Survivor: Mafia [Day 1-3: Mamana Tribe]

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There's a box of colored rocks at treemail! (Pick one per person please)

Maroon

1
8%
Sandy
1
8%

Aquamarine

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8%
Charcoal

1
8%
Off-white
1
8%

Mossy
1
8%

Chalky
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8%
Mustard
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8%
I'm colorblind (Host/Non-player Option)
4
33%
 
Total votes: 12
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Re: Survivor: Mafia [Night 2]

#521

Post by Opt_Outside »

Golden and DH- I think we were slated to do btsc tonight?
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Re: Survivor: Mafia [Night 2]

#522

Post by DharmaHelper »

Opt_Outside wrote:Golden and DH- I think we were slated to do btsc tonight?
That's what I figure.
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Re: Survivor: Mafia [Night 2]

#523

Post by Golden »

Opt_Outside wrote:Golden and DH- I think we were slated to do btsc tonight?
Correct. We must be effectively having a three way because I'm on with dh as well.

Wilgy, I'm glad you survived. You're still just fine in my book.
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Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward
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Re: Survivor: Mafia [Night 2]

#524

Post by Opt_Outside »

Golden wrote:
Opt_Outside wrote:Golden and DH- I think we were slated to do btsc tonight?
Correct. We must be effectively having a three way because I'm on with dh as well.

Wilgy, I'm glad you survived. You're still just fine in my book.
To wilgy and everyone else FTR- it's all game talk for me. No real life shade meant whatsoever and I'm sure you're lovely :)
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Re: Survivor: Mafia [Night 2]

#525

Post by DharmaHelper »

To Boom - Tough Break.

To Wilgy - I'm glad to have you on the tribe, I'd just be *more* glad if I could reliably count on you as a known quantity.
our Linkitis is our lives.

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Re: Survivor: Mafia [Night 2]

#526

Post by Golden »

I'm not surprised MP is gone. He needs to focus on his course work. Having said that, I'm kind of relieved at not having to be against him in this game.
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Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward
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Re: Survivor: Mafia [Night 2]

#527

Post by Golden »

I got food poisoning. It needs to be treated.
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Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
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Re: Survivor: Mafia [Night 2]

#528

Post by LoRab »

Golden wrote:I got food poisoning. It needs to be treated.
I'm so sorry!!! Do you know how we can treat it?
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Re: Survivor: Mafia [Night 2]

#529

Post by Golden »

LoRab wrote:
Golden wrote:I got food poisoning. It needs to be treated.
I'm so sorry!!! Do you know how we can treat it?
No. I'll lose hunger thirst and energy more quickly without it being treated.
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Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward
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Re: Survivor: Mafia [Night 2]

#530

Post by Scotty »

[center]Challenge #3: Getting Dirty [Strength][/center]
7 v 7 Team IMMUNITY AND REWARD challenge
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Players square off against another randomly assigned player on the other team to push the other person off the arena into the mud.

Players are given 8 actions- 2 “Hit Lows”, 2 “Hit Highs”, and 4 “Blocks”. Both players will use all 8 actions in whichever order they wish by WRITING IN THREAD and BOLDING your choices. The order and combination of actions dictate the quality of hits.

If a player:
-blocks while the other person hits high/hits low, the attacker rolls a d2.
-hits low while the other player hits high, both players roll a d8.
-hits high while the other player hits high or hits low while the other player hits low, both players roll a d6
-blocks while the other player blocks, both players get 0.

First player to get to 20 points, or whoever has the highest total after using all 8 actions, will knock the other player off the arena (If both players reach/exceed 20 in the same round, win goes to higher number).

First team to reach 4 knock-outs wins immunity for their tribe as well as reward of fishing gear!

**Note that all players will lose 3 energy for participating in this challenge. If a player does not send in actions in a match-up, the opponent wins the knock-out. If neither sends in actions, host will roll for winner.

To sign up, please WRITE IN-THREAD that you wish to participate.
Since this is a 7v7 challenge, 1 player will sit. Once you have signed up, you may not back out.

The battle event will be revealed at end of day, and will proceed in the order that people sign up. Once people start signing up, I will edit this post with the matchups.

