 5 voters? :P

Anyway, I might look in more detail tomorrow, as much as time will permit (my RL position is getting busier and busier until the end of the month and beyond).
by Ricochet
Tue Aug 18, 2015 8:15 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

A horrible way to die is to get mislynched without anyone caring about your defense, but that's just me. :srsnod:
by Ricochet
Tue Aug 18, 2015 8:21 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Metalmarsh89 wrote:
Ricochet wrote:A horrible way to die is to get mislynched without anyone caring about your defense, but that's just me. :srsnod:
Have you been a victim of this?

I would still agree though. Watchmen rings all the bells here.
I've had my share.
by Ricochet
Tue Aug 18, 2015 8:22 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

I have a feeling the conclusion of this D0 will be closer to Just Pick Anything (and Hold on to your Butts) than something else.
by Ricochet
Tue Aug 18, 2015 8:25 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Golden wrote:
Metalmarsh89 wrote:
Ricochet wrote:A horrible way to die is to get mislynched without anyone caring about your defense, but that's just me. :srsnod:
Have you been a victim of this?

I would still agree though. Watchmen rings all the bells here.
Watchmen, yes. "Golden is bad because he did a really obvious attempted save on the baddie we lynched". :disappoint: I have forgiven DH though.

I've done a look through and, given what MM pointed out, I'm happy with option 5.
You mean DDL? I would have guessed he stonewalled your arguments the most.
by Ricochet
Tue Aug 18, 2015 8:29 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

MovingPictures07 wrote:Rico's current post count is 2,112.

Don't post again too quickly, Rico.
What?

Oh.

Crap.

Here's your free snapshot, I like how inspired I was to put back on the Eye before this happened.
by Ricochet
Tue Aug 18, 2015 8:30 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

reywaS wrote:Image
Post of the game so far.

Probably my favourite episode.
by Ricochet
Wed Aug 19, 2015 4:31 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Banter, mechanics talk and MM being told to piss off.

My favorite kind of catch-up after waking up. :beer:
by Ricochet
Wed Aug 19, 2015 7:06 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Sorsha wrote:Hi everyone. Just got caught up. I don't have much preference for which one we start with. Too many factors to consider for me right now, they all have good/bad outcomes (as others have pointed out) so :shrug:

I'm going with number four because it's my fav number!
MovingPictures07 wrote:Voted for 4. I'm bored by the two man race between 1 and 5.
Couple of badasses here, who like kills, poisons and curses in their mafia tea. :mafia:
by Ricochet
Wed Aug 19, 2015 7:08 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

I'll try to look over the positions this afternoon - the "write your damn PhD presentation signs plastered all over my bedroom walls" therapy is failing miserably :sigh:. When does D1 start more precisely?
by Ricochet
Wed Aug 19, 2015 7:18 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

My only experience with lockdowns was creating them (via Marshy proxy), but I didn't realize people find it so terrifying. :P
by Ricochet
Wed Aug 19, 2015 7:25 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

MovingPictures07 wrote:
Ricochet wrote:My only experience with lockdowns was creating them (via Marshy proxy), but I didn't realize people find it so terrifying. :P
There was some trouble with moderators posting in the thread during Film Directors, despite it being locked, since we can post in locked threads. :haha:

Also, I hate the idea of no one being able to talk. What's the point of that? It's a perpetual universal silence. :scared:
True, mods were barging in, posting what's going on guyz, then had their posts vanish shortly afterwards. The second lockdown was even more disastrous, because Epignosis left it locked until the end of Day, instead of two-three hours we were hoping for to create some chaos afterwards.

