Battlestar Galactica Mafia - GAME OVER

Moderator: Community Team

Who be you lynching today?

Poll ended at Thu Jun 16, 2016 12:10 am

DrumBeats
0
No votes
DrWilgy
2
13%
Epignosis
0
No votes
G-Man
5
33%
JaggedJimmyJay
0
No votes
John Cavil
3
20%
juliets
0
No votes
Matt
0
No votes
Nerolunar
0
No votes
ObscureAllure
0
No votes
Polo
0
No votes
Rabbit8
0
No votes
Ricochet
0
No votes
sig
0
No votes
SokothQultuq
0
No votes
Golden
5
33%
 
Total votes: 15

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Golden
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Re: Battlestar Galactica Mafia - GAME OVER

#8641

Post by Golden » Fri Jun 17, 2016 10:09 pm

So, its time for MVP results. Please stand by while I calculate...
Spoiler: show
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indiglo
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Re: Battlestar Galactica Mafia - GAME OVER

#8642

Post by indiglo » Fri Jun 17, 2016 10:11 pm

JaggedJimmyJay wrote:Anyway,

Thanks for the kind words, Glorfindel. You should stick around and keep playing with us as your time permits. I think you have a talent for transparency, which can be a great asset once people become more accustomed to your style. Hell, in future games if people give you crap for the same reasons, you can refer them back to this and tell them they're bad. :P
I agree with this, Glorf. I enjoyed watching you play, and I enjoyed your posts. I hope you'll stick around, sometimes things can get heated and people can get a bit worked up in a game, but someone with your ability to remain polite and dispassionate while playing will be a big asset round these parts!!!

Sokoth, also wanted to say I enjoyed watching you play also! Your GTH list was soooo accurate! So you have a good mafia gut in you, I hope to actually play with you more in the future!
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Re: Battlestar Galactica Mafia - GAME OVER

#8643

Post by Golden » Fri Jun 17, 2016 10:11 pm

Dead town MVP - indiglo
Theme MVP... indiglo, but since indi won both, I've gone for second place on this one and the winner is... Long Con.

Congrats to both Indiglo and Long Con - you are both also winners of BSG Mafia.
Spoiler: show
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Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward

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Re: Battlestar Galactica Mafia - GAME OVER

#8644

Post by indiglo » Fri Jun 17, 2016 10:18 pm

Aawww, thanks gang! :daisy: I really, seriously appreciate that. That really does take some of the sting out of not being able to play for very long. Image (If I had remembered to vote, I would have voted Long Con for Theme!)
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Re: Battlestar Galactica Mafia - GAME OVER

#8645

Post by indiglo » Fri Jun 17, 2016 10:19 pm

(Says the human traitor. :grin: )
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Re: Battlestar Galactica Mafia - GAME OVER

#8646

Post by JaggedJimmyJay » Fri Jun 17, 2016 10:24 pm

I'd like to pat myself on the back for failing to say "So say we all" over and over despite being Admiral Adama. :rolleyes:
My banners, achievements, and win/loss records per faction and game type:
Spoiler: show
Civilian wins:
ImageImageImageImageImageImage
Not pictured: Felt Mafia 2, Greater Idea (Burglary), Seinfeld Mafia, All Fall Down (Burglary), Vocaroo Too!
Civilian-aligned record: 11 wins and 6 losses (2-2 Jobs, 2-1 Side Missions, 4-2 Heists, 2-0 Burglaries, 1-1 Special Games)
Mafia wins:
ImageImage
Not pictured: A Game About Chinese Food (Burglary), Phenon: Origins Mafia
Mafia-aligned record: 4 wins and 2 losses (0-1 Jobs, 1-1 Side Missions, 2-0 Heists, 1-0 Burglaries, 0-0 Special Games)
Independent wins:
ImageImageImage
Independent record: 3 wins and 1 loss (2-1 Jobs, 1-0 Side Missions, 0-0 Heists, 0-0 Burglaries, 0-0 Special Games)
Overall record: 18 wins and 9 losses (4-4 Jobs, 4-2 Side Missions, 6-2 Heists, 3-0 Burglaries, 1-1 Special Games)
Host:
ImageImageImageImageImageImageImage
Not pictured: The Theme Is Literally a Burglary (Burglary)
Awards:
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Not pictured: Seinfeld Mafia MVP

