A Mafia of Unfortunate Events [END GAME]

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Who needs to practice their stabbing?

Poll ended at Tue Jan 10, 2017 12:12 am

Daisy
0
No votes
DDL
0
No votes
Dom
0
No votes
Golden
0
No votes
Jack
0
No votes
MP
0
No votes
Quin
0
No votes
Sig
0
No votes
Sorsha
4
33%
Roberto (host/dead/non)
8
67%
 
Total votes: 12
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Jackofhearts2005
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Re: A Mafia of Unfortunate Events [DAY 7]

#3721

Post by Jackofhearts2005 »

DFaraday wrote:
Quin wrote:
Dom wrote:DFaraday, two questions before I vote....


1) If a team only has one member left, can that member use their role power (like a block) + a kill at the same time?

2) If yes, then can that block be used to block the kill?
Repeat of my earlier question as well:

If a role blocker were to role block the PoIG, what would be the result if that person tried to kill somebody but also role blocked the initial role blocker first?
If someone tried to block the PoIG, PoIG's actions for the night would fail. If that's what you're trying to say. :confused:

I think this was the key bit.
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Re: A Mafia of Unfortunate Events [DAY 7]

#3722

Post by Jackofhearts2005 »

Balls.

actionS
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Re: A Mafia of Unfortunate Events [DAY 7]

#3723

Post by DFaraday »

Golden wrote:DF, I think Quin is asking about order of blocking. If two blockers blocked each other, who wins?
Then it would come down to first block sent in.
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Re: A Mafia of Unfortunate Events [DAY 7]

#3724

Post by Dom »

It wouldn't matter at that point, would it?


votes sorsha
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Re: A Mafia of Unfortunate Events [DAY 7]

#3725

Post by Golden »

Dom wrote:It wouldn't matter at that point, would it?


votes sorsha
I very much hope that it won't.
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Re: A Mafia of Unfortunate Events [DAY 7]

#3726

Post by Dom »

.... it would be the same result.

let's say poe blocks a killer/blocker

and that killer blocker then sends in a pm killing and blocking herself

but she's blocked

so nothing happens.
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Re: A Mafia of Unfortunate Events [DAY 7]

#3727

Post by DFaraday »

Day 7 - The End

To the beachgoers, it seemed like just yesterday that they had come so close to meeting fiery ends on the beach. In actuality, it was six days earlier, and their journey had since taken them from the shores of Lake Lachrymose to the heart of The City. The final stage of their journey was approaching with all the speed of the submarine which currently housed them.

"Aye! Land ahead! Batten down the hatches! All hands on deck! Thar she blows!" the captain excitedly gestured. The beachgoers, as part of his crew, helped steer the vessel onto the beach of a lush (a word here meaning "containing many trees and assorted other foliage [a word here meaning "lush vegetation]") island. Several friendly-looking people stepped forward to greet the beachgoers.

"Welcome home, Ishmael," said one of them. "We feared you had left us forever."

"Call me Ish," said MP. "And I would never leave you. I simply ventured to the mainland to encourage others in joining our community. I didn't force them, but I found two more who wanted to come along." At that, Daisy crawled forward alongside Quin, each smiling the smile of true believers.

"Sunny, how could you?" asked Sig tearfully. "What would Klaus think? Or our parents?"

"Quin, how could YOU?" asked Jack irritatedly. "Joining cults is against the Village rules!"

"They're with me now," said MP calmly. Now, I suggest you all leave the Island if you won't join us. I don't want to force you, but I would advise not posing a nuisance."

"Hey!" shouted Dom, finally making his presence felt. "We still haven't found the last killer. I'm not leaving until I do!"

"I say, that's a very good point," agreed Golden, coughing into his handkerchief. "The killer must be brought to justice!"

"And I want revenge for my sister!" said DDL, grabbing Sorsha and dragging her to the water. Sorsha flailed and fought back, running inland and finding a grove of apple trees. Sig, DDL, Golden, and Dom found her and moved in to end this debacle (a word I assume you are familiar with).

"At least let me eat an apple before I go," she pleaded, grabbing an apple. Before she could take a bite, however, Sorsha began choking and fell to the ground.

"I poisoned you on the submarine," said Dom. "Everyone always says I need to stand up for myself, so I figured poisoning was a good first step."

Sorsha reached for the apple, which would cure a certain illness but not the one she currently had. This proved irrelevant, as she collapsed before reaching it anyway. Her androgynous frame landed with a crash on the floor of the grove, ending the Troupe's era of villainy once and for all.

The quartet returned to the beach solemnly.

