Battlestar Galactica Mafia - GAME OVER

Moderator: Community Team

Who be you lynching today?

Poll ended at Thu Jun 16, 2016 12:10 am

DrumBeats
0
No votes
DrWilgy
2
13%
Epignosis
0
No votes
G-Man
5
33%
JaggedJimmyJay
0
No votes
John Cavil
3
20%
juliets
0
No votes
Matt
0
No votes
Nerolunar
0
No votes
ObscureAllure
0
No votes
Polo
0
No votes
Rabbit8
0
No votes
Ricochet
0
No votes
sig
0
No votes
SokothQultuq
0
No votes
Golden
5
33%
 
Total votes: 15

User avatar
Golden
The Coward
Posts: 12718
Joined: Thu Feb 19, 2015 3:27 am
Gender: Male
Location: Wellington, New Zealand

Isolate Posts by Golden

Re: Battlestar Galactica Mafia - GAME OVER

#8681

Post by Golden » Tue Jun 21, 2016 3:28 pm

One other thing I meant to mention...

I feel like the random gods were shining down on me when I randomised the roles.

Rico has a role highlighting pedantry
Long Con gets a grand epic role that allows him to tell a story with it
Vompatti gets a role where his votes count negative, highlighting an appearance of randomness even further (that was before he even then went and got executed for treason!)
Indiglo gets one of her favourite characters
Matt gets a character where he literally cannot be silenced
Jay gets a role where he is the genuine 'leader of the town'.

I can't remember if there were others, but it was pretty neat.
Spoiler: show
ImageImageImageImageImageImageImageImageImageImage
ImageImageImageImageImageImage
ImageImageImageImageImageImage
Image
Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward

User avatar
Epignosis
Skeletor
Posts: 23149
Joined: Sat Dec 22, 2012 12:59 pm

Isolate Posts by Epignosis

Re: Battlestar Galactica Mafia - GAME OVER

#8682

Post by Epignosis » Tue Jun 21, 2016 3:30 pm

Epignosis gets the role where he's good and trying his damnedest but people think he's bad the whole time regardless... :rolleyes:

User avatar
Ricochet
call for help
Posts: 10534
Joined: Sun Dec 14, 2014 11:12 pm
Gender: Fluid
Location: :-) ALL

Isolate Posts by Ricochet

Re: Battlestar Galactica Mafia - GAME OVER

#8683

Post by Ricochet » Tue Jun 21, 2016 5:19 pm

da law is da law
ImageImageImageImage
ImageImageImage
ImageImageImageImage
ImageImageImage

User avatar
Long Con
So Divine
Posts: 8397
Joined: Sun Oct 20, 2013 12:57 pm
Gender: Male

Isolate Posts by Long Con

Re: Battlestar Galactica Mafia - GAME OVER

#8684

Post by Long Con » Wed Jun 22, 2016 4:06 am

Golden wrote:Long Con gets a grand epic role that allows him to tell a story with it.
Well, whoop-de-f*cking-....... actually, that's a pretty good fit for me. :grin: All I want is to be able to act out and get attention, really. :nicenod:
Epignosis wrote:Epignosis gets the role where he's good and trying his damnedest but people think he's bad the whole time regardless... :rolleyes:
If my Win Condition hadn't required your death, I would have supported you. I wanted to, very much. I liked your style.
Image

User avatar
Long Con
So Divine
Posts: 8397
Joined: Sun Oct 20, 2013 12:57 pm
Gender: Male

Isolate Posts by Long Con

Re: Battlestar Galactica Mafia - GAME OVER

#8685

Post by Long Con » Wed Jun 22, 2016 4:15 am

...and honestly, now that the game is over... what was up with suspecting me for stealing a Sortie away from the 'Plan' to make a point?

Please tell me that it was only baddies that were going with that angle.
Image

User avatar
Ricochet
call for help
Posts: 10534
Joined: Sun Dec 14, 2014 11:12 pm
Gender: Fluid
Location: :-) ALL

Isolate Posts by Ricochet

Re: Battlestar Galactica Mafia - GAME OVER

#8686

Post by Ricochet » Wed Jun 22, 2016 4:19 am

Frankly, I still don't get why you felt the need to butt in or what the point you made with it was. Especially since it drew attention to you and you were secretly a role that needed as little attention as possible.
ImageImageImageImage
ImageImageImage
ImageImageImageImage
ImageImageImage

User avatar
Golden
The Coward
Posts: 12718
Joined: Thu Feb 19, 2015 3:27 am
Gender: Male
Location: Wellington, New Zealand

Isolate Posts by Golden

Re: Battlestar Galactica Mafia - GAME OVER

#8687

Post by Golden » Wed Jun 22, 2016 4:20 am

No, I'm pretty sure it was only the civvies...

And drumbeats suggested a grid pattern skipping a2 where a ship actually was...

And without knowledge, svs nailed the first sortie that was successful.

The sorties were such a fun time.
Spoiler: show
ImageImageImageImageImageImageImageImageImageImage
ImageImageImageImageImageImage
ImageImageImageImageImageImage
Image
Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward

User avatar
Long Con
So Divine
Posts: 8397
Joined: Sun Oct 20, 2013 12:57 pm
Gender: Male

Isolate Posts by Long Con

Re: Battlestar Galactica Mafia - GAME OVER

#8688

Post by Long Con » Wed Jun 22, 2016 4:51 am

Ricochet wrote:Frankly, I still don't get why you felt the need to butt in or what the point you made with it was.

Ok, first I should clarify something, my last post was not entirely honest. The main reason I did it was to just mess with the carefully planned method for purely chaotic glee. I did it because it made me laugh to do it.

BUT, the vehicle within which I justified it to myself was the fact that everyone was following DrumBeats' plan without question, when he could have very well been a bold baddie with Civvie-hindering designs. It would have been smarter t try for some double-blind design, where we filter DrumBeats' plan through another lens that alters it slightly but retains the same spirit. There's the less-smart move, and the more-smart move, and I think it's pretty obvious which is which.

And yet, few deigned to weigh in on the idea, and even now, you are saying that you don't know the point I was making, and yet I guarantee that I spelled it out with relatively the same level of precision as I did in the previous paragraph, and more than once. You might (or perhaps more likely, might not) recall me complaining that people weren't reading my posts. This is what I'm talking about.

On the flip side, it was a long time ago in the game, and maybe you don't have a photographic memory, and don't remember my posts that long ago. That's fair. :shrug2: Maybe I just gave an inflated sense of the relevance of my posts. :haha:
Especially since it drew attention to you and you were secretly a role that needed as little attention as possible.
My headspace at that point was that my days were numbered no matter what I did, and I feared no lynch, so I should try to shake things up and see where my suspicions played out in the wake of it all. I felt somewhat safe in the knowledge that a) I was immune to lynch the first three days, and b) I had the power to jump the fleet in the next three days (until my death), so I had a great measure of control over whether or not I got lynched even then. ( :suspish: Dex, I never thought Tory would do something like that to good ol' Long Con...)

