Death Note Mafia [END]

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Re: Death Note Mafia [END]

#7721

Post by Turnip Head »

Yeah man if I had voted for Daisy the detectives could have won. I wanted to save some votes for the following day because I thought even if I sniped Light we would still need to take out Mikami next, but you were already dead, so yeah. I could have won the game for the detectives if I had figured things out. *slinks away into the shadows* :ninja:
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Re: Death Note Mafia [END]

#7722

Post by Ricochet »

Turnip Head wrote:Yeah man if I had voted for Daisy the detectives could have won. I wanted to save some votes for the following day because I thought even if I sniped Light we would still need to take out Mikami next, but you were already dead, so yeah. I could have won the game for the detectives if I had figured things out. *slinks away into the shadows* :ninja:
Yes

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Re: Death Note Mafia [END]

#7723

Post by Ricochet »

So I think I also want to inquire, MP and/or Team Light, what were the mechanics of using the DN and timing a kill with it (I ask this since I was the only DN eligible never to even be made familiair with this) and, to the best of knowledge, what kills were executed, which failed early on and who dunnit it, up until Bass started killing of course.
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Re: Death Note Mafia [END]

#7724

Post by Tangrowth »

Mechanics of the DN:

Your kills work typically (you send in the name of the player you want to kill) and you may elect to kill nightly.

With that said, there are added dimensions to your killing which you are free to use to your advantage. You may control the time of death, as well as conditions triggering death, for each of your victims. However, the soonest that your kill can occur is typical (that night). The latest it can occur is as long as you wish. So, for example, there are three broad routes you can take with your kill:

1) Standard - Player dies at end of night - ex) It's Night 3. You say "I want to kill MP" and the N3 post says "MP has been killed by Kira", assuming your kill is successful.
2) Delayed time - Player dies at different time specified by you - ex) It's Night 3. You say "I want to kill MP" and add that you want him to die at the end of D5. Then the N3 post will say "No one has been killed" and instead I will create a post at the end of D5 with "MP has been killed by Kira"
3) Conditional - Player dies at specified trigger event - ex) It's Night 3. You say "I want to kill MP" and add that you want him to die when he votes for Dom. Then the N3 post will say "No one has been killed" and instead whenever MP votes for DoM I will kill him instantaneously and say "MP has been killed by Kira"

Now, a caveat regarding the options 2 and 3. Obviously, RL takes precedent, and although I do have a very flexible schedule I do keep pretty busy. So, you may ask me ahead of time if you are considering an option (though this is impossible to predict for option 3, and applies to option 2), and I can give you an idea if I may be available at that time. Regardless, these options may receive a delayed post, but I promise I will make them as absolutely instantaneous and timely as I can.

You should note that just because you may be killing using option 2 or 3 instead of 1, if your kill was going to fail due to whatever reason, it still will fail, even if the reason for it failing was N3 and your kill is taking place later.

In addition, in my host post killing your target, you may "control the victim's actions before death", so you may request a certain content to the host post. I am willing to work with and negotiate with you on this matter if you are willing to take advantage of it, but you do not have to.
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Re: Death Note Mafia [END]

#7725

Post by DharmaHelper »

Thank you for elucidating that MP
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Re: Death Note Mafia [END]

#7726

Post by Tangrowth »

Failed kills:
- Mata tried to kill FZ. on Night 3 (normal timing) -- failed because FZ. is Near, role is unknown, and L is currently alive
- Spacedaisy tried to kill boo on Night 3 (normal timing) -- failed because boo is Rem
- Spacedaisy tried to kill DH on Night 8 (normal timing) -- failed because DH is Mello and L is currently alive
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Re: Death Note Mafia [END]

#7727

Post by Tangrowth »

DharmaHelper wrote:Thank you for elucidating that MP
You're welcome. :P

Digging the new avatar. :noble:
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Re: Death Note Mafia [END]

#7728

Post by Ricochet »

DharmaHelper wrote:Thank you for elucidating that MP
Wait you weren't made aware at all?
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Re: Death Note Mafia [END]

#7729

Post by Tangrowth »

Ricochet wrote:
DharmaHelper wrote:Thank you for elucidating that MP
Wait you weren't made aware at all?
He couldn't kill until L was dead, so I didn't send him that PM since that didn't occur.
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Re: Death Note Mafia [END]

#7730

Post by DharmaHelper »

I had hoped that my "deductions" would make it look like I was L.

Linki: I never got to use my death note so I was not told any of that :P
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Re: Death Note Mafia [END]

#7731

Post by Ricochet »

DharmaHelper wrote:I had hoped that my "deductions" would make it look like I was L.

