[DAY 7] Turf Wars: Prison Edition

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You have 48 hours. Keep posting every 10 minutes!

Poll ended at Thu Mar 24, 2016 7:42 pm

Post every 10 minutes? Pffft, this is a cakewalk.
1
8%
More Buffy will solve the problem!
4
33%
This sucks, we're losing for sure...
1
8%
Let's set this place on fire!
6
50%
 
Total votes: 12
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Tangrowth
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[DAY 7] Turf Wars: Prison Edition

#1

Post by Tangrowth »

Image
Turf Wars: Prison Edition

Brought to you by Spacedaisy and MovingPictures07!
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Re: [DAY 7] Turf Wars: Prison Edition

#2

Post by Tangrowth »

RULES & PROCEDURES

Gameplay
1. Days are 48 hours and take place here.
2. Nights are 24 hours and take place in your cell.
3. All game conversation must take place in this thread or your cell, depending on whether it is Day or Night respectively.
4. The hosts for this game are MovingPictures07 and Spacedaisy. Please PM all game and mechanics questions to both hosts.
5. The Mod on Duty for this game is nijuukyugou. She is there for any of your questions or concerns not strictly related to game or role mechanics. Please PM her with any grievances or concerns you may have at any time, notably including conflicts with other players. Keep the thread fun and clean of emotionally-charged drama or conflicts; PM nijuukyugou instead. We want to keep this game as fun as possible for everyone.


Rules
1. Be respectful and remember that this is a game. Although mafia is a game of deception and can be rather heated, recognize that the game is not personal and that your friends may be lying to you in the spirit of the game. Please treat your fellow players with respect, even if you suspect or strongly disagree with them.
2. No BTSC (Behind the Scenes Contact/Conversation).
3. No editing or deleting of posts.
4. No role outing of yourself or anyone else.
5. No identity outing of yourself or anyone else (i.e., MovingPictures07).
6. No dumping main game or player-specific information into the thread. This includes anything from your past life in the main thread, if you had one, as well as current prison-based information such as your cell number or cellmate.
7. You may, however, alignment claim truthfully or falsely, although it is not necessarily recommended.


Participation
The following behavior constitutes non-participation: If you do not post for more than 72 consecutive hours. If this is committed, it will qualify as non-participation for the purposes of this game. Consequently, any player who fails to post for 72 hours will have their Participation Score (P-Score) penalized. If at any time you are afraid you cannot fulfill this requirement due to any reason, please PM both hosts immediately explaining your situation. There are no replacements in Turf Wars: Prison Edition. Exceptions will be made for unforeseen and uncontrollable circumstances.
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Re: [DAY 7] Turf Wars: Prison Edition

#3

Post by Tangrowth »

PLAYER ROSTER
ARRESTED: 14

Prisoner 126993
Prisoner 153930
Prisoner 208986
Prisoner 219747
Prisoner 277058
Prisoner 331347
Prisoner 413022
Prisoner 419713
Prisoner 483934
Prisoner 606386
Prisoner 640326
Prisoner 650829
Prisoner 813142
Prisoner 920077



[center]PAROLED: 2[/center]
Prisoner 509378
Prisoner 740359



[center]DEAD: 4[/center]
Prisoner 379949
Prisoner 513538
Prisoner 888206
Prisoner 980854
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Re: [DAY 7] Turf Wars: Prison Edition

#4

Post by NurseWilgy »

Prisoners, I saw how much fun y'all had yesterday, so here is your next challenge:

One of you must post at least once every 10 minutes, starting with the time on the poll soon to be posted by the Sockfaced weirdo. If over 10 minutes pass and there is no post from any prisoner, you will instantly lose.

Pray to the Lord while you can.
nutellaphant wrote: Wed Feb 21, 2018 2:56 pm Image

@NurseWilgy don't post any more k
Spoiler: show
ImageImageImage
JamminJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertusernamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: [DAY 7] Turf Wars: Prison Edition

#5

Post by Phoebe Buffay »

10 minutes!
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Re: [DAY 7] Turf Wars: Prison Edition

#6

Post by Grand Scheme »

Does it start now?
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Re: [DAY 7] Turf Wars: Prison Edition

#7

Post by Grand Scheme »

Can we coordinate times to post? For me I will now set an alarm to be here till I sleep. That should be in about5-6 hours.
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Re: [DAY 7] Turf Wars: Prison Edition

#8

Post by Phoebe Buffay »

it's fluid so its from the last time someone posted
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Re: [DAY 7] Turf Wars: Prison Edition

#9

Post by Phoebe Buffay »

I will be having dinner for about an hour in a few minutes. I hope some more people show up.
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Re: [DAY 7] Turf Wars: Prison Edition

#10

Post by Grand Scheme »

Prisoner 208986 wrote:it's fluid so its from the last time someone posted
Ok good. I will be setting an alarm for every 9 minute until bedtime. I am also too lazy to change timezone if it is wrong.