Also, I was not aware that everyone's Win Conditions would change to mine when I became Admiral. Were that not the case, the Long Con thrust-into-the-spotlight thing would have lost most of its fuel, and it's unlikely I would have gotten near the attention that I did.
Image

User avatar
Ricochet
call for help
Posts: 10534
Joined: Sun Dec 14, 2014 11:12 pm
Gender: Fluid
Location: :-) ALL

Isolate Posts by Ricochet

Re: Battlestar Galactica Mafia - GAME OVER

#8689

Post by Ricochet » Wed Jun 22, 2016 7:48 am

You're right, perhaps I forgot some details, but I still retain the impression that your actual move was more Leroy Jenkins like then "hey, why don't we settle on a whole different pattern, so that we're on the safe side". It would have been odd for me not to agree with such a suggestion, as long as there was some mutual agreement between players.
ImageImageImageImage
ImageImageImage
ImageImageImageImage
ImageImageImage

User avatar
bea
Racketeer
Posts: 4405
Joined: Tue Nov 27, 2012 10:33 pm

Isolate Posts by bea

Re: Battlestar Galactica Mafia - GAME OVER

#8690

Post by bea » Wed Jun 22, 2016 10:36 pm

Golden wrote:One other thing I meant to mention...

I feel like the random gods were shining down on me when I randomised the roles.

Rico has a role highlighting pedantry
Long Con gets a grand epic role that allows him to tell a story with it
Vompatti gets a role where his votes count negative, highlighting an appearance of randomness even further (that was before he even then went and got executed for treason!)
Indiglo gets one of her favourite characters
Matt gets a character where he literally cannot be silenced
Jay gets a role where he is the genuine 'leader of the town'.

I can't remember if there were others, but it was pretty neat.
I was not starbuck but I got to be married to her...

For realzies - I was all "the best part of my role is I mary Starbuck." :D *waves* hi matt!!!
I was born to speak all mirth and no matter.... :wine:
Epignosis wrote:Bitch, my identity is my identity theft protection!

User avatar
bea
Racketeer
Posts: 4405
Joined: Tue Nov 27, 2012 10:33 pm

Isolate Posts by bea

Re: Battlestar Galactica Mafia - GAME OVER

#8691

Post by bea » Wed Jun 22, 2016 10:37 pm

Epignosis wrote:Epignosis gets the role where he's good and trying his damnedest but people think he's bad the whole time regardless... :rolleyes:
I never thought you were bad. :noble:
I was born to speak all mirth and no matter.... :wine:
Epignosis wrote:Bitch, my identity is my identity theft protection!

User avatar
bea
Racketeer
Posts: 4405
Joined: Tue Nov 27, 2012 10:33 pm

Isolate Posts by bea

Re: Battlestar Galactica Mafia - GAME OVER

#8692

Post by bea » Wed Jun 22, 2016 10:52 pm

Long Con wrote:...and honestly, now that the game is over... what was up with suspecting me for stealing a Sortie away from the 'Plan' to make a point?

Please tell me that it was only baddies that were going with that angle.
I can tell you about why I didn't vote for you even though I was fairly positive I didn't want you around.


I have no idea about the PLAN. I'm not typically a player who gets included in those sorts of things.

But when you and svs were going round and round. You kept accusing her of role playing. So much so that I thought you were accusing her of roleplaying so much because your shenanigans with the sorties was you role playing. And you were begging for more time to prove yourself. And in my head cannon, without knowing Cain or that you would eventually die anyway, my thought was "who bucks authority at every turn and is still a civ? Fuck. I can't lynch my lady Starbuck."

So FWIW to you and the rest that might wonder why I didn't vote you when it was "completely obvious" you were Cain- that's where my personal head was.

And I was kinda shocked when svs was proven right. It gave her cred for me because I hated Cain as a character. I didn't want to lynch epi to win. I LOVED my win with all cylons who aren't aligned with Cavil win as civs. I was dumb and blind for not seeing that she was fucking Cavil till I was already mostly dead. At that point comic con and my hubby were pulling my cares
I was born to speak all mirth and no matter.... :wine:
Epignosis wrote:Bitch, my identity is my identity theft protection!

User avatar
S~V~S
Captain Obvious
Posts: 16348
Joined: Sat Oct 27, 2012 8:56 am
Location: Blockula

Isolate Posts by S~V~S

Re: Battlestar Galactica Mafia - GAME OVER

#8693

Post by S~V~S » Thu Jun 23, 2016 7:04 am

LC, I would have done exactly the same thing I did if I were a civ. That is why I always get suspected when I am a civ and not as much when I am bad,paradoxically. Most of the time I leap before I look either way. My thoughts on you had nothing to do with my affiliation, and everything to do with yours :shrug:
Skip softly, my moonbeams, for I have heard tell
That the stairs up to heaven lead straight down to hell
Spoiler: show
ImageImage
ImageImageImageImage
Image ImageImage
ImageImage

User avatar
Matt
Racketeer
Posts: 3672
Joined: Wed Jul 24, 2013 8:54 pm

Isolate Posts by Matt

Re: Battlestar Galactica Mafia - GAME OVER

#8694

Post by Matt » Thu Jun 23, 2016 7:31 am

bea wrote:
Golden wrote:One other thing I meant to mention...

I feel like the random gods were shining down on me when I randomised the roles.

Rico has a role highlighting pedantry
Long Con gets a grand epic role that allows him to tell a story with it
Vompatti gets a role where his votes count negative, highlighting an appearance of randomness even further (that was before he even then went and got executed for treason!)
Indiglo gets one of her favourite characters
Matt gets a character where he literally cannot be silenced
Jay gets a role where he is the genuine 'leader of the town'.

I can't remember if there were others, but it was pretty neat.
I was not starbuck but I got to be married to her...

For realzies - I was all "the best part of my role is I mary Starbuck." :D *waves* hi matt!!!
LOL

First to Golden's list...yeah dude I went full force this game because I was like "EFF IT I'm gonna be here the whole time regardless so might as well go FULL MATT on this bitch"...too bad I was wrong on like, everything. :(

Second...yeah bea, when I saw you flip Anders, I was like "Ahhhh wtf wtf wtf" hahahaha. I'm sorry you didn't like my ruthlessness going after the non-claimers but I was adamant that DEM PEEPS CLAIM hahahaha. :)

As always, it was a joy to play mafia with you bea :cloud9:
Image Image Image Image
Image

User avatar
Long Con
So Divine
Posts: 8397
Joined: Sun Oct 20, 2013 12:57 pm
Gender: Male

Isolate Posts by Long Con

Re: Battlestar Galactica Mafia - GAME OVER

#8695

Post by Long Con » Thu Jun 23, 2016 8:24 am

bea wrote:
Long Con wrote:...and honestly, now that the game is over... what was up with suspecting me for stealing a Sortie away from the 'Plan' to make a point?