Linki: I never got to use my death note so I was not told any of that :P
To be honest, it never made you look like anything to me, except the player who's kicking my ass at deductions. You and TH.

I mean, no wonder you two were fit for BTSC!

:P
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Re: Death Note Mafia [END]

#7732

Post by Tangrowth »

It's interesting to note that Llama almost received the most votes on Day 2, which could have altered the game significantly.

Here is the post I had ready in case he did get "lynched":

-------------------------------------------------------------

Day 2: Boomslang's Plan B

THELLAMA73: Seriously?!? Why can't anyone understand that I'm doing my best to catch Kira?!! Anyone with a brain can see that. Look at Snowman! He's done NOTHING!

Snowman quietly chuckles as Sockface begins writing down thellama73's name in the Lynch Note.

Meanwhile, Boomslang had slipped away from the crowd, with a clear agenda in mind. He had taken his sniper rifle and waited for the perfect moment...


BANG!

SOCKFACE: Ouch!!!!!!

Sockface shook his right hand in pain. Players gasped. Many of them turned around to see... nothing.

Boomslang had rushed steathily right next to Sockface, catching his pen right before it hit the ground. He held his rifle to Sockface's head.


BOOMSLANG: Hand me the Lynch Note. Now.

The players, frozen, watched in awe. Sockface grinned, handing over the note. Boomslang started writing down a name in the notebook. None of the players could say a word, as they were too fearful and shocked.

Boomslang handed the notebook back to Sockface.


BOOMSLANG: It is done.

Forty seconds later, Boomslang collapsed, dying of a heart attack.


Boomslang has been lynched. He was Watari.

It is now Day 3.

You have 48 hours to catch and find Kira (again).


-------------------------------------------------------------

But then BWT received momentum out of nowhere and I had to come up with a new post... and I never got to use this one.
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Re: Death Note Mafia [END]

#7733

Post by DharmaHelper »

MP, if I had gotten my DN, and used it to say "DH, who is Mello, will die 48 hours after a successful Spacedaisy lynch." Would that have protected me from any other DN?
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Re: Death Note Mafia [END]

#7734

Post by Tangrowth »

DharmaHelper wrote:MP, if I had gotten my DN, and used it to say "DH, who is Mello, will die 48 hours after a successful Spacedaisy lynch." Would that have protected me from any other DN?
That's an awesome idea, but unfortunately it wouldn't have worked. Like in the anime, if the same person is killed by two different people, the death which occurs sooner would override the one that otherwise would occur later.
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Re: Death Note Mafia [END]

#7735

Post by DharmaHelper »

Ricochet wrote:
DharmaHelper wrote:I had hoped that my "deductions" would make it look like I was L.

Linki: I never got to use my death note so I was not told any of that :P
To be honest, it never made you look like anything to me, except the player who's kicking my ass at deductions. You and TH.

I mean, no wonder you two were fit for BTSC!

:P
I can't wait to host my Baker Street game. I plan on making it very deduction-friendly.
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Re: Death Note Mafia [END]

#7736

Post by DharmaHelper »

MovingPictures07 wrote:
DharmaHelper wrote:MP, if I had gotten my DN, and used it to say "DH, who is Mello, will die 48 hours after a successful Spacedaisy lynch." Would that have protected me from any other DN?
That's an awesome idea, but unfortunately it wouldn't have worked. Like in the anime, if the same person is killed by two different people, the death which occurs sooner would override the one that otherwise would occur later.
I would have had so much fun with a DN.
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Re: Death Note Mafia [END]

#7737

Post by DharmaHelper »

"Matahari will die exactly 1 hour after mentioning a teammate."
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Re: Death Note Mafia [END]

#7738

Post by Tangrowth »

I would absolutely love to run this game again, especially using the L/Light lynch vote mechanic, but of course it wouldn't be the same since all of the secrets are revealed.
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Re: Death Note Mafia [END]

#7739

Post by DharmaHelper »

MovingPictures07 wrote:I would absolutely love to run this game again, especially using the L/Light lynch vote mechanic, but of course it wouldn't be the same since all of the secrets are revealed.
Just run a LMS free BTSC game and randomly give out a Death Note.
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Re: Death Note Mafia [END]

#7740

Post by Ricochet »

I figured your tilded secrets, DH, include the same basic operating rule for a DN, but I couldn't crack the first sentence (which was similar to Near's) without any letters. But I doubt MP would have allowed your role to be revealed, even if I would have got it right.
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Re: Death Note Mafia [END]