The effect we went for was freezing the vote tally to facilitate mislynches, so I believe that can pretty much be its worst connotation. But I can see why you'd hate not being able to talk. :P
by Ricochet
Wed Aug 19, 2015 7:50 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

S~V~S wrote: I think we will get all options at some point. Knowing Black Rock the more we point out the ones we don't like, the more likely it is that tomorrow those will be the only options.
Can the Hosts really override the votes, if we bicker too much? Otherwise, the position switch ability I see would require that ability's position to be enabled first.
by Ricochet
Wed Aug 19, 2015 8:39 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Bullzeye wrote:The discussion of the thread lockdown ability is interesting to me. This might be a stupid question but would such an ability still be voluntary? If so the person might choose not to use it at all if they wanted. I've never seen a game have it before though so I'm not sure.
According to the Hosts, not sending in powers will not affect the PScore, so personal decisions in how to use (or not) a position might happen. As for the lockdown itself, I imagine it being used to the utmost advantage of the player or his team (if recruited already)... although the idea that by postponing the use of that (or of any position, in fact), you'll have to wait for another rotation and hope to live enough to get to use it again might inspire most to simply use their positions when they're enabled.
by Ricochet
Wed Aug 19, 2015 9:28 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

OK, here's my silly breakdown of the positions

Abilities with positive effects on a player or the field
Abilities that only serve the carrier's interest or gain
Abilities with negative effects on a player or the field
Abilities with ambivalent effects, that will probably depend on the alignment of the carrier

I am aware this is far from perfect, because recruitement might ultimately influence itself the positive or negative charge of most abilities. A protection can be generally positive, but switch to serving the player's or team's interest (if, for instance, the player gets recruited in a baddie camp). Some abilities like the kills or the ones that sound nasty have been unconditionally slotted into negative, despite their own nuances depending on alignment (like civ kills). The "ambivalent" section is for abilities I couldn't grasp or couldn't project into any of the three main slots (Stuff like "Picks Player". Ok, what am I supposed to believe will happen to the picked player or how can I tell if the pick is for goood or bad?)

So, to the best of my understanding and probably with a lot of mistakes in counting/assessing them:
Position 1 10 10 10 3
Position 2 7 12 10 3
Position 3 5 11 14 3 (+1 Unknown)
Position 4 4 14 11 3 (+1 Unknown)
Position 5 7 13 10 3
(wow, those are some weak ass color contrasts, but I'm not redoing the entire scheme code)

So overall positions 3 and 4 seems the most unpleasant, with 3 potentially creating the most amount of nasty. But of course, I haven't nuanced this breakdown at all, as in weighing which abilities are more pos/neg than others; so for instance, this doesn't really make the other positions look any better, considering they have stuff like Cremation, Mind Control, Hunger, Parasite, Immolation etc.

My conclusion is that, indeed, there is no safe choosing in this matter and we'll have to go through most of these positions anyway. It's clear that the Hosts have made this pretty balanced and it's more like a crazy mix, as if we jump from one entire game setup to another each Day (wait, this isn't Inception... :confused:), each with its virtues and nightmares, so we'll just have to navigate and suffer through them. However, my impulse right now is not to get rid of the worst-looking, because I think the amount of nasty effects and chaos would be different on D1 (with most of us unrecruited yet/unaligned) rather than later, when we have a better chance to look for patterns and such.

But this is overanalyzing, so tl;dr version is: right I feel like going for 1 or 2, out of which I think I prefer 1, even though it has cremation and mind control, because I'm not in the mood for Hunger and shit like that from Day freaking 1 already.
by Ricochet
Wed Aug 19, 2015 11:43 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Black Rock wrote:Hello my busy bees, has everyone checked in yet?
Don't think bea, BWT, Canuck, Dom and Eloh did, except if some of them are among the ones you're looking to replace.
by Ricochet
Wed Aug 19, 2015 11:46 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

The first modkill I witness! :|
by Ricochet
Wed Aug 19, 2015 12:25 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

timmer wrote:So two recruitments have happened already? And yet my inbox is empty. :pout:
Huh?
by Ricochet
Wed Aug 19, 2015 1:05 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

G-Man wrote:Alright, so I went through each role's positions and did my best to determine which position for each role was the most beneficial to the civvies. Here's what I came up with:

Position 1 = 7
Position 2 = 15
Position 3 = 9
Position 4 = 6
Position 5 = 10

Even though there's some scary stuff in Position 2, it looks to me like that bad stuff is countered by some strong potential civvie stuff. The numbers don't equal the number of roles because some roles are equally bad or good across all their positions.