Please tell me that it was only baddies that were going with that angle.
I can tell you about why I didn't vote for you even though I was fairly positive I didn't want you around.


I have no idea about the PLAN. I'm not typically a player who gets included in those sorts of things.

But when you and svs were going round and round. You kept accusing her of role playing. So much so that I thought you were accusing her of roleplaying so much because your shenanigans with the sorties was you role playing.

I kept accusing her of roleplaying because of the excessive amount of roleplaying that she was using in her gameplay.... wait, you thought I was accusing her because... really?? :confused: :confused: :confused: Wow, okay. I guess it really is just a pipe dream that people would just read my posts and understand what I am saying in them, and analyze the correctness of the intended communication. That is so frustrating, I didn't think my communications were so complex.
And you were begging for more time to prove yourself.
Indeed I was, I didn't want the Civs to waste a lynch... but Dex wanted to waste one, and his power trumped mine.
And in my head cannon, without knowing Cain or that you would eventually die anyway, my thought was "who bucks authority at every turn and is still a civ? Fuck. I can't lynch my lady Starbuck."

So FWIW to you and the rest that might wonder why I didn't vote you when it was "completely obvious" you were Cain- that's where my personal head was.
I didn't wonder that at all. I wondered why people DID vote for me, I wasn't being concerned with why someone DIDN'T vote for me. If you thought I was Starbuck, then why were you "fairly positive you didn't want me around"? :confused:
Image

User avatar
Long Con
So Divine
Posts: 8397
Joined: Sun Oct 20, 2013 12:57 pm
Gender: Male

Isolate Posts by Long Con

Re: Battlestar Galactica Mafia - Day 12

#8696

Post by Long Con » Thu Jun 23, 2016 8:28 am

S~V~S wrote:LC, I would have done exactly the same thing I did if I were a civ. That is why I always get suspected when I am a civ and not as much when I am bad,paradoxically. Most of the time I leap before I look either way. My thoughts on you had nothing to do with my affiliation, and everything to do with yours :shrug:
No one is questioning or disputing that.

This is what I want to know:
Long Con wrote:
John Cavil wrote:It never occurred to you to question why I barely fought back? Or why I was so sure LC was trying to be lynched?
Why did you say this after I was already dead? What purpose does this lie serve?
You acted like your role had some knowledge that everyone else didn't have. Why did you imply that you had some knowledge that I was "trying to be lynched", especially since I was already dead at the time?
Image

User avatar
indiglo
Money Launderer
Posts: 1480
Joined: Fri Feb 08, 2013 11:43 pm
Gender: Female
Location: Satellite of Love

Isolate Posts by indiglo

Re: Battlestar Galactica Mafia - GAME OVER

#8697

Post by indiglo » Thu Jun 23, 2016 10:43 am

Long Con wrote: :confused: :confused: :confused: Wow, okay. I guess it really is just a pipe dream that people would just read my posts and understand what I am saying in them, and analyze the correctness of the intended communication. That is so frustrating, I didn't think my communications were so complex.
It's not that readers may not understand what you're posting, it's really a matter of whether or not they believe you're telling the truth. For example, going with Drumbeats' sortie plan made you uneasy, because he could have been manipulating everything to come out for his good and our bad (our = civs). As you know, the same thing could have been true about what you were saying in the thread. (As it turned out, his plan was solid, truthful and without malice, yet it's impossible to know that during game play.) So just like Drumbeats' plan, what you are communicating may also be a manipulation designed to come out for your good and our bad.

I can hear you are extremely frustrated, and I appreciate that. I am also extremely frustrated with what happened to me in the game. So I'm not saying what I'm saying to make your frustration seem wrong or out of place, because I don't think it is wrong or out of place, my goal here is just to explain where my head is at in a mafia game, and where I think other peoples' (or other civs') heads may be at in a game context.

You happened to be telling the truth, at the same time, since no one can read your mind, no one knew this. I have not seen in recent memory a role design where it automatically dies at a certain point in the game. So that role mechanic would not have even entered my mind, no matter how much you were indirectly or directly hinting at it, I just never would have come up with that idea unless and until it was 100% spelled out for me. (In fact, I have to say that I really respect the fact that you went ahead and played your role, knowing you wouldn't last long from the get go.) It's just that no one else knew that, and couldn't take what you said at face value... because, well, mafia. There are lots of unknowns when you're civ. You yourself even said you were as surprised as anybody that Cain flipped "civ". So I think many other civs felt the same way, and since we didn't know you'd self-destruct, you were taken out just in case, to make our win cons easier.

Does that make sense and help at all? :hugs:
Image

Image
rabbit8 wrote:Fuck my grammar.

User avatar
bea
Racketeer
Posts: 4405
Joined: Tue Nov 27, 2012 10:33 pm

Isolate Posts by bea

Re: Battlestar Galactica Mafia - GAME OVER

#8698

Post by bea » Thu Jun 23, 2016 11:39 am

Yea. Sorry. I didn't explain that very well lc. :/. I thought it was you were Starbuck or bad. Lol. Not and. I was willing to wait in case it was the former. I also thought for a long time that zeebs and wigly were Baltar and 6. So shows what I know about anything....
I was born to speak all mirth and no matter.... :wine:
Epignosis wrote:Bitch, my identity is my identity theft protection!

User avatar
S~V~S
Captain Obvious
Posts: 16348
Joined: Sat Oct 27, 2012 8:56 am
Location: Blockula

Isolate Posts by S~V~S

Re: Battlestar Galactica Mafia - Day 12

#8699

Post by S~V~S » Thu Jun 23, 2016 11:42 am

Long Con wrote:
S~V~S wrote:LC, I would have done exactly the same thing I did if I were a civ. That is why I always get suspected when I am a civ and not as much when I am bad,paradoxically. Most of the time I leap before I look either way. My thoughts on you had nothing to do with my affiliation, and everything to do with yours :shrug:
No one is questioning or disputing that.

This is what I want to know:
Long Con wrote:
John Cavil wrote:It never occurred to you to question why I barely fought back? Or why I was so sure LC was trying to be lynched?
Why did you say this after I was already dead? What purpose does this lie serve?
You acted like your role had some knowledge that everyone else didn't have. Why did you imply that you had some knowledge that I was "trying to be lynched", especially since I was already dead at the time?
I did not imply knowledge, and what I said here has no bearing on when you were alive. What I said here WAS manipulation, but it was after you died. When You were alive I said what I said cause I thought it was true :shrug:

I thought you were trying to get lynched to set up civ cred for yourself. When very early in the game you drew attention to trhe roles, you said to be on the lookout for a lynch when the person with the second most votes is the one lynched, a civvie role. I don;t recall which offhand. I thought you were trying to look like you were hinting that YOU were that role, when I doubt you would do so were you really that role. Then when it looked like you were getting lynched, it looked to me like you did not care; like you knew you would not be lynched, as I said at the time.

