The Flash: Battle for the Gem Cities (Day 12)

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Can Someone Finally Die?

Poll ended at Thu Jun 04, 2015 2:52 pm

Bass 2.0
0
No votes
Black Rock
0
No votes
DFaraday
3
20%
FZ.
5
33%
Long Con
0
No votes
MetalMarsh89
0
No votes
Sophie
0
No votes
Devin the Omniscient
0
No votes
I...Iiii...I'm Still Alive (Host, Mod, Nons)
7
47%
 
Total votes: 15
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3801

Post by Tangrowth »

WHERE'S MY RAINBOW REZZ?
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3802

Post by Draconus »

MovingPictures07 wrote:WHERE'S MY RAINBOW REZZ?
I tried to tell them all that you weren't being mind controlled. But apparently the insanity plea doesn't work that well here ;)

I would have recruited you immediately, btw.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3803

Post by Tangrowth »

Devin the Omniscient wrote:
MovingPictures07 wrote:WHERE'S MY RAINBOW REZZ?
I tried to tell them all that you weren't being mind controlled. But apparently the insanity plea doesn't work that well here ;)

I would have recruited you immediately, btw.
:slick: :feb:
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3804

Post by Marmot »

Long Con wrote:
Turnip Head wrote:I had wanted to play a stronger game in the middle there, but I honestly had no idea what was going on, or who any of the other New Rogues were, if they even had BTSC, and I was slowly being outed by people talking openly about the mind controls, and then both my kills failed, and I sorta threw my hands in the air :P I had a fun time though. On the map I mostly hung out at Granite Peak hoping somebody would show up.
Is your body there? MR forgot to mention it to me. I've been there for a couple of days now, hiding behind a hologram that would have absorbed a night kill against me. ;)
When did you move to this place?
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3805

Post by Tangrowth »

I am also intrigued for the post-game and will contribute my thoughts more properly at that time. :srsnod:
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3806

Post by Tangrowth »

Meanwhile, we need 14 more players for Dom's full game, which will take place next. Anyone who's played The Flash and needs a game to play should absolutely sign up. :nicenod:
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3807

Post by FZ. »

MovingPictures07 wrote:Meanwhile, we need 14 more players for Dom's full game, which will take place next. Anyone who's played The Flash and needs a game to play should absolutely sign up. :nicenod:
I really wanted to play this, but I need a break
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3808

Post by Marmot »

FZ. wrote:
MovingPictures07 wrote:Meanwhile, we need 14 more players for Dom's full game, which will take place next. Anyone who's played The Flash and needs a game to play should absolutely sign up. :nicenod:
I really wanted to play this, but I need a break
This game was a bit intense just because of all the crazyness and that's what I said, but then I signed up. :goofp:

I'm hopeless.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3809

Post by Tangrowth »

FZ. wrote:
MovingPictures07 wrote:Meanwhile, we need 14 more players for Dom's full game, which will take place next. Anyone who's played The Flash and needs a game to play should absolutely sign up. :nicenod:
I really wanted to play this, but I need a break
Damn, that's a real shame, was hoping to get to play with you again soon. I'll be playing Dom's game, but it will be my last until after the honeymoon.

If you change your mind, that'd be awesome. But I understand the desire for a break.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3810

Post by Ricochet »

For a sec, I thought I read "until the honeymoon".
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3811

Post by Tangrowth »

Haha, no, I will not be on my computer or phone or anything the entire honeymoon. As much as I love being on the computer, I'm on it all day every day, so I will much appreciate that break. I'm sure Annie will as well. :P

I need just one week away from everything, considering I don't get any built in vacation in my PhD program at all this year except that one week and Christmas.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3812

Post by FZ. »

MovingPictures07 wrote:
FZ. wrote:
MovingPictures07 wrote:Meanwhile, we need 14 more players for Dom's full game, which will take place next. Anyone who's played The Flash and needs a game to play should absolutely sign up. :nicenod:
I really wanted to play this, but I need a break
Damn, that's a real shame, was hoping to get to play with you again soon. I'll be playing Dom's game, but it will be my last until after the honeymoon.

If you change your mind, that'd be awesome. But I understand the desire for a break.
Yeah, too bad. But I'm burnt out. I screw up too much in games and I'm not playing like I'd like to. I feel like I lost all my instincts and the WIFOM is taking control over me :disappoint: So maybe if I stay away a little and miss the game, it will help. In addition, like you I'm obsessed when I play, and I neglect other more important things, It will give me some time for that as well. No idea when I'll come back. Can be in 2 weeks or less, or could be a few months. I'm hoping for the latter, but knowing me, it won't stick.