Thoughts?
Those numbers are so different from my beneficial numbers, I don't even
by Ricochet
Wed Aug 19, 2015 1:13 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

G-Man wrote:
Ricochet wrote:
G-Man wrote:Alright, so I went through each role's positions and did my best to determine which position for each role was the most beneficial to the civvies. Here's what I came up with:

Position 1 = 7
Position 2 = 15
Position 3 = 9
Position 4 = 6
Position 5 = 10

Even though there's some scary stuff in Position 2, it looks to me like that bad stuff is countered by some strong potential civvie stuff. The numbers don't equal the number of roles because some roles are equally bad or good across all their positions.

Thoughts?
Those numbers are so different from my beneficial numbers, I don't even
Our numbers are different because our approaches were different. You tried to evaluate the whole position, whereas I looked at individual players first to determine the most pro-civ position. Either way, both of our lists are subjective opinions.
Ah, I see. But if you look at players for their pro-civ positions and those players will happen to get recruited to the baddie teams, those positions won't be so pro-civ anymore.
by Ricochet
Wed Aug 19, 2015 1:47 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

G-Man wrote:
Ricochet wrote:
G-Man wrote:Our numbers are different because our approaches were different. You tried to evaluate the whole position, whereas I looked at individual players first to determine the most pro-civ position. Either way, both of our lists are subjective opinions.
Ah, I see. But if you look at players for their pro-civ positions and those players will happen to get recruited to the baddie teams, those positions won't be so pro-civ anymore.
This is true. My analysis is only worthwhile today. Your's will probably be a better guide after the recruiting starts. That being said, your analysis is limited as well. Some of the powers in your Negative Effects column could be powerful tools in the hands of civ-recruited players. Vote manipulation, phase ending, and blocks may seem negative but they are only truly negative if they were in the hands of a baddie. In the hands of a civvie, Position 3 or 4 could actually be the most potent for civs if they can get their hands on the negative powers. It's all relative to how the recruitment turns out.
I didn't count early phase endings as negative, because I don't recall meeting them in any mafia toolkit; same as with restarting phases. Of course, such an ability could misfire just as much as a lockdown could, if the vote tally at the point when the phase ends will result in a mislynch. But whereas the lockdown sounds more like something you would plot (especially since one of the lockdowns belongs to the Ubzork), both phase endings belong to a Children representative, so the mafia would have to recruit and corrupt him in order for the ability to turn anti-civ-ish.

I don't think I counted blocks as inherently negative, either, although they usually tend to get shared between civ and mafia toolkits.

I counted any vote manipulation as negative impact-wise, because they'll always be an additional concern to how the flow of the lynches will go.

I agree, though, it's relative.
by Ricochet
Wed Aug 19, 2015 3:50 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Golden wrote:I wish I had played other recruitment games. The dynamics here are interesting. The only one I've played a little like it is rabbit's SK game (in which timmer betrayed me! wisely, because I would have won if he didn't, but I still carry the pain. We were a team!)

I will still probably find myself in a civ mindset because I can't help it, but its very odd knowing there are only 2 baddies out of 36 players right now.

What I'm most interested in is that some people have been already willing to put their hand up and say 'I haven't been recruited yet'. I'm not sure what to make of that. Obviously it turned out to be true in this case (assuming they are not one of the four leaders) but why say it? Are they setting themselves up for a lie later? What has been the general philosophy in saying something like that in the game? I don't really understand why you would do that?

I do, however, agree with JJ that begging for a recruit is not at all desperate, obscene or try-hard, so I present for you my own unique skills.

