
The Doctor: The last surviving Time Lord in the universe. He travels through time and space in the TARDIS (Time and Relative Dimension in Space), which is disguised as a police phone box. Usually he travels with a companion or companions. Comes off as mysterious and eccentric initially, but often shows that he is much more complicated than he appears. He cares deeply for his companions, and as such, every night he searches for one of them. Every time he finds one, he gains a permanent ability. If he manages to find at least 3 of them, he gains a special power. *Secrets* If he finds 1 companion, his vote is permanently doubled. If he finds 2 companions, any votes against him count as 1/2. If he finds 3 companions, he gains the ability to create a “day of sunshine” for all civvies. No civvies can be lynched the following day period, and any night abilities used by baddies or the indy will not affect civvies the following night period. Also, given he is a Time Lord, he can regenerate. If he is killed, he will regenerate (come back to life) after the following night period ends.

Rose Tyler: The Doctor's main companion for Series 1 & 2. Starts off initially skeptical of the man who saved her from the Plastic People, but grows to develop an attachment for him. Even to the point of loving him. The Doctor searches for her every night. If he finds her, she unlocks her “Bad Wolf” form, which makes her immune to any targeting from the Daleks.

Martha Jones: The Doctor's main companion for Series 3. Was a medical student interning at a hospital, until one day, the hospital was transported to the moon. This is where she initially met The Doctor. Develops strong feelings for him, but becomes frustrated when he does not reciprocate them. Mostly this is due to his grief over losing Rose. The Doctor searches for her every night. If he finds her, she may redirect one night action of her choice back to the person who targeted her.

Donna Noble: The Doctor's main companion for Series 4. Is very head-strong and brash, and does not put up with some of The Doctor's antics. But despite coming off as harsh, the two of them develop a very strong friendship. The Doctor searches for her every night. If he finds her, she gains her “DoctorDonna” form with enhanced intellect. She may role-check a dead player every night.

Amy Pond: One of The Doctor's main companion for Series 5, 6, and Part 1 of Series 7. Is a very sassy, funny, and passionate woman. Her and The Doctor develop a very interesting dynamic over the course of their time spent together. Loves her fiance/husband Rory Williams more than anyone. The Doctor searches for her every night. If he finds her, her vote becomes worth 2.

Rory Williams: The other main companion for Series 5, 6, and Part 1 of Series 7. Is initially insecure with The Doctor, because he thinks Amy loves him more than Rory. Gets over his insecurities when he realizes she doesn't, proves himself a hero many times over, and ends up marrying Amy. Given how strong his love is for Amy, he was willing to wait and guard her for almost 2000 years for her to wake up. *Secrets* Any negative night actions directed at Amy will be absorbed by Rory, up to and including nightkills. However, given Rory’s bravery and fortitude, he shrugs off the first nightkill attempt directed at either himself or Amy.

Clara Oswald: The main (and to-date current) companion of The Doctor who premiered in this role in Part 2 of Series 7. Very saucy and sparky personality-wise, but there's something odd about this girl. Hasn't The Doctor seen her somewhere before? The Doctor searches for her every night. If he finds her, *secrets* as “The Impossible Girl”, she may influence the timeline of the game and end one night early.

River Song: A time traveler as well, however, her and The Doctor's events are both out of synchronization. The first time The Doctor meets her is apparently the last time she meets him. During the Doctor's eleventh incarnation, she appears as an occasional companion. There is much more to tell about her, but shhhhhhhhhh...spoilers...Every night, she searches for The Doctor. If she finds him, she can steal his Sonic Screwdriver nightly and block one person of her choice.

Jackie Tyler: The late-30s mother of Rose Tyler. She is wary of The Doctor at first and views him as a danger to her daughter. Eventually she warms up to him however. The first time she met The Doctor, she tried to seduce him (rather unsuccessfully) in a very awkward manner. Each night, she attempts to seduce another player, insanifying them for the subsequent day and night.

Mickey Smith: Rose's on/off boyfriend in the series. A bit of a goof and a clown, he ends up losing Rose for a significant period and struggles with coping with the dangers involved with her newfound friend. He grows and matures however and ends up proving himself later on. If he is targeted by a night action, a coin is flipped. *Secrets* If heads, he proves his heroic ability by absorbing the action, but gaining the ability to switch one of his lynch votes privately via PM if he so desires. If tails, he goofs it all up, absorbs the night action, and his vote is worth 0 the following day.

Captain Jack Harkness: A time traveler and former con man from the 51st century. Unlike The Doctor, Jack is more a man of action, and prefers a direct, albeit sometimes blunt, solution to problems. Eventually becomes the leader of Torchwood, a British organization dedicated to protection the Earth from alien invasion. Given his immortality, he is extremely difficult to kill. Sometimes. *Secrets* If he survives to the end of Night 4, he gains one automatic kill protection. If he survives to the end of Night 8, he gains another, etc.

The Face of Boe: A being that resembles a gigantic human-like head. According to legend, he is as old as the universe itself. Perhaps even older. Regardless, he has lived a very long life and has seen much of the universe, growing very knowledgeable and wise from it. His knowledge and wisdom allows him to know who represents the greater good and who seeks out more nefarious ends. Each night, he may check one statement to determine if it is true or false.