In retrospect, that appears to be true, seeing the role secrets revealed.

I understand your frustration, but it is easy to tend to think that anyone who does not see you the way you see yourself is becasue they are bad, and in this case, while I WAS bad, it had no bearing on my perception of the situation. I would 100% acted exactly the same when I was NOT bad.

I thought you were trying to get lynched for faux cred, and I thought your role was bad news for me and for everyone else. I thought any role (not *you*, your role) that could just change everyones win cons & take the win away from civvies could not be a good thing. Especially in retrospect, when more cylons were good than bad.

I am somewhat perplexed this game when I think I played a very soft bad game that so many people are upset with me for playing the hand I was dealt, tbh.
Skip softly, my moonbeams, for I have heard tell
That the stairs up to heaven lead straight down to hell
Spoiler: show
ImageImage
ImageImageImageImage
Image ImageImage
ImageImage

User avatar
Long Con
So Divine
Posts: 8397
Joined: Sun Oct 20, 2013 12:57 pm
Gender: Male

Isolate Posts by Long Con

Re: Battlestar Galactica Mafia - Day 12

#8700

Post by Long Con » Fri Jun 24, 2016 2:31 am

S~V~S wrote:
Long Con wrote:
S~V~S wrote:LC, I would have done exactly the same thing I did if I were a civ. That is why I always get suspected when I am a civ and not as much when I am bad,paradoxically. Most of the time I leap before I look either way. My thoughts on you had nothing to do with my affiliation, and everything to do with yours :shrug:
No one is questioning or disputing that.

This is what I want to know:
Long Con wrote:
John Cavil wrote:It never occurred to you to question why I barely fought back? Or why I was so sure LC was trying to be lynched?
Why did you say this after I was already dead? What purpose does this lie serve?
You acted like your role had some knowledge that everyone else didn't have. Why did you imply that you had some knowledge that I was "trying to be lynched", especially since I was already dead at the time?
I did not imply knowledge, and what I said here has no bearing on when you were alive. What I said here WAS manipulation, but it was after you died.

Ok, that's good, that's something that I can totally understand. It's worth noting though, that this is one instance of you playing differently as the baddie you were... different from what your Civ game would have looked like.
When You were alive I said what I said cause I thought it was true :shrug:

I thought you were trying to get lynched to set up civ cred for yourself. When very early in the game you drew attention to trhe roles, you said to be on the lookout for a lynch when the person with the second most votes is the one lynched, a civvie role. I don;t recall which offhand. I thought you were trying to look like you were hinting that YOU were that role, when I doubt you would do so were you really that role.

That, too, I get... and always got. But, the post which you reference (here) was truly just what it looks like: an analysis of the roles and things to be aware of surrounding the roles. I wasn't hinting that I was any other role I mentioned there, so it's very slightly eyebrow-raising that you would single THAT one out of all the rest. But I can accept that; Mafia is a game of subtleties. :srsnod:
Then when it looked like you were getting lynched, it looked to me like you did not care; like you knew you would not be lynched, as I said at the time.

In retrospect, that appears to be true, seeing the role secrets revealed.
That is generally accurate, except that what you said at the time WASN'T that I "knew I would not be lynched"... it WAS that I "was trying to be lynched". Those are two very different things, and you never let up on the "trying to get lynched" thing despite my repeated and emphatic denials of it. THAT is what caused the majority of the frustration I felt - THAT is what I'll note in the future that tags you as a baddie. And if I'm wrong in that future, then too bad. It will be a repercussion that you earned from me.
I understand your frustration, but it is easy to tend to think that anyone who does not see you the way you see yourself is because they are bad, and in this case, while I WAS bad, it had no bearing on my perception of the situation. I would 100% acted exactly the same when I was NOT bad.
Well, as I noted earlier in this post, that is not entirely true. I totally understand why you want that to be the general perception of your gameplay, but the fact is that there are some things you did that were solely because you were bad. So I'm vetoing that "100%".
I thought you were trying to get lynched for faux cred, and I thought your role was bad news for me and for everyone else. I thought any role (not *you*, your role) that could just change everyones win cons & take the win away from civvies could not be a good thing. Especially in retrospect, when more cylons were good than bad.
Totally agree with you on that front. If I had known that I would be changing everyone's Win Conditions, I would have acted differently. At least in retrospect.... even I can't predict how I would have acted, given that my 6-day death sentence was always hanging over my head from the moment the game started. I'd like to think that, given the chance and the knowledge, I would have had the wherewithal to be more subtle about things generally. Really, we'll never know - I'm a wild card sometimes. :haha:
I am somewhat perplexed this game when I think I played a very soft bad game that so many people are upset with me for playing the hand I was dealt, tbh.
Most of my upsetness was due to your insistence that I was trying to get lynched, and your complete dismissal of my passionate denials of that.

Otherwise... I would really appreciate you acknowledging the fact that you were roleplaying instead of Mafia playing in all of the instances that I (as concisely as possible) laid out. I understand why you would completely ignore my points in that regard during the game, since you were bad, but it would be really decent of you to accept it now.

And, as I said during the game, I will not require you to add anything to your sig, despite the reality that I could enforce it if it were something that I'm down with. ;)
Image

User avatar
JaggedJimmyJay
The Consigliere
Posts: 13244
Joined: Tue May 12, 2015 11:42 pm
Gender: Male
Location: Athens, Ohio, U.S.
Contact:

Isolate Posts by JaggedJimmyJay

Re: Battlestar Galactica Mafia - GAME OVER

#8701

Post by JaggedJimmyJay » Fri Jun 24, 2016 2:35 am

Long Con, I felt your reasoning for interfering with the process DrumBeats had laid out looked more like a cheap excuse to interfere than an honest concern -- even if it might have been "logical" on the surface. Even baddies are logical sometimes, especially me. :feb:

But whatever, game's over. People were wrong about things. People were right about things. Mafia.
My banners, achievements, and win/loss records per faction and game type:
Spoiler: show
Civilian wins:
ImageImageImageImageImageImage
Not pictured: Felt Mafia 2, Greater Idea (Burglary), Seinfeld Mafia, All Fall Down (Burglary), Vocaroo Too!
Civilian-aligned record: 11 wins and 6 losses (2-2 Jobs, 2-1 Side Missions, 4-2 Heists, 2-0 Burglaries, 1-1 Special Games)
Mafia wins:
ImageImage
Not pictured: A Game About Chinese Food (Burglary), Phenon: Origins Mafia
Mafia-aligned record: 4 wins and 2 losses (0-1 Jobs, 1-1 Side Missions, 2-0 Heists, 1-0 Burglaries, 0-0 Special Games)
Independent wins:
ImageImageImage
Independent record: 3 wins and 1 loss (2-1 Jobs, 1-0 Side Missions, 0-0 Heists, 0-0 Burglaries, 0-0 Special Games)
Overall record: 18 wins and 9 losses (4-4 Jobs, 4-2 Side Missions, 6-2 Heists, 3-0 Burglaries, 1-1 Special Games)
Host:
ImageImageImageImageImageImageImage
Not pictured: The Theme Is Literally a Burglary (Burglary)
Awards:
ImageImageImageImageImageImage
Not pictured: Seinfeld Mafia MVP

User avatar
JaggedJimmyJay
The Consigliere
Posts: 13244
Joined: Tue May 12, 2015 11:42 pm
Gender: Male
Location: Athens, Ohio, U.S.
Contact:

Isolate Posts by JaggedJimmyJay

Re: Battlestar Galactica Mafia - GAME OVER

#8702

Post by JaggedJimmyJay » Fri Jun 24, 2016 2:39 am

I've been watching the series since the game ended.