Anyway, congrats and have a great wedding and honeymoon!!! :D
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3813

Post by FZ. »

Should have gone with dead red, sorry
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3814

Post by Tangrowth »

FZ. wrote:
MovingPictures07 wrote:
FZ. wrote:
MovingPictures07 wrote:Meanwhile, we need 14 more players for Dom's full game, which will take place next. Anyone who's played The Flash and needs a game to play should absolutely sign up. :nicenod:
I really wanted to play this, but I need a break
Damn, that's a real shame, was hoping to get to play with you again soon. I'll be playing Dom's game, but it will be my last until after the honeymoon.

If you change your mind, that'd be awesome. But I understand the desire for a break.
Yeah, too bad. But I'm burnt out. I screw up too much in games and I'm not playing like I'd like to. I feel like I lost all my instincts and the WIFOM is taking control over me :disappoint: So maybe if I stay away a little and miss the game, it will help. In addition, like you I'm obsessed when I play, and I neglect other more important things, It will give me some time for that as well. No idea when I'll come back. Can be in 2 weeks or less, or could be a few months. I'm hoping for the latter, but knowing me, it won't stick.

Anyway, congrats and have a great wedding and honeymoon!!! :D
I can relate 100%. A break will likely serve you well. No worries, we have plenty of amazing upcoming games in the new queue, so I'm sure we'll get to play together soon enough. :) Can't wait to see you in refreshed form. :feb:

Thank you very much! :D
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3815

Post by Tangrowth »

And I know that my 'breaks' don't stick well either, so I'll likely end up playing Frisky Dingo as long as it doesn't land me in late July/early August. :P

We shall see though. My "official" stance is that I told myself I need a break after the game on RYM and Dom's game here.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3816

Post by AceofSpaces »

Happy Birthday Host! Now Rezz me please!
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3817

Post by Marmot »

Am I dead yet? :puppy:
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3818

Post by Long Con »

Metalmarsh89 wrote:And I wasted 2 hours yesterday doing a "catchup" post for DF and a complete role analysis on everyone, all for naught. :disappoint:

LC was probably laughing in BTSC. "No, no this is good stuff"...
I respect the analysis and recap , it's good to have that at game end.

However, I admit to laughing with my team when I got you to apologize to DFaraday. :feb:
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3819

Post by Mister Rearranger »

Night 12- 7 More Years

Sun set on the city of Keystone one last time for MetalMarsh. As Marsh and Sophie ran from the new villains that had slowly taken over their beloved cities, a strange sight caused them to stop in their tracks. Across the bridge was a glassy wall, their very own reflections on the other side. A giant image appeared, spanning across the horizon. It was DFaraday, and his boss, Black Rock. They looked down upon the heroic duo. Black Rock cackled a sly laugh as she spotted them. DFaraday said nothing as his surrounded the fake world that Marsh and Sophie had found themselves trapped in.

In the real world, the New Rogues gathered to celebrate at Granite Peak, reuniting after FZ's retribution. All except one. In a field south of Keystone, Murmur was sprawled out in the grass with a boomerang wedged between his ribs. "Dmn", he muttered through his stitched together lips.

It was no matter, Girder gave the order to Plunder, slamming his fist on the picnic table in front of them and shaking the ground in the process. Dr. Alchemy revealed his role in the diabolical scheme as he phased into the meeting from the trees nearby. Plunder nodded, and crushed the small mirror he held in the palm of his hand. Wally West and the Pied Piper were no more.

Sophie awoke to see pitch black around her. There was no sign of MetalMarsh in the darkness. She was trapped in a destroyed dimension, and would remain there until she could figure out a way to get loose and seek revenge on the New Rogues.

In time, Central City forgot the Flashes even existed. People chose to embrace the Reverse Flash and the mystifying Dr. Alchemy, who turned the economy of the gem cities around, converting their sparse resources into gold with his Alchemist's Stone. Keeping the attention on his good deeds also kept his partnership with Central's criminal circuit under wraps, as long as he saved some of the profits for Black Smith and her gang of New Rogues, of course.


MetalMarsh has been killed by Plunder. Long Con did not survive a tornado and rogue boomerang.

But The New Rogues have won! Congratulations to Black Rock, Devin the Omniscient, and DFaraday! Posthumous congratulations to Long Con!

Bass 2.0 has also won! Congrats!
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3820

Post by thellama73 »

And I won too.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3821

Post by DharmaHelper »

How rude to have killed me.
our Linkitis is our lives.

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Re: The Flash: Battle for the Gem Cities (Day 12)

#3822

Post by Marmot »

Hey Long Con died.