Sarah Jane Smith: A companion with the Third and Fourth incarnations of The Doctor. Often considered to be one of the favorite, if not all-time favorite, companions from fans. She makes a cameo appearance an an episode during the Tenth Doctor's tenure along with K-9. Given her responsibilities to defend Earth from extraterrestrial invasion and her skills as an investigative journalist, if she is targeted by a hostile alien life form, there is a 50% chance that nothing will happen.

K-9: A 51st century dog originally acquired by the Fourth Doctor. He makes a cameo appearance during the Tenth Doctor's tenure. He contains a powerful laser in his nose, and has extensive encyclopedic knowledge as well as a very advance computer intelligence. He can use his knowledge to reveal 3 truths which will be included in the night post. However, due to him being in need of some mechanical repairs, some of his inner circuits will cause some of the 3 "truths" to be false statements.

The Ood: A race of telepathic aliens. While they initially appear as an enslaved race that can become hostile, they're actually very peaceful. Assuming you come in peace. *Secrets* If you are targeted by a baddie, there is a fifty percent chance of you entering a murderous rage and redirecting their night action back onto them. This does not include nightkills.

Wilfred Mott: Donna's maternal grandfather. He has an interest in alien conspiracies, which makes him a bit eccentric. This is coupled with his astronomy hobby, which has made him spend countless nights staring into the sky with his telescope. A vanilla civ.

Madame Vastra: A member of the Silurian race from prehistoric Earth. After being pacified by The Doctor, she overcame her hatred for humans and became a consulting detective for Scotland Yard. *Secrets* BTSC with Jenny.

Jenny Flint: The wife of Madame Vastra. You are an expert at hand-to-hand combat, martial arts, and swordfighting. *Secrets* BTSC with Madame Vastra

Strax: A member of the Sontaran warrior race. You were demoted to a nurse, forced to heal the injured as punishment for being defeated by The Doctor. You often assist Madame Vastra and Jenny Flint, but they prevent you from acting on your more violent outbursts and ideas. For now though, you are allowed to act out on some of those urges because you are the civ ninja. Given your sometimes wonky luck, your first 3 targets against civilians will fail. However, you will not be notified of the reason why those kills failed.
Daleks: Must eliminate Civvies, Cybermen, and Indy to win.

Emperor Dalek: The leader of the Dalek race. Your goal is to cleanse the universe of any "unfit races". In other words, kill everyone who is not a Dalek. Your team selects which member will carry out the kill on odd nights. *Secrets* You cannot be lynched until every other member on your team is dead.

Dalek Sec: The leader of the Cult of Skaro. You are responsible for leading experiments on how to evolve the Dalek race. *Secrets* [color=#FF0000If someone targets a member of your team with a night action, you can conduct a painful experiment on them. A coin is then tossed. If heads, the night action does not work and you flip a coin again. If tails, nothing happens. If the coin lands heads on the second flip, that player will not be able to effectively target your team in any way (outside of being voted) for the remainder of the game. If tails, the night action still does nothing, but there are no other effects.[/color]

Dalek #1: An ordinary Dalek *Secrets* Block a player nightly.

Dalek #2: An ordinary Dalek *Secrets* Rolecheck a dead player nightly.
Cybermen: Must eliminate Civvies, Daleks, and Indy to win.

The Cyber Controller: A ruler over lesser Cybermen. Can direct them to carry out the objectives of the Cybermen (to "upgrade" the lesser beings into Cybermen, thereby rendering them absent of emotion). You team selects which member will carry out the kill on even nights. *Secrets* You cannot be nightkilled until every other member on your team is dead.

Cyberman Head: Oh no! You lost your body somewhere and you can't remember where. Every night you try to search for it. *Secrets* If you manage to find your body (a randomly determined event) at some point in the game, you gain an extra amount of votes for the next lynch determined by how many members of your team are still alive.

Cyberman #1: An ordinary Cyberman *Secrets* Block a player nightly.

Cyberman #2: An ordinary Cyberman *Secrets* Rolecheck a living player nightly.
Indy: Must eliminate Civvies, Daleks, and Cybermen to win.

The Master: A renegade Time Lord and archenemy of The Doctor. As a child, he was forced to look into the Untempered Schism as all Time Lords did. However, he went insane as a result of this. The only thing he seeks is the death of The Doctor and the enslavement of the universe with himself as the ultimate ruler and ultimate Time Lord. He will stop at nothing to achieve these goals. Kills on odd nights. *Secrets* The first three attempts on his life will be blocked. Every night, he attempts to find Lucy Saxon, his wife/companion. If he finds her, they gain BTSC. Due to his strong ability as a hypnotist, once in the game he can force every night action that night to be randomly redirected to someone other than the original target. This is up to and including kill attempts.
Secret Roles: Win Conditions = ???
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Lucy Saxon: The wife/companion of Harold Saxon AKA The Master. Every night, she searches for him. If she finds him, they gain BTSC and her win condition becomes the same as that of The Master. If he dies before her, she inherits his kill, but none of his other abilities. If she finds him and he has been targeted by a night action, then her win condition changes to that of the civvies and she does not gain BTSC with him. But if he targets her for a nightkill, it will automatically be blocked.
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