How many challenges have been passed so far?
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Re: [DAY 7] Turf Wars: Prison Edition

#11

Post by Gunther »

Shit. Oh well, at least we'll finally get the chance to shank somebody.
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Re: [DAY 7] Turf Wars: Prison Edition

#12

Post by Phoebe Buffay »

we've passed one. Posting once every 1/2 hour.
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Re: [DAY 7] Turf Wars: Prison Edition

#13

Post by Tangrowth »

This is now officially starting. Refer to the poll clock for when this challenge will end. Apologies for the slight delay, dealing with various cycle shifting stuff.
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Re: [DAY 7] Turf Wars: Prison Edition

#14

Post by Snapshot »

There will be certain times I will not be able to post for several hours. I hope at least someone will be around to do this.
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Re: [DAY 7] Turf Wars: Prison Edition

#15

Post by Grand Scheme »

MovingPictures07 wrote:This is now officially starting. Refer to the poll clock for when this challenge will end. Apologies for the slight delay, dealing with various cycle shifting stuff.
Reset timer now
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Re: [DAY 7] Turf Wars: Prison Edition

#16

Post by Grand Scheme »

I'm going to lose sleep over this now.
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Re: [DAY 7] Turf Wars: Prison Edition

#17

Post by Gunther »

I won't be around to make 1/3 of the posts this time around. I'm pulling a double shift stamping license plates, so it's time for some of you other dawgs to shine.
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Re: [DAY 7] Turf Wars: Prison Edition

#18

Post by Gunther »

Prisoner 419713 wrote:I'm going to lose sleep over this now.
Been there, done that, got the t-shirt.
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Re: [DAY 7] Turf Wars: Prison Edition

#19

Post by Grand Scheme »

Sadly I am pulling a double shift tomorrow too. Thursday I have a small mid.
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Re: [DAY 7] Turf Wars: Prison Edition

#20

Post by Snapshot »

I'll do my best.
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Re: [DAY 7] Turf Wars: Prison Edition

#21

Post by Gunther »

Knock knock
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Re: [DAY 7] Turf Wars: Prison Edition

#22

Post by Grand Scheme »

Prisoner 813142 wrote:Knock knock
Who's there?
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Re: [DAY 7] Turf Wars: Prison Edition

#23

Post by Snapshot »

The Warden is a jerk.
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Re: [DAY 7] Turf Wars: Prison Edition

#24

Post by Gunther »

Prisoner 419713 wrote:
Prisoner 813142 wrote:Knock knock
Who's there?
Intervening Marco

*puts pinkie to his mouth *
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Re: [DAY 7] Turf Wars: Prison Edition

#25

Post by Grand Scheme »

Prisoner 126993 wrote:The Warden is a jerk.
Indeed. Ill post again in 9 mins
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Re: [DAY 7] Turf Wars: Prison Edition

#26

Post by Phoebe Buffay »

I have to shove off for a little while to have dinner with the family and clean up but I will be back in an hour or hour and 1/2. I hope 606 comes on board.

lol prisoner 813 I adore you
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Re: [DAY 7] Turf Wars: Prison Edition

#27

Post by Snapshot »

Hi
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Re: [DAY 7] Turf Wars: Prison Edition

#28

Post by Grand Scheme »

If anyone has an iphone set it for a time shortly. For example I set mine at 6:50. After I snooze it, it goes off every 9 minutes. If anyone here can be around for several hrs and do this plz announce it. I should be able to do this for about 4-5 hrs at least right now.
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Re: [DAY 7] Turf Wars: Prison Edition

#29

Post by Snapshot »

yes
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Re: [DAY 7] Turf Wars: Prison Edition

#30

Post by Grand Scheme »

Alarm went off, reset.
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Re: [DAY 7] Turf Wars: Prison Edition

#31

Post by Operator »

every 10 minutes. Ef you Warden.