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Re: Battlestar Galactica Mafia - GAME OVER

#8647

Post by DrumBeats » Fri Jun 17, 2016 10:25 pm

Ah thanks indiglo, I missed that post
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Re: Battlestar Galactica Mafia - GAME OVER

#8648

Post by Golden » Fri Jun 17, 2016 10:25 pm

JaggedJimmyJay wrote:I'd like to pat myself on the back for failing to say "So say we all" over and over despite being Admiral Adama. :rolleyes:
If you'd executed yourself for treason, it might have been the highlight of the game!
Spoiler: show
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Re: Battlestar Galactica Mafia - GAME OVER

#8649

Post by DrumBeats » Fri Jun 17, 2016 10:26 pm

Congrats the theme winners!
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Re: Battlestar Galactica Mafia - GAME OVER

#8650

Post by JaggedJimmyJay » Fri Jun 17, 2016 10:32 pm

Nice job indiglo. You were my vote for theme.

I went with Dex for the other one. I know how it feels to work hard in a town effort only to be converted into a losing cause.
My banners, achievements, and win/loss records per faction and game type:
Spoiler: show
Civilian wins:
ImageImageImageImageImageImage
Not pictured: Felt Mafia 2, Greater Idea (Burglary), Seinfeld Mafia, All Fall Down (Burglary), Vocaroo Too!
Civilian-aligned record: 11 wins and 6 losses (2-2 Jobs, 2-1 Side Missions, 4-2 Heists, 2-0 Burglaries, 1-1 Special Games)
Mafia wins:
ImageImage
Not pictured: A Game About Chinese Food (Burglary), Phenon: Origins Mafia
Mafia-aligned record: 4 wins and 2 losses (0-1 Jobs, 1-1 Side Missions, 2-0 Heists, 1-0 Burglaries, 0-0 Special Games)
Independent wins:
ImageImageImage
Independent record: 3 wins and 1 loss (2-1 Jobs, 1-0 Side Missions, 0-0 Heists, 0-0 Burglaries, 0-0 Special Games)
Overall record: 18 wins and 9 losses (4-4 Jobs, 4-2 Side Missions, 6-2 Heists, 3-0 Burglaries, 1-1 Special Games)
Host:
ImageImageImageImageImageImageImage
Not pictured: The Theme Is Literally a Burglary (Burglary)
Awards:
ImageImageImageImageImageImage
Not pictured: Seinfeld Mafia MVP

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indiglo
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Re: Battlestar Galactica Mafia - GAME OVER

#8651

Post by indiglo » Fri Jun 17, 2016 10:34 pm

Golden wrote:
JaggedJimmyJay wrote:I'd like to pat myself on the back for failing to say "So say we all" over and over despite being Admiral Adama. :rolleyes:
If you'd executed yourself for treason, it might have been the highlight of the game!
:haha:
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Re: Battlestar Galactica Mafia - GAME OVER

#8652

Post by indiglo » Fri Jun 17, 2016 10:35 pm

JaggedJimmyJay wrote:Nice job indiglo. You were my vote for theme.

I went with Dex for the other one. I know how it feels to work hard in a town effort only to be converted into a losing cause.
Thanks 3J!

I know, I felt so bad for him. I've been there too - loving my civ role and then getting recruited. It's hard. I would have voted him Town MVP too (if I had remembered to vote, of course).
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Re: Battlestar Galactica Mafia - GAME OVER

#8653

Post by Dex » Fri Jun 17, 2016 10:37 pm

JaggedJimmyJay wrote:Nice job indiglo. You were my vote for theme.

I went with Dex for the other one. I know how it feels to work hard in a town effort only to be converted into a losing cause.
Thank you for that sir. :beer: Takes a little of the bite out of that suckfest.
*indiglowing*

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Re: Battlestar Galactica Mafia - GAME OVER

#8654

Post by Glorfindel » Sat Jun 18, 2016 12:53 am

JaggedJimmyJay wrote:Anyway,

Thanks for the kind words, Glorfindel. You should stick around and keep playing with us as your time permits. I think you have a talent for transparency, which can be a great asset once people become more accustomed to your style. Hell, in future games if people give you crap for the same reasons, you can refer them back to this and tell them they're bad. :P
Yeah, we'll see my friend. Maybe one day when there's a game with an intriguing theme like this one when I'm not pressured by work and chronically ill family members and you and Ricochet sign up, we might just give it a go. In any case, I wish you all the very best for your future games and life in general :bighug:
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Golden wrote: I agree. Let glorf be glorf.