Show spoiler:
Spoiler: show
I'd like to file a personal grievance with Glorfindel for fracking shooting me.
My banners, achievements, and win/loss records per faction and game type:
Spoiler: show
Civilian wins:
ImageImageImageImageImageImage
Not pictured: Felt Mafia 2, Greater Idea (Burglary), Seinfeld Mafia, All Fall Down (Burglary), Vocaroo Too!
Civilian-aligned record: 11 wins and 6 losses (2-2 Jobs, 2-1 Side Missions, 4-2 Heists, 2-0 Burglaries, 1-1 Special Games)
Mafia wins:
ImageImage
Not pictured: A Game About Chinese Food (Burglary), Phenon: Origins Mafia
Mafia-aligned record: 4 wins and 2 losses (0-1 Jobs, 1-1 Side Missions, 2-0 Heists, 1-0 Burglaries, 0-0 Special Games)
Independent wins:
ImageImageImage
Independent record: 3 wins and 1 loss (2-1 Jobs, 1-0 Side Missions, 0-0 Heists, 0-0 Burglaries, 0-0 Special Games)
Overall record: 18 wins and 9 losses (4-4 Jobs, 4-2 Side Missions, 6-2 Heists, 3-0 Burglaries, 1-1 Special Games)
Host:
ImageImageImageImageImageImageImage
Not pictured: The Theme Is Literally a Burglary (Burglary)
Awards:
ImageImageImageImageImageImage
Not pictured: Seinfeld Mafia MVP

User avatar
Long Con
So Divine
Posts: 8397
Joined: Sun Oct 20, 2013 12:57 pm
Gender: Male

Isolate Posts by Long Con

Re: Battlestar Galactica Mafia - GAME OVER

#8703

Post by Long Con » Fri Jun 24, 2016 2:43 am

indiglo wrote:
Long Con wrote: :confused: :confused: :confused: Wow, okay. I guess it really is just a pipe dream that people would just read my posts and understand what I am saying in them, and analyze the correctness of the intended communication. That is so frustrating, I didn't think my communications were so complex.
It's not that readers may not understand what you're posting, it's really a matter of whether or not they believe you're telling the truth. For example, going with Drumbeats' sortie plan made you uneasy, because he could have been manipulating everything to come out for his good and our bad (our = civs). As you know, the same thing could have been true about what you were saying in the thread. (As it turned out, his plan was solid, truthful and without malice, yet it's impossible to know that during game play.) So just like Drumbeats' plan, what you are communicating may also be a manipulation designed to come out for your good and our bad.
Well... that's not entirely accurate. I wasn't pushing an alternate plan that was of my own devising, as DrumBeats' plan was entirely laid out by him. I didn't have an alternate plan, I was very clear on the point that an alteration of his plan in ANY way was a smart idea, in order to eliminate the possibility of him being a baddie leading us all by the nose.
I can hear you are extremely frustrated, and I appreciate that. I am also extremely frustrated with what happened to me in the game. So I'm not saying what I'm saying to make your frustration seem wrong or out of place, because I don't think it is wrong or out of place, my goal here is just to explain where my head is at in a mafia game, and where I think other peoples' (or other civs') heads may be at in a game context.
That's cool - what made you frustrated in this game?
You happened to be telling the truth, at the same time, since no one can read your mind, no one knew this. I have not seen in recent memory a role design where it automatically dies at a certain point in the game. So that role mechanic would not have even entered my mind, no matter how much you were indirectly or directly hinting at it, I just never would have come up with that idea unless and until it was 100% spelled out for me. (In fact, I have to say that I really respect the fact that you went ahead and played your role, knowing you wouldn't last long from the get go.) It's just that no one else knew that, and couldn't take what you said at face value... because, well, mafia. There are lots of unknowns when you're civ. You yourself even said you were as surprised as anybody that Cain flipped "civ". So I think many other civs felt the same way, and since we didn't know you'd self-destruct, you were taken out just in case, to make our win cons easier.

Does that make sense and help at all? :hugs:
It does make sense, but again it's not entirely accurate. I never claimed that I was going to automatically die, I claimed that I could PROVE myself to all the Civs. No one knew, or could have known, that my proof would be my death. They just had to give me a couple of days to see if I was telling the truth or not. It's not really that much to ask. Lynching me wasn't a priority, even if you knew that I was Cain and altering all the Win Conditions, that doesn't even have any effect at all until literally the end of the game.
Image

User avatar
Long Con
So Divine
Posts: 8397
Joined: Sun Oct 20, 2013 12:57 pm
Gender: Male

Isolate Posts by Long Con

Re: Battlestar Galactica Mafia - GAME OVER

#8704

Post by Long Con » Fri Jun 24, 2016 2:53 am

JaggedJimmyJay wrote:Long Con, I felt your reasoning for interfering with the process DrumBeats had laid out looked more like a cheap excuse to interfere than an honest concern -- even if it might have been "logical" on the surface. Even baddies are logical sometimes, especially me. :feb:
All I expect is that, when I put something forward that is undeniably logical, that my fellow logic-appreciating players acknowledge that the logical move is usually the smarter move. :shrug: I don't think that's too much to ask. Instead, I mostly got ignored, despite laying out in extremely simple terms why it was smarter to protect ourselves. If DrumBeats' plan had ended up being a baddie thing, then I would have practically been the only one to attempt to stop him, and he would have been gloating at the end of the game that everyone was a fool to follow along with his plan. It's pure luck that it didn't end up that way - I prefer to tone down the 'luck' and go with ideas that eliminate the possibility of baddie control. I guess not everyone feels the same way.
Image

User avatar
Long Con
So Divine
Posts: 8397
Joined: Sun Oct 20, 2013 12:57 pm
Gender: Male

