Street Fighter II Mafia [SIGN-UPS]

Play the current speed game here!
- Maximum of 20 players
- Any number of non-vanilla roles
- Required cycles of 48 hours (i.e., 24/24)

Moderators: Technical Moderators, Mafia Side Mission Host

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Round 1 (Replacement)
0
No votes
Fight! (Yes)
10
77%
You Lose! (No)
3
23%
 
Total votes: 13

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Epignosis
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Street Fighter II Mafia [SIGN-UPS]

Post by Epignosis » Thu Aug 03, 2017 1:11 am

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For 16.

The World Warriors

Abilities in red are one-time uses.

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Ryu
Japan
Hadoken - Ryu’s fireball makes his vote worth 2.
Tatsumaki Senpukyaku - The hurricane kick will redirect someone's target.

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Ken
USA
Shoryuken - Ken’s uppercut makes the recipient of his vote worth 0.
Tatsumaki Senpukyaku - The hurricane kick will redirect someone's target.

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Chun Li
China
Spinning Bird Kick - Chun-Li can move a vote against her somewhere else.
Lightning Kick - Anyone who votes for Chun-Li will not have his or her vote counted that Day.

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E. Honda
Japan
Sumo Head Butt - E. Honda forces his victim to miss the vote while recovering.
Hundred Hand Slap - E. Honda can add 100 votes to one person.

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Blanka
Brazil
Roll Attack - Blanka knocks someone off the poll the next Day.
Electric Thunder - Blanka will incapacitate everyone who votes for him. These people are silenced and cannot vote the next Day.

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Zangief
U.S.S.R.
Spinning Clothesline - Role block
Spinning Pile-Driver - Zangief will cause the victim of his backbreaking spinning Pile-Driver to lose all special abilities for good.

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Guile
USA
Sonic Boom - Guile deafens his opponent. His target will lose BTSC for the next Day and Night period.
Flash Kick - All BTSC is eliminated for the next Day and Night period.

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Dhalsim
India
Yoga Fire- Dhalsim will learn who targeted him.
Teleport - All targets against Dhalsim shall fail.

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Cammy
England
Cannon Drill - Using British "intelligence" methods, Cammy will identify all those who targeted her target that Night.
Thrust Kick - Cammy can block someone.

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Dee Jay
Jamaica
Machine Gun Uppercut - The first person who votes for Dee Jay is automatically blocked.
Max Out - Dee Jay can enable his target to target two players the next Night instead of one.

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Fei Long
Hong Kong
Kindling Blaze Kick- Fei Long will rise up and protect his target from death.
Rekka Ken - Fei Long will jab three individuals and find out if one of them were responsible for the most recent kill.

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T. Hawk
Mexico
Condor Dive - T. Hawk can target someone and kick their target down to the next person on the previous Day’s poll.
Mexican Typhoon - This devastating effect permanently injures someone, making that person’s vote worth 0 forever.

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Shadaloo
[/size]
Has BTSC
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Balrog
USA
Dash Straight - This should shut ‘em up. Balrog silences someone and makes him unable to vote.
Turn Punch - Kills on Night 1, 5, etc.

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Vega
Spain
Backflip - Vega is agile and dodges all Night actions against him.
Flying Barcelona Attack - Kills on Night 2, 6, etc.

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Sagat
Thailand
Tiger Shot - Sagat’s target is stunned and therefore blocked.
Tiger Uppercut - Kills on Night 3, 7, etc.

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M. Bison
Thailand
Scissor Kick - Kills on Night 4, 8, etc.
Psycho Crusher - *Secrets*

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Quin
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by Quin » Thu Aug 03, 2017 1:17 am

HADOUKEN
Scotty wrote:Teacher! Teacher! May I vote twice, like the Warden? I'll be a good boy, I swear!
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sprityo
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by sprityo » Thu Aug 03, 2017 12:46 pm

I'm all about some clusterfucks.

And there's tons of voting shenanigans in this so it'll be interesting :ponder:
sprityo wrote:Autocorrect is a cruel mistrust
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DrWilgy
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by DrWilgy » Sat Aug 05, 2017 11:20 am

You're no match for my Psycho Power!
insertnamehere wrote:
Wed Jun 28, 2017 11:50 pm
WTF was up with Wilgy's entire deal?
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.

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Spacedaisy
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by Spacedaisy » Tue Aug 08, 2017 2:36 pm

I'm going to be your mod! Looking forward to spectating this one. :)

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sprityo
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by sprityo » Tue Aug 08, 2017 9:42 pm

As much as I want to play this, I'll have to back out for now
sprityo wrote:Autocorrect is a cruel mistrust
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Long Con
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by Long Con » Wed Aug 09, 2017 12:42 am

Then I shall back in.