"Captain, take us home," said DDL. Widdershins started up the Queequeg, and the four headed for home. For DDL, home meant finding his long lost brother. For Golden, this meant returning to the bank in the City. For Dom, this meant moving on after finding out that his wife had been a villain, and had then been dead. And for Sig, this meant finding somewhere to belong, without his siblings for support.

In other news, Daisy and Quin remained on the Island with MP, who continues to advise (a word by which MP here means "boss around") them in his "happy" "community" "."

Finally, Jack decided that it was time to go back to the Village of Fowl Devotees. After spending several months stuck on the Island with the community, he noticed a passing shadow in the water, resembling a question mark. Jack decided to swim out to it, but was intercepted by a stray flying machine, which coincidentally was set on a default course to the Village of Fowl Devotees. Jack returned safely and celebrated with the rest of the villagers.

And so, as all good stories must, this one ends with the eating of ice cream sundaes.

Sorsha has been lynched. She was the Person of Indeterminate Gender.
The Troupe has been eliminated.
Congratulations to the civvies and the Village of Fowl Devotees!
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Re: A Mafia of Unfortunate Events [DAY 7]

#3728

Post by Quin »

ehgjdbhvce
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: A Mafia of Unfortunate Events [DAY 7]

#3729

Post by Quin »

Congrats guys. I don't have the best luck with these things :haha:
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: A Mafia of Unfortunate Events [END GAME]

#3730

Post by Quin »

But why end it early? We figured we could force a tie. Or was our math wrong?
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: A Mafia of Unfortunate Events [END GAME]

#3731

Post by DFaraday »

Quin wrote:But why end it early? We figured we could force a tie. Or was our math wrong?
Dom's vote was worth 4 at this point, so there were 7 votes on Sorsha.
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Re: A Mafia of Unfortunate Events [END GAME]

#3732

Post by Golden »

Good work guys. Shame it happened just after I left work with my spreadsheet. ill try to recreate it later but it's challenging by phone.

Inh - I didn't kill you! Eloh redirected me, and saved her husband in doing it (I was hoping to silence epi rather than kill him to let him know my role)
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Re: A Mafia of Unfortunate Events [END GAME]

#3733

Post by Golden »

Quin wrote:But why end it early? We figured we could force a tie. Or was our math wrong?
Did you have an extra vote up your sleeve?
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Re: A Mafia of Unfortunate Events [END GAME]

#3734

Post by Quin »

DFaraday wrote:
Quin wrote:But why end it early? We figured we could force a tie. Or was our math wrong?
Dom's vote was worth 4 at this point, so there were 7 votes on Sorsha.
Oh, okay. I thought it was worth 3. I did my math wrong. Daisy had an extra vote so we thought it'd be a 6v6 tie.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: A Mafia of Unfortunate Events [END GAME]

#3735

Post by Golden »

Out of nacho, scotty, zebra and soneji I'm not sure which was Strauss. The rest were bad.
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Re: A Mafia of Unfortunate Events [END GAME]

#3736

Post by DFaraday »

All roles are now on the front page.
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Re: A Mafia of Unfortunate Events [END GAME]

#3737

Post by Golden »

Quin wrote:
DFaraday wrote:
Quin wrote:But why end it early? We figured we could force a tie. Or was our math wrong?
Dom's vote was worth 4 at this point, so there were 7 votes on Sorsha.
Oh, okay. I thought it was worth 3. I did my math wrong. Daisy had an extra vote so we thought it'd be a 6v6 tie.
6/2 = 3... you probably forgot the one he started with.
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Re: A Mafia of Unfortunate Events [END GAME]

#3738

Post by Quin »

Add me to the list of people you should never recruit ever ever again :grin:

This is the third time (that I remember) that what I thought was a sure-fire win has been taken from me on The Syndicate :srsnod: Zodiac, Mad Max and this.


linki: I think I did, yeah.
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Re: A Mafia of Unfortunate Events [END GAME]

#3739

Post by Golden »

The thing is, if sorsha hadn't been lynched, I would have been forced to try to kill jack - I couldn't remove the townie numbers nor risk being at 8 tomorrow with only 3 cultists still not wanting the game to end, and potentially no dom to give us a vote advantage either...

If I killed jack, it would have fixed the risk profile. But it would have deprived jack and lc of the win. I really didn't want to have to do that.
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Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
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Re: A Mafia of Unfortunate Events [END GAME]

#3740

Post by Quin »

Golden wrote:The thing is, if sorsha hadn't been lynched, I would have been forced to try to kill jack - I couldn't remove the townie numbers nor risk being at 8 tomorrow with only 3 cultists still not wanting the game to end, and potentially no dom to give us a vote advantage either...

