Mortal Kombat Mafia [ENDGAME]

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Who Fujined up?

Poll ended at Fri Feb 09, 2018 10:55 pm

Dave
3
20%
Elohcin
0
No votes
JaggedJimmyJay
0
No votes
Kylemii
3
20%
lapluie
0
No votes
novaselinenever
0
No votes
Quin
0
No votes
Fujin (The Host, the Non, the Dead)
9
60%
 
Total votes: 15
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Jackofhearts2005
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Re: Mortal Kombat Mafia [Day 0]

#201

Post by Jackofhearts2005 »

Kylemii wrote: Thu Jan 11, 2018 5:32 pm i will say that at the very fucking least made seems to be playing vastly different than he did in vocaroo mafia
You're cursing a lot for a Kyle.

What's the difference?
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Re: Mortal Kombat Mafia [Day 0]

#202

Post by Made »

Quin wrote: Thu Jan 11, 2018 5:35 pm
Made wrote: Thu Jan 11, 2018 5:30 pm note, this is the first game I remember ever seeing slooni take any sort of heat. very interesting to see tbh.
nywhozies day zero rainbow cuz y not

Quin
Wilgy
Kyle
Eloh
Nutella
SpeedChuck
JJJ
Jack
Slooni
MacDougle


Dave

linki- move kyle to top of list and JJJ to above speedchuck
but dude werent you gonna lynch me yesterday
Yeah, i was gonna lynch you on day 0 quin.
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Re: Mortal Kombat Mafia [Day 0]

#203

Post by speedchuck »

Kylemii wrote: Thu Jan 11, 2018 5:32 pm i will say that at the very fucking least made seems to be playing vastly different than he did in vocaroo mafia
I'm so confused. Made is acting much more 3P than sloonei is

linki: yesterday was -1
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Re: Mortal Kombat Mafia [Day 0]

#204

Post by Made »

also before this goes too far and I die, it's day zero and more than half the players haven't even shown up yet, don't take things so seriously lol
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Re: Mortal Kombat Mafia [Day 0]

#205

Post by nutella »

[mention]Epignosis[/mention] the poll doesn't show an end time. Should I assume the deadline is 24 hours after you opened the thread?
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Re: Mortal Kombat Mafia [Day 0]

#206

Post by DrWilgy »

Jackofhearts2005 wrote: Thu Jan 11, 2018 4:40 pmL'Arachel is best princess wandering hero. I think Ephraim married Tana in my game, though.
Not supporting Cormag with Tana to make the flying dream team. Tsk tsk.
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
@DrWilgy don't post any more k
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Mortal Kombat Mafia [Day 0]

#207

Post by DrWilgy »

Hazelnut what's wrong?
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
@DrWilgy don't post any more k
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Mortal Kombat Mafia [Day 0]

#208

Post by Sloonei »

Made wrote: Thu Jan 11, 2018 5:30 pm note, this is the first game I remember ever seeing slooni take any sort of heat. very interesting to see tbh.
:confused: :confused: :confused:
speedchuck wrote: Thu Jan 11, 2018 1:31 pm Sloonei and Quin are on my 'do not lynch D1' list for this game. I have chosen.
JaggedJimmyJay wrote: Thu Jan 11, 2018 3:09 pm Also, Sloonei is a lock civilian and I'm done sorting his alignment for the remainder of the game.
Quin wrote: Thu Jan 11, 2018 4:17 pm
Sloonei wrote: Thu Jan 11, 2018 4:17 pmQuin, read me.
town.
Jackofhearts2005 wrote: Thu Jan 11, 2018 4:14 pm
JaggedJimmyJay wrote: Thu Jan 11, 2018 3:09 pm Also, Sloonei is a lock civilian and I'm done sorting his alignment for the remainder of the game.
Sloonei needs to be mafia at some point so I can actually understand his playstyle instead of just going "Sloonei looks like town to me, as usual." (except when we're tunneling on different players and I get to tinfoiling that he's defending my bad suspects to go after his bad suspects but that only happened once)
The only thing that can be remotely construed as "heat" is this:
Made wrote: Thu Jan 11, 2018 3:00 pm
Sloonei wrote: Thu Jan 11, 2018 2:59 pm
Made wrote: Thu Jan 11, 2018 2:56 pm So Slooni's starting the game in a nice pinkish shade of red from me
Explain
Well at first i was thinking a burnt orange, but i feel like a more rosey and inviting red really fit you more.
You said that. The only heat on me here is coming from you you, Made. I don't understand this observation or where it came from.
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Re: Mortal Kombat Mafia [Day 0]