#7741

Post by Tangrowth »

DharmaHelper wrote:
MovingPictures07 wrote:I would absolutely love to run this game again, especially using the L/Light lynch vote mechanic, but of course it wouldn't be the same since all of the secrets are revealed.
Just run a LMS free BTSC game and randomly give out a Death Note.
That's definitely a thought, and something similar to a game setup I considered WAY in the early stages of planning this game.
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Re: Death Note Mafia [END]

#7742

Post by DharmaHelper »

Ricochet wrote:I figured your tilded secrets, DH, include the same basic operating rule for a DN, but I couldn't crack the first sentence (which was similar to Near's) without any letters. But I doubt MP would have allowed your role to be revealed, even if I would have got it right.
I considered fucking with you guys and taking "guesses" at the secret-secrets in thread.
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Re: Death Note Mafia [END]

#7743

Post by Tangrowth »

Ricochet wrote:I figured your tilded secrets, DH, include the same basic operating rule for a DN, but I couldn't crack the first sentence (which was similar to Near's) without any letters. But I doubt MP would have allowed your role to be revealed, even if I would have got it right.
Indeed. :feb:
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Re: Death Note Mafia [END]

#7744

Post by DharmaHelper »

"Spacedaisy will die of asphyxiation 23 minutes after telling a lie."
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Re: Death Note Mafia [END]

#7745

Post by Ricochet »

Oh right, also: nine Mogi checks? Nine?? And did he assign anybody else post-mortem?
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Re: Death Note Mafia [END]

#7746

Post by DharmaHelper »

Ricochet wrote:Oh right, also: nine Mogi checks? Nine?? And did he assign anybody else post-mortem?
The reason we wanted to keep Mogi's role a secret was to avoid outting the successor. We looked over who it might be privately, I think we thought it was SD at one point.
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Re: Death Note Mafia [END]

#7747

Post by Ricochet »

DharmaHelper wrote:
Ricochet wrote:Oh right, also: nine Mogi checks? Nine?? And did he assign anybody else post-mortem?
The reason we wanted to keep Mogi's role a secret was to avoid outting the successor. We looked over who it might be privately, I think we thought it was SD at one point.
I kept track of players activity and nobody stuck out as having went silent 48 hours.
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Re: Death Note Mafia [END]

#7748

Post by DharmaHelper »

"If Bass casts his vote for a Detective, he will die 24 hours later."
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Re: Death Note Mafia [END]

#7749

Post by Tangrowth »

Ricochet wrote:Oh right, also: nine Mogi checks? Nine?? And did he assign anybody else post-mortem?
Oh, yes, Mogi checks! Let me reveal those. I knew there were still things we hadn't discussed/revealed.

1) thellama73 - correct - L
2) Turnip Head - correct - Sidoh
3) S~V~S - redirected - Hirokazu Ukita
4) Epignosis - correct - Suguru Shimura
5) zeek - redirected - Reiji Namikawa
6) Ricochet - redirected - Soichiro Yagami
7) Metalmarsh89 - correct - Ryuk
8) Made - correct - Masahiko Kida
9) Matahari - correct - Misa Amane (Second Kira)

Note he never checked FZ. :feb:

Also, he chose juliets as his successor, but she never went 48 hours without posting, and therefore did not receive a role check.
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Re: Death Note Mafia [END]

#7750

Post by DharmaHelper »

Classic Juliets.
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Re: Death Note Mafia [END]

#7751

Post by DharmaHelper »

Most active topic:
Death Note Mafia [END]
(817 Posts / 24.50% of your posts)
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Re: Death Note Mafia [END]

#7752

Post by Ricochet »

MovingPictures07 wrote:
Ricochet wrote:Oh right, also: nine Mogi checks? Nine?? And did he assign anybody else post-mortem?
Oh, yes, Mogi checks! Let me reveal those. I knew there were still things we hadn't discussed/revealed.

1) thellama73 - correct - L
2) Turnip Head - correct - Sidoh
3) S~V~S - redirected - Hirokazu Ukita
4) Epignosis - correct - Suguru Shimura
5) zeek - redirected - Reiji Namikawa
6) Ricochet - redirected - Soichiro Yagami
7) Metalmarsh89 - correct - Ryuk
8) Made - correct - Masahiko Kida
9) Matahari - correct - Misa Amane (Second Kira)

Note he never checked FZ. :feb:

Also, he chose juliets as his successor, but she never went 48 hours without posting, and therefore did not receive a role check.
Well look at that dodge of a bullet.

