Pirate Mafia [END GAME]

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Arrrrrrrrrrr and stuff

Poll ended at Mon Nov 13, 2017 8:11 pm

colonialbob
3
33%
Dragon D. Luffy
0
No votes
Jackofhearts2005
0
No votes
Kylemii
0
No votes
sig
0
No votes
speedchuck
0
No votes
Unvote
0
No votes
No lynch
2
22%
Host/dead/non
4
44%
 
Total votes: 9
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Kylemii
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Re: Pirate Mafia [END GAME]

#1521

Post by Kylemii »

I mean as long as the physics are outlined from the beginning anything goes.
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Jackofhearts2005
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Re: Pirate Mafia [END GAME]

#1522

Post by Jackofhearts2005 »

JaggedJimmyJay wrote: Wed Nov 15, 2017 12:51 pm If there aren't protective/blocking roles then I don't think there's even a reason to implement a rule against double-targeting. I think that's something that has just become typical or standard here over the years. There are sites that never have that rule. RYM rarely had it.
I think that silencing roles (which are objectively bad but whatever) shouldn't be allowed to double target.

Being silenced once isn't fun. Being silenced four days in a row kills 100% of the enjoyment of a game and I say this from personal experience.

If stopping a doc from parking on one player is the other goal of the double targeting rule, I say scum should be allowed to double target with the kill and doctors can double target after a successful save.
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JaggedJimmyJay
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Re: Pirate Mafia [END GAME]

#1523

Post by JaggedJimmyJay »

Yes I can agree with silencing being a no-double-target role.
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Overall: 73-57 (.56) | Town 49-41 (.54) | Mafia 18-11 (.62) | Independent 6-4 (.60)

The Syndicate: Town 23-26; Mafia 10-5; Indy 5-1 | RateYourMusic: Town 14-13; Mafia 5-4; Indy 0-3 | Mafia Universe: Town 6-0; Mafia 1-0 | Student Doctor Network: Town 2-1; Mafia 1-0 | HeroClixRealms: Town 1-0; Mafia 0-1 | Bulbagarden: Mafia 0-1; Indy 1-0 | 2+2 POG: Town 1-0 | Naruto Forums: Town 0-1 | Personality Café: Town 1-0 | Vendetta Strada: Town 0-1 | Mafia451: Town 1-0 | Wintreath: Mafia 1-0

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Rate Your Music

Best Townie, Maffies 4, 8 and 9
Best Scum, Maffies 3
Best Moderator, Maffies 8 and 9
Most Valuable Player, Maffies 7 and 9
Best Roleplay, Maffies 4 and 6
Spirit Award, Maffies 9
Hall of Fame inductee, Maffies 4

Mafia Universe

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JaggedJimmyJay
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Re: Pirate Mafia [END GAME]

#1524

Post by JaggedJimmyJay »

In fact I prefer to disallow silencers from targeting any player twice period.
Spoiler: show
Overall: 73-57 (.56) | Town 49-41 (.54) | Mafia 18-11 (.62) | Independent 6-4 (.60)

The Syndicate: Town 23-26; Mafia 10-5; Indy 5-1 | RateYourMusic: Town 14-13; Mafia 5-4; Indy 0-3 | Mafia Universe: Town 6-0; Mafia 1-0 | Student Doctor Network: Town 2-1; Mafia 1-0 | HeroClixRealms: Town 1-0; Mafia 0-1 | Bulbagarden: Mafia 0-1; Indy 1-0 | 2+2 POG: Town 1-0 | Naruto Forums: Town 0-1 | Personality Café: Town 1-0 | Vendetta Strada: Town 0-1 | Mafia451: Town 1-0 | Wintreath: Mafia 1-0

Awards:

Spoiler: show
The Syndicate

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Student Doctor Network

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Rate Your Music

Best Townie, Maffies 4, 8 and 9
Best Scum, Maffies 3
Best Moderator, Maffies 8 and 9
Most Valuable Player, Maffies 7 and 9
Best Roleplay, Maffies 4 and 6
Spirit Award, Maffies 9
Hall of Fame inductee, Maffies 4