#209

Post by Jackofhearts2005 »

DrWilgy wrote: Thu Jan 11, 2018 5:55 pm
Jackofhearts2005 wrote: Thu Jan 11, 2018 4:40 pmL'Arachel is best princess wandering hero. I think Ephraim married Tana in my game, though.
Not supporting Cormag with Tana to make the flying dream team. Tsk tsk.
I was 15. :fist:
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Re: Mortal Kombat Mafia [Day 0]

#210

Post by Made »

Spoiler: show
Sloonei wrote: Thu Jan 11, 2018 5:58 pm
Made wrote: Thu Jan 11, 2018 5:30 pm note, this is the first game I remember ever seeing slooni take any sort of heat. very interesting to see tbh.
:confused: :confused: :confused:
speedchuck wrote: Thu Jan 11, 2018 1:31 pm Sloonei and Quin are on my 'do not lynch D1' list for this game. I have chosen.
JaggedJimmyJay wrote: Thu Jan 11, 2018 3:09 pm Also, Sloonei is a lock civilian and I'm done sorting his alignment for the remainder of the game.
Quin wrote: Thu Jan 11, 2018 4:17 pm
Sloonei wrote: Thu Jan 11, 2018 4:17 pmQuin, read me.
town.
Jackofhearts2005 wrote: Thu Jan 11, 2018 4:14 pm
JaggedJimmyJay wrote: Thu Jan 11, 2018 3:09 pm Also, Sloonei is a lock civilian and I'm done sorting his alignment for the remainder of the game.
Sloonei needs to be mafia at some point so I can actually understand his playstyle instead of just going "Sloonei looks like town to me, as usual." (except when we're tunneling on different players and I get to tinfoiling that he's defending my bad suspects to go after his bad suspects but that only happened once)
The only thing that can be remotely construed as "heat" is this:
Made wrote: Thu Jan 11, 2018 3:00 pm
Sloonei wrote: Thu Jan 11, 2018 2:59 pm
Made wrote: Thu Jan 11, 2018 2:56 pm So Slooni's starting the game in a nice pinkish shade of red from me
Explain
Well at first i was thinking a burnt orange, but i feel like a more rosey and inviting red really fit you more.
You said that. The only heat on me here is coming from you you, Made. I don't understand this observation or where it came from.
hmm....my bad then. do you remember the last time you took any heat or got lynched?
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Re: Mortal Kombat Mafia [Day 0]

#211

Post by Sloonei »

Made wrote: Thu Jan 11, 2018 6:05 pm
Spoiler: show
Sloonei wrote: Thu Jan 11, 2018 5:58 pm
Made wrote: Thu Jan 11, 2018 5:30 pm note, this is the first game I remember ever seeing slooni take any sort of heat. very interesting to see tbh.
:confused: :confused: :confused:
speedchuck wrote: Thu Jan 11, 2018 1:31 pm Sloonei and Quin are on my 'do not lynch D1' list for this game. I have chosen.
JaggedJimmyJay wrote: Thu Jan 11, 2018 3:09 pm Also, Sloonei is a lock civilian and I'm done sorting his alignment for the remainder of the game.
Quin wrote: Thu Jan 11, 2018 4:17 pm
Sloonei wrote: Thu Jan 11, 2018 4:17 pmQuin, read me.
town.
Jackofhearts2005 wrote: Thu Jan 11, 2018 4:14 pm
JaggedJimmyJay wrote: Thu Jan 11, 2018 3:09 pm Also, Sloonei is a lock civilian and I'm done sorting his alignment for the remainder of the game.
Sloonei needs to be mafia at some point so I can actually understand his playstyle instead of just going "Sloonei looks like town to me, as usual." (except when we're tunneling on different players and I get to tinfoiling that he's defending my bad suspects to go after his bad suspects but that only happened once)
The only thing that can be remotely construed as "heat" is this:
Made wrote: Thu Jan 11, 2018 3:00 pm
Sloonei wrote: Thu Jan 11, 2018 2:59 pm
Made wrote: Thu Jan 11, 2018 2:56 pm So Slooni's starting the game in a nice pinkish shade of red from me
Explain
Well at first i was thinking a burnt orange, but i feel like a more rosey and inviting red really fit you more.
You said that. The only heat on me here is coming from you you, Made. I don't understand this observation or where it came from.
hmm....my bad then. do you remember the last time you took any heat or got lynched?
I took heat in vocaroo. I was misylnched as a townie in The Search for Quin.
where did your observation come from and why are you reading me as non-town?
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Re: Mortal Kombat Mafia [Day 0]

