Search found 497 matches

by speedchuck
Wed Nov 29, 2017 1:05 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

dunya wrote: Wed Nov 29, 2017 1:03 pm @speedchuck, not that it makes a huge difference, but I am actually a "she". Going through your post now.
:fist: I knew that. I say it under your avatar and made note of it. And then it completely slipped past me.

[mention]Quin[/mention] That's an interesting vote on a player I have trouble reading most of the time. Can I get a summary of why?
by speedchuck
Wed Nov 29, 2017 1:47 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [NIGHT 1]

dunya wrote: Wed Nov 29, 2017 1:37 pm The rogue rarely has to be dead for town to win. I don't think I've ever played in a game where it was a condition, in fact. That doesn't mean he/she wasn't anti-town, because they were. Is it possible for them to target scum too? Sure. That's why they win as long as they're alive with the leading faction and there are no conditions to kill them.

This is from my experience, I haven't played a game with a rogue on this forum yet. Maybe Sloonei or JJJ could tell me if it's different than what I am accustomed to.
Depends on if the rogue is anti-town or not.

In Phenon mafia, I was an arsonist (basically a delayed multi-kill serial killer.) I was the last to die of the non-town peeps. The townies won when all threats to town were eliminated.

Since the OP says that the big mountains must eliminate the small mountains to win, I infer that they do not HAVE to kill mars mountain. Our rogue/3p is probably a survival role, a non-lethal marker, or has some other wacky win condition.
by speedchuck
Wed Nov 29, 2017 1:58 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [NIGHT 1]

dunya wrote: Wed Nov 29, 2017 1:52 pm
speedchuck wrote: Wed Nov 29, 2017 1:47 pm
dunya wrote: Wed Nov 29, 2017 1:37 pm The rogue rarely has to be dead for town to win. I don't think I've ever played in a game where it was a condition, in fact. That doesn't mean he/she wasn't anti-town, because they were. Is it possible for them to target scum too? Sure. That's why they win as long as they're alive with the leading faction and there are no conditions to kill them.

This is from my experience, I haven't played a game with a rogue on this forum yet. Maybe Sloonei or JJJ could tell me if it's different than what I am accustomed to.
Depends on if the rogue is anti-town or not.

In Phenon mafia, I was an arsonist (basically a delayed multi-kill serial killer.) I was the last to die of the non-town peeps. The townies won when all threats to town were eliminated.

Since the OP says that the big mountains must eliminate the small mountains to win, I infer that they do not HAVE to kill mars mountain. Our rogue/3p is probably a survival role, a non-lethal marker, or has some other wacky win condition.
Yes, ignore my previous line of thinking. Small mountains have to eliminate big mountains and Mars to win, so it should be safe to assume Mars is more town-aligned, but I wonder if there's no threat at all then what's the point of being self-aligned, y'know.
Huh. I didn't notice that.

Mons probably has some criteria that could prevent it from winning even if town wins. Survival kinda thing.

Usually survival roles can win with scum, though. :ponder: Oh well. It's not anti-town, so there's no reason to hunt for it.
by speedchuck
Wed Nov 29, 2017 2:04 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

Long Con wrote: Wed Nov 29, 2017 1:59 pm the great flaw
ALL HAIL
by speedchuck
Wed Nov 29, 2017 2:24 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

Epignosis wrote: Wed Nov 29, 2017 2:05 pm
speedchuck wrote: Wed Nov 29, 2017 12:06 pm
JaggedJimmyJay - EGH
JJJ is never scum.
No, but really, I don't know what he'd be like as scum. If he's leading, and leading well, mafia will probably kill him and take care of things for us. If they start killing other leaders and JJJ takes control of the game, wipe him.
This is gross. All it is is an invitation for JJJ-less mafia to burn a lynch. Gross.
:rolleyes: :rolleyes: :rolleyes: :rolleyes: :rolleyes: :rolleyes:

What is your read on JJJ?
by speedchuck
Wed Nov 29, 2017 4:10 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