Mafia Universe

Mafia Championship Finalist, 2015 and 2020
Best Town Player, 2020

Hosts:

Spoiler: show
ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage[-Mass Effect Mafia banner-]ImageImageImageImage
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Tangrowth
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Re: Pirate Mafia [END GAME]

#1525

Post by Tangrowth »

Jackofhearts2005 wrote: Sat Nov 18, 2017 2:36 pm
JaggedJimmyJay wrote: Wed Nov 15, 2017 12:51 pm If there aren't protective/blocking roles then I don't think there's even a reason to implement a rule against double-targeting. I think that's something that has just become typical or standard here over the years. There are sites that never have that rule. RYM rarely had it.
I think that silencing roles (which are objectively bad but whatever)
:srsnod:
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speedchuck
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Re: Pirate Mafia [END GAME]

#1526

Post by speedchuck »

JaggedJimmyJay wrote: Sat Nov 18, 2017 3:19 pm In fact I prefer to disallow silencers from targeting any player twice period.
:grin:
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Speedchuck wins the "Jack Torrance Has Always Been The Caretaker" award.
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Kylemii
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Re: Pirate Mafia [END GAME]

#1527

Post by Kylemii »

well I guess I better put the "Oops! All Silencers!" themed mafia game I was planning in the fucking trash :/
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colonialbob
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Re: Pirate Mafia [END GAME]

#1528

Post by colonialbob »

Kylemii wrote: Sat Nov 18, 2017 6:24 pm well I guess I better put the "Oops! All Silencers!" themed mafia game I was planning in the fucking trash :/
The regular trash will be fine.
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JaggedJimmyJay
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Re: Pirate Mafia [END GAME]

#1529

Post by JaggedJimmyJay »

I'm not a huge fan of silencers either, but I don't fault hosts for throwing them in there once in a while. If the game is meant to be classically constructed, there are only a handful of other standard mafia-aligned power roles commonly employed (i.e. roleblocker, role cop, godfather, strongman). A silencer just adds a little spice and diversity.

I do agree though that it's not great to prevent someone from talking in a game designed around talking.
Spoiler: show
Overall: 73-57 (.56) | Town 49-41 (.54) | Mafia 18-11 (.62) | Independent 6-4 (.60)

The Syndicate: Town 23-26; Mafia 10-5; Indy 5-1 | RateYourMusic: Town 14-13; Mafia 5-4; Indy 0-3 | Mafia Universe: Town 6-0; Mafia 1-0 | Student Doctor Network: Town 2-1; Mafia 1-0 | HeroClixRealms: Town 1-0; Mafia 0-1 | Bulbagarden: Mafia 0-1; Indy 1-0 | 2+2 POG: Town 1-0 | Naruto Forums: Town 0-1 | Personality Café: Town 1-0 | Vendetta Strada: Town 0-1 | Mafia451: Town 1-0 | Wintreath: Mafia 1-0

Awards:

Spoiler: show
The Syndicate

ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage

Student Doctor Network

ImageImageImageImageImage

Rate Your Music

Best Townie, Maffies 4, 8 and 9
Best Scum, Maffies 3
Best Moderator, Maffies 8 and 9
Most Valuable Player, Maffies 7 and 9
Best Roleplay, Maffies 4 and 6
Spirit Award, Maffies 9
Hall of Fame inductee, Maffies 4

Mafia Universe

Mafia Championship Finalist, 2015 and 2020
Best Town Player, 2020

Hosts:

Spoiler: show
ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage[-Mass Effect Mafia banner-]ImageImageImageImage
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Quin
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Re: Pirate Mafia [END GAME]

#1530

Post by Quin »

Kylemii wrote: Sat Nov 18, 2017 6:24 pm well I guess I better put the "Oops! All Silencers!" themed mafia game I was planning in the fucking trash :/
I'm hanging my 'All insanifiers!' themed mafia game on the fridge for everyone to see.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Kylemii
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Re: Pirate Mafia [END GAME]

#1531

Post by Kylemii »

Link please
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Quin
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Re: Pirate Mafia [END GAME]

#1532

Post by Quin »

Kylemii wrote: Sat Nov 18, 2017 8:42 pmLink please
idk i havent made it yet
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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