Search found 166 matches

by Kylemii
Mon Jan 08, 2018 11:29 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

Epignosis wrote: Mon Jan 08, 2018 11:26 pm By the way, DrWilgy was active in BTSC.

However, he didn't ID himself. He went in as One-Shot Janitor and had RadicalFuzz talking about how great a friend DrWilgy is.
this is also pretty amazing?????
by Kylemii
Mon Jan 08, 2018 11:30 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

Poll is still open so I'm voting Jay.
by Kylemii
Mon Jan 08, 2018 11:54 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

JaggedJimmyJay wrote: Mon Jan 08, 2018 11:37 pm
Kylemii wrote: Mon Jan 08, 2018 11:30 pm Poll is still open so I'm voting Jay.
You and dunya go ahead. Eventually someone might run through this game to compile full-year statistics, and they'll think you both voted wrongly for me while the rest of us got it right, and your numbers will be shit. :meany:
The worse I look in statistics the more likely people are to underestimating me. If I consider long term implications then lynching you during the post-game is the most pragmatic choice. :noble:
by Kylemii
Tue Jan 09, 2018 12:26 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

This game did end up being very "feast or famine" participation-wise. It seems like it was basically impossible to view all the content of the game unless you yourself we're in the top 3 or 4 posters.

I complained about Dunia and Jay earlier with their close to 2 hours of content each per day phase, but now.... I really do think creating an atmosphere where the mafia members couldn't catch up was at least somewhat instrumental in this victory.
by Kylemii
Tue Jan 09, 2018 12:27 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

I also very much enjoyed the format and would probably play one of these again. Or even a non official burglary style one over discord. If anyone ever plans one of these hmu.
by Kylemii
Tue Jan 09, 2018 2:06 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

I actually agree with Epi on this...

Even if flooding the thread with content were a reliable way to beat mafia on a regular basis (it probably isn't), it still defeats the purpose of mafia, which is to play a fun and silly children's game on the web and take it way too seriously with a bunch of internet friends and acquaintances.

There's always going to be one or two players who can't keep up, but when the amount of players who aren't able to fully experience the game while living regular lives with 8 hour jobs etc is more than half of the living players then that might be an issue.

This game was just a really extreme example, I think. I have no responsibilities rn other than job searching and I was barely able to keep up most of the time. In a regular text based game I can just skim everything and pretend i read and understood it, so it's easier to pretend that I'm a good and effective mafia player.
by Kylemii
Tue Jan 09, 2018 2:14 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

dunya wrote: Tue Jan 09, 2018 11:44 am you guys obv aren't familiar with high content mafia games, because take this game and multiply it by 10 high posters and a fast paced game is pretty normal. granted in vocaroo it's harder to catch up, but it's also impossible to ask people to change how they play in an already awkward setting that makes it even more awkward.
This game was already 51 hours of content with just two players putting in a normal effort level... If everyone stayed as active as they usually are then this game would have been the length of a 13 season long sitcom.
by Kylemii
Tue Jan 09, 2018 5:01 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

"don't worry about catching up when you can't" makes a lot of sense to me but I think it's also very situational as well.

In a regular game during a catch-up you can already kinda know what's important to read closely. If Jay makes 40 6 paragraph long posts on why a particular player looks bad to him and I already agree with it then I can save time by skimming it, since it's unlikely to effect anything, and if there's anything especially unusual about his case it may stick out during skimming, or get mentioned by another player. In a text game you can probably catch up in 2 or 3 hours no matter how far behind you are. Phenon mafia is probably like a 2 hour read.

There is no way to skim an audio post, you can jump around in it and listen for key words but you will always miss something, and even if you do listen to everything you're more likely to zone out while listening if there's a lot there, the result of this being an increased risk of missing out on those dank nugs of mafia behavior that we so desperately seek. This also applies to rereads. Returning to past posts was much harder in this game cus of lack of skimming and ctrl f powers.