Good game New Rogues (more officially now).
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3823

Post by Epignosis »

I was a new rogue. :feb:

And, for the record, I would have gone after Eloh the way I did regardless of my alignment. :D
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3824

Post by Marmot »

Long Con wrote:
Metalmarsh89 wrote:And I wasted 2 hours yesterday doing a "catchup" post for DF and a complete role analysis on everyone, all for naught. :disappoint:

LC was probably laughing in BTSC. "No, no this is good stuff"...
I respect the analysis and recap , it's good to have that at game end.

However, I admit to laughing with my team when I got you to apologize to DFaraday. :feb:
We knew DF was Plunder: llama had checked him and he showed as the Trickster. But on Night 6, the Trickster showed he was still alive, so DF was obviously a seemer.

I was just playing along to see what would unfold. We were not sorry at all. :D
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3825

Post by Marmot »

Metalmarsh89 wrote:
Long Con wrote:
Turnip Head wrote:I had wanted to play a stronger game in the middle there, but I honestly had no idea what was going on, or who any of the other New Rogues were, if they even had BTSC, and I was slowly being outed by people talking openly about the mind controls, and then both my kills failed, and I sorta threw my hands in the air :P I had a fun time though. On the map I mostly hung out at Granite Peak hoping somebody would show up.
Is your body there? MR forgot to mention it to me. I've been there for a couple of days now, hiding behind a hologram that would have absorbed a night kill against me. ;)
When did you move to this place?
Hey Long Con, when did you move to this place?
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3826

Post by DharmaHelper »

All I wanted to do was win with my best friend and total baddie TH.

Pro-Tip TH, I never ask questions in BTSC that I don't already know the answers to ;)
our Linkitis is our lives.

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Re: The Flash: Battle for the Gem Cities (Day 12)

#3827

Post by Turnip Head »

DharmaHelper wrote:All I wanted to do was win with my best friend and total baddie TH.

Pro-Tip TH, I never ask questions in BTSC that I don't already know the answers to ;)
I knew you were onto me lol :D I was so sad you died.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3828

Post by DFaraday »

Despite being imprisoned for 90% of this game, I'm so happy for all the hard work my team did! They really gave their all. As did the civvies, it would seem.

Anyway, who decided to kill me on Night 1? I'm not even a threat most of the time. :keys:
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3829

Post by Marmot »

DFaraday wrote:Despite being imprisoned for 90% of this game, I'm so happy for all the hard work my team did! They really gave their all. As did the civvies, it would seem.

Anyway, who decided to kill me on Night 1? I'm not even a threat most of the time. :keys:
That was me. :P

You voted for llama, and also you almost never die early in games. That was my reasoning.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3830

Post by Ricochet »

Holy crap, Bass is at four wins this year, how does he do it?? Image
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3831

Post by Epignosis »

Ricochet wrote:Holy crap, Bass is at four wins this year, how does he do it?? Image
He lets others do it for him. :shifty:
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3832

Post by Ricochet »

Epignosis wrote:
Ricochet wrote:Holy crap, Bass is at four wins this year, how does he do it?? Image
He lets others do it for him. :shifty:
Bas(s)ed. :noble:
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3833

Post by Sophie »

Mister Rearranger wrote:
Night 12- 7 More Years

Sun set on the city of Keystone one last time for MetalMarsh. As Marsh and Sophie ran from the new villains that had slowly taken over their beloved cities, a strange sight caused them to stop in their tracks. Across the bridge was a glassy wall, their very own reflections on the other side. A giant image appeared, spanning across the horizon. It was DFaraday, and his boss, Black Rock. They looked down upon the heroic duo. Black Rock cackled a sly laugh as she spotted them. DFaraday said nothing as his surrounded the fake world that Marsh and Sophie had found themselves trapped in.

In the real world, the New Rogues gathered to celebrate at Granite Peak, reuniting after FZ's retribution. All except one. In a field south of Keystone, Murmur was sprawled out in the grass with a boomerang wedged between his ribs. "Dmn", he muttered through his stitched together lips.

It was no matter, Girder gave the order to Plunder, slamming his fist on the picnic table in front of them and shaking the ground in the process. Dr. Alchemy revealed his role in the diabolical scheme as he phased into the meeting from the trees nearby. Plunder nodded, and crushed the small mirror he held in the palm of his hand. Wally West and the Pied Piper were no more.

Sophie awoke to see pitch black around her. There was no sign of MetalMarsh in the darkness. She was trapped in a destroyed dimension, and would remain there until she could figure out a way to get loose and seek revenge on the New Rogues.