What I still don't get is that his secrets were revealed Day 5, I think and he got killed Day 6. How did he get so many extra checks in this short interval?
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Re: Death Note Mafia [END]

#7753

Post by Turnip Head »

Ricochet wrote:
DharmaHelper wrote:
Ricochet wrote:Oh right, also: nine Mogi checks? Nine?? And did he assign anybody else post-mortem?
The reason we wanted to keep Mogi's role a secret was to avoid outting the successor. We looked over who it might be privately, I think we thought it was SD at one point.
I kept track of players activity and nobody stuck out as having went silent 48 hours.
We did the same thing. We never figured out who it was. We monitored everyone closely and nobody seemed to fit.
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Re: Death Note Mafia [END]

#7754

Post by Tangrowth »

DharmaHelper wrote:Most active topic:
Death Note Mafia [END]
(817 Posts / 24.50% of your posts)
:noble:

I was wondering if TH would hit 1,000. It seems he's at 996 at the moment.
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Re: Death Note Mafia [END]

#7755

Post by Marmot »

Ricochet wrote:So I think I also want to inquire, MP and/or Team Light, what were the mechanics of using the DN and timing a kill with it (I ask this since I was the only DN eligible never to even be made familiair with this) and, to the best of knowledge, what kills were executed, which failed early on and who dunnit it, up until Bass started killing of course.
Let's see if I can recreate this to the best of my knowledge.

Night 1 - Daisy killed Long Con. This kill was to take place just after the Day 2 lynch, to get players thinking, and even worrying when the kill didn't happen normally.
Night 2 - Daisy killed SVS. This kill took place at exactly 2:30 PM EST, because we wanted to share with the thread (and Eloh) that we were paying attention.
Night 3 - Daisy killed boo, and Mata killed FZ. Both kills failed because boo was Rem and FZ was Near. Both kills were intended to happen immediately at the end of Night. We also gained BTSC with Mata that night AND lost Daisy's DN to TH.
Night 4 - Mata killed Aces. This kill we pushed back again just to keep the timing all over the place. We picked Aces because we thought that he was SVS's Penber partner. This was also my first (pretty lame) attempt at adding flavor to the NK.
Night 5 - Mata killed Zomba. This kill was immediate, because at this point we were certain, based on in-thread reads and everything, that Zomba was Naomi Penber. We were rewarded there.
Night 6 - Mata killed Russti - We finally took the Eye Deal, and we checked Russ and Epi. We also finally learned that one player could kill with the other's DN, so Daisy took the deal but killed with Mata's DN since Daisy was immune to lynches at the time. Since Epi wasn't a threat and Russ was Mogi, we sent a kill his way. We timed this one to occur exactly 48 hours after his previous post just to mess with him. The flavor in that NK was all MP's doing. I think...
Night 7 - Daisy killed bea - This time we checked Ricohet and bea. Ricochet was (surprisingly) Mikami, so of course we killed bea. The flavor there was all my doing. Bea showed me that picture when we were chatting via PM sometime, so I thought it would be perfect.
Night 8 - Daisy killed DH - We checked DH and juliets, so of course we attempted to kill the more dangerous role in DH. Unfortunately, he could not be NK'd at the time, after which that secret was revealed in his role. So we used Daisy's DN scrap to check Boomslang and BR during the Day 9 phase. Since Boomslang was Watari, we went ahead and killed him to get him out of the way. That was particularly helpful since llama ended up being lynched the next day.
Night 9 - There was no Night 9. But the Day 9 lynch told us for certain that FZ was Near (since she survived a NK and a lynch).
Night 10 - Bass killed Epi and juliets. Daisy passed both DN's to Higuchi this day, so Bass ended up with both. Boo communicated to us after we lost BTSC in thread that Bass was Higuchi, and aso took care of Mello and Near for us. Bass checked Epi, juliets, zeek, and DP. He killed Epi because he was Yotsuba and juliets because she had was the strongest detective of the three.
Night 11 - Bass killed BR and Rico. Well Bass killed BR because she was Yotsuba and Rico because he was Mikami. Bass also checked myself and Daisy that night, so he killed the only killable role left.
Night 12 - Daisy killed zeek and Mata. And that's game.
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Re: Death Note Mafia [END]

#7756

Post by Tangrowth »

Ricochet wrote:
MovingPictures07 wrote:
Ricochet wrote:Oh right, also: nine Mogi checks? Nine?? And did he assign anybody else post-mortem?
Oh, yes, Mogi checks! Let me reveal those. I knew there were still things we hadn't discussed/revealed.