#212

Post by Kylemii »

Jackofhearts2005 wrote: Thu Jan 11, 2018 5:35 pmYou're cursing a lot for a Kyle.
so what? i'm rude now

I guess I'm just a little surprised by Made's brazen tactics in this game.
What's the difference?
vocaroo Made (maf) was much more um.... spongy(?) with his reads. he was a non commitmental man sitting on a fence tossing soft undercooked spaghetti at whoever passed by on the nearby street. early on he seemed set up to go with almost any lynch comfortably. he had a couple unique suspects that he went after more than others but never particularly strongly. He also set up a fake claim gambit in the late game when things were particularly dire.

compared to that version of made, this version of made seems to be front-loading his risk-taking. he doesn't seem as cautious here as he did in vocaroo. claiming that Sloonei is an indie role is not soft spaghetti, that's some pretty hard spaghetti. this made also has already made a rainbow list already on day 0 which doesn't fit into the "vocaroo maf made" template.

that's my first impression at least. and different doesn't even necessarily mean "good". the thread dynamics in the vocarko game were also pretty unique and iirc Made wasn't even fully present in the thread until like 72 hours into the game.
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Re: Mortal Kombat Mafia [Day 0]

#213

Post by Marmot »

Wow, there's a lot of posts.

I'm much better at skimming vocaroos. I really can't browse these written posts, so I'm just gonna read the last page and go from there. Sound good?
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Re: Mortal Kombat Mafia [Day 0]

#214

Post by Sloonei »

Marmot wrote: Thu Jan 11, 2018 6:25 pm Wow, there's a lot of posts.

I'm much better at skimming vocaroos. I really can't browse these written posts, so I'm just gonna read the last page and go from there. Sound good?
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Re: Mortal Kombat Mafia [Day 0]

#215

Post by Kylemii »

I kinda forgot about the poll cus I'm not even able to vote anymore since I peeked at the poll without voring.

I agree the outworld seems like the best starting point so we can potentially peek at those secrets, is there any consensus on where would be best to go second? I don't know if we will have enough coordination to set things up beyond our top three choices... especially since so many of us can't even vote lol
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Re: Mortal Kombat Mafia [Day 0]

#216

Post by Marmot »

Made wrote: Thu Jan 11, 2018 5:37 pm
Quin wrote: Thu Jan 11, 2018 5:35 pm
Made wrote: Thu Jan 11, 2018 5:30 pm note, this is the first game I remember ever seeing slooni take any sort of heat. very interesting to see tbh.
nywhozies day zero rainbow cuz y not

Quin
Wilgy
Kyle
Eloh
Nutella
SpeedChuck
JJJ
Jack
Slooni
MacDougle


Dave

linki- move kyle to top of list and JJJ to above speedchuck
but dude werent you gonna lynch me yesterday
Yeah, i was gonna lynch you on day 0 quin.
I support this rainbow list. All the RYM players are at the bottom. :nicenod:
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Re: Mortal Kombat Mafia [Day 0]

#217

Post by Sloonei »

Lynch dunya
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Re: Mortal Kombat Mafia [Day 0]

#218

Post by JaggedJimmyJay »

Jackofhearts2005 wrote: Thu Jan 11, 2018 4:14 pm Jimmy, what do you look like when you're bad? You maintain that Epi catching you in Mountains was broken clocking, yeah?
I'm not sure what you mean by "broken clocking". He caught me legitimately in that game. Perhaps I was hindered by finals week in my graduate courses from posting as much as usual, but that's a lame excuse. I'll give you some other recent examples:

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Re: Mortal Kombat Mafia [Day 0]

#219

Post by speedchuck »

Sloonei wrote: Thu Jan 11, 2018 6:36 pmLynch dunya
I'd love to.