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Re: Battlestar Galactica Mafia - GAME OVER

#8655

Post by bea » Sat Jun 18, 2016 1:07 am

so say we all....

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I was born to speak all mirth and no matter.... :wine:
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Re: Battlestar Galactica Mafia - GAME OVER

#8656

Post by Ricochet » Sat Jun 18, 2016 1:21 am

Golden wrote:
JaggedJimmyJay wrote:I'd like to pat myself on the back for failing to say "So say we all" over and over despite being Admiral Adama. :rolleyes:
If you'd executed yourself for treason, it might have been the highlight of the game!
Ricochet wrote:11) Technically, Jaydama never missed a single salute. :eek:
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Re: Battlestar Galactica Mafia - GAME OVER

#8657

Post by indiglo » Sat Jun 18, 2016 10:34 am

bea wrote:so say we all....

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:omg: OMG AWESOME!!! :omg:

1 - I look fabulous. Image
2 - I can't believe how long Starbuck's hair is!!!
3 - 3J has really gotten gray. Image
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Re: Battlestar Galactica Mafia - Day 12

#8658

Post by Long Con » Sat Jun 18, 2016 3:42 pm

I played as I did because I was going to die on Day 6 anyway. Would have been nice of some of you to actually give me a chance to get there like I asked, instead of voting for me and foolishly wasting a lynch. :mad: Next time listen to me when I say to give me a chance to prove myself.
Dex wrote:
11) Please to answer: DFaraday / Dex, did you ever determine a lynch?
I determined Long Cain would be lynched. But then he was just lynched anyway. D'oh! I sure could have used that power later.
Wait, what? You switched the lynch to me? Why? Good to know :suspish: .

Epignosis: Can you please explain why you were trying to get me to say I didn't need all Cylons dead in order to "get your help"? Was any of that real in any way? What happens when someone says it, you get to send them a PM?
Golden wrote:Town, because he needed cavil faction dead. Only townies could win with Cain. Just made the win harder.
But that's not true, Cain needed all Cylons dead to win, not just Cavil faction. I would have played differently if I had only needed Cavil faction dead to win. Why did Adama, for instance, win... Epi was still alive? :confused: I was as surprised as anyone to see my role listed as a Town role.
Ricochet wrote:17) Please to answer: Long Con, did you control anyone on N3 throught D5?
No, I actually forgot (or failed to even read) about that power, and Golden never did it randomly like it said, either. I think that's right. Unless I am remembering wrong.
Golden wrote:Also... I think it's fair for me to say this? Ika was targetted by every single negative power on night one. He was sent to the brig, insanified, killed and I can't even remember what else.
I think it's fair to say "good riddance" to him and his gal-pal and their endless need to create drama with them at the centre.
ObscureAllure wrote:
juliets wrote:Obscure Allure, what was with the punishment you claimed you'd receive if you claimed? I didn't believe it which made me for a while see you as bad. Was there punishment and if so what? Or were you just pulling our leg?
The first one was fake. Silver was in the brig and I did it so that I could link to her later. But you guys linked it to a punishment so I went with it. The other punishments were real because I kept talking about BTS shit. Lol.
What, exactly, did you say that got you punished? Maybe link to the posts?
Golden wrote:Dead town MVP - indiglo
Theme MVP... indiglo, but since indi won both, I've gone for second place on this one and the winner is... Long Con.

Congrats to both Indiglo and Long Con - you are both also winners of BSG Mafia.
I would have voted for indi as well. Her leadership in the Rez Ship Sorties was nothing short of awesome. It was a shame to lose her so early.