1) thellama73 - correct - L
2) Turnip Head - correct - Sidoh
3) S~V~S - redirected - Hirokazu Ukita
4) Epignosis - correct - Suguru Shimura
5) zeek - redirected - Reiji Namikawa
6) Ricochet - redirected - Soichiro Yagami
7) Metalmarsh89 - correct - Ryuk
8) Made - correct - Masahiko Kida
9) Matahari - correct - Misa Amane (Second Kira)

Note he never checked FZ. :feb:

Also, he chose juliets as his successor, but she never went 48 hours without posting, and therefore did not receive a role check.
Well look at that dodge of a bullet.

What I still don't get is that his secrets were revealed Day 5, I think and he got killed Day 6. How did he get so many extra checks in this short interval?
The 9th check was due to his secret secrets. The 48-hour intervals started immediately (hence why he didn't post Day 0). I could go back and double check the exact time frames, but I'm a bit too tired to do that tonight, so if Russ doesn't do that and you folks are interested, I'll take a look at it tomorrow and get back to you.
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Re: Death Note Mafia [END]

#7757

Post by bea »

DharmaHelper wrote:
Metalmarsh89 wrote:
Ricochet wrote:Special shout to my active Film baddie laureates for winning again alongside me,, even if we had no contact, even if TH hunted me. :noble: Really glad I helped TH. Oh w8, I missed the vote lol.
And you missed your cue to suicide. We knew who you were, lol, and we did want you to commit suicide at that time.

Linki @DH: A paragraph would do, maybe. Was it something from another player, or just the structure?
An argument could be made that the powers of the mafia were a little much to overcome, especially when two of the more powerful civ roles had to wait so long to use their own powers, but I'm not really too bothered by that, since I got to do a lot of decoding and stuff to keep me busy.

What did bother me was my interactions this game with certain players, that just took the fun out of it for me. :shrug:
I am truly sorry for my part in that. I attributed things to you that others said and I feel very badly for how I reacted to you DH. Please know that I adore you to death and I hope that you can forgive me for behaving so poorly. :hugs:
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Re: Death Note Mafia [END]

#7758

Post by Tangrowth »

I am hoping Boomslang, FZ., Russtifinko, and those who haven't seen the endgame discussion yet check in, especially Russ, since I'm curious to hear them share their thoughts.
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Re: Death Note Mafia [END]

#7759

Post by Marmot »

bea wrote:
DharmaHelper wrote:
Metalmarsh89 wrote:
Ricochet wrote:Special shout to my active Film baddie laureates for winning again alongside me,, even if we had no contact, even if TH hunted me. :noble: Really glad I helped TH. Oh w8, I missed the vote lol.
And you missed your cue to suicide. We knew who you were, lol, and we did want you to commit suicide at that time.

Linki @DH: A paragraph would do, maybe. Was it something from another player, or just the structure?
An argument could be made that the powers of the mafia were a little much to overcome, especially when two of the more powerful civ roles had to wait so long to use their own powers, but I'm not really too bothered by that, since I got to do a lot of decoding and stuff to keep me busy.

What did bother me was my interactions this game with certain players, that just took the fun out of it for me. :shrug:
I am truly sorry for my part in that. I attributed things to you that others said and I feel very badly for how I reacted to you DH. Please know that I adore you to death and I hope that you can forgive me for behaving so poorly. :hugs:
I hope you will forgive me for making fun of you in life and in death. Your death post was entirely my doing, and Daisy and Mata even said it might be too harsh. :blush:
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Death Note Mafia [END]

#7760

Post by Marmot »

Oh shit, BDH is online. I better hide. :Uhh:
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Death Note Mafia [END]

#7761

Post by Turnip Head »

MovingPictures07 wrote:
DharmaHelper wrote:Most active topic:
Death Note Mafia [END]
(817 Posts / 24.50% of your posts)
:noble:

I was wondering if TH would hit 1,000. It seems he's at 996 at the moment.
That's gotta be some sort of goddamn record. Easy to talk a lot when you can't be killed and you have to be lynched to win :P
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Re: Death Note Mafia [END]

#7762

Post by Tangrowth »

Turnip Head wrote:
MovingPictures07 wrote:
DharmaHelper wrote:Most active topic:
Death Note Mafia [END]
(817 Posts / 24.50% of your posts)
:noble:

I was wondering if TH would hit 1,000. It seems he's at 996 at the moment.
That's gotta be some sort of goddamn record. Easy to talk a lot when you can't be killed and you have to be lynched to win :P
Indeed. It is definitely a record on The Syndicate. I would venture to say it's a record total... but I'm not sure.