Roger Rabbit
Death and Taxes
Biblical

Unfortunately, I have no link to me juggling, but it wouldn't convince anyone.
Leaving out your mafia achievements, huh?

Image
by Ricochet
Wed Aug 19, 2015 6:28 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

thellama73 wrote:I haven't really thought about which team I want to be recruited onto, but the Sorcerers don't get along with anybody and love chaos, so that sounds about right.
So in other words, you want to be recruited by mafia.

aaaaayyy
by Ricochet
Wed Aug 19, 2015 7:19 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

birdwithteeth11 wrote:First off, I'm checking in for the first time.

Secondly, if this is how much talk we're going to get on Day 0, my work schedule will not be very conducive to this game. Which has me worried already.

But that's okay. I'll just night-kill the highest poster every night since they're all on competing baddie teams. :feb:
sup executioner
by Ricochet
Wed Aug 19, 2015 7:24 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

thellama73 wrote:
Ricochet wrote:
thellama73 wrote:I haven't really thought about which team I want to be recruited onto, but the Sorcerers don't get along with anybody and love chaos, so that sounds about right.
So in other words, you want to be recruited by mafia.

aaaaayyy
But now that I've said that, they will be unlikely to recruit me. :wifom:
The unlikelihood will rather be due to you getting lynched tomorrow.
by Ricochet
Wed Aug 19, 2015 8:38 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Ok, so today's package is

Lynch Pardon (civ leader)
Redirect Night powers (civ leader)
Immune to NK/Lynch (mafia leader)
Power Steal (mafia leader)
Insanifier
Seduction
Mind Control
Role Nullifier
Tracker
Heal
Randomly blows votes
Cremates a body (does this actually require a body, i.e. a dead player to cremate, possibly making him unrezzable q.m.)
Immune to all Kills
Untargetable
Can’t die as long as [lover] is alive
End day period early
Seemer
Message to the thread through host
Switches two targets
Dead role check
Boon
Picks Player
Picks 3 minus or plus votes
Kill a Sorcerer
Switch three roles powers
Randomize three players, block one, protect one, kill one
Finds out how many of each clan are recruited or unrecruited, and the status of Clan Leaders
Magnetically repel night powers to random targets
Knowing who a Position 1 role targeted
Message to the thread
Protects all Guardians (indy leader)

But I also have half past three am on my clock, so see you tomorrow.

Discuss lynching llama until then, please.
by Ricochet
Thu Aug 20, 2015 10:50 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Catching up, although my afternoon is almost up and I was busy throughout it, plus later I have an EoD on JMT as opposed to here (thank god for EoDs being on different days, at least).

I don't have anything original to contribute for the vanilla roles, but is every such contest gonna be announced at 5-6am my time zone? 'Cause if there will be any quick draw contests or such, I'll have virtually no change of participating.

Right now, my trigger is still on Llama, because he should at least get the same treatment for his statements as he considered that TinyBubbles (how should we nickname you, btw, if not TB?) should get for her statements. Is TinyBubbles bad for saying she's bad? Then so is Llama for saying he wants to side with the Sorcerers. Was TinyBubbles obviously joking, but is still suspicious for giving such answer? Then so can Llama have joked about it, but is suspicious for putting such a statement forth. Did TinyBubbles give in fact two contradictory statements, for which she shouldn't be trusted? So did Llama (coating his second statement as WIFOM that the Mafia will never pick him, now that he said he'd like to), for which he shouldn't be trusted.

To all this, Llama hunting or at least fishing TinyBubbles for reasons that make himself look bad is further incentive to suspect him.
by Ricochet
Thu Aug 20, 2015 10:54 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Metalmarsh89 wrote:Hey BR, any chance you could stick this on the front page? Please and thanks. :D

<snip>
Thanks for this, I'd also add BR's and LC's host posts, because they make quite a lot of them with valuable info.