Thanks for the votes, voters! I can't believe I get a win, despite having a role that was the closest to "impossible to win with" that I can remember having.
John Cavil wrote:It never occurred to you to question why I barely fought back? Or why I was so sure LC was trying to be lynched?
Why did you say this after I was already dead? What purpose does this lie serve?
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Re: Battlestar Galactica Mafia - Day 12

#8659

Post by Epignosis » Sat Jun 18, 2016 3:50 pm

Long Con wrote:I played as I did because I was going to die on Day 6 anyway. Would have been nice of some of you to actually give me a chance to get there like I asked, instead of voting for me and foolishly wasting a lynch. :mad: Next time listen to me when I say to give me a chance to prove myself.
You know better than to ask for such things.
Long Con wrote: Epignosis: Can you please explain why you were trying to get me to say I didn't need all Cylons dead in order to "get your help"? Was any of that real in any way? What happens when someone says it, you get to send them a PM?
My understanding was that if a human said it, and that human needed all Cylons dead, their win condition would change to mine, that of needing Cavil and his minions dead to win.

I tried to help you out, man! :pout:

Next time when I try to get your ass to say something, say it. :meany:

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Re: Battlestar Galactica Mafia - Day 12

#8660

Post by Dex » Sat Jun 18, 2016 3:52 pm

Long Con wrote:I played as I did because I was going to die on Day 6 anyway. Would have been nice of some of you to actually give me a chance to get there like I asked, instead of voting for me and foolishly wasting a lynch. :mad: Next time listen to me when I say to give me a chance to prove myself.
Dex wrote:
11) Please to answer: DFaraday / Dex, did you ever determine a lynch?
I determined Long Cain would be lynched. But then he was just lynched anyway. D'oh! I sure could have used that power later.
Wait, what? You switched the lynch to me? Why? Good to know :suspish: .\
Yeah, sorry about that man, but your role had to go. Actually, I targeted you another time, but then the fleet jumped before I got my PM in.
*indiglowing*

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Re: Battlestar Galactica Mafia - GAME OVER

#8661

Post by Ricochet » Sat Jun 18, 2016 3:53 pm

I think Adama's win con, despite the role description, changed as soon as he acknowledged that not all Cylons need to be dead.

linki: ninja'd

I still don't get how the baddies knew LC was precisely Cain.
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Re: Battlestar Galactica Mafia - GAME OVER

#8662

Post by Ricochet » Sat Jun 18, 2016 4:07 pm

Alright, I'm going to leave the statistics at this.

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Re: Battlestar Galactica Mafia - GAME OVER

#8663

Post by Golden » Sat Jun 18, 2016 4:27 pm

One thing Epi didn't know is that Long Con was untargetable before Cain arrived, so Epi used his role power on LC and assumed he would have a message, but LC didn't have it.

LC would not have had a changed win con, but he would have been made aware of the changed win cons - that is also what happened with Cavil.
Spoiler: show
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Re: Battlestar Galactica Mafia - Day 12

#8664

Post by Long Con » Sat Jun 18, 2016 4:31 pm

Epignosis wrote:
Long Con wrote:I played as I did because I was going to die on Day 6 anyway. Would have been nice of some of you to actually give me a chance to get there like I asked, instead of voting for me and foolishly wasting a lynch. :mad: Next time listen to me when I say to give me a chance to prove myself.
You know better than to ask for such things.
Clearly not. :haha:
Long Con wrote: Epignosis: Can you please explain why you were trying to get me to say I didn't need all Cylons dead in order to "get your help"? Was any of that real in any way? What happens when someone says it, you get to send them a PM?
My understanding was that if a human said it, and that human needed all Cylons dead, their win condition would change to mine, that of needing Cavil and his minions dead to win.

I tried to help you out, man! :pout:

Next time when I try to get your ass to say something, say it. :meany:
Sorry, I don't trust Cylons. We're better off with them all dead.

Anyway, it wouldn't have made any real difference to me, because I still would be dead after Phase 6. Come to think of it, such an uncharacteristic compromise of my goals and ethics might have cost me the Theme MVP prize, thus costing me the win. :noble: I'm glad I made the right decision and didn't say it.
Dex wrote:
Long Con wrote:Wait, what? You switched the lynch to me? Why? Good to know :suspish: .\
Yeah, sorry about that man, but your role had to go. Actually, I targeted you another time, but then the fleet jumped before I got my PM in.
It was a waste of your power, any lynch of Cain was a waste and a drag on the game. Better to ignore Cain and let her die naturally after phase 6. As I said in the game.
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Re: Battlestar Galactica Mafia - GAME OVER

#8665

Post by Golden » Sat Jun 18, 2016 4:32 pm

LC - you did need the Cavil faction dead. You then ALSO needed every other cylon dead... but so did every other human if you were alive.
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Re: Battlestar Galactica Mafia - GAME OVER