I am pretty sure the original Recruitment Mafia by LC and BR had 9,000 and some change posts on The Piano, and I am also pretty sure that it's the longest mafia game since I've started playing (mid-2010), if not before then.
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Re: Death Note Mafia [END]

#7763

Post by Tangrowth »

Turnip Head wrote:
MovingPictures07 wrote:
DharmaHelper wrote:Most active topic:
Death Note Mafia [END]
(817 Posts / 24.50% of your posts)
:noble:

I was wondering if TH would hit 1,000. It seems he's at 996 at the moment.
That's gotta be some sort of goddamn record. Easy to talk a lot when you can't be killed and you have to be lynched to win :P
Somehow it seems like a wasted opportunity if you don't post at least 3 more times. :P
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Re: Death Note Mafia [END]

#7764

Post by Turnip Head »

Maybe I'll push it up to 999, then just leave it there. Pull a Dave Chappelle and just walk away.
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Re: Death Note Mafia [END]

#7765

Post by Tangrowth »

Turnip Head wrote:Maybe I'll push it up to 999, then just leave it there. Pull a Dave Chappelle and just walk away.
Whatever floats your shinigami.
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Re: Death Note Mafia [END]

#7766

Post by Ricochet »

So this should have been my first post-game post, but I was too anxious not to miss the party. Good thing I woke up after two hours of sleep in the train and had mobile signal to check the thread.

Thank you, MP, for an incredible game etc. etc. I loved how detailed and close to canon it was and how crazy and exciting it unfolded. The level of discussion and gaming here was really insane, I initially felt it was a completely different league of Mafia gaming. I think I hinted in a Day 0 / Day 1 post that this would perhaps be too much for me, but I'm glad I stayed in it. Up until D9, I kept track of everything everybody said, no kidding, just look at this crazy psycho stuff.

I also started out this game thinking I have no chance in hell to fulfill my win condition. Which is why, again, I am stunned I didn't have to do basically anything to complete it - I was going to say, except to survive, but that didn't really feel like a real risk either. MP actually PM'd me on Day 1, thinking I was a goner after my L/Watari BTSC speculations made Epig and a few others wary. But then he himself was impressed with how much I slipped out of everyone's radar, afterwards. Only TH gunned for me real hard (I said it was for the wrong reason, didn't I, buddy? ;)), but it didn't catch either. I got real lucky seeing that most players (even FZ.!, wow) found me on the level, "logical". I still tangled myself way too much in the deductions game for my own good, but yet again, only TH was shouting "DELIBERATE".

Spacedaisy was simply amazing. I have the feeling some wedding vows are about to be modified to include "...and the best Kira a Sockface could ever ask for". And she made my win so, so, so much easier. Imagine having to clean up if a big player like boo, Epig or Llama would have been Light. After Day 7 or so, she stilled received no votes whatsoever, so my shortlist was Bass, Boomslang, DP, Juliets, Matahari, Spacedaisy and zeek, but out of these I already had the feeling Spacedaisy would fit the profile perfectly. I got confirmation a day later. I could have still lost on the last hurdle, if zeek would have been a Yotsuba, since then Kami wouldn't have needed to "clean" that vote.

Of course, my only real regret in the game is never getting to use the DN. :sigh: I side-commented a lot in private with MP, begging him to give me the DN, playing in character in my adoration of Kami, hoping Kami won't accidentally kill me etc. My Mikami tactic was to pretty much be in the middle of any possible chart. Lying in wait, since I'm so goddamn vanilla, but never low posting. Neither looking like a civ Kami would kill, nor like a weasel the detectives might worry about (too much). I have no remorse that the Higuchi-player killed me, because this was actually what I feared most, that Higuchi (or the Yotsubas if they would have gotten to vote) would never care who they kill or that Higuchi would have a much more self-interested win condition (yep, even to the point of betraying Kami!). Bass turning out to be Higuchi certainly does make all the debate on his gameplay and RL impact interesting. I probably still wouldn't ever go the lengths Epig did, but I tend to agree now that no extent of a RL excuse should be given the free pass.

As I said earlier, I do think the game was slightly unbalanced, mostly because of the failed lynches (which could have amounted to a total of 8, whilst Kira could have missfired a lot less, especially with the Eye Deal) and Near/Mello being vanilla for so long (and risk being checked and removed right after L's death, which in fact happened), but I'm willing not to get into that much detail, especially if the Host is satisfied. Nevertheless, I am amazed how this could have still swung the detectives' way, with TH's crazy extra amount of votes and all.