Black Rock - posts
Long Con - posts
by Ricochet
Thu Aug 20, 2015 11:04 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

MovingPictures07 wrote:
Ricochet wrote:Catching up, although my afternoon is almost up and I was busy throughout it, plus later I have an EoD on JMT as opposed to here (thank god for EoDs being on different days, at least).

I don't have anything original to contribute for the vanilla roles, but is every such contest gonna be announced at 5-6am my time zone? 'Cause if there will be any quick draw contests or such, I'll have virtually no change of participating.

Right now, my trigger is still on Llama, because he should at least get the same treatment for his statements as he considered that TinyBubbles (how should we nickname you, btw, if not TB?) should get for her statements. Is TinyBubbles bad for saying she's bad? Then so is Llama for saying he wants to side with the Sorcerers. Was TinyBubbles obviously joking, but is still suspicious for giving such answer? Then so can Llama have joked about it, but is suspicious for putting such a statement forth. Did TinyBubbles give in fact two contradictory statements, for which she shouldn't be trusted? So did Llama (coating his second statement as WIFOM that the Mafia will never pick him, now that he said he'd like to), for which he shouldn't be trusted.

To all this, Llama hunting or at least fishing TinyBubbles for reasons that make himself look bad is further incentive to suspect him.
I think your argument against Llama strikes of bias, since you and he always butt heads.

You really think Llama's behavior indicates that he is a recruiter? :eye:
My arguments are never biased, they are based on reading his suspicious actions. Same here as back in Guess Who, the only two games when he was among my first suspects (if not my first). If you want bias, look back at him instead, always calling me bad off the bat, in the earliest games I played.

I don't think it indicates he is a recruiter, I think it indicates he might be indeed baddie-aligned and seed WIFOM for us. What part sounded for you like implying he's a recruiter?

What do you think of his statements?
by Ricochet
Thu Aug 20, 2015 11:08 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

G-Man wrote:I have no idea what a Boon is aside from the main character who dies first on Lost. Can someone explain that one?
Lol, that's Boone. Also, questions about the boon have been answered and preserved on the first page. Here it is:

What is a boon?

A boon is a piece of assistance for a player tailored to their specific needs and situation. It may be info, or a crucial protection, a subtraction of votes, or whatever.


Role nullifier sounds like ability nullifier to me, but probably needs confirmation. I'm playing on JTM these days and have discovered that "role" can sometimes address the "ability", not the "character", the way we use the term here. They speak of "role madness" as in heavily loaded with abilities, instead of traditional vanilla-cop-(medic)-(vigi)-mafia setups.
by Ricochet
Thu Aug 20, 2015 11:15 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

thellama73 wrote:
thellama73 wrote:
Ricochet wrote: My arguments are never biased, they are based on reading his suspicious actions. Same here as back in Guess Who, the only two games when he was among my first suspects (if not my first). If you want bias, look back at him instead, always calling me bad off the bat, in the earliest games I played.

I don't think it indicates he is a recruiter, I think it indicates he might be indeed baddie-aligned and seed WIFOM for us. What part sounded for you like implying he's a recruiter?

What do you think of his statements?
This is a misrepresentation of my record. I called you bad in the first two games we played together, if I recall, because I thought you were bad in those games. I haven't really gone after you since, but you're holding on to a grudge from your first game here. That's not good strategy.
Also, what do you mean "Baddie aligned"? The only baddie aligned people in this game so far are the two baddie recruiters, so you are in fact accusing me of being a recruiter.
I used aligned improperly, I meant leaning i.e. roles with bad-lean positions. You stated your preference for the Sorcerers who want nothing but chaos, because fun. The Sorcerer recruiter is baddie aligned. Hence if your preference is getting recruited by the Sorcerer recruiter, why shouldn't we suspect you for possibly ending up being recruited as mafia?
by Ricochet
Thu Aug 20, 2015 11:18 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

MovingPictures07 wrote:
Ricochet wrote:
MovingPictures07 wrote:
Ricochet wrote:Catching up, although my afternoon is almost up and I was busy throughout it, plus later I have an EoD on JMT as opposed to here (thank god for EoDs being on different days, at least).