Isolate Posts by Long Con

Re: Battlestar Galactica Mafia - GAME OVER

#8705

Post by Long Con » Fri Jun 24, 2016 2:54 am

bea wrote:Yea. Sorry. I didn't explain that very well lc. :/. I thought it was you were Starbuck or bad. Lol. Not and. I was willing to wait in case it was the former. I also thought for a long time that zeebs and wigly were Baltar and 6. So shows what I know about anything....
Gotcha - thanks for being willing to wait. :)
Image

User avatar
JaggedJimmyJay
The Consigliere
Posts: 13244
Joined: Tue May 12, 2015 11:42 pm
Gender: Male
Location: Athens, Ohio, U.S.
Contact:

Isolate Posts by JaggedJimmyJay

Re: Battlestar Galactica Mafia - GAME OVER

#8706

Post by JaggedJimmyJay » Fri Jun 24, 2016 3:03 am

Long Con wrote:
JaggedJimmyJay wrote:Long Con, I felt your reasoning for interfering with the process DrumBeats had laid out looked more like a cheap excuse to interfere than an honest concern -- even if it might have been "logical" on the surface. Even baddies are logical sometimes, especially me. :feb:
All I expect is that, when I put something forward that is undeniably logical, that my fellow logic-appreciating players acknowledge that the logical move is usually the smarter move. :shrug: I don't think that's too much to ask. Instead, I mostly got ignored, despite laying out in extremely simple terms why it was smarter to protect ourselves. If DrumBeats' plan had ended up being a baddie thing, then I would have practically been the only one to attempt to stop him, and he would have been gloating at the end of the game that everyone was a fool to follow along with his plan. It's pure luck that it didn't end up that way - I prefer to tone down the 'luck' and go with ideas that eliminate the possibility of baddie control. I guess not everyone feels the same way.
I've highlighted the point where we separate. The game of Mafia is not about determining whose proposal is the most logical; it's about determining who is bad. If I have any reason at all to believe that you aren't being entirely sincere in your content, then that means more to me than whether you're making a logical point. I think you've granted your own insincerity too on some level at least -- you weren't entirely motivated by a concern that DrumBeats might be bad and that it might be a problem to trust in his strategy. You had other reasons for interfering as you've said yourself.

I genuinely do not believe that the concern you proposed about DrumBeats was sufficient to justify your actions. What is logical is not always smartest. Usually perhaps, but a townie must judge every scenario individually. I had no reason whatsoever at that point in the game to doubt DrumBeats, rightly so apparently, and I was not interested in honoring paranoia or tinfoiling against him. I was more concerned with your behavior.

I think some of us could tell that you did what you did for reasons beyond just wariness of DrumBeats. What we were wrong about is what those other motives were. But that's how the game works, right? People make reads, they act accordingly, and there's nothing more to be said really.
My banners, achievements, and win/loss records per faction and game type:
Spoiler: show
Civilian wins:
ImageImageImageImageImageImage
Not pictured: Felt Mafia 2, Greater Idea (Burglary), Seinfeld Mafia, All Fall Down (Burglary), Vocaroo Too!
Civilian-aligned record: 11 wins and 6 losses (2-2 Jobs, 2-1 Side Missions, 4-2 Heists, 2-0 Burglaries, 1-1 Special Games)
Mafia wins:
ImageImage
Not pictured: A Game About Chinese Food (Burglary), Phenon: Origins Mafia
Mafia-aligned record: 4 wins and 2 losses (0-1 Jobs, 1-1 Side Missions, 2-0 Heists, 1-0 Burglaries, 0-0 Special Games)
Independent wins:
ImageImageImage
Independent record: 3 wins and 1 loss (2-1 Jobs, 1-0 Side Missions, 0-0 Heists, 0-0 Burglaries, 0-0 Special Games)
Overall record: 18 wins and 9 losses (4-4 Jobs, 4-2 Side Missions, 6-2 Heists, 3-0 Burglaries, 1-1 Special Games)
Host:
ImageImageImageImageImageImageImage
Not pictured: The Theme Is Literally a Burglary (Burglary)
Awards:
ImageImageImageImageImageImage
Not pictured: Seinfeld Mafia MVP

User avatar
Golden
The Coward
Posts: 12718
Joined: Thu Feb 19, 2015 3:27 am
Gender: Male
Location: Wellington, New Zealand

Isolate Posts by Golden

Re: Battlestar Galactica Mafia - GAME OVER

#8707

Post by Golden » Fri Jun 24, 2016 3:16 am

This may sound... I dunno... voyeuristically mean or something.

But I actually get a little joy, as a host, being able to clearly see different motivations coming together and clashing, knowing that both are sincere. LC's example is one of those. Rico and Matt's entirely different responses to the Cylon Amnesty Act were another.

I also like it when people make theories that are completely understandable and logical, but badly wrong. Or when people are saying something that is actually clearly correct, but no-one is listening. All these things remind me how hard this game really is to get right... and in some small way makes me feel better about the goal for me when I play being more about the experience and not the outcome (beyond trying my hardest for my team).
Spoiler: show
ImageImageImageImageImageImageImageImageImageImage
ImageImageImageImageImageImage
ImageImageImageImageImageImage
Image
Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward

User avatar
S~V~S
Captain Obvious
Posts: 16348
Joined: Sat Oct 27, 2012 8:56 am
Location: Blockula

Isolate Posts by S~V~S

Re: Battlestar Galactica Mafia - GAME OVER

#8708

Post by S~V~S » Fri Jun 24, 2016 6:01 am

JaggedJimmyJay wrote:Long Con, I felt your reasoning for interfering with the process DrumBeats had laid out looked more like a cheap excuse to interfere than an honest concern -- even if it might have been "logical" on the surface. Even baddies are logical sometimes, especially me. :feb:

But whatever, game's over. People were wrong about things. People were right about things. Mafia.
This. I will apologize to you if it makes you feel better LC, but I don't really think I did anything wrong. At the time I thought your impassioned pleas were impassioned bullshit because this is Mafia and bullshit each other is what we do. The last thing it was was personal, about you or about me. It was about how I perceived your behavior.