Vote Dunya
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Re: Mortal Kombat Mafia [Day 0]

#220

Post by Sloonei »

I like that Made was the first player to come out with a rainbow list. It's a bold move and not one that he was prompted into doing. It shows a willingness to share reads and promote development in the thread.

I still have absolutely no idea where his read of me comes from, and that Macdougall is the only player lower than me on his list is a bit of a mystery as well.
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Re: Mortal Kombat Mafia [Day 0]

#221

Post by JaggedJimmyJay »

Rainbow lists that don't have me in some shade of green are weird looking. They're like off-brand or something.
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Re: Mortal Kombat Mafia [Day 0]

#222

Post by Kylemii »

based on their team name I'd assume all the outworlders are from the outworld, of the indie roles, Ermac is also from the outworld and Kano is from earthworld. So I guess that would make earthworld a decent second location, all the other roles are civ and I don't see any benefit to revealing their secrets publically. So.... Earthplace seems like a decent second destination, assuming literally any of our assumptions about how this poll works are correct.

I'm also like.............. really really bored of this topic. Like... I'm the one who brought it back up and I'm already boring myself. There's so many cooler things going on rn.

[mention]Epignosis[/mention] I and several others are locked out of the poll, if voting via post is acceptable then I would like to vote for earthrealm
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Re: Mortal Kombat Mafia [Day 0]

#223

Post by Sloonei »

DrWilgy wrote: Thu Jan 11, 2018 4:24 pm Jesus Christ guys. 5 pages on day 0. Stooooooop.

I'm going to prove to you that Sloonei is bad this game. I have a real good feeling about that. He is bad an I'm a doctor!
Also Made has wilgy as his second strongest town read on the strength of this post and nothing else (wilgy's only other contribution at the time of made's rainbow was an OT comment about jack's avatar). I guess I overlooked this post when I was discussing Made's observation about heat on me, but I don't really take this seriously since it doesn't seem like wilgy's expressing an actual suspicion of me, rather he's just shaking his fist at me for having close to 50 posts on Day 0. I'd shake my fist at me too. That's ridiculous.
I don't understand any of Made's reads, I guess, but that doesn't stop me from liking that they exist at this point.
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Re: Mortal Kombat Mafia [Day 0]

#224

Post by JaggedJimmyJay »

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Re: Mortal Kombat Mafia [Day 0]

#225

Post by Sloonei »

[mention]novaselinenever[/mention], sorry about all the posts. we're not usually this aggressive early on. That said, do you have any first impressions to share? Or a general observation about the game right now?

same message for [mention]Dave[/mention] and [mention]lapluie[/mention]. Sorry there's so much content already. You don't have to read all of it. Just get a feel for what's happening and start talking to us.
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Re: Mortal Kombat Mafia [Day 0]

#226

Post by Jackofhearts2005 »

JaggedJimmyJay wrote: Thu Jan 11, 2018 6:39 pm
Jackofhearts2005 wrote: Thu Jan 11, 2018 4:14 pm Jimmy, what do you look like when you're bad? You maintain that Epi catching you in Mountains was broken clocking, yeah?
I'm not sure what you mean by "broken clocking". He caught me legitimately in that game. Perhaps I was hindered by finals week in my graduate courses from posting as much as usual, but that's a lame excuse. I'll give you some other recent examples:

Transistor

Currents

Phenon: Origins

Now your assignment is to tell me what this means to you and what you will be doing with it moving forward.
Even a broken clock is right twice a day. ie the arguement against you was crap but just happened to allow for the correct conclusion.