I don't have anything original to contribute for the vanilla roles, but is every such contest gonna be announced at 5-6am my time zone? 'Cause if there will be any quick draw contests or such, I'll have virtually no change of participating.

Right now, my trigger is still on Llama, because he should at least get the same treatment for his statements as he considered that TinyBubbles (how should we nickname you, btw, if not TB?) should get for her statements. Is TinyBubbles bad for saying she's bad? Then so is Llama for saying he wants to side with the Sorcerers. Was TinyBubbles obviously joking, but is still suspicious for giving such answer? Then so can Llama have joked about it, but is suspicious for putting such a statement forth. Did TinyBubbles give in fact two contradictory statements, for which she shouldn't be trusted? So did Llama (coating his second statement as WIFOM that the Mafia will never pick him, now that he said he'd like to), for which he shouldn't be trusted.

To all this, Llama hunting or at least fishing TinyBubbles for reasons that make himself look bad is further incentive to suspect him.
I think your argument against Llama strikes of bias, since you and he always butt heads.

You really think Llama's behavior indicates that he is a recruiter? :eye:
My arguments are never biased, they are based on reading his suspicious actions. Same here as back in Guess Who, the only two games when he was among my first suspects (if not my first). If you want bias, look back at him instead, always calling me bad off the bat, in the earliest games I played.

I don't think it indicates he is a recruiter, I think it indicates he might be indeed baddie-aligned and seed WIFOM for us. What part sounded for you like implying he's a recruiter?

What do you think of his statements?
Irrational does not equate to suspicious.

Civilians act irrationally all the time. I find his statements mostly irrational, but they're typical Llama that I've seen for years now. He's trying his best to start discussion on Day 1, and I think he firmly believes he has a better chance at catching someone using his line of thinking (that someone who is lying is uncomfortable with a direct yes/no question) than he does at randomizing or any other method or current lead, so I believe he is being sincere. I have no reason to believe he is anything right now other than just plain old Llama.

What possibilities for baddie-aligned do you see at this moment?
That didn't exactly answer my question, although it reflected on my TinyBubbles (sorry) vs. llama analogy, so I guess it's still a fair input.

But you till didn't exactly answer my question, what does his two "I <3 Sorcerer / Oh, now that mafia will definitely never pick me " posts tell you?

If by baddie-aligned, you mean to ask where can I potentially spot the two baddie recruiters, then my answer is I have no idea, right now.
by Ricochet
Thu Aug 20, 2015 11:23 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

thellama73 wrote:
Ricochet wrote: My arguments are never biased, they are based on reading his suspicious actions. Same here as back in Guess Who, the only two games when he was among my first suspects (if not my first). If you want bias, look back at him instead, always calling me bad off the bat, in the earliest games I played.

I don't think it indicates he is a recruiter, I think it indicates he might be indeed baddie-aligned and seed WIFOM for us. What part sounded for you like implying he's a recruiter?

What do you think of his statements?
This is a misrepresentation of my record. I called you bad in the first two games we played together, if I recall, because I thought you were bad in those games. I haven't really gone after you since, but you're holding on to a grudge from your first game here. That's not good strategy.
I am not holding a grudge at all for Film Directors, that was more than fair game. Furthermore, I even embraced that, because I totally tricked you and won the challenge, so it is irrational for anyone but you to potentially have a grudge for that.