Epignosis wrote: Wed Nov 29, 2017 3:59 pm
speedchuck wrote: Wed Nov 29, 2017 2:24 pm
Epignosis wrote: Wed Nov 29, 2017 2:05 pm
speedchuck wrote: Wed Nov 29, 2017 12:06 pm
JaggedJimmyJay - EGH
JJJ is never scum.
No, but really, I don't know what he'd be like as scum. If he's leading, and leading well, mafia will probably kill him and take care of things for us. If they start killing other leaders and JJJ takes control of the game, wipe him.
This is gross. All it is is an invitation for JJJ-less mafia to burn a lynch. Gross.
:rolleyes: :rolleyes: :rolleyes: :rolleyes: :rolleyes: :rolleyes:

What is your read on JJJ?
I don't understand the proliferation of rolled eyes. Your comment is nothing more than a universal notion that JJJ must always be Night killed or lynched late in the game, which is a clever reason to keep him alive when you are bad. :feb:

I hold mild suspicion of him, as I always do.
My point of the rolled eyes is that this is not a literal game plan for town to follow. Mafia is an unpredictable game that messes up all townie planning attempts. Besides, if I had an idea for an important plan that town needed to follow, I'd highlight it and throw it out front instead of hiding it in a readlist.

My main point was that I'm not dealing with JJJ right now. If he's alive later I can deal with it then. Mild suspicion that probably won't get cleared up any time soon.

You can get onto me for overstating things, bad communication, or just for not providing a JJJ read. That's all fine. Whatev. But I'm not literally suggesting that we arbitrarily lynch some towny guy just because mafia hasn't killed him for us on day 7 or 8. That would be stupid.

linki: :p
by speedchuck
Wed Nov 29, 2017 4:32 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

nutella wrote: Wed Nov 29, 2017 4:29 pm linki Epi that is good thinking.... though it would be unusual for the scum kill to be dependent on a single role to send in the pm. usually other team members are allowed to send team actions (I think I have seen it the former way before, but not for a looooong time)
Yeah I hope that this isn't the case, honestly. Mafia teams should be able to plan and execute even if one of their members is gone for 24 hours or more.
by speedchuck
Wed Nov 29, 2017 5:30 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

Elohcin wrote: Wed Nov 29, 2017 5:15 pm
Epignosis wrote: Wed Nov 29, 2017 2:05 pm
speedchuck wrote: Wed Nov 29, 2017 12:06 pm
JaggedJimmyJay - EGH
JJJ is never scum.
No, but really, I don't know what he'd be like as scum. If he's leading, and leading well, mafia will probably kill him and take care of things for us. If they start killing other leaders and JJJ takes control of the game, wipe him.
This is gross. All it is is an invitation for JJJ-less mafia to burn a lynch. Gross.
Yeah, shoot. Mafia ain't gonna take him out now. They know if they don't, you eventually will! I don't think this was a wise posy to make if you are civ, chuck.
Idunno. If JJJ is Civ, he's good value and scum won't kill him now. I'm protecting him. :nicenod:
by speedchuck
Wed Nov 29, 2017 5:57 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 2]

Jackofhearts2005 wrote: Wed Nov 29, 2017 5:48 pm
Sloonei wrote: Wed Nov 29, 2017 5:34 pm
Jackofhearts2005 wrote: Thu Nov 23, 2017 2:09 amUgh. This night. Now to go see why I was almost lynched.
Jack made this post in the time between the poll closing and Marmot's host post. The poll was tied between the two of us.
Sutter Buttes has the ability to decrease a player's vote total by 1 on a given day. I believe this notion was entertained as a possible scum slip by some in the immediate aftermath of the day. I don't think it would be too outrageous to consider. I'd like to ask Jack why he thought he was "almost lynched" instead of just plain lynched in that moment.
See, this is exactly what I'm talking about regarding beating around the bush to "not claim." I can say it was power related or I can give a reason and thus deny it was power related (whichever is true). Either option is a partial claim.
Alright, see this? This is why I will never run a "Mod says no-claim" setup. It's too blurry a line.

I prefer when open role-madness setups have MECHANICS to handle players claiming fast and loose. An example being the hunt games I've played on a different site. In those games, the scum could forgo their nightkill to CHAINKILL townies until they stopped guessing claims correctly.

"I chainkill Jack as Everest
I chainkill Sloonei as K2
etc."