1. Opt_Out vs Long Con
2. INH vs SVS
3. speedchuck vs Sorsha
4. LoRab vs DF
5. DH vs Quin
6. DrWilgy vs notsawyer
7. Golden vs Epi

Good luck!
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Survivor: Mafia [Night 2]

#531

Post by LoRab »

Golden wrote:
LoRab wrote:
Golden wrote:I got food poisoning. It needs to be treated.
I'm so sorry!!! Do you know how we can treat it?
No. I'll lose hunger thirst and energy more quickly without it being treated.
I would suggest that you take a nap in the meantime. IRL, food poisoning is usually a thing time needs to fix. and rest is the only thing. And if you rest, at least you'll lose less rest. We'll make sure you get water and food.
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Re: Survivor: Mafia [Day 3]

#532

Post by Golden »

Ok, I suggest it's time to reveal roles, and sit out the weakest. Someone as strong as opt we need. Someone who thinks they are physically weak maybe not?
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Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward
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Re: Survivor: Mafia [Night 2]

#533

Post by Opt_Outside »

I'll definitely do this challenge. I've got an advantage that I'll roll d8 and d10 for more powerful hits :workit:
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Re: Survivor: Mafia [Day 3]

#534

Post by Opt_Outside »

Let's talk about strategy of how we should order these hits/blocks
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Re: Survivor: Mafia [Day 3]

#535

Post by Opt_Outside »

My first thought is that I'll use all four of my hits in a row and hope that I can knock him out right away
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Re: Survivor: Mafia [Day 3]

#536

Post by Golden »

Opt_Outside wrote:Let's talk about strategy of how we should order these hits/blocks
First to 20... with your extra rolls... leave your blocks till last? Maybe we all should leave blocks till last?
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Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward
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Re: Survivor: Mafia [Day 3]

#537

Post by Golden »

Opt_Outside wrote:My first thought is that I'll use all four of my hits in a row and hope that I can knock him out right away
Snap!
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Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward
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Re: Survivor: Mafia [Day 3]

#538

Post by Opt_Outside »

Yup, I think I'd go offense rather than defense on this one
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Re: Survivor: Mafia [Day 3]

#539

Post by Scotty »

I ask that when you send in names for potential BTSC during the day, please send it to both Marmot and myself, since he will be in charge of the chat rooms from now on. Thanks!
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Survivor: Mafia [Day 3]

#540

Post by Golden »

Marmot in charge of chat rooms :evileye:
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Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward
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Re: Survivor: Mafia [Day 3]

#541

Post by LoRab »

We may want to sit you out golden because the food poisoning may weaken you for the challenge.
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Re: Survivor: Mafia [Night 2]

#542

Post by Elohcin »

DrWilgy wrote:
LoRab wrote:
DrWilgy wrote:
Golden wrote:Did you forget to send in your btsc PM wilgy?
I had to send a PM?
Seriously? You knew you had to send in a PM for the rock. You even posted about it. You also knew there was a discussion about who people were requesting for BTSC, as you acknowledged the discussion.
I knew that there was a btsc going down but I didn't know I had to pm anything for it. I didn't send a pm when I was in btsc with Golden...

@LoRab, the unluckier you consider yourself, then the more lucky good things are! :^)

@DH, that's just unlucky :^(
I know this seems like a post from ages ago, but I was asleep during all this craziness so I just want to say that wilgy, you are smarter than this.
LoRab wrote:Elo, Chuck: Can I interest the 2 of you in BTSC this evning?
Sounds good. I would like BTSC with you , Lorab.

I would also like BTSC wth Wilgy since the rules have been lifted by DH for now. Wilgy? What do you say. I want to talk personally with you and really see where you are at.
LoRab wrote:
Golden wrote:Should I go with you lorab?

I've been feeling like my food efforts are terrible. I failed to find fish or coconuts. Does anyone have active skill in food gathering?
Extra eyes are always a good thing.
I can cook the food if someone brings it to me :)
Golden wrote:
LoRab wrote:
Golden wrote:I got food poisoning. It needs to be treated.
I'm so sorry!!! Do you know how we can treat it?
No. I'll lose hunger thirst and energy more quickly without it being treated.
I got poisoned as well. I have asked the hose how to treat it.