I guess I kinda lost the point of this somewhere in there, but I guess the point I'm trying to make is that the important thing is to be conscientious of other players. If you notice that a significant number of players aren't able to stay caught up (and aren't already known for never being caught up) then just be mindful of it. Maybe slow down your post frequency or spend time creating summaries and vote analysis stuff.
by Kylemii
Tue Jan 09, 2018 7:13 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

or maybe you guys could just.... take all the constructive feedback to heart and learn from it :p
by Kylemii
Tue Jan 09, 2018 7:13 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

or maybe you guys could just.... take all the constructive feedback to heart and learn from it :p
by Kylemii
Tue Jan 09, 2018 7:13 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

oh no
by Kylemii
Tue Jan 09, 2018 8:37 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

dunya wrote: Tue Jan 09, 2018 7:35 pm i stopped posting for over half a day and there were 4 or 5 new posts? fuck that. :nicenod:
there were so few new posts during that time because people had already given up on catching up, but anyways that spare time allowed Sloonei and Made to be part of the main discussion again, it also gave us time to review past posts and focus on Made.

I was personally thankful to be able to use the time I would have spent listening to Dunia and Jay talking to each other for 2 or 3 hours to instead review older thread content and develop my own thoughts and look into players I didn't have reads on yet.

I think you two maybe don't have the full concept of how much you put into the thread each day because you didn't have to listen to your own posts.... imagine that each day after waking up along with all of your regular life stuff you also had to watch 2 full length movies and then afterwards write down your thoughts on those movies, and also you can't do anything else during the movies because multitasking will prevent you from absorbing any of the information so if you have any other hobbies you like to do other than mafia make sure to set those aside til the night phase when hopefully things will slow down, but probably not. Imagine having that experience but for 15 days in a row, and if you ever miss a day you have to make up for it the next day or else you're not playing the game optimally.

That's kind of how this game was, and that's why I'm not surprised only like 4 of us were able to stay caught up. I really don't mean any disrespect towards you or Jay about this, this is the first time any of us have played this kind of game, (except Jay who's been involved in vocaroo 4 times I guess?) so it's not like any of us knew the consequences of posting a lot would mean cutting players out of participating as much. Honestly if you two hadn't personally created an entire Disney Pixar film' length of content to read through once every six hours then I probably would have become one of the people everyone was complaining about posting too much
JaggedJimmyJay wrote: Tue Jan 09, 2018 7:30 pm
Kylemii wrote: Tue Jan 09, 2018 7:13 pm or maybe you guys could just.... take all the constructive feedback to heart and learn from it :p
Truly, arguments about what makes the game fun or not fun -- those are meaningful and I will listen to them.

Good luck to anyone though trying to convince me that what dunya and I did in this game doesn't help civilians win the game. It isn't about voice versus text, it's about how the game of Mafia works on a message board forum.
but who cares that much about winning, really? winning is only a consequence of the game, not the goal. like.... sure winning is great, but if you play mafia only to win then you'll only get to have fun half of the time.
by Kylemii
Tue Jan 09, 2018 11:22 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

i've changed my mind and ive decided that both of you are wrong.

you're both cool and fun to play with and i love you both but you have way too much pride sometimes. you're both great mafia players but please accept that there's things you can still learn in order to improve

no one is saying you can't or shouldn't lead the thread or whatever. this has nothing to do with whether talking forever is an effective strategy for winning. the point that's being made is you need to be wary about your personal contributions to the thread don't prevent other active players from contributing to and enjoying the game.

That level of over-contribution is virtually impossible in a regular text game, because filtering and skimming are things you can do, but in a game with specialized communication methods like this one it can have a real impact.
by Kylemii
Tue Jan 09, 2018 11:24 pm
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

like the moral of this story is literally just "please try not to post so much in future vocaroo style games" text based mafias have nothing to do with it, and also it's basically not relevant to anything important also, again, to reiterate, I love you both.
by Kylemii
Wed Jan 10, 2018 12:02 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

okay maybe 1,450 posts is a *little* extreme but it's still manageable to sift through. :p
by Kylemii
Thu Jan 11, 2018 2:04 am
Forum: Previous Heists
Topic: Vocaroo Too! Mafia [Endgame]
Replies: 1702
Views: 29068

Re: Vocaroo Too! Mafia [Endgame]

i didn't do anything important in this game other than breaking copyright laws by posting several illicitly obtained audio clips of Scooby Doo episodes

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