The kills would run through in order and if and when the first wrong one came along, the game would reveal that "Sloonei had mafia try to chainkill him as K2, but it failed." That townfirm plus having to turn in their normal kill keeps scum from taking chances. It's a marvelous system, and leads to REALLY EXCITING phases, and a lot less rolespec. I can link an example for you guys later.

Rant over. Best mechanic ever. As [mention]sprityo[/mention] will attest. XD
by speedchuck
Wed Nov 29, 2017 5:59 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

Sloonei wrote: Wed Nov 29, 2017 5:56 pm
speedchuck wrote: Wed Nov 29, 2017 12:06 pm SOOOOOOOOOOONNNNNNN

colonialbob - BAD
I'll be honest. I liked Sloonei's case. I never got good vibes from bob, and sloonei's case (right around the time I decided sloon was town) really cinched the read. Like with Kyle, I'd rather read through before the lynch.
Objection! I made my case against Bob after Day 2 ended. You voted for Jack during Day 2 because you'd already decided I was town. This timeline does not compute, speedchuck.
:shrug2: It's what I get for not looking back (These reads were all basically elaborating on what I already thought, except for where I mentioned that I went back and looked). Point stands. I had strong townread on you, you made case on Cbob that I liked.
by speedchuck
Wed Nov 29, 2017 6:03 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 2]

Spoiler: show
speedchuck wrote: Wed Nov 29, 2017 5:57 pm
Jackofhearts2005 wrote: Wed Nov 29, 2017 5:48 pm
Sloonei wrote: Wed Nov 29, 2017 5:34 pm
Jackofhearts2005 wrote: Thu Nov 23, 2017 2:09 amUgh. This night. Now to go see why I was almost lynched.
Jack made this post in the time between the poll closing and Marmot's host post. The poll was tied between the two of us.
Sutter Buttes has the ability to decrease a player's vote total by 1 on a given day. I believe this notion was entertained as a possible scum slip by some in the immediate aftermath of the day. I don't think it would be too outrageous to consider. I'd like to ask Jack why he thought he was "almost lynched" instead of just plain lynched in that moment.
See, this is exactly what I'm talking about regarding beating around the bush to "not claim." I can say it was power related or I can give a reason and thus deny it was power related (whichever is true). Either option is a partial claim.
Alright, see this? This is why I will never run a "Mod says no-claim" setup. It's too blurry a line.

I prefer when open role-madness setups have MECHANICS to handle players claiming fast and loose. An example being the hunt games I've played on a different site. In those games, the scum could forgo their nightkill to CHAINKILL townies until they stopped guessing claims correctly.

"I chainkill Jack as Everest
I chainkill Sloonei as K2
etc."

The kills would run through in order and if and when the first wrong one came along, the game would reveal that "Sloonei had mafia try to chainkill him as K2, but it failed." That townfirm plus having to turn in their normal kill keeps scum from taking chances. It's a marvelous system, and leads to REALLY EXCITING phases, and a lot less rolespec. I can link an example for you guys later.

Rant over. Best mechanic ever. As @sprityo will attest. XD


Not knocking your setup. I love all of it!
Spoiler: show
Except for those pesky secrets :p
linki: pls tell me why JJJ is scum
by speedchuck
Wed Nov 29, 2017 6:04 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

The previous post was supposed to be addressed to [mention]Marmot[/mention] . :-l
by speedchuck
Wed Nov 29, 2017 6:14 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [NIGHT 1]

Elohcin wrote: Wed Nov 29, 2017 6:07 pm
Epignosis wrote: Wed Nov 29, 2017 4:43 pm
Marmot wrote: Tue Nov 21, 2017 9:53 pm
YET ANOTHER IMPORTANT ANNOUNCEMENT

insertnamehere has replaced Glorfindel.
INH replaced in with time to submit a kill for Night 1.

Tue Nov 21, 2017 8:53 pm

insertnamehere posted elsewhere at 11:36pm EST this same evening.
And dunya said that she thinks there is more of a team kill rather than a specific role that can send in the kill because if it were a specific role then marmot would have replaced her there.