I'm still not caught up all the way. But I am posting anyway...I am right where Scotty gives us today's challenge. I need to feed my children some breakfast and will be back.
Banners are cool, but a pain to scroll through so...
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Re: Survivor: Mafia [Day 3]

#543

Post by Scotty »

Argh once again I made the mistake in the poll. "Attempt to Start a fire" should be "Stoke the fire".

I'm sorry for the mistake!
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Survivor: Mafia [Night 2]

#544

Post by insertnamehere »

Golden wrote:
LoRab wrote:
Golden wrote:I got food poisoning. It needs to be treated.
I'm so sorry!!! Do you know how we can treat it?
No. I'll lose hunger thirst and energy more quickly without it being treated.
I've got it too, unfortunately. I'm pretty sure it was a result of the Night 2 poll, which listed food poisoning as an option.
WILD AT HEART MAFIA
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Re: Survivor: Mafia [Day 3]

#545

Post by speedchuck »

Look at the four options.

-blocks while the other person hits high/hits low, the attacker rolls a d2.
-hits low while the other player hits high, both players roll a d8.
-hits high while the other player hits high or hits low while the other player hits low, both players roll a d6
-blocks while the other player blocks, both players get 0.

ONLY ONE OF THESE GIVES THE ATTACKER AN ADVANTAGE

Let's ignore the rest and look at the only one that matters. Blocking a hit.
Now, a D2 isn't that big of a deal. But, only one player is rolling that D2. That's the only strategy we can get out of this. Normal, I'd say that the D2 doesn't matter. Here's why:
For every D2 that one player rolls, the other player will also roll a D2 later. This is because of the even number of hits/blocks that must be used. If one player hits early while the other blocks, than he is down one hit, and the other down one block. This will be rectified at some point with the other player having to hit while the first player blocks.

Is there no way to get ahead then? There is.

FIRST PLAYER to reach 20 wins. We want to be on the right side of the block/hit interaction early, and get that extra D2 if the other player blocks for some reason. They may earn it back later, but we may have already won.
Therefore, attacks are better early. No downside to this. I say everyone uses all of their attacks early on.

So kudos to Golden and Opt_Outside. It's the right idea. Other team will probably do the same, but that just makes it more important that we don't do any early blocking.
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Re: Survivor: Mafia [Day 3]

#546

Post by DharmaHelper »

Never fear the King is here


After my shower brb
our Linkitis is our lives.

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Re: Survivor: Mafia [Day 3]

#547

Post by Elohcin »

ALright...I am caught up and I am unsure what to do and would like some help. We need to keep the fire going, but I am also very low on energy and poisoned.

I need to rest and stoke the fire. I will not receive food to eat/give to y'all unless the fire is going. So...who can stoke the fire for me while I rest?

I asked the host about how to be treated for this poisoning and he gave me no answer. :/

Any doctors among us? If any of you think you can help the poisoned, please speak up.

As for the challenge, I will participate if you all think its best. But as I have said, I am weak and poisoned atm. But, as far as we know, there are three of us who are poisoned. So...at least two of us will have to participate.

What should we do?
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Re: Survivor: Mafia [Day 3]

#548

Post by insertnamehere »

My Stats:
15 Energy, 9 Thirst, and 7 Hunger
I figure that's decent enough where I can afford to participate in today's challenge.

SIGNING UP FOR TODAYS CHALLENGE, JEFFREY

When it comes to challenge strategy, I think putting all of the blocks last could be too easily anticipated by the opposing tribe. I almost feel like randomizing the options and being intentionally unpredictable could work in our favor. I want to hear what people think before deciding anything, of course.

Also, does anyone want to talk to me tonight? I've got two open BTSC slots, and nothing to do this weekend.
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Re: Survivor: Mafia [Day 3]

#549

Post by speedchuck »

insertnamehere wrote: When it comes to challenge strategy, I think putting all of the blocks last could be too easily anticipated by the opposing tribe. I almost feel like randomizing the options and being intentionally unpredictable could work in our favor. I want to hear what people think before deciding anything, of course.

Also, does anyone want to talk to me tonight? I've got two open BTSC slots, and nothing to do this weekend.
I'm in on the BTSC.

As for the challenge strategy, read my post. It does us no good to anticipate the enemy team or try and trick them. None at all. The clear benefit is to use all attacks early.