(Example: Dom being sure I was bad in Mass Effect because he didn't believe I tried to make a rainbow list without hitting the preview/edit button.)

You were Bravo is Phenon, right?

I have this idea that if I see a player as town enough and as scum enough, I'll be able to tell what alignment they are now. I think I've seen bad Jimmy just once and it was some weird timing for you irl.

Doesn't mean nothing to me yet cause I haven't read the games. I expect that going forward, I will come up with some possible tells for you that may or may not be credible due to low sample size. We'll see.
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Re: Mortal Kombat Mafia [Day 0]

#227

Post by Jackofhearts2005 »

First possible tell: Jimmy is more likely to tunnel on me early as town than pretend to do so as mafia. (Sample size is 2.)
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Re: Mortal Kombat Mafia [Day 0]

#228

Post by Jackofhearts2005 »

I shouldn't up and announce these as they come to me.
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Re: Mortal Kombat Mafia [Day 0]

#229

Post by Epignosis »

People can try to vote if they couldn't before.

The poll doesn't have a time because I'm giving everyone a chance to check in. I expect Day 1 to begin sometime tomorrow evening.
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Re: Mortal Kombat Mafia [Day 0]

#230

Post by novaselinenever »

Sloonei wrote: Thu Jan 11, 2018 6:55 pm @novaselinenever, sorry about all the posts. we're not usually this aggressive early on. That said, do you have any first impressions to share? Or a general observation about the game right now?

same message for @Dave and @lapluie. Sorry there's so much content already. You don't have to read all of it. Just get a feel for what's happening and start talking to us.
It's ok mate. I'm used to a lot of fluff where I play Mafia lol. I don't really have anything to share at the moment. I'm reading the thread as it goes on and haven't caught anything. The majority of players are just trying to get reads on others based on meta.

About the game, I'm still a bit lost and wandering how each location we vote for might impact the gameplay. It's original and interesting though
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Re: Mortal Kombat Mafia [Day 0]

#231

Post by Jackofhearts2005 »

I'm not really giving Made any townie cred for being brave and sharing reads. Way I see it, anyone can throw out reads based on nothing and do a combination of refusing to answer questions about reads and walking them back.

I don't know Made well enough to say this is normal or this is suspicious but I can't see how anyone could give him townie cred for it.
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Re: Mortal Kombat Mafia [Day 0]

#232

Post by Jackofhearts2005 »

That said

[mention]novaselinenever[/mention]

Gimmie a read on somebody.
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Re: Mortal Kombat Mafia [Day 0]

#233

Post by Simon »

If I made a rainbow list, everyone would be yellow. I mean come on, the game is just starting. :disappoint:
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Re: Mortal Kombat Mafia [Day 0]

#234

Post by Kylemii »

Jackofhearts2005 wrote: Thu Jan 11, 2018 4:18 pm
speedchuck wrote: Thu Jan 11, 2018 3:17 pm
Kylemii wrote: Thu Jan 11, 2018 3:18 am Quin do you consider yourself to be a primary suspect? :p
I do wonder what the point of this question was. Didn't get much out of the Kylemii read otherwise. Tone-wise he's meta town.
Tone-wise, Kyle is always town.

I see a trend here. I think we need to play more mafia games, you guys.

But yeah, I basically agree with this evaluation of Kyle. Dunya seemed to think he wouldn't shine so much as a scummer.
I actually want to come back to this statement.... Jack what gives you in particular this impression of me?

Pirates mafia was probably my weakest town game of all time, and the only reason I had town credit in mountains mafia was that I had a highly public civ role and a distinctive typing style that I didn't manage to hide well enough.

I also haven't had a mafia role on this website in recent history so it seems strange to make this generalization about my tone.
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Re: Mortal Kombat Mafia [Day 0]

#235

Post by Sloonei »

novaselinenever wrote: Thu Jan 11, 2018 7:09 pm
Sloonei wrote: Thu Jan 11, 2018 6:55 pm novaselinenever, sorry about all the posts. we're not usually this aggressive early on. That said, do you have any first impressions to share? Or a general observation about the game right now?

same message for @Dave and @lapluie. Sorry there's so much content already. You don't have to read all of it. Just get a feel for what's happening and start talking to us.
It's ok mate. I'm used to a lot of fluff where I play Mafia lol. I don't really have anything to share at the moment. I'm reading the thread as it goes on and haven't caught anything. The majority of players are just trying to get reads on others based on meta.

