Ahhhhh, that's too funny.Jackofhearts2005 wrote:Heh. The vague awareness of Mafiascum as the only other online mafia site and that it is an unpleasant place to play mirrors our awareness exactly pre tournament.
It has been a very long and difficult battle around here, trying to balance "no infodumping" with "game censorship". Too many times, I have seen a role-checker type of role who KNOWS someone is Mafia, and they get too frustrated trying to get that player lynched... so they drop a post that says something like "I'm 100% sure that this person is bad" in one way or another. Once something like that is out, it never goes away, and everyone else can easily put the pieces together that it was said by a role-checker... and then the game is tainted by infodumping, and the role-checker never really even meant to do it.HCRealms also rarely has vanilla roles but our roles are generally not revealed at all except in name only through nightkills/lynches and then in full at the end of the game. Having setup knowledge is usually reserved for specific mafia variants like Texas Justice or One Night Ultimate Mafia. Should be interesting trying out a home brew game with an open setup.
Infodumping is one of the main things I dislike about that community and there has been heavy resistance to restricting roleclaims. The plethora of powers has lead to an attitude of "waiting for info" or "pressure votes" that get removed when someone name claims. I'm okay with a couple townies being able to self confirm with name claims but I've also played games where the theme and player count were so restrictive that there was no room at all for false claims and any townie could self confirm. That's not much of a game, IMO, and it's frustrating that some players have no idea what to do without roleclaiming or a cop to follow.
You just gotta make a case. If you KNOW someone is bad, then cobble together any convincing-sounding thing you can to sawy hearts and minds - I think that those players who "have no idea what to do without roleclaiming" just need to play harder, do more research, and be more creative. Which is why I support the "no infodumping" side of things.
And it is very much a "spirit of the law" thing, rather than the "letter of the law", which is why some players still go to far and accidentally infodump. To me, a game should be played within the desired parameters that a Host wishes, and it's not good sportsmanship to try and find a loophole in any rules or roles that the Host didn't intend. But I'm rambling now. It's cool to see that you seem to be someone that will enjoy The Syndicate, Jack.