3CHAMBERS {CHAMBER THREE}
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Re: 3CHAMBERS {CHAMBER ONE}
~~~~~~~~~~~~~~~~~
Skip softly, my moonbeams, for I have heard tell
That the stairs up to heaven lead straight down to hell
That the stairs up to heaven lead straight down to hell
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Re: 3CHAMBERS {CHAMBER ONE}
SVS
So you want me to cut the red wire and turn on the west switch?
So you want me to cut the red wire and turn on the west switch?
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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: 3CHAMBERS {CHAMBER ONE}
Skip softly, my moonbeams, for I have heard tell
That the stairs up to heaven lead straight down to hell
That the stairs up to heaven lead straight down to hell
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Re: 3CHAMBERS {CHAMBER ONE}
Now to hear from Mongoose.
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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: 3CHAMBERS {CHAMBER ONE}
Here's what I've got so far. Just two pieces left.
Ok Mongoose, this is all we need from you.
Should the green cable be plugged or unplugged (on or off)?
Should we cut (turn off) the pink wire?
NOT ACTUAL ACTIONS wrote:Brown cable = Unplug
Yellow cable = Unplug
Green cable = ???
Orange cable = Unplug
Pink wire = ???
Red wire = Cut
Blue wire = Cut (Done)
Purple wire = Uncut
North switch = Down
South switch = Up
East switch = Up
West switch = Up
Ok Mongoose, this is all we need from you.
Should the green cable be plugged or unplugged (on or off)?
Should we cut (turn off) the pink wire?
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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: 3CHAMBERS {CHAMBER ONE}
Suddenly, darkness. Loud white noise penetrates the atmosphere of the room. You can barely see or hear what's going on around you. In the dark, you feel as if you can almost make out a scream coming from somewhere. You lose track of time during the blackness. It could've lasted a minute or an hour, you just aren't sure. Then, as quickly as it came, the darkness recedes. You scan the room, looking for differences, but you spot none. Obviously, something happened during the hour of gloom, but you have no idea what.
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Re: 3CHAMBERS {CHAMBER ONE}
* turn light off*Metalmarsh89 wrote:Here's what I've got so far. Just two pieces left.NOT ACTUAL ACTIONS wrote:Brown cable = Unplug
Yellow cable = Unplug
Green cable = ???
Orange cable = Unplug
Pink wire = ???
Red wire = Cut
Blue wire = Cut (Done)
Purple wire = Uncut
North switch = Down
South switch = Up
East switch = Up
West switch = Up
Ok Mongoose, this is all we need from you.
Should the green cable be plugged or unplugged (on or off)?
Should we cut (turn off) the pink wire?
Spoiler: show
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Re: 3CHAMBERS {CHAMBER ONE}
Mongoose, can you address each question individually?
Should the green cable be plugged or unplugged (on or off)?
Should the green cable be plugged or unplugged (on or off)?
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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: 3CHAMBERS {CHAMBER ONE}
Skip softly, my moonbeams, for I have heard tell
That the stairs up to heaven lead straight down to hell
That the stairs up to heaven lead straight down to hell
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Re: 3CHAMBERS {CHAMBER ONE}
* turn light off*Metalmarsh89 wrote:Mongoose, can you address each question individually?
Should the green cable be plugged or unplugged (on or off)?
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Re: 3CHAMBERS {CHAMBER ONE}
Metalmarsh89 wrote:
Should we cut (turn off) the pink wire?
*turn light off*
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Re: 3CHAMBERS {CHAMBER ONE}
Works for me. I'll wait for MP's approval then.
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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Re: 3CHAMBERS {CHAMBER ONE}
P; .dewercs eb d'ew kcoS eht no dedneped sevil ruo fI .taht timbus dluohs uoy ,yhsraM !speep ,boj dooG
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Re: 3CHAMBERS {CHAMBER ONE}
Let's go for it!Metalmarsh89 wrote:Works for me. I'll wait for MP's approval then.
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Re: 3CHAMBERS {CHAMBER ONE}
The rest of you are fine. It's MP and myself that are in danger here.Lizzy wrote:P; .dewercs eb d'ew kcoS eht no dedneped sevil ruo fI .taht timbus dluohs uoy ,yhsraM !speep ,boj dooG
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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: 3CHAMBERS {CHAMBER ONE}
use {wireclippers} on {redwire}
use {wireclippers} on {pinkwire}
unplug {browncable}
unplug {greencable}
unplug {yellowcable}
unplug {orangecable}
flip {northswitch} down
flip {southswitch} up
flip {eastswitch} up
flip {westswitch} up
use {wireclippers} on {pinkwire}
unplug {browncable}
unplug {greencable}
unplug {yellowcable}
unplug {orangecable}
flip {northswitch} down
flip {southswitch} up
flip {eastswitch} up
flip {westswitch} up
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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: 3CHAMBERS {CHAMBER ONE}
For the second time, you prepare for the worst as you pull out the wire clippers. Holding your breath, you use the clippers on the red wire. You almost laugh when nothing happens. One down, one to go.Metalmarsh89 wrote:use {wireclippers} on {redwire}
You've overcome two wires already, so you feel a bit more confident when you grab the pink wire. In order to quickly get it over with, you cut the pink wire. Nothing happens. Overcome with joy, you step back, placing the wire clippers back in your pocket. The hard part is over. But then, coming out of nowhere, you hear something which resembles singing. It's a female