I have been INTENTIONALLY railroaded tons of times in games, not unintentionally like you were, and that is part of the game. Ask G Man, I fervently believed everything I said about you. You can't take it like I did anything wrong cause I don't think that I did.
Skip softly, my moonbeams, for I have heard tell
That the stairs up to heaven lead straight down to hell
Spoiler: show
ImageImage
ImageImageImageImage
Image ImageImage
ImageImage

User avatar
S~V~S
Captain Obvious
Posts: 16348
Joined: Sat Oct 27, 2012 8:56 am
Location: Blockula

Isolate Posts by S~V~S

Re: Battlestar Galactica Mafia - GAME OVER

#8709

Post by S~V~S » Fri Jun 24, 2016 6:03 am

Long Con wrote:
JaggedJimmyJay wrote:Long Con, I felt your reasoning for interfering with the process DrumBeats had laid out looked more like a cheap excuse to interfere than an honest concern -- even if it might have been "logical" on the surface. Even baddies are logical sometimes, especially me. :feb:
All I expect is that, when I put something forward that is undeniably logical, that my fellow logic-appreciating players acknowledge that the logical move is usually the smarter move. :shrug: I don't think that's too much to ask. Instead, I mostly got ignored, despite laying out in extremely simple terms why it was smarter to protect ourselves. If DrumBeats' plan had ended up being a baddie thing, then I would have practically been the only one to attempt to stop him, and he would have been gloating at the end of the game that everyone was a fool to follow along with his plan. It's pure luck that it didn't end up that way - I prefer to tone down the 'luck' and go with ideas that eliminate the possibility of baddie control. I guess not everyone feels the same way.
But that isn't how *I* play. I don't play a logical game. So we are all different.
Skip softly, my moonbeams, for I have heard tell
That the stairs up to heaven lead straight down to hell
Spoiler: show
ImageImage
ImageImageImageImage
Image ImageImage
ImageImage

User avatar
Long Con
So Divine
Posts: 8397
Joined: Sun Oct 20, 2013 12:57 pm
Gender: Male

Isolate Posts by Long Con

Re: Battlestar Galactica Mafia - GAME OVER

#8710

Post by Long Con » Fri Jun 24, 2016 8:39 am

JaggedJimmyJay wrote:
Long Con wrote:
JaggedJimmyJay wrote:Long Con, I felt your reasoning for interfering with the process DrumBeats had laid out looked more like a cheap excuse to interfere than an honest concern -- even if it might have been "logical" on the surface. Even baddies are logical sometimes, especially me. :feb:
All I expect is that, when I put something forward that is undeniably logical, that my fellow logic-appreciating players acknowledge that the logical move is usually the smarter move. :shrug: I don't think that's too much to ask. Instead, I mostly got ignored, despite laying out in extremely simple terms why it was smarter to protect ourselves. If DrumBeats' plan had ended up being a baddie thing, then I would have practically been the only one to attempt to stop him, and he would have been gloating at the end of the game that everyone was a fool to follow along with his plan. It's pure luck that it didn't end up that way - I prefer to tone down the 'luck' and go with ideas that eliminate the possibility of baddie control. I guess not everyone feels the same way.
I've highlighted the point where we separate. The game of Mafia is not about determining whose proposal is the most logical; it's about determining who is bad. If I have any reason at all to believe that you aren't being entirely sincere in your content, then that means more to me than whether you're making a logical point. I think you've granted your own insincerity too on some level at least -- you weren't entirely motivated by a concern that DrumBeats might be bad and that it might be a problem to trust in his strategy. You had other reasons for interfering as you've said yourself.

I genuinely do not believe that the concern you proposed about DrumBeats was sufficient to justify your actions. What is logical is not always smartest. Usually perhaps, but a townie must judge every scenario individually. I had no reason whatsoever at that point in the game to doubt DrumBeats, rightly so apparently, and I was not interested in honoring paranoia or tinfoiling against him. I was more concerned with your behavior.

I think some of us could tell that you did what you did for reasons beyond just wariness of DrumBeats. What we were wrong about is what those other motives were. But that's how the game works, right? People make reads, they act accordingly, and there's nothing more to be said really.
I'm not talking about me and my motives. I'm talking about each individual's responsibility to make the smarter move when the opportunity presents itself so obviously. That's not what happened, and luckily it didn't blow up in the Civs' faces. :shrug: It didn't have to be left to luck.

And I'm not talking about how to play the game of Mafia as a generality, I'm talking about a specific situation that was unique to this game. More like checkers than Mafia, let's say. You can do random moves in checkers, or you can try to do it logically. Doing it logically will be more likely to result in a win, though both ways COULD result in a win.
Image

User avatar
Long Con
So Divine
Posts: 8397
Joined: Sun Oct 20, 2013 12:57 pm
Gender: Male

Isolate Posts by Long Con

Re: Battlestar Galactica Mafia - GAME OVER

#8711

Post by Long Con » Fri Jun 24, 2016 9:00 am

S~V~S wrote:
JaggedJimmyJay wrote:Long Con, I felt your reasoning for interfering with the process DrumBeats had laid out looked more like a cheap excuse to interfere than an honest concern -- even if it might have been "logical" on the surface. Even baddies are logical sometimes, especially me. :feb:

But whatever, game's over. People were wrong about things. People were right about things. Mafia.
This. I will apologize to you if it makes you feel better LC, but I don't really think I did anything wrong. At the time I thought your impassioned pleas were impassioned bullshit because this is Mafia and bullshit each other is what we do. The last thing it was was personal, about you or about me. It was about how I perceived your behavior.
I don't want any sort of apology from you, especially not one that you are setting up to be insincere in advance. I also never said it was personal.
I have been INTENTIONALLY railroaded tons of times in games, not unintentionally like you were, and that is part of the game. Ask G Man, I fervently believed everything I said about you. You can't take it like I did anything wrong cause I don't think that I did.
Railroaded? :confused:

That's actually a really funny thing to say: "You can't take it like I did anything wrong cause I don't think that I did." What if you DID something wrong, AND you were wrong about whether or not it was wrong? You are not infallible, are you? :smoky:

You already admitted to being intentionally deceptive regarding what you said about me, which is something you did differently than if you were Civ... so that's something I wanted to clarify that's already been laid to rest. The only thing I really would like from you is to finally admit to a great deal of roleplaying in your arguments with me earlier, since you have thus far avoided talking about that at all. :nicenod:
Image

User avatar
rabbit8
Undergoing sensitivity training
Posts: 1283
Joined: Mon Dec 24, 2012 10:12 am

Isolate Posts by rabbit8

Re: Battlestar Galactica Mafia - GAME OVER

#8712

Post by rabbit8 » Fri Jun 24, 2016 3:15 pm

Long Con wrote:
JaggedJimmyJay wrote:Long Con, I felt your reasoning for interfering with the process DrumBeats had laid out looked more like a cheap excuse to interfere than an honest concern -- even if it might have been "logical" on the surface. Even baddies are logical sometimes, especially me. :feb:
All I expect is that, when I put something forward that is undeniably logical, that my fellow logic-appreciating players acknowledge that the logical move is usually the smarter move. :shrug: I don't think that's too much to ask. Instead, I mostly got ignored, despite laying out in extremely simple terms why it was smarter to protect ourselves. If DrumBeats' plan had ended up being a baddie thing, then I would have practically been the only one to attempt to stop him, and he would have been gloating at the end of the game that everyone was a fool to follow along with his plan. It's pure luck that it didn't end up that way - I prefer to tone down the 'luck' and go with ideas that eliminate the possibility of baddie control. I guess not everyone feels the same way.

lol, Come on LC. This post was for real?