About the game, I'm still a bit lost and wandering how each location we vote for might impact the gameplay. It's original and interesting though
what can you tell us about the mafia culture you're used to? how do you guys normally treat day 1? do you play with lots of power roles? what's your policy on roleclaiming and stuff?

i like to ask questions.
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Re: Mortal Kombat Mafia [Day 0]

#236

Post by Sloonei »

Jackofhearts2005 wrote: Thu Jan 11, 2018 7:11 pm I'm not really giving Made any townie cred for being brave and sharing reads. Way I see it, anyone can throw out reads based on nothing and do a combination of refusing to answer questions about reads and walking them back.

I don't know Made well enough to say this is normal or this is suspicious but I can't see how anyone could give him townie cred for it.
Yeah, the reads themselves aren't the reason I'm giving Made townie credit. It's there mere fact of their existence that I like. Even if they are totally bogus and "based on nothing", I like that Made opened himself up to discussion they would inevitably bring up. It's not impossible for a scum Made to take this step, and his own contributions to that discussion are going to carry a lot of weight for how my read develops, but at this moment I'm glad he posted a rainbow list and feel good about him for it.
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Re: Mortal Kombat Mafia [Day 0]

#237

Post by Jackofhearts2005 »

Kylemii wrote: Thu Jan 11, 2018 7:26 pm
Jackofhearts2005 wrote: Thu Jan 11, 2018 4:18 pm
speedchuck wrote: Thu Jan 11, 2018 3:17 pm
Kylemii wrote: Thu Jan 11, 2018 3:18 am Quin do you consider yourself to be a primary suspect? :p
I do wonder what the point of this question was. Didn't get much out of the Kylemii read otherwise. Tone-wise he's meta town.
Tone-wise, Kyle is always town.

I see a trend here. I think we need to play more mafia games, you guys.

But yeah, I basically agree with this evaluation of Kyle. Dunya seemed to think he wouldn't shine so much as a scummer.
I actually want to come back to this statement.... Jack what gives you in particular this impression of me?

Pirates mafia was probably my weakest town game of all time, and the only reason I had town credit in mountains mafia was that I had a highly public civ role and a distinctive typing style that I didn't manage to hide well enough.

I also haven't had a mafia role on this website in recent history so it seems strange to make this generalization about my tone.
You made lots of mistakes in Pirates. Like several I would normally want to push for a mislynch over yet when I looked around for who I could frame, I didn't think I could pull it off. You just seemed so darn genuine.

I later had a conversation about this with Dunya in Mountains. With shine with genuineness.

I actually don't see it here. Cause you're "mean now."

Not sure is bad Kyle is meaner tho.
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Re: Mortal Kombat Mafia [Day 0]

#238

Post by Jackofhearts2005 »

[mention]MacDougall[/mention]

Pick out a baddie and I'll help you lynch them.
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Re: Mortal Kombat Mafia [Day 0]

#239

Post by MacDougall »

nutella wrote: Thu Jan 11, 2018 5:02 pm oh hey guys

most of the people who have posted so far look civ so far, but then most of them are the people who always look civ to me. Sloonei's alternate interpretation of Quin is interesting though and Quin is someone I'm always waffly on. :ponder:

Made is zany as usual. Not sure what he's on about but I think he's just being Made.