Browsing over the other win conditions, I'm a bit surprised how heavily the love triangle issue was implemented for Misa and Takada. I expected Misa to have to survive the game as her win condition, not just Rem's - but that would have really not been feasible, considering Light's win condition and unreasonable for the Misa-player. Ryuk had it pretty easy, no wonder MM played so cocky. He would have probably lost only if Matsuda, Near or Mello stayed alive long enough to end the game quicker.

I think that's about it. I'll complete my spreadsheets and post them later.

This also concludes my Mafia experience for now, otherwise I risk losing in RL a lot more. I'm very glad I won the two games I liked the most. I think Death Note proved to me that I'm still very much attracted to the theme, but also warming up to the risky and challenging types. I had a great time playing with everybody. See you again soon, though probably not until late July/August, except if a really exciting new game surfaces.
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Re: Death Note Mafia [END]

#7767

Post by Marmot »

@Rico, yeah no kidding. The only real vote Daisy received all game.
zeek wrote:I looked at the player list on D12 and asked myself who I trusted the most... and then voted for that person. It's a testament to the game you played, Daisy, that the only reasoning I had was that Light was probably playing the game of their life.
So yeah. Helluva job Daisy.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Death Note Mafia [END]

#7768

Post by bea »

Metalmarsh89 wrote:
bea wrote:
DharmaHelper wrote:
Metalmarsh89 wrote:
Ricochet wrote:Special shout to my active Film baddie laureates for winning again alongside me,, even if we had no contact, even if TH hunted me. :noble: Really glad I helped TH. Oh w8, I missed the vote lol.
And you missed your cue to suicide. We knew who you were, lol, and we did want you to commit suicide at that time.

Linki @DH: A paragraph would do, maybe. Was it something from another player, or just the structure?
An argument could be made that the powers of the mafia were a little much to overcome, especially when two of the more powerful civ roles had to wait so long to use their own powers, but I'm not really too bothered by that, since I got to do a lot of decoding and stuff to keep me busy.

What did bother me was my interactions this game with certain players, that just took the fun out of it for me. :shrug:
I am truly sorry for my part in that. I attributed things to you that others said and I feel very badly for how I reacted to you DH. Please know that I adore you to death and I hope that you can forgive me for behaving so poorly. :hugs:
I hope you will forgive me for making fun of you in life and in death. Your death post was entirely my doing, and Daisy and Mata even said it might be too harsh. :blush:
LOL - no harm done on my end. I just feel badly that In my reading rush I ascribed it to DH. I still feel very badly about that.

I learned something about myself this game. Apparently there is a critical mass point where I will freak out and go batshit crazy no matter what I try to do to avoid it. I come back angry and not thinking clearly - you and boo did an excellent job of exploiting it. It was all I could do to not throw my computer when I read boo claim to try to be chanelling SVS. :srsnod:

As soon as I read my lynch I was in bts yelling at DP - NEWT'S HANDS ARE ALL OVER THAT FRACKING POST!!! I knew when I read it were it came from. I told him the whole story about how we had JUST been talking about that. I thought for sure Mata had sent the kill in and you were the puppet master behind the scenes. I will have my payback. I may forget about it for a few years (just ask aces. I forget about his all the time. :p) but it will happen.

Ok - so as far as my very small contribution to the game. I got bts with DP on day 2 because he voted for llama. Once we got bts, and I realized *why* he got bts - I knew llama had to be L. Soooo - when llama pulled me into chat after the whole eloh thing, I was SO paranoid with all the unrevealed secrets etc that that was some crazy trick by light to get me to spill what I knew, that I wouldn't believe that I was really in chat with L untill I quoted from the book I have that llama wrote and made him identify what it was from. - Hence *his* post about my paranoia. :haha: Man. You have NO idea how many times I've been burned by trusting the wrong people in bts. Oh yes LC and Mata. - You know what I'm talking aobut. :srsnod:

I saw alot while I was dead and tried to help out DP as much as I could but then work kicked up again and I wasn't around. I tried to get him to build a case on mata based on the recruitment game. LOL. My pestering may have scared the poor boy for life. I never saw Daisy as light coming though - so well done daisy - you should be proud of yourself there!!

I know we kept trying to figure out when the best time to use DP's power was, but we could never tell when the note transfered or not. Since we couldn't pin anyone but the unlynchables into specific baddie roles, we didn't know when to target them. Also I was the fail at blocking people. I kept hoping that the couple times there was no kills was because I found my target. *sigh*
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Re: Death Note Mafia [END]

#7769

Post by zeek »

Enjoy your break, Rico!
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Re: Death Note Mafia [END]

#7770

Post by FZ. »

Well....................