So if only the killer mafia role is allowed to send in a kill, then I think it has to velong toneither INH or dunya. Most likely INH since he replaced in first. @Marmot can the team send in the kill as a group pm? (Hey... doesn't hurt to ask, right?)
:ponder: I don't think the mafia team failed to kill. I think protections happened. I think this is barking up the wrong tree. I don't like speculating based on replacements, as we're basically basing our reads on how well Marmot is handling his game. I know it's hard to ignore, but I would assume that Marmot has handled the game in a way that didn't completely screw over the mafia team, since anything else is unfalsifiable, unconfirmable, and slightly disrespectful.
by speedchuck
Wed Nov 29, 2017 6:31 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 2]

colonialbob wrote: Wed Nov 29, 2017 6:06 pm
speedchuck wrote: Wed Nov 29, 2017 5:57 pm
Jackofhearts2005 wrote: Wed Nov 29, 2017 5:48 pm
Sloonei wrote: Wed Nov 29, 2017 5:34 pm
Jackofhearts2005 wrote: Thu Nov 23, 2017 2:09 amUgh. This night. Now to go see why I was almost lynched.
Jack made this post in the time between the poll closing and Marmot's host post. The poll was tied between the two of us.
Sutter Buttes has the ability to decrease a player's vote total by 1 on a given day. I believe this notion was entertained as a possible scum slip by some in the immediate aftermath of the day. I don't think it would be too outrageous to consider. I'd like to ask Jack why he thought he was "almost lynched" instead of just plain lynched in that moment.
See, this is exactly what I'm talking about regarding beating around the bush to "not claim." I can say it was power related or I can give a reason and thus deny it was power related (whichever is true). Either option is a partial claim.
Alright, see this? This is why I will never run a "Mod says no-claim" setup. It's too blurry a line.

I prefer when open role-madness setups have MECHANICS to handle players claiming fast and loose. An example being the hunt games I've played on a different site. In those games, the scum could forgo their nightkill to CHAINKILL townies until they stopped guessing claims correctly.

"I chainkill Jack as Everest
I chainkill Sloonei as K2
etc."

The kills would run through in order and if and when the first wrong one came along, the game would reveal that "Sloonei had mafia try to chainkill him as K2, but it failed." That townfirm plus having to turn in their normal kill keeps scum from taking chances. It's a marvelous system, and leads to REALLY EXCITING phases, and a lot less rolespec. I can link an example for you guys later.

Rant over. Best mechanic ever. As @sprityo will attest. XD
That. Sounds. Amaaaazing!
Spoiler: show
Image
I'll have to run a game with it at some point.
by speedchuck
Wed Nov 29, 2017 7:40 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

Epignosis wrote: Wed Nov 29, 2017 7:12 pm
Elohcin wrote: Wed Nov 29, 2017 5:15 pm
Epignosis wrote: Wed Nov 29, 2017 2:05 pm
speedchuck wrote: Wed Nov 29, 2017 12:06 pm
JaggedJimmyJay - EGH
JJJ is never scum.
No, but really, I don't know what he'd be like as scum. If he's leading, and leading well, mafia will probably kill him and take care of things for us. If they start killing other leaders and JJJ takes control of the game, wipe him.
This is gross. All it is is an invitation for JJJ-less mafia to burn a lynch. Gross.
Yeah, shoot. Mafia ain't gonna take him out now. They know if they don't, you eventually will! I don't think this was a wise posy to make if you are civ, chuck.
I leave 3J alive all the time when I'm bad. :noble:
Well now if 3J survives we gotta lynch Epi. Logic is logic. :keys:
by speedchuck
Wed Nov 29, 2017 7:47 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

Kylemii wrote: Wed Nov 29, 2017 7:21 pm but there's still a problem... just thinking out loud mind you

isn't saying "almost lynched" itself sort of a soft claim?
There are a few reasons someone could say he was almost lynched in Jack's position. Jack did so in the moment. For him to elaborate would, as he put it, be role related. But I have no such spec since I don't know his role.

"Oh, the poll is tied but I have no death message from Marmot. Must be Sloon's turn."
"Oh, a tie. Guess that's a non lynch. Close one."
"Oh, based on *insert role knowledge here,* I wasn't lynched."

And so on. I do tend to think that it's role knowledge, but it doesn't have to be. And Jack cannot clarify, while Marmot/the other players cannot say for sure whether it was soft-claimy or not.