In time, Central City forgot the Flashes even existed. People chose to embrace the Reverse Flash and the mystifying Dr. Alchemy, who turned the economy of the gem cities around, converting their sparse resources into gold with his Alchemist's Stone. Keeping the attention on his good deeds also kept his partnership with Central's criminal circuit under wraps, as long as he saved some of the profits for Black Smith and her gang of New Rogues, of course.


MetalMarsh has been killed by Plunder. Long Con did not survive a tornado and rogue boomerang.

But The New Rogues have won! Congratulations to Black Rock, Devin the Omniscient, and DFaraday! Posthumous congratulations to Long Con!

Bass 2.0 has also won! Congrats!
I didnt die!!!!

So this means i won!!!! :omg: :omg: :omg:
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3834

Post by Turnip Head »

Wait what happened to Long Con?
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3835

Post by Marmot »

Turnip Head wrote:Wait what happened to Long Con?
He was supposed to die on Night 9.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3836

Post by Marmot »

Turnip Head wrote:Wait what happened to Long Con?
And you should have died Night 5. :P
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3837

Post by Turnip Head »

Metalmarsh89 wrote:
Turnip Head wrote:Wait what happened to Long Con?
And you should have died Night 5. :P
Took you long enough to lynch me, then :feb:
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3838

Post by Marmot »

Turnip Head wrote:
Metalmarsh89 wrote:
Turnip Head wrote:Wait what happened to Long Con?
And you should have died Night 5. :P
Took you long enough to lynch me, then :feb:
Well FZ went and roleblocked everyone, so we couldn't prove anything. :)
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3839

Post by Turnip Head »

That weather messed me up too. I had mind controlled Llama that night to vote for Timmer (naturally), with the caveat that he wasn't allowed to tell anyone he was being mind controlled (something I foolishly had left off of all previous MC's).
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3840

Post by Turnip Head »

Two funniest moments in the game were MM having to call everyone timmer, that was definitely worth it, especially when it ended up lasting for two lynches. And MP self destructing like a madman is the other one. I just couldn't stop laughing.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3841

Post by Marmot »

Turnip Head wrote:Two funniest moments in the game were MM having to call everyone timmer, that was definitely worth it, especially when it ended up lasting for two lynches. And MP self destructing like a madman is the other one. I just couldn't stop laughing.
I had fun with it. I don't think Roxy did though. :haha: But yes, I was a little perturbed when I had to do it for another whole day.

I never planned on talking about it after the fact. But then rabbit and BR started talking about their mind controls, so I followed suit, assuming it was okay.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3842

Post by Tangrowth »

Turnip Head wrote:Two funniest moments in the game were MM having to call everyone timmer, that was definitely worth it, especially when it ended up lasting for two lynches. And MP self destructing like a madman is the other one. I just couldn't stop laughing.
:slick:

I knew this game was not as it seemed, I figured the Old Rogues were screwed (though it seems my assessment was severely uninformed), I was bored of everyone saying "I'm so civ", and I knew my real life would only allow me to be super active for a cycle... so I decided to overexaggerate, shake things up, and go nuts. Totally worth it.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3843

Post by Tangrowth »

That said, I was going to switch my vote at the last minute to someone other than me, but only if it was anyone other than timmer, since I felt people were latching onto him to save me, and I thought he was probably an Old Rogue.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3844

Post by Roxy »

I was captain cold I got to kill every time an old rogue died.

splints and bf deaths gave me the 2 kills I used.
;)
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3845

Post by Roxy »

Alson sorry to whoever was upset after I died and said GoOld Rogues -r but honestly it was like saying Go Civvies as MR said in the very beginning that the Old Rogues were as close to civvies as possible this game. So sorry to whoevers game I ruined by posting that.
;)
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3846

Post by DharmaHelper »

Roxy wrote:I was captain cold I got to kill every time an old rogue died.

splints and bf deaths gave me the 2 kills I used.
R-U-D-E :(
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3847

Post by DharmaHelper »

No but I'm glad I died early and didn't have to keep up with this whacky game :P
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3848

Post by Marmot »

DharmaHelper wrote:No but I'm glad I died early and didn't have to keep up with this whacky game :P
But you did keep up with this whacky game. :nicenod:
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3849

Post by DharmaHelper »

Metalmarsh89 wrote:
DharmaHelper wrote:No but I'm glad I died early and didn't have to keep up with this whacky game :P
But you did keep up with this whacky game. :nicenod:
I pretended to >_>
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Re: The Flash: Battle for the Gem Cities (Day 12)

#3850

Post by Sophie »

So did i win or not? :grin:
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