Congrats to the winners :nicenod:
Especially TH, who I thought tried to help the detectives as much as he could, and never understood why people weren't giving him more credit for it. And I knew you'd know me better than anyone.

Also, Rico did fool me. I knew that TH suspected him, but just couldn't find anything wrong with how he played, so props from me.

Daisy, I think you did very well, although every time I thought you were suspicious, I told myself that it's the travelling from here to there you kept talking about. But when you started getting really pissed at Epi, I thought you were good. So good job :)

DH, I hope I didn't take away the fun from your game, but if I did, I apologize.



As for me outing myself, I never planned to do it, and I went many days without saying anything, but instead, fighting as strong as I could (boo to all those who said an unlynchable civ wouldn't fight so hard), because I felt that's what I had to do, and because I thought if I did get lynched, when the baddies gained BTSC, they would know I was either Near or Mello.
But, after Epi decided Russ checked me out, and came out with the probability factor, I thought that if I get lynched, the baddies know who I am, and the civvies think that I survived it because I was a Kira, and I was worried that once L was killed, Mello would NK me. I thought it would be best to just put it out there. Ironically, it turns out Russ didn't even target me, so that's that :rolleyes: .
At one point I also thought llama was L, especially after how he posted on himself, and I thought he probably tried to summon me to a BTSC and failed and thought that combined with Russ' "results", would make him positive I was bad.

In my defence, I wasn't lying about starting the game not wanting to play, and doing it only because MP was really excited about my role and thought I would do really good in it (shows how much he knows :P ), and I felt I couldn't disappoint him. And then, because I was in a foul mood starting it, it got people suspicious of me and it only escalated from that point on. I admit I was really frustrated this game, and even though most of the time I thought llama and Epi were just having tunnel vision, there were times where I started doubting it, because I couldn't understand why they weren't even considering I was not bad. But I understand where Epi was coming from, and I might have done a lot of things the same. That said, Epi, I think this is something we all do, and maybe we should learn from (though I'm pretty sure neither you or me will :P ). We decide someone is guilty and then everything they say is used as evidence they are what we said they were. That's why I do use "emotions" or "intuition", because it sometimes saves me from myself. If you get a feel of the person, it might help you decide better. I never said don't use logic. I even said a few times that your cases were the best.
I still prefer you hosting me than butting heads with me :P But I really wanted to play with you because I usually play your games.

I am disappointed in Bass for the emotional manipulation he used on us. I thought his attempt at making it better the day after was not enough. We all literally didn't lynch him because we felt bad for suspecting him because he had a death in the family, and he used that by saying he wasn't here and that's why everything he wrote was BS. It doesn't even matter if he was lynchable at the time or not. he shouldn't have done it.
That said, I would do the same thing again, in terms of not posting, because I want to trust people to know where to put the line, and I think being considerate is more important than winning the game.

llama, don't beat yourself up, I think you did a very good job with some of the things, while not so good in others...We all do that most of the games. Sorry I got angry at points. I still love playing with you.


MP, I think it was a very exciting and creative game, and obviously, thoroughly planned and executed. I'm not sure these types of games are for me, because I get lost in all the mechanics, secrets and complicated roles and win conditions, and I can't keep up. Maybe it's why some people considered me bad because I was supposed to keep up with everything. I just couldn't. I have to keep a lot of information in my head in RL, and I guess I don't have enough room :P
I hope I didn't disappoint you with the way I played. It was really hard to focus on finding baddies when I had to defend myself so much :shrug:
As for the mechanics, I do agree with those who said that too many unlynchable baddies is very frustrating. I get that each team could win, but even though TH tried to help the civvies, he didn't have to, which means that this was something to consider when planning. Also, other than Mello, who could only use his power after L died, or maybe Near, also when L died, the only way we could win was by lynching the baddies. So if they can't be lynched, you feel like there's no point in even trying to find them. The most important remark, in my opinion would be that we not only had to find baddies, which I think we did pretty good, by the way, we had to find the right baddie every day, and the probability of that happening was very low. I used to be a very sore loser, and even though I sometimes still take it hard, I'd like to think I've grown since I started playing mafia, and that this point of view would have been voiced by me even if I had won....though probably not :P

Still, with all the frustration, the outing and the FU, which I've never used in a game, neither as a baddie or a civ, but agree with DH, would never have said as a baddie, I enjoyed playing this game. There were twists and turns left and right, and never a dull moment, so congrats on all of that. You managed to suck me in. Thanks!! :D
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