If you are truly wondering where the grudge stems for, search in a different game, but note that I shall not be elaborating upon this matter any further.
by Ricochet
Thu Aug 20, 2015 11:39 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

MovingPictures07 wrote: Ricochet, for a starting suspicion on Llama that seems forced and out of character with regards to his typical analysis-driven self. However, I admit it's possible that his feelings are arising purely from clear bias, which he also seems willing to even admit. Nonetheless, I have not seen the same Rico this game that I saw in Watchmen, who was just a purely analytical machine.
Seriously? It was my impression that I just denied any bias in suspecting llama in this game or any other game. Misrepresentation.

Also, I barely warmed up that "machine" in the first Day in Watchmen. My first full reads came from D3 onwards. Am I seriously different for not engaging in full analysis on day 1 of Day 1? A bit reaching, imo.
by Ricochet
Thu Aug 20, 2015 11:50 am
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

MP: That was not a post related to my sussing of Llama in this game or in any game in which I called llama bad in my reads (aka Guess Who). It is related to clarifying to Llama what the game that generated me butting heads with him was. Llama and I butting heads was something you brought up in the first place.

linki: I have no reason to contact the MoD on any basis (...yet?). I have stated suspicions based on game actions. MP brought up the bias angle. Llama is also currently surfing on it - I mean, why actually respond to suspicions? Both can do as they please.
by Ricochet
Thu Aug 20, 2015 3:10 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Black Rock wrote:
birdwithteeth11 wrote:Actually, on the topic of recruitment, I've heard several players state in this game that the recruiters may or may not have full control over who they recruit. Is that just based on abilities of certain roles or did I miss something in a host post?

Linki: Somehow I doubt that. I don't see the hosts painting a large target on peoples' backs as early as the signup stage. I just took the difference in the poll to mean one option was for people who'd never played any of Recruitment 1-3, and the other for people who had.
In the past we have used several different ways to recruit including contests in thread. A recruitment contest will happen during Day 1 in fact so watch for it.
Will it take place at a convenient time?
by Ricochet
Thu Aug 20, 2015 3:11 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Black Rock wrote:
Ricochet wrote:
Black Rock wrote:
birdwithteeth11 wrote:Actually, on the topic of recruitment, I've heard several players state in this game that the recruiters may or may not have full control over who they recruit. Is that just based on abilities of certain roles or did I miss something in a host post?

Linki: Somehow I doubt that. I don't see the hosts painting a large target on peoples' backs as early as the signup stage. I just took the difference in the poll to mean one option was for people who'd never played any of Recruitment 1-3, and the other for people who had.
In the past we have used several different ways to recruit including contests in thread. A recruitment contest will happen during Day 1 in fact so watch for it.
Will it take place at a convenient time?
What is a convenient time?
One when I'm awake.
by Ricochet
Thu Aug 20, 2015 3:16 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Scotty wrote: What is the purpose of sign-ups with people that a) Have been leaders before and b) have not been followers? I feel like they would purposely give people that have been leaders before the reigns. I think Bass may be on to something.
Scotty, the second yes option in the sign ups was "Yes, I have followed a leader in the past", not "Yes, I have been a leader before". Probably a way to indicate they have prior experience with this type of game. Of course, some of the 19 who signed up that way have actually been leaders in the past, but I doubt all of them have.
by Ricochet
Thu Aug 20, 2015 3:27 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Typhoony wrote:
JaggedJimmyJay wrote:While I do think there's value in discussing potential recruiting strategies, that discussion is probably not going to be the eventual motive for my vote on Day 1. I still intend to push for the lynch of a player who I view as suspicious. Recruitment theories are way too speculative to serve as the basis for a lynch choice in my opinion. The insight there might help people to find people to focus on though in such a large roster of players.
Yeah this.