Anywho, I think we should take it for what it's worth and quit edging toward that line.
by speedchuck
Wed Nov 29, 2017 8:38 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

[mention]Jackofhearts2005[/mention] Whatchoo think of Eloh?
by speedchuck
Wed Nov 29, 2017 11:00 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

Epignosis wrote: Wed Nov 29, 2017 9:19 pm
Quin wrote: Wed Nov 29, 2017 8:07 pm
speedchuck wrote: Wed Nov 29, 2017 1:05 pm
dunya wrote: Wed Nov 29, 2017 1:03 pm @speedchuck, not that it makes a huge difference, but I am actually a "she". Going through your post now.
:fist: I knew that. I say it under your avatar and made note of it. And then it completely slipped past me.

@Quin That's an interesting vote on a player I have trouble reading most of the time. Can I get a summary of why?
I've had success reading her in the past. This doesn't feel like good Eloh.

I don't think she's following through on her cases in the way a civilian would. She'll say that something is suspicious and that'll be the end of it, like she's rejecting any attempt to change her mind. She's done that with me and LC in this game.

I don't believe in her rainbow list because I don't see how Lasagne could be one of anybody's top town reads. She mentioned genuinity in her posts, with Lasagne only having one, maybe two posts of workable content. The rest is, as I said before, mainly "I'm here!" posts.
Assuming that's Mesk you are talking about, I will believe Mesk is civilian before I believe 50% of the rest of the crowd is, including you.
It was Eloh at the time
by speedchuck
Wed Nov 29, 2017 11:00 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

Wait, no, got confused. I should catch up
by speedchuck
Wed Nov 29, 2017 11:10 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

I'm caught up and am not sure what to do

linki: gnight Eloh. :mafia:
by speedchuck
Wed Nov 29, 2017 11:12 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

I'ma vote Dom in hopes to save Jack. I know it's not original, but I like his tone lately, and I hope that I'm not just feeling for him because other players keep badgering him.

Even if a player doesn't answer a question, so long as they address it, move on. Don't keep arguing that they SHOULD answer when they've given their reasoning on the subject. Pah.

linki: I totally get you Cbob. I tend to POE using alignment and vote analysis based on dead players. I can't read this 1.5 week D1 for crap.
by speedchuck
Wed Nov 29, 2017 11:39 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

Epignosis wrote: Wed Nov 29, 2017 11:24 pm
Elohcin wrote: Wed Nov 29, 2017 10:52 pm
I'd do chuck.
:faint:
Sorry it had to come out like this man. :dark:
by speedchuck
Thu Nov 30, 2017 12:19 am
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

colonialbob wrote: Thu Nov 30, 2017 12:07 am
JaggedJimmyJay wrote: Wed Nov 29, 2017 11:58 pm
Jackofhearts2005 wrote: Tue Nov 28, 2017 9:55 pm Well I liked this game.

Idk if it made me do better reads but it forced me to make a firm decision on several players. Felt the need to elaborate on Bob (poe/gut/no obvious pairing) and Eloh (feels real in spite of everything) in the moment but choose not to.
I'm following the progression of Jack's read on the Colonel, as the latter alluded to. He did move quickly from a bottom-tier mafia read to a GTH good read in quick succession. One question emerges here for colonialbob:

In a world where Jack is mafia and you are a civilian, what is the mafia benefit Jack enjoys by reversing his perspective of you in the wake of the negative press you received in the night phase? In this scenario you ought to look like a juicy mislynch steak.
His read was wishy-washy all game, constantly qualified with "I can't read bob". Swapping to a good read (but a questionable one) puts him in a position to be convinced I'm bad while also not leading the lynch on me. Remember his GTH reads followed a bit behind others... perhaps enough time to see several people viewing me as town?

Also helps if he and speed are w/w, let one keep pushing on me while one holds back.
You think I've been pushing on you?
by speedchuck
Thu Nov 30, 2017 12:23 am
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

As much as I despise having no flips, I'm also going to be a hypocrite real quick.

Dom is indeed a no-info lynch. He doesn't provide much help to figuring out the strong anti-alignments we have going on in the thread. Yet, I don't feel like we're starving for info, and I think the mafia kill (if it ever goes through) will be informative.