#8666

Post by Epignosis » Sat Jun 18, 2016 4:32 pm

So...the only way you were going to win, LC, was the theme MVP? :confused:

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Re: Battlestar Galactica Mafia - GAME OVER

#8667

Post by Golden » Sat Jun 18, 2016 4:37 pm

Yeah - I forgot that I had to do it randomly if you didn't send it in (oops!). Also what LC didn't know is that the two roles he needed dead would be told they could disobey the orders, but they weren't told that if they did, then LC got a kill. LC didn't know this either. Indiglo was already dead. Jay survived his first nightkill from cylons. So there was a mechanic there, but it didn't end up mattering.

There were quite a few triggers hidden from the players themselves. Like SVS knowing she was unlynchable but not knowing she would come back as John Cavil if she was lynched, for instance. And, of course, all your hidden win cons.
Spoiler: show
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Re: Battlestar Galactica Mafia - GAME OVER

#8668

Post by Long Con » Sat Jun 18, 2016 4:37 pm

Golden wrote:LC - you did need the Cavil faction dead. You then ALSO needed every other cylon dead... but so did every other human if you were alive.
Ah, inclusive... gotcha!
Epignosis wrote:So...the only way you were going to win, LC, was the theme MVP? :confused:
That was the easiest way, yes. :clap: If fortune had smiled upon me and Adama and Roslin were dead by night 6, then it would have been a different story.
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Re: Battlestar Galactica Mafia - GAME OVER

#8669

Post by Golden » Sat Jun 18, 2016 4:41 pm

Ricochet wrote:I still don't get how the baddies knew LC was precisely Cain.
SVS called out lots of you based on your role, and was right nearly every time. She has a nose for that kind of thing. She correctly guessed that Matt was Starbuck, LC was Cain, bea was Sam, Jay was Adama, she had silverwolf and OA sorted very early, she was pretty certain G-Man and nutella were her baddie teammates...

I don't remember what else. I'm surprised I never saw her note you being Romo.
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Re: Battlestar Galactica Mafia - GAME OVER

#8670

Post by Ricochet » Sat Jun 18, 2016 5:10 pm

My role didn't pay off as far as making people wonder what I'm tasked to do. No controversial players to defend, either, except for maybe sig. I wonder if I could have, in theory, gotten to defend John Cavil, simply by virtue of him being alive.
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Re: Battlestar Galactica Mafia - GAME OVER

#8671

Post by Golden » Sat Jun 18, 2016 5:12 pm

Ricochet wrote:My role didn't pay off as far as making people wonder what I'm tasked to do. No controversial players to defend, either, except for maybe sig. I wonder if I could have, in theory, gotten to defend John Cavil, simply by virtue of him being alive.
Yep, you could have. You also could have gotten yourself :p . It was always randomised from the complete list of living players.
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Re: Battlestar Galactica Mafia - GAME OVER

#8672

Post by Ricochet » Sat Jun 18, 2016 5:20 pm

Golden wrote:
Ricochet wrote:My role didn't pay off as far as making people wonder what I'm tasked to do. No controversial players to defend, either, except for maybe sig. I wonder if I could have, in theory, gotten to defend John Cavil, simply by virtue of him being alive.
Yep, you could have. You also could have gotten yourself :p . It was always randomised from the complete list of living players.
I believe there's a sample of roughly 200 posts of me defending myself at the start of my ISO. :grin:
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JaggedJimmyJay
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Re: Battlestar Galactica Mafia - GAME OVER