Out of the so-far-civ-reads I think my strongest 3 are Sloonei, Kyle, and Jack. They're safe from my D1 vote at this point unless something changes.

oh and welcome new people! I'm getting tired of reading posts from the same 6-7 people so let's see some thoughts k
Interesting that you hen picked who to make reads on/comment on after starting the post like you were about to skim read everybody.
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Re: Mortal Kombat Mafia [Day 0]

#240

Post by MacDougall »

Made wrote: Thu Jan 11, 2018 5:30 pm note, this is the first game I remember ever seeing slooni take any sort of heat. very interesting to see tbh.
nywhozies day zero rainbow cuz y not

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linki- move kyle to top of list and JJJ to above speedchuck
How frustrating to be the scummiest read the only player who has done a rainbow has, yet the very same fellow hasn't done me the courtesy to explain himself in any way, leaving me no possible avenue with which to explain away any of the potential reasons he might have for said read. How very frustrating.
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Re: Mortal Kombat Mafia [Day 0]

#241

Post by MacDougall »

Jackofhearts2005 wrote: Thu Jan 11, 2018 7:42 pm @MacDougall

Pick out a baddie and I'll help you lynch them.
Sick buddying.
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Re: Mortal Kombat Mafia [Day 0]

#242

Post by Jackofhearts2005 »

MacDougall wrote: Thu Jan 11, 2018 7:48 pm
Jackofhearts2005 wrote: Thu Jan 11, 2018 7:42 pm @MacDougall

Pick out a baddie and I'll help you lynch them.
Sick buddying.
:beer:
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Re: Mortal Kombat Mafia [Day 0]

#243

Post by MacDougall »

I do believe that KOFM and Sloonei are both town.

Have felt pings from Dave, Quin and Nutella. Will explain them in a future post.
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Re: Mortal Kombat Mafia [Day 0]

#244

Post by novaselinenever »

Sloonei wrote: Thu Jan 11, 2018 7:26 pm
novaselinenever wrote: Thu Jan 11, 2018 7:09 pm
Sloonei wrote: Thu Jan 11, 2018 6:55 pm novaselinenever, sorry about all the posts. we're not usually this aggressive early on. That said, do you have any first impressions to share? Or a general observation about the game right now?

same message for @Dave and @lapluie. Sorry there's so much content already. You don't have to read all of it. Just get a feel for what's happening and start talking to us.
It's ok mate. I'm used to a lot of fluff where I play Mafia lol. I don't really have anything to share at the moment. I'm reading the thread as it goes on and haven't caught anything. The majority of players are just trying to get reads on others based on meta.

About the game, I'm still a bit lost and wandering how each location we vote for might impact the gameplay. It's original and interesting though
what can you tell us about the mafia culture you're used to? how do you guys normally treat day 1? do you play with lots of power roles? what's your policy on roleclaiming and stuff?

i like to ask questions.
We have 3 kinds of Mafia.

Regular Mafia : It has a night start. There is no Day 0. It's a kind of role madness with a lot of power roles. The setup is closed and the night write-ups are filled with flavor names. Each role has a flavor name. So it's about the write-up and scum hunting during the day phase.

Traditional Mafia : It has a Day start. The setup is also closed and it's all about scum-hunting. There is no major write-ups.

Town of Salem : Night start. Open setup if only 15 players. More than that, the set-up is closed.

Roleclaiming depends on the host and what kind of Mafia. In traditional, it's usually forbidden or heavily frowned upon. You usually hint.
In Regular, the policy is leniant. The only thing you shouldn't do is quote your role PM.
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Re: Mortal Kombat Mafia [Day 0]

#245

Post by novaselinenever »

Jackofhearts2005 wrote: Thu Jan 11, 2018 7:12 pm That said

@novaselinenever

Gimmie a read on somebody.
Everyone is neutral so far to me. Trying to remember the usernames so I can follow people more and get reads.
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Re: Mortal Kombat Mafia [Day 0]

#246

Post by Sloonei »

novaselinenever wrote: Thu Jan 11, 2018 7:57 pm
We have 3 kinds of Mafia.

Regular Mafia : It has a night start. There is no Day 0. It's a kind of role madness with a lot of power roles. The setup is closed and the night write-ups are filled with flavor names. Each role has a flavor name. So it's about the write-up and scum hunting during the day phase.

Traditional Mafia : It has a Day start. The setup is also closed and it's all about scum-hunting. There is no major write-ups.

Town of Salem : Night start. Open setup if only 15 players. More than that, the set-up is closed.