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Bass_the_Clever
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by Bass_the_Clever » Wed Aug 09, 2017 2:49 pm

Hell yeah. It's funny because I just picked up Street fighter 4 yesterday then I see this today. I'm so in.
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acrosstheaether wrote:If Bass_the_Clever is mafia, he is a clever mafia.

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Epignosis
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by Epignosis » Wed Aug 09, 2017 2:51 pm

Good to see you Bass.

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Dom
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by Dom » Wed Aug 09, 2017 9:58 pm

I'll play! :)
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nijuukyugou
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by nijuukyugou » Thu Aug 10, 2017 12:38 pm

Yeah, sure, why not.
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DrWilgy
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by DrWilgy » Fri Aug 11, 2017 2:34 pm

nijuukyugou wrote:
Thu Aug 10, 2017 12:38 pm
Yeah, sure, why not.
*Dragon punches Ninjabloops*
Dom wrote:
Wed Aug 09, 2017 9:58 pm
I'll play! :)
*Double lariats Dom*
Bass_the_Clever wrote:
Wed Aug 09, 2017 2:49 pm
Hell yeah. It's funny because I just picked up Street fighter 4 yesterday then I see this today. I'm so in.
*Spiral arrows Bass*
Long Con wrote:
Wed Aug 09, 2017 12:42 am
Then I shall back in.
*Dash uppers LC*

K.O.!!!
insertnamehere wrote:
Wed Jun 28, 2017 11:50 pm
WTF was up with Wilgy's entire deal?
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.

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JaggedJimmyJay
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by JaggedJimmyJay » Fri Aug 11, 2017 11:49 pm

I'll give it a shot. I don't know if I have enough time to make more than a couple of posts per day, but we'll see. I know I've said that before and then ended up with some stupid four digit post count. :rolleyes:

School is the priority though.
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nijuukyugou
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by nijuukyugou » Sat Aug 12, 2017 11:39 am

DrWilgy wrote:
Fri Aug 11, 2017 2:34 pm
nijuukyugou wrote:
Thu Aug 10, 2017 12:38 pm
Yeah, sure, why not.
*Dragon punches Ninjabloops*
Uhhhhhhh uhhhhhhhh uhhhhhhh
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Long Con
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by Long Con » Sun Aug 13, 2017 11:33 pm

DrWilgy wrote:
Fri Aug 11, 2017 2:34 pm
Long Con wrote:
Wed Aug 09, 2017 12:42 am
Then I shall back in.
*Dash uppers LC*
Uhhhhhhh uhhhhhhhh uhhhhhhh

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Jackofhearts2005
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by Jackofhearts2005 » Wed Aug 16, 2017 11:28 am

I'm in. This looks like a blast.

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malakim2099
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by malakim2099 » Fri Aug 18, 2017 11:45 am

Think you'd have space for a new folk over here? :)

Also, love the art. Very nice.
Last edited by malakim2099 on Fri Aug 18, 2017 11:51 am, edited 1 time in total.
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by Spacedaisy » Fri Aug 18, 2017 11:51 am

Absolutely!

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Re: Street Fighter II Mafia [SIGN-UPS]

Post by malakim2099 » Fri Aug 18, 2017 11:53 am

Spacedaisy wrote:
Fri Aug 18, 2017 11:51 am
Absolutely!
Cool. Someone has to try and keep pressure on JoH after all... :haha:
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Epignosis
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by Epignosis » Fri Aug 18, 2017 12:08 pm

Welcome!

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Re: Street Fighter II Mafia [SIGN-UPS]

Post by JaggedJimmyJay » Fri Aug 18, 2017 12:46 pm

Good to see you back, malakim. :grin:
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by malakim2099 » Fri Aug 18, 2017 1:05 pm

JaggedJimmyJay wrote:
Fri Aug 18, 2017 12:46 pm
Good to see you back, malakim. :grin:
Well it no longer looks like a Proboard, so... :faint:
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Re: Street Fighter II Mafia [SIGN-UPS]

Post by Spacedaisy » Fri Aug 18, 2017 2:48 pm

malakim2099 wrote:
Fri Aug 18, 2017 1:05 pm
JaggedJimmyJay wrote:
Fri Aug 18, 2017 12:46 pm
Good to see you back, malakim. :grin:
Well it no longer looks like a Proboard, so... :faint:
:haha: It's been a slow process for us, but we are getting there.

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