User avatar
S~V~S
Captain Obvious
Posts: 16348
Joined: Sat Oct 27, 2012 8:56 am
Location: Blockula

Isolate Posts by S~V~S

Re: Battlestar Galactica Mafia - GAME OVER

#8713

Post by S~V~S » Fri Jun 24, 2016 3:27 pm

LC, it was not roleplaying. That is why I have not talked about; I am not even sure what you mean when you say this.

I thought you were bad, I had reasons for thinking so, and I posted and acted on them. You are acting like we are still playing and you are trying to trick me into admitting something. There is nothing to admit. I thought you were bad. In all sincerity.
Skip softly, my moonbeams, for I have heard tell
That the stairs up to heaven lead straight down to hell
Spoiler: show
ImageImage
ImageImageImageImage
Image ImageImage
ImageImage

User avatar
S~V~S
Captain Obvious
Posts: 16348
Joined: Sat Oct 27, 2012 8:56 am
Location: Blockula

Isolate Posts by S~V~S

Re: Battlestar Galactica Mafia - GAME OVER

#8714

Post by S~V~S » Fri Jun 24, 2016 3:33 pm

Also the "railroading" thing was poorly worded on my part; you seem to be thinking I did this on purpose, and I did not. I kinda think you are overreacting, and maybe I did not want to say that. I mean that when I said what I said about you & my suspicions of you, I believed what I believed, and I acted on it. It was not an intentional push to remove you regardless of role. I wanted to remove your role.

I would have wanted to remove your role if I was a civ.
Skip softly, my moonbeams, for I have heard tell
That the stairs up to heaven lead straight down to hell
Spoiler: show
ImageImage
ImageImageImageImage
Image ImageImage
ImageImage

User avatar
Ricochet
call for help
Posts: 10534
Joined: Sun Dec 14, 2014 11:12 pm
Gender: Fluid
Location: :-) ALL

Isolate Posts by Ricochet

Re: Battlestar Galactica Mafia - GAME OVER

#8715

Post by Ricochet » Fri Jun 24, 2016 4:10 pm

Does anyone in here need a lawyer? :ninja:

Or maybe a new game for a good ol' rematch? :jedi:
ImageImageImageImage
ImageImageImage
ImageImageImageImage
ImageImageImage

User avatar
Long Con
So Divine
Posts: 8397
Joined: Sun Oct 20, 2013 12:57 pm
Gender: Male

Isolate Posts by Long Con

Re: Battlestar Galactica Mafia - GAME OVER

#8716

Post by Long Con » Sun Jun 26, 2016 7:29 pm

rabbit8 wrote:
Long Con wrote:
JaggedJimmyJay wrote:Long Con, I felt your reasoning for interfering with the process DrumBeats had laid out looked more like a cheap excuse to interfere than an honest concern -- even if it might have been "logical" on the surface. Even baddies are logical sometimes, especially me. :feb:
All I expect is that, when I put something forward that is undeniably logical, that my fellow logic-appreciating players acknowledge that the logical move is usually the smarter move. :shrug: I don't think that's too much to ask. Instead, I mostly got ignored, despite laying out in extremely simple terms why it was smarter to protect ourselves. If DrumBeats' plan had ended up being a baddie thing, then I would have practically been the only one to attempt to stop him, and he would have been gloating at the end of the game that everyone was a fool to follow along with his plan. It's pure luck that it didn't end up that way - I prefer to tone down the 'luck' and go with ideas that eliminate the possibility of baddie control. I guess not everyone feels the same way.

lol, Come on LC. This post was for real?
S~V~S wrote:LC, it was not roleplaying. That is why I have not talked about; I am not even sure what you mean when you say this.

I thought you were bad, I had reasons for thinking so, and I posted and acted on them. You are acting like we are still playing and you are trying to trick me into admitting something. There is nothing to admit. I thought you were bad. In all sincerity.
Forget it then, just wishful thinking on my part I guess. I'll adjust my expectations in the future.
Image

User avatar
S~V~S
Captain Obvious
Posts: 16348
Joined: Sat Oct 27, 2012 8:56 am
Location: Blockula

Isolate Posts by S~V~S

Re: Battlestar Galactica Mafia - GAME OVER

#8717

Post by S~V~S » Tue Jun 28, 2016 6:48 am

So are you saying that you have to lower your expectations in order to deal with me thinking as I think?
Skip softly, my moonbeams, for I have heard tell
That the stairs up to heaven lead straight down to hell
Spoiler: show
ImageImage
ImageImageImageImage
Image ImageImage
ImageImage

User avatar
Long Con
So Divine
Posts: 8397
Joined: Sun Oct 20, 2013 12:57 pm
Gender: Male

Isolate Posts by Long Con

Re: Battlestar Galactica Mafia - GAME OVER

#8718

Post by Long Con » Tue Jun 28, 2016 10:13 am

Well, I said I would "adjust" my expectations, not "lower". My former expectations were that I would be part of the game by making posts and people would read them and that their responses would indicate that they were understood or not. I was disappointed many times by the fact that this was clearly not happening, so to avoid disappointment in the future, I'll go in with the mentality that people really won't be that likely to read my posts. Then, IF it happens that my posts are read, I'll be pleasantly surprised instead of disappointed. I'd like that better.

The way this applies to you personally would be that I was pretty clear what I meant by "roleplaying" during the game when I accused you of it, here for instance, and here. Then you say "I am not even sure what you mean when you say this", and it's just more evidence of what I'm talking about in the first paragraph. You were conversing with me without reading my posts, and the things that I tried to communicate to you were not received by you as a result.

You were introducing concepts to the game that have no relevance at all to a Mafia game, like saying "bullying is not Civvie behaviour". That kind of thing has no correlation with the achievement of any Win Condition in the game of Mafia; that is your personal fanciful idea that Civvie players are the heroes of the story, and that heroes act nobly and generously by their nature. Roleplaying.
Image

User avatar
rabbit8
Undergoing sensitivity training
Posts: 1283
Joined: Mon Dec 24, 2012 10:12 am

Isolate Posts by rabbit8

Re: Battlestar Galactica Mafia - GAME OVER

#8719

Post by rabbit8 » Tue Jun 28, 2016 3:22 pm

I skim everyone's posts, FYI....

I have a hard time with reading comprehensions so it makes it much easier on me. :blush:

User avatar
Golden
The Coward
Posts: 12718
Joined: Thu Feb 19, 2015 3:27 am
Gender: Male
Location: Wellington, New Zealand

Isolate Posts by Golden

Re: Battlestar Galactica Mafia - GAME OVER

#8720

Post by Golden » Tue Jun 28, 2016 4:50 pm

I have always assumed most people skim read my posts. Even I can't be assed reading them :p It's why I tend to make the same point multiple times.
Spoiler: show
ImageImageImageImageImageImageImageImageImageImage
ImageImageImageImageImageImage
ImageImageImageImageImageImage
Image
Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward

Post Reply