Roleclaiming depends on the host and what kind of Mafia. In traditional, it's usually forbidden or heavily frowned upon. You usually hint.
In Regular, the policy is leniant. The only thing you shouldn't do is quote your role PM.
[/quote]

Thanks. Do any players here stand out to you one way or the other?
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Re: Mortal Kombat Mafia [Day 0]

#247

Post by Kylemii »

Jackofhearts2005 wrote: Thu Jan 11, 2018 7:39 pm
Kylemii wrote: Thu Jan 11, 2018 7:26 pm
Jackofhearts2005 wrote: Thu Jan 11, 2018 4:18 pm
speedchuck wrote: Thu Jan 11, 2018 3:17 pm
Kylemii wrote: Thu Jan 11, 2018 3:18 am Quin do you consider yourself to be a primary suspect? :p
I do wonder what the point of this question was. Didn't get much out of the Kylemii read otherwise. Tone-wise he's meta town.
Tone-wise, Kyle is always town.

I see a trend here. I think we need to play more mafia games, you guys.

But yeah, I basically agree with this evaluation of Kyle. Dunya seemed to think he wouldn't shine so much as a scummer.
I actually want to come back to this statement.... Jack what gives you in particular this impression of me?

Pirates mafia was probably my weakest town game of all time, and the only reason I had town credit in mountains mafia was that I had a highly public civ role and a distinctive typing style that I didn't manage to hide well enough.

I also haven't had a mafia role on this website in recent history so it seems strange to make this generalization about my tone.
You made lots of mistakes in Pirates. Like several I would normally want to push for a mislynch over yet when I looked around for who I could frame, I didn't think I could pull it off. You just seemed so darn genuine.

I later had a conversation about this with Dunya in Mountains. With shine with genuineness.

I actually don't see it here. Cause you're "mean now."

Not sure is bad Kyle is meaner tho.
I said "I'm rude now" not mean... also it was a joke. I actually just feel comfortable speaking more informally here since playing vocaroo.

thank you for your response
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Re: Mortal Kombat Mafia [Day 0]

#248

Post by MacDougall »

Dave wrote: Thu Jan 11, 2018 12:02 pm although i m new to format and lack knowledge of mortal kombat i voted for outworld too as it makes sense as explained by jay, given current scum reads i dont have one i see dat people sus quin but i have to read more from him to give a verdict
So Dave's only made this one post. I've got zero meta on this guy as I've never played with him and I do have a history of getting pinged by people incorrectly and given it's just one post it's probably a relatively meaningless ping. I simply don't like that he justified his vote for Outworld as simply as deferring to Jay's explanation, which was actually a relatively decent justification and that is not what I am calling into question, I just doubt the sincerity of Dave's belief in Jimmy being an adequate reason to vote.

Also it has a bit of a tone of a forced introductory post. Those more familiar with this Dave can comment on what his town intro posts are generally like or Dave is like in general.
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Re: Mortal Kombat Mafia [Day 0]

#249

Post by MacDougall »

Sorry I meant to say pinged by people I am unfamiliar with incorrectly, though the comment there is not incorrect either haha.
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Re: Mortal Kombat Mafia [Day 0]

#250

Post by novaselinenever »

Sloonei wrote: Thu Jan 11, 2018 7:59 pm
novaselinenever wrote: Thu Jan 11, 2018 7:57 pm
We have 3 kinds of Mafia.

Regular Mafia : It has a night start. There is no Day 0. It's a kind of role madness with a lot of power roles. The setup is closed and the night write-ups are filled with flavor names. Each role has a flavor name. So it's about the write-up and scum hunting during the day phase.

Traditional Mafia : It has a Day start. The setup is also closed and it's all about scum-hunting. There is no major write-ups.

Town of Salem : Night start. Open setup if only 15 players. More than that, the set-up is closed.

Roleclaiming depends on the host and what kind of Mafia. In traditional, it's usually forbidden or heavily frowned upon. You usually hint.
In Regular, the policy is leniant. The only thing you shouldn't do is quote your role PM.
Thanks. Do any players here stand out to you one way or the other?
[/quote]

Yes, you and Made. For different reasons though. I still have to reread the thread to get a more clear image.
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