If I killed jack, it would have fixed the risk profile. But it would have deprived jack and lc of the win. I really didn't want to have to do that.
You wouldn't have been able to anyway, if we'd made it to another night I'd given Jack the protection for the night.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: A Mafia of Unfortunate Events [END GAME]

#3741

Post by Quin »

Actually, before that, we were going to lynch you today :ninja:
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Re: A Mafia of Unfortunate Events [END GAME]

#3742

Post by Golden »

Quin wrote:Actually, before that, we were going to lynch you today :ninja:
That would have been the smart move.
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Re: A Mafia of Unfortunate Events [END GAME]

#3743

Post by Sorsha »

Congrats winners! :beer:

I was ready to concede this the last phase but apparently it was closer than I thought.
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Re: A Mafia of Unfortunate Events [END GAME]

#3744

Post by Golden »

Sorsha wrote:Congrats winners! :beer:

I was ready to concede this the last phase but apparently it was closer than I thought.
Sorry sorsha. You were a trooper!
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Re: A Mafia of Unfortunate Events [END GAME]

#3745

Post by Scotty »

Eyyyy :workit:
Good game fellow civs! I did nothing to share in this win with you, but I was following along the entire time and would have been of no use. Absolutely astounded with the teamwork over the past few days. I still thought sig was bad.

Lol. lot of luck with the baddie teams killing each other and Mr. POE being a saint. GG town, and good try there at the end, cultists, you almost had it!!
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: A Mafia of Unfortunate Events [END GAME]

#3746

Post by Scotty »

What kind of inventions did Dog devise?
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: A Mafia of Unfortunate Events [END GAME]

#3747

Post by Golden »

noone listened about soneji! Lol.
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Re: A Mafia of Unfortunate Events [END GAME]

#3748

Post by Scotty »

Scotty wrote:What kind of inventions did Dog devise?
SIG SIG SIG SIG SIG SIG
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: A Mafia of Unfortunate Events [END GAME]

#3749

Post by Golden »

Scotty wrote:What kind of inventions did Dog devise?
I think every one gave him information. Which he then shared with me and ddl when he gave ddl a btsc device.

I can't believe how many people I killed!
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Re: A Mafia of Unfortunate Events [END GAME]

#3750

Post by Scotty »

Also who's the wise guy that killed me N1? I'm the only one listed without a killer receipt.

Maybe i committed seppuku because of my uselessness.
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: A Mafia of Unfortunate Events [END GAME]

#3751

Post by Quin »

Scotty wrote:Also who's the wise guy that killed me N1? I'm the only one listed without a killer receipt.

Maybe i committed seppuku because of my uselessness.
I think that was Olaf, if I remember correctly. Someone asked DF later on.
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Re: A Mafia of Unfortunate Events [END GAME]

#3752

Post by Sorsha »

Scotty wrote:Also who's the wise guy that killed me N1? I'm the only one listed without a killer receipt.

Maybe i committed seppuku because of my uselessness.
It was my team. I don't know who wanted you dead or why.. it wasn't my choice :shrug:
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Re: A Mafia of Unfortunate Events [END GAME]

#3753

Post by JaggedJimmyJay »

Neat game guys, it was good to MoD. Thanks for hosting this one DFaraday, I think it went quite nicely. :)
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Re: A Mafia of Unfortunate Events [END GAME]

#3754

Post by Dragon D. Luffy »

Wow Nacho was evil.

Rotfl this was my d1 vote. The fucking godfather.

So Nacho/Soneji/Sprit/Sorsha and Mm/Zebra/Wilgy/Elo were the teams.
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Re: A Mafia of Unfortunate Events [END GAME]

#3755

Post by Dragon D. Luffy »

Also lmao zebra was bad both here and in haiku and I was civ in both games. She called me bad in both games at once. Looks like going after me is her standard scum strategy or something.

Also I hinted my role a long time ago. On d3 iirc. I dont think any of you noticed.
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Re: A Mafia of Unfortunate Events [END GAME]

#3756

Post by Golden »

Zebra seems incapable of rolling town at the moment.
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Re: A Mafia of Unfortunate Events [END GAME]

#3757

Post by Dragon D. Luffy »

Wonder what the hidden abilities are.

Also Sig is the MVP imo for catching sprit and also his use of inventions. He made one that allowed me to form a 48 hour BTSC with him and another person of my choice, and also allow Sig to learn if either of us had BTSC with someone. I picked Golden. The three of us then formed a civ core that pished us to victory.