I have a pretty free schedule. I have to do a quick stop by commissary, then I have kp duty later, but other than that, I'm pretty free. The rest of today and tomorrow.
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Re: [DAY 7] Turf Wars: Prison Edition

#32

Post by Operator »

There's a few of you around now, so I will make the commissary run and be back.
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Re: [DAY 7] Turf Wars: Prison Edition

#33

Post by Grand Scheme »

Prisoner 413022 wrote:every 10 minutes. Ef you Warden.

I have a pretty free schedule. I have to do a quick stop by commissary, then I have kp duty later, but other than that, I'm pretty free. The rest of today and tomorrow.
Good, if you can set an alarm to go off 9 mins from your old post (I use my iphone). It can be done.
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Re: [DAY 7] Turf Wars: Prison Edition

#34

Post by Snapshot »

I'm gonna go eat, be back after.
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Re: [DAY 7] Turf Wars: Prison Edition

#35

Post by Operator »

that's a smart idea really. dang evol geniuses are evol.

I still have to collect a few things before I bugger off so I'll prattle on while I'm here.
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Re: [DAY 7] Turf Wars: Prison Edition

#36

Post by Grand Scheme »

Alarm went off. Going to eat but will be mobile
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Re: [DAY 7] Turf Wars: Prison Edition

#37

Post by Operator »

boom
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Re: [DAY 7] Turf Wars: Prison Edition

#38

Post by Grand Scheme »

Alarm went off
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Re: [DAY 7] Turf Wars: Prison Edition

#39

Post by Gunther »

You know what else might work in our favor? Doubling up posting shift responsibilities. Yesterday we were successful policing ourselves (no pun intended) to successfully post every 30 minutes. Let's face it- 10 minute intervals is going to be frickin' difficult without help.

Thus I suggest we once again set a time zone by which to coordinate posting shifts to see us through. Eastern time was used yesterday but if anyone wants to change that, now is the time to speak up. Let's once again share general blocks of time that we think we can devote to this most masochistic of causes.

What we should try to do is pair up on shifts. We can call this plan the "Bundled Up Double Duty Yammering" system or "BUDDY" System for short. Using this coordinated "BUDDY System," we may be able to emerge victorious once again.

What say you?
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Re: [DAY 7] Turf Wars: Prison Edition

#40

Post by Gunther »

I mean, it's either that or we just hope we get frickin' lucky this time around. It's your choice.
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Re: [DAY 7] Turf Wars: Prison Edition

#41

Post by Grand Scheme »

So if I understand correctly we just say when we will be around?
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Re: [DAY 7] Turf Wars: Prison Edition

#42

Post by Grand Scheme »

Alarm
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Re: [DAY 7] Turf Wars: Prison Edition

#43

Post by Operator »

I'm cool with that - like I said - I have to bugger off for about an hour pretty quickly. Then I'm free again till about 1:30 am est where I have KP duty for like 3/4 hours. Then prolly around a bit more while I eat etc. Then bed then I'm pretty free all day tomorrow.

So yea, I'm around a lot the next day and a half or so. Thursday is the day I will be useless with double duty in the license yard.
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Re: [DAY 7] Turf Wars: Prison Edition

#44

Post by Grand Scheme »

Alarm
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Re: [DAY 7] Turf Wars: Prison Edition

#45

Post by Snapshot »

I'm on Central time. I will be busy from 8:00-4:30 tomorrow and overnight like midnight until 7 a.m.
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Re: [DAY 7] Turf Wars: Prison Edition

#46

Post by Snapshot »

Prisoner 126993 wrote:I'm on Central time. I will be busy from 8:00-4:30 tomorrow and overnight like midnight until 7 a.m.
The 8-4:30 is during the day BTW.
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Re: [DAY 7] Turf Wars: Prison Edition

#47

Post by Grand Scheme »

Alarm
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Re: [DAY 7] Turf Wars: Prison Edition

#48

Post by Gunther »

Riiiiiiight.
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Re: [DAY 7] Turf Wars: Prison Edition

#49

Post by Snapshot »

Here
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Re: [DAY 7] Turf Wars: Prison Edition

#50

Post by Grand Scheme »

Alarm
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