It's not as nuanced as it looks. Sorry, Scotty.
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Re: Survivor: Mafia [Night 2]

#550

Post by DharmaHelper »

Golden wrote:I got food poisoning. It needs to be treated.
Heckin' same bro.
our Linkitis is our lives.

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Re: Survivor: Mafia [Day 3]

#551

Post by DharmaHelper »

Eloh should be our ringer, she's strength based.
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Re: Survivor: Mafia [Day 3]

#552

Post by DharmaHelper »

DharmaHelper wrote:Eloh should be our ringer, she's strength based.
Wait, was that Opt and not Eloh that said they were strength based? My bad.
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Re: Survivor: Mafia [Day 3]

#553

Post by speedchuck »

Jeffy mah boy, I'll be signin' up for the challenge
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Re: Survivor: Mafia [Day 3]

#554

Post by DharmaHelper »

I'm poisoned, and Strength ain't my go-to. But I would do the challenge if needed. If It were me making the call I'd sit Golden or someone else who got poisoned.

Fortunately, my stats weren't too badly impacted from the poisoning.
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Re: Survivor: Mafia [Day 3]

#555

Post by DharmaHelper »

In the meantime, I'll try and math out some stuff to add onto what Chuck has already provided.
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Re: Survivor: Mafia [Day 3]

#556

Post by Elohcin »

I need someone to volunteer to stoke the fire so I can take a nap.
Banners are cool, but a pain to scroll through so...
I've won a lot of games. I've hosted some games. The end.
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Re: Survivor: Mafia [Day 3]

#557

Post by DharmaHelper »

I like chuck's plan of early attack, I do have something to add to it. Scotty said quote "The order and combination of actions dictate the quality of hits".

Perhaps, to give us an edge, we ought to think as if this were actual combat. Early attacking is fine by me, but I would caution against too many successive attacks or two many successive blocks.

In fact, I would also argue that the last pick should be a "Hit Low". After 7 rounds of combat, wouldn't you be a little shaky on your feet?
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Re: Survivor: Mafia [Day 3]

#558

Post by Elohcin »

someone who isn't poisoned or needing rest themselves. If we don;t keep the fire going, I don't get food to distribute each night to those in need.
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Re: Survivor: Mafia [Day 3]

#559

Post by speedchuck »

DharmaHelper wrote:I like chuck's plan of early attack, I do have something to add to it. Scotty said quote "The order and combination of actions dictate the quality of hits".

Perhaps, to give us an edge, we ought to think as if this were actual combat. Early attacking is fine by me, but I would caution against too many successive attacks or two many successive blocks.

In fact, I would also argue that the last pick should be a "Hit Low". After 7 rounds of combat, wouldn't you be a little shaky on your feet?
I missed that.

Okay, yeah, there may be some hidden mechanics. Score-wise, it's better to attack early, but mechanic wise, it might be best to shake it up. If we go round by round, perhaps we should do some A/B testing on the rounds? Give the first fighter a list, see how it goes, and then adjust accordingly?

I'm thinking something like:
High Attack
Low Attack
Block
High Attack
Block
Low Attack
Block
Block

Jeff, this is not a commitment to action.
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Re: Survivor: Mafia [Day 3]

#560

Post by DharmaHelper »

Elohcin wrote:I need someone to volunteer to stoke the fire so I can take a nap.
I'd like to add to this.

A not insignificant portion of the tribe is under the influence of food poisoning. This challenge will cost *3 Energy* which is the most yet, I think, unless people went buck wild on the first challenge.

As King, I would very *strongly* suggest that the tribe focus on fish and water today. A 50/50 split between the two should tide us over until the sickness passes, with obviously someone tending to the fire and if you want, napping (Although I would argue, tending to the fire is tantamount to resting) . As fun as it would be to hunt for idols, they don't stop you from getting medically evacuated.
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Re: Survivor: Mafia [Day 3]

#561

Post by speedchuck »

I am well, and am sitting with 8 hunger, 10 thirst, and 16 energy. I can do fish or water if someone takes over the fire. I am also willing to do the challenge, of course.

Jeff, is it possible for one fighter to take on two opponents?
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Re: Survivor: Mafia [Day 3]

#562

Post by DharmaHelper »

speedchuck wrote:
DharmaHelper wrote:I like chuck's plan of early attack, I do have something to add to it. Scotty said quote "The order and combination of actions dictate the quality of hits".