Dom is the way to go, guys. Let's make this game all about info and less about absent speculation.

linki: welcome aboard Kyle
by speedchuck
Thu Nov 30, 2017 12:29 am
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

colonialbob wrote: Thu Nov 30, 2017 12:23 am I think you've consistently read me as bad while he's gone back and forth. Assuming you're teammates trying to get me lynched, having one who can push on me and one who can be 'convinced' isn't a bad idea if the day lends itself to that direction. Turns out today hasn't really.
Eh. Fair enough. I just read "push" as in putting on pressure, and I really haven't done much about your read. I'll definitely ISO you before I cast a vote in a real lynch train on you.
I'm glad that the lynch didn't go your way tonight because I'm tired and don't want to ISO you. Gnight.
by speedchuck
Thu Nov 30, 2017 10:03 am
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

JaggedJimmyJay wrote: Thu Nov 30, 2017 2:16 am
Epignosis wrote: Thu Nov 30, 2017 2:15 am This strikes me as you are bad and circumstance is robbing you of people to accuse.
What does a civilian Elohcin look like?
I don't know, I think Eloh has enough content that we shouldn't have to rely on a meta read.

Or something like that. I just woke up in the middle of all this.
by speedchuck
Thu Nov 30, 2017 10:05 am
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 3]

nutella wrote: Thu Nov 30, 2017 2:25 am
Long Con wrote: Thu Nov 30, 2017 2:22 am Yeah, the Dom lynch will give zero info. I'll go Mesk.

*vote Mesk*
Somewhat fair point, although mesk gives barely any more... if she flips town though I'm looking at Jay/Dom w/w
nutella wrote: Thu Nov 30, 2017 2:25 am oh yeah and quin of course hahah
I agree with this. All of it.
by speedchuck
Thu Nov 30, 2017 10:23 am
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [NIGHT 3]

JaggedJimmyJay wrote: Thu Nov 30, 2017 2:49 am Bummer.

It's finally Night 2.
Night 1
by speedchuck
Thu Nov 30, 2017 10:45 am
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [NIGHT 3]

Sloonei wrote: Thu Nov 30, 2017 10:40 am
Dragon D. Luffy wrote: Thu Nov 30, 2017 10:08 am Quin is the main actor in the death of Lasagna. Should we crucify him for it or treat it like a civ goof?
Quin made a suggestion and 4 people followed. Why demonize Quin instead of the bandwagoners?
Because Quin casually brought it up and was very hands-off during the actual lynch. It didn't feel right as I read through.

It's something to look into today, anyway.
by speedchuck
Thu Nov 30, 2017 2:09 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [NIGHT 3]

dunya wrote: Thu Nov 30, 2017 2:04 pm I wish you'd have lynched me, even! I wouldn't have even been mad. That would have been more useful than a Mesk flip.
eeeeggghhhhhwwwwwgh

:scared:
by speedchuck
Thu Nov 30, 2017 2:34 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [NIGHT 3]

dunya wrote: Thu Nov 30, 2017 2:22 pm
dunya wrote: Thu Nov 30, 2017 2:12 pm
speedchuck wrote: Thu Nov 30, 2017 2:09 pm
dunya wrote: Thu Nov 30, 2017 2:04 pm I wish you'd have lynched me, even! I wouldn't have even been mad. That would have been more useful than a Mesk flip.
eeeeggghhhhhwwwwwgh

:scared:
If you're defending this, I hate you too.
Oh you voted for Dom.

Please tell me, how you thought a Dom flip would assist us in scumhunting more than any other player.

If you're telling me after 2600 posts itt you didn't have any better leads than Dom, then you're scum.
Screw you mate. I already put my thoughts down on the infolynch stuff earlier. Look for it. I'm not going to be helpful while you're being all self-righteous and crap. Reminds me of stuff I would do as mafia, too. Coming in after a lynch and being all strong-willed, condemning, and self-righteous. you aren't doing yourself any favors with this post train of snit.

As for the "eeeeggghhhhhwwwwwgh" post, I was reacting to your "I wish I had died instead." Bull crap for a few reasons.
1. You, if town, are more useful than mesk right now.
2. You, if town, know your alignment is town and that there was a chance mesk was scum.
3. I've seen townies prop the perspective that "townies don't need much self-preservation." That's stupid. I will call it stupid in every game I see it, and I will be wary of any posts that say, esp. after the fact, "Man, you should have just killed me instead. Because I'm totally town and don't care if I die. riiight? It would have been better because info." Heck, mesk could have said the same thing if we switched to you. "Oh, you shoud have lynched me. I'm town so I don't care if I live, and I wouldn't have been as big a loss. Because I'm totes town. Riiiggghhhttt???"