I have a hard time believing there is an actual discussion going on about MP possibly recruiting SD which started with SD being, generally, a good recruit.
It's Recruitment Mafia Day 1, so I shouldn't be surprised, but still.
What do you mean by "SD being, generally, a good recruit"?
by Ricochet
Thu Aug 20, 2015 3:33 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

JaggedJimmyJay wrote:While I do think there's value in discussing potential recruiting strategies, that discussion is probably not going to be the eventual motive for my vote on Day 1. I still intend to push for the lynch of a player who I view as suspicious. Recruitment theories are way too speculative to serve as the basis for a lynch choice in my opinion. The insight there might help people to find people to focus on though in such a large roster of players.
I agree, the recruitement talk (encompassing meta, mechanics, tactics) sounds like something that would happen during D0 mechanics debates and banter, except that in this case it will seep through the game, because it's an essential part of it. Nevertheless, right now, we still have a window of four mafia players to hunt down. It's not really different from starting an average sized regular full (or even speed) game with a four-player mafia team, except that it's perhaps slightly more daunting that it's 4 out of 36.
by Ricochet
Thu Aug 20, 2015 3:36 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Black Rock wrote:
Public Recruitment
The roles on the front page are lacking in pictures. Please send the hosts a picture of your role. Ubzargan will choose the best picture to join his team.

You have until tomorrow at 11am EST
Is this compulsory?
by Ricochet
Thu Aug 20, 2015 3:46 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Black Rock wrote:
Ricochet wrote:
Black Rock wrote:
Public Recruitment
The roles on the front page are lacking in pictures. Please send the hosts a picture of your role. Ubzargan will choose the best picture to join his team.

You have until tomorrow at 11am EST
Is this compulsory?
No, you can choose to enter a contest or you can choose to be alone.
Yeah, but it's a contest for a baddie recruitement. ;)
by Ricochet
Thu Aug 20, 2015 3:53 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Golden wrote:By the way, I've caught up on all of rico's llama suspicions and the talk around it and I have to say - I see no reason to take rico's suspicions of llama as anything but genuine, and it does make me think twice about MP because - MP - why dismiss Rico's suspicion as only able to be genuine if he is biased? I thought he was making pretty decent points (albeit that I agree with you that I don't find llama suspicious for it).
I think MP was saying the suspicion is not genuine because I may be biased.
by Ricochet
Thu Aug 20, 2015 7:31 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

MM, you so far said you will not be voting for BWT, Canuck, Roxy and MP.

Who are you looking to vote for, so far?
by Ricochet
Thu Aug 20, 2015 7:34 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 0)

Epignosis wrote:
Ricochet wrote:
Scotty wrote: What is the purpose of sign-ups with people that a) Have been leaders before and b) have not been followers? I feel like they would purposely give people that have been leaders before the reigns. I think Bass may be on to something.
Scotty, the second yes option in the sign ups was "Yes, I have followed a leader in the past", not "Yes, I have been a leader before". Probably a way to indicate they have prior experience with this type of game. Of course, some of the 19 who signed up that way have actually been leaders in the past, but I doubt all of them have.
This is nonsense. Black Rock and Long Con know who were leaders in their own games. They don't need a poll telling them so.
Again, the sense I got from that option was "press 2 if you've played this before". Scotty talked about it highlighting viable leaders, not me.
by Ricochet
Thu Aug 20, 2015 7:35 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

Metalmarsh89 wrote:
Ricochet wrote:MM, you so far said you will not be voting for BWT, Canuck, Roxy and MP.

Who are you looking to vote for, so far?
You've noticed my pattern? Good eye there mate. I will not be voting for Ricochet today.

I'm slowly eliminating the names of players I will not vote until there is one left. That is my Day 1 strategy.
Better hurry then, you've got 30 more to exempt.
by Ricochet
Thu Aug 20, 2015 7:39 pm
Forum: Previous Jobs
Topic: Recruitment Mafia IV: Dawn of the Clans (End Game)
Replies: 6800
Views: 191536

Re: Recruitment Mafia IV: Dawn of the Clans (Day 1)

If I'd be a baddie recruiter, I'd recruit all the players I have had grudges with.

If I'd be a civve recruiter, I'd recruit my best friends on the forum.

It's not the case, either way.

Write both down under "Fun", I suppose.

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