#8673

Post by JaggedJimmyJay » Sat Jun 18, 2016 5:58 pm

Ricochet wrote:I think Adama's win con, despite the role description, changed as soon as he acknowledged that not all Cylons need to be dead.
Yep. This actually happened for me during Night 1 or Day 2, and I think it contributed to Epignosis suspecting me on some level. At first after his Athena flip, I still needed all cylons dead so I was content to continue ushering him toward the gallows. But that changed abruptly and I had to turn it around. :p
My banners, achievements, and win/loss records per faction and game type:
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Civilian wins:
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Not pictured: Felt Mafia 2, Greater Idea (Burglary), Seinfeld Mafia, All Fall Down (Burglary), Vocaroo Too!
Civilian-aligned record: 11 wins and 6 losses (2-2 Jobs, 2-1 Side Missions, 4-2 Heists, 2-0 Burglaries, 1-1 Special Games)
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Not pictured: A Game About Chinese Food (Burglary), Phenon: Origins Mafia
Mafia-aligned record: 4 wins and 2 losses (0-1 Jobs, 1-1 Side Missions, 2-0 Heists, 1-0 Burglaries, 0-0 Special Games)
Independent wins:
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Independent record: 3 wins and 1 loss (2-1 Jobs, 1-0 Side Missions, 0-0 Heists, 0-0 Burglaries, 0-0 Special Games)
Overall record: 18 wins and 9 losses (4-4 Jobs, 4-2 Side Missions, 6-2 Heists, 3-0 Burglaries, 1-1 Special Games)
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Dex
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Re: Battlestar Galactica Mafia - GAME OVER

#8674

Post by Dex » Sat Jun 18, 2016 6:01 pm

Ricochet wrote:I still don't get how the baddies knew LC was precisely Cain.
I wasn't mafia at the time, but for me the icing on the cake was when LC segued from denying he was Cain to defending Cain.
*indiglowing*

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Long Con
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Re: Battlestar Galactica Mafia - GAME OVER

#8675

Post by Long Con » Sat Jun 18, 2016 10:33 pm

Dex wrote:
Ricochet wrote:I still don't get how the baddies knew LC was precisely Cain.
I wasn't mafia at the time, but for me the icing on the cake was when LC segued from denying he was Cain to defending Cain.
Yeah, it became just more convenient to do that.
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ObscureAllure
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Re: Battlestar Galactica Mafia - GAME OVER

#8676

Post by ObscureAllure » Sat Jun 18, 2016 11:01 pm

LC - I kept posting about shit I knew BTS that I wasn't backing up with thread evidence. I don't even remember which posts it was, just that I got a little too forthcoming with BTS info.
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Epignosis wrote:Bitch slap in the name of Jesus.

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sig
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Re: Battlestar Galactica Mafia - GAME OVER

#8677

Post by sig » Sun Jun 19, 2016 2:45 pm

Yay I won, :D


Good game everyone I enjoyed it even though I tunneled on two good cylons almost the entire game. :p

Also thanks Golden it looked super complex and was fun.
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Long Con
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Re: Battlestar Galactica Mafia - GAME OVER

#8678

Post by Long Con » Mon Jun 20, 2016 2:37 am

Golden, you had concepts going here that I found completely creative and opened my mind to new possibilities. You did this while being completely immersed in the ultimate Mafia Championship. I may be a little drunk right now, but some of the concepts I was very impressed with were the idea of making Laws that impact the game (this is something I think could really be expanded on in future games)... I don't know if G-Man inserted the quality deception involved in his messages, or if it was suggested/dictated in his role, but that was cool: messages signed by a fake sender at the very least. Very good stuff! You were brazenly cavalier regarding Win Conditions, and I think that, all in all, led to fun for many involved. Epi's goal of getting people to say a specific phrase to result in a larger-scale impact on Win Conditions was super-cool, and is something that would be very difficult to replicate in future games due to its very nature... but I still think it's something that could be expanded upon from the right Host with the right amount of subtlety.

All in all, your decisions and plans in this game show you to be an Alpha-level Host in my personal opinion, and, provided I have the time, I would, willingly and even blindly, dive right into a game that has you at the helm. And that's even considering the criticisms I have of the game. :haha: That's a good thing. :noble: Fantastic job!

Remind me in two days if you don't have banners by then. :p :keys:
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Glorfindel
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Re: Battlestar Galactica Mafia - GAME OVER

#8679

Post by Glorfindel » Mon Jun 20, 2016 6:21 am

sig wrote:Yay I won, :D


Good game everyone I enjoyed it even though I tunneled on two good cylons almost the entire game. :p

Also thanks Golden it looked super complex and was fun.
You're welcome Sig, keep the change... :P
Dragon D. Luffy wrote:Glorfindel is always nicer than a puppy.

Golden wrote: I agree. Let glorf be glorf.

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rabbit8
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Re: Battlestar Galactica Mafia - GAME OVER

#8680

Post by rabbit8 » Tue Jun 21, 2016 12:37 pm

Well done. Great game and concepts.

As for my play..... :haha:

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