You have come a long way, Sig.
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Re: A Mafia of Unfortunate Events [END GAME]

#3758

Post by Dragon D. Luffy »

Golden wrote:Zebra seems incapable of rolling town at the moment.
And I'm incapable of rolling bad. This is my 9th or 10th game in this site and I have been civ every time but one.

For that matter, it is also my first civ win. Rejoice guys, the curse of DDL is broken! After 1.5 year, civs finally didn't lose a game where I was in the player list.
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Golden
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Re: A Mafia of Unfortunate Events [END GAME]

#3759

Post by Golden »

Sig was phenomenal. Aced this game in every way.

Hey, jack... welcome to the syndicate!!
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Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward
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Quin
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Re: A Mafia of Unfortunate Events [END GAME]

#3760

Post by Quin »

Golden wrote:Sig was phenomenal. Aced this game in every way.

Hey, jack... welcome to the syndicate!!
This. It was great having BTSC with him. I think I'd have gone insane without someone to talk to given how this definitely wasn't my best game. LC too, for the short time we had with him too :haha:
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: A Mafia of Unfortunate Events [END GAME]

#3761

Post by JaggedJimmyJay »

This was probably the best all-around game I've seen from sig. He was on point, assertive, and didn't even suffer the kind of random suspicion he often seems to attract. :srsnod:

It was great seeing the mix of characters in this game, from long-time Syndicate veterans, to players who've been around a while but not necessarily played often, and to brand new faces from elsewhere on the Internet. I hope y'all stick around and play some more games with us.

Nacho, I still need to play a non-hydra game with you as agreed. :grin:
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Dragon D. Luffy
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Re: A Mafia of Unfortunate Events [NIGHT 3]

#3762

Post by Dragon D. Luffy »

Hey guys.
Dragon D. Luffy wrote:Wilgy, Golden, Marco, MP, Zebra, Sorsha

Imo, the vig should target those people first. In whatever order they prefer.

Nothing personal guys, but I doubt more than two of you will manage to catch up before the game is over.
3 baddies, 1 cult leader and only 2 civs.

:mafia:
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Re: A Mafia of Unfortunate Events [NIGHT 3]

#3763

Post by Golden »

Dragon D. Luffy wrote:Hey guys.
Dragon D. Luffy wrote:Wilgy, Golden, Marco, MP, Zebra, Sorsha

Imo, the vig should target those people first. In whatever order they prefer.

Nothing personal guys, but I doubt more than two of you will manage to catch up before the game is over.
3 baddies, 1 cult leader and only 2 civs.

:mafia:
Lol, and I was so sure soneji was bad that all I could think with that post was 'why did he leave off soneji?'

Of course, I knew I was never vigging myself lol
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Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward
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Re: A Mafia of Unfortunate Events [END GAME]

#3764

Post by sig »

Awwww Yall are going to make me blush. Great game everyone and golden was spot on with his kills, so was quin until he got recruited. :pout:

Thanks DF! Even though I probably gave you a headache with all my questions and items. :p

I'll post the items I made once I get my hands on my laptop. Until then just know they were great. :srsnod:

Also mp why didn't you recruit me!
Oh and why did the guardians try to kill me?
Oh and epi why did you use my item on Camilate and not Olaf? You made me super paranoid with that.
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Re: A Mafia of Unfortunate Events [END GAME]

#3765

Post by Golden »

I was actually sort of surprised mp didn't recruit me
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Canucklehead wrote:Civ Golden is a hurricane of self-assurance.
G-Man wrote: Coward
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Re: A Mafia of Unfortunate Events [END GAME]

#3766

Post by sig »

Golden wrote:I was actually sort of surprised mp didn't recruit me
That was my biggest worry sending any items to people.
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Re: A Mafia of Unfortunate Events [END GAME]

#3767

Post by juliets »

Good game you guys! Congrats to the winners! Great job to both sig and golden. I really enjoyed following this game in the chat, wish more dead people had joined.
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

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Re: A Mafia of Unfortunate Events [END GAME]

#3768

Post by sprityo »

Good game all! I personally had the worst of the luck but overall the town was on point! And yeah, Sig did great this game!
Epignosis wrote: Fri May 04, 2018 11:46 pm You all are terrible at this.
JaggedJimmyJay wrote:How does it feel to be the Best Civilian Player on the Syndicate?
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Re: A Mafia of Unfortunate Events [END GAME]

#3769

Post by Long Con »

I really enjoyed playing with Quin and Jack.
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Re: A Mafia of Unfortunate Events [END GAME]

#3770

Post by Long Con »

Ha! I was going to thank Straus for believing in me, but I just had to trust my own luck, because no one believed in me as usual. Snow Dog exemption from that. :noble:
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