So yeah, this post is crap and managed to, along with all the posturing you're doing right now, squash my townread on you. :suspish:
You wanna act all self-righteous and condemning? Here, have some conflict.
(And for the record, if I was here at EOD, I wouldn't have been on Mesk. Probably J3.)
by speedchuck
Thu Nov 30, 2017 3:00 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [NIGHT 3]

dunya wrote: Thu Nov 30, 2017 2:45 pm I'm not being condesending or self-righteous, I think it's very scummy to go after an inactive after 2600 posts and 12 days worth of actual CONTENT. we're approaching Day 4. We have one townie flip (and it was an important role) to an inactive player who we can't read much into. It's not rocket science

I'm really sorry everyone, I am sad, but I don't want to be condescending that is awful and not who I am. :sigh: :sigh: :sigh: :sigh:
It's alright. TBH my response was simply snappy to get you to quit and see your reaction if someone snapped back. It was genuine, but also manipulative, and I feel bad about it. :hug: We cool.

But here's the thing, you say that we should have lynched someone else for the information. But you also say we have 2600 posts of content. We also have info FROM no-lynches that have given us some amazing townreads. Are we really that desperate for info? So desperate (on D1 mind you) that sacrificing one of our most talkative and interactive and driven players would be best?

I get what you're saying about those who lynched mesk. I know what your point is. Still will always think of "SHOULD HAVE BEEN ME INSTEAD" as blatant posturing and scummy. And I will think the same about the rest of what I said.

It wasn't your point, it was the lengths you went to and the tone you presented that had me all :ponder: :suspish:

That said, I'm well aware that I'm guilty of hyperbole and overexaggerating/reacting in even my town games. I'm taking my own suspicion with a grain of salt.
by speedchuck
Thu Nov 30, 2017 3:09 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [NIGHT 3]

Dragon D. Luffy wrote: Thu Nov 30, 2017 3:07 pm So... Dunya's outburst. Self-righteous rage over what she perceives is an unfair lynch? Or AtE?
???
by speedchuck
Thu Nov 30, 2017 4:43 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [NIGHT 3]

Long Con wrote: Thu Nov 30, 2017 4:42 pm
Kylemii wrote: Thu Nov 30, 2017 4:35 pm Several people have given their opinions on Mesk no one has mentioned Dom like at all other than to say he hasn't said anything.
:| Ok.

I thought Dom was probably trying to buddy me by responding to my post. His second post makes me think he's likely a baddie trying to hide behind "not putting in the effort to read or post."

Does that work for you?
LC. Calling out buddying at the drop of a hat.
by speedchuck
Thu Nov 30, 2017 5:56 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [NIGHT 3]

dunya wrote: Thu Nov 30, 2017 5:55 pm
malakim2099 wrote: Thu Nov 30, 2017 5:42 pm For the record, far too early for me (got to page 11) to get any sort of good reads yet, BUT when you talk about lynching a player spot immediately after they've been replaced? That seems fairly scummy to me. Especially with the meta-logic of "well, they were replaced so they must be mafia" which is, frankly, crap logic.
I'd also like to point out I replaced in before you, and I'm town. There were three other inactives, Mesk, you, and insertnamehere (who became inactive after replacing another inactive). Is it likely all 4 inactives were town and not even 1 was mafia? Possible, but I wouldn't call it likely.

I'm town, Mesk flipped town, so the logic that you COULD be scum isn't fool proof, but it isn't coming straight out of my ass either, I reckon. Read on, show us what you got. I've been in your shoes and it wasn't a fun process--especially when the person I replaced was a lynch-candidate the day before I replaced.
:dark: So if malakim is town, you're probably scum right?
by speedchuck
Thu Nov 30, 2017 6:24 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [NIGHT 3]

Quin wrote: Thu Nov 30, 2017 6:16 pm Dragon D. Luffy , please show posts where I take the lead on the Lasagne lynch.
speedchuck , please show posts where I was hands-off the Lasagne lynch.
There aren't any. Once the train started, you weren't here. You never really argued strongly for the lynch in the first place. When JJJ (I think it was) voted for Mesk and you mistook it for just her name, you were curious. When you found out it was a vote, you were like "never mind"
I'd think JJJ's opinion matters even more if it was a vote, right?