Perhaps, to give us an edge, we ought to think as if this were actual combat. Early attacking is fine by me, but I would caution against too many successive attacks or two many successive blocks.

In fact, I would also argue that the last pick should be a "Hit Low". After 7 rounds of combat, wouldn't you be a little shaky on your feet?
I missed that.

Okay, yeah, there may be some hidden mechanics. Score-wise, it's better to attack early, but mechanic wise, it might be best to shake it up. If we go round by round, perhaps we should do some A/B testing on the rounds? Give the first fighter a list, see how it goes, and then adjust accordingly?

I'm thinking something like:
High Attack
Low Attack
Block
High Attack
Block
Low Attack
Block
Block

Jeff, this is not a commitment to action.
I don't inherently see a problem with a strategy like this, but I do have notes:

It'll be difficult to keep balance (And therefore quality) on a hit if you go from High all the way down to low, I'd think. What I might suggest, is something like this:

High
Block
Low
Block
Block
HIgh
Block
Low
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Re: Survivor: Mafia [Day 3]

#563

Post by speedchuck »

I suppose I'm still putting more emphasis on the scoring than the hidden variables.
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Re: Survivor: Mafia [Day 3]

#564

Post by DharmaHelper »

speedchuck wrote:I suppose I'm still putting more emphasis on the scoring than the hidden variables.
I hear ya. Both are good strategies.
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Re: Survivor: Mafia [Day 3]

#565

Post by speedchuck »

DharmaHelper wrote:
speedchuck wrote:I suppose I'm still putting more emphasis on the scoring than the hidden variables.
I hear ya. Both are good strategies.
Maybe we can do some A/B testing with both of them. After all, the fights don't all resolve at once.
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Re: Survivor: Mafia [Day 3]

#566

Post by Scotty »

speedchuck wrote:I am well, and am sitting with 8 hunger, 10 thirst, and 16 energy. I can do fish or water if someone takes over the fire. I am also willing to do the challenge, of course.

Jeff, is it possible for one fighter to take on two opponents?
no, every player will be slotted in.

If a tribe gets to 4 points before the 5th bout, the 5th-7th bouts will not happen
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Survivor: Mafia [Day 3]

#567

Post by speedchuck »

Cool. And I just looked at the post. Things resolve at the end of the day. No A/B testing.
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Re: Survivor: Mafia [Day 3]

#568

Post by DharmaHelper »

speedchuck wrote:Cool. And I just looked at the post. Things resolve at the end of the day. No A/B testing.
If a tribe gets to 4 points before the 5th bout, the 5th-7th bouts will not happen
Perhaps we can take your aggressive stance for the first four bouts, with some variation of your strategy, and finish with mine for the 5th-7th
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Re: Survivor: Mafia [Day 3]

#569

Post by insertnamehere »

Scotty wrote:
speedchuck wrote:I am well, and am sitting with 8 hunger, 10 thirst, and 16 energy. I can do fish or water if someone takes over the fire. I am also willing to do the challenge, of course.

Jeff, is it possible for one fighter to take on two opponents?
no, every player will be slotted in.

If a tribe gets to 4 points before the 5th bout, the 5th-7th bouts will not happen
We need to organize who on the tribe isn't poisoned or has some kind of strength bonus, rank them first, and the people who are poisoned last in order to ensure that if we kick ass and take names during the competition, the sick peeps can be spared the energy sink.
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Re: Survivor: Mafia [Day 3]

#570

Post by DharmaHelper »

insertnamehere wrote:
Scotty wrote:
speedchuck wrote:I am well, and am sitting with 8 hunger, 10 thirst, and 16 energy. I can do fish or water if someone takes over the fire. I am also willing to do the challenge, of course.

Jeff, is it possible for one fighter to take on two opponents?
no, every player will be slotted in.

If a tribe gets to 4 points before the 5th bout, the 5th-7th bouts will not happen
We need to organize who on the tribe isn't poisoned or has some kind of strength bonus, rank them first, and the people who are poisoned last in order to ensure that if we kick ass and take names during the competition, the sick peeps can be spared the energy sink.
That's a good point.

I'm sick, but I have 9/10 of my energy so I could go 5th if we need it.
our Linkitis is our lives.

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