So yeah. Lack of posts. Nothing super strongly condemning there, looking back. Do you think you're a fall guy for the lynch? If so, who is pushing that on you hardest?
by speedchuck
Thu Nov 30, 2017 9:58 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [NIGHT 3]

Jackofhearts2005 wrote: Thu Nov 30, 2017 8:43 pm
dunya wrote: Thu Nov 30, 2017 5:24 pm Jack, your opinion of speedchuck would be one of the most relevant now. You were scumbuddies in Pirates. How is his general presence in this game pinging you?
I gut read him bad and then waver when he coasts or says nice things about me.
Image
by speedchuck
Fri Dec 01, 2017 11:14 am
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 4]

Marmot wrote: Fri Dec 01, 2017 11:06 am Yes, many Syndicate games in the past have done this: all nightkills being janitored.

I may reconsider that mechanic in future games, but will continue employing it here.

I actually like this mechanic a lot.


Question: Who was it in this game that had a scumread on daisy for being nonplussed about stuff?
by speedchuck
Fri Dec 01, 2017 2:59 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 4]

I'm going to throw an early vote on JJJ. See what happens.

I may be busy most of today, but I'll try to keep up.
by speedchuck
Fri Dec 01, 2017 3:11 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 4]

Sloonei wrote: Fri Dec 01, 2017 2:59 pm
speedchuck wrote: Fri Dec 01, 2017 2:59 pm I'm going to throw an early vote on JJJ. See what happens.

I may be busy most of today, but I'll try to keep up.
What are you hoping to see?
What are your thoughts on colonialbob at present?
Defense or defeat. Either is telling.

Cbob hasn't pinged me either way in days. I need to ISO him, but I have today off and so naturally I'm busier than normal.
by speedchuck
Fri Dec 01, 2017 8:27 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 4]

Dragon D. Luffy wrote: Fri Dec 01, 2017 5:54 pm
speedchuck wrote: Fri Dec 01, 2017 2:59 pm I'm going to throw an early vote on JJJ. See what happens.

I may be busy most of today, but I'll try to keep up.
Where is that vote?
Huh, it didn't go through before
by speedchuck
Fri Dec 01, 2017 8:47 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 4]

Wilgy can go back to smilies. I'm not scum so I won't punch him this time.

All my lunch options look unappealing. I don't want to lunch malakim unless he can replace in again(if town). He might not want to after that. I have no read on him other than the way the d3 lynch shifted. And that may have been us being dumb.

Quick questions for me? I'm with family, on phone. Expect lottle
by speedchuck
Fri Dec 01, 2017 10:00 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 4]

I like all of you too much. You're too good at being genuine when explaining your eta or low effort
by speedchuck
Fri Dec 01, 2017 10:02 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 4]

Mm should I tie the lynch
by speedchuck
Fri Dec 01, 2017 10:07 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 4]

Hmm I don't wanna lynch malakim, but that's mostly pity
by speedchuck
Fri Dec 01, 2017 10:10 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 4]

Why is jay town
by speedchuck
Fri Dec 01, 2017 10:11 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 4]

But isn't that why we switched off dom
by speedchuck
Fri Dec 01, 2017 10:14 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 4]

I can't remember for sure.

Linki HHhHhhh maybe I could jump to wilgy? I'll be around before daywnd to decide. Just keeping up on my phone
by speedchuck
Fri Dec 01, 2017 10:17 pm
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 4]

Hm that's odd
by speedchuck
Sat Dec 02, 2017 12:53 am
Forum: Previous Side Missions
Topic: Mountain Mafia [END]
Replies: 6258
Views: 160776

Re: Mountain Mafia [DAY 4]

Kylemii wrote: Fri Dec 01, 2017 10:18 pm
speedchuck wrote: Fri Dec 01, 2017 10:17 pm Hm that's odd
What's odd?
DDL moving to JJJ.
That's like the opposite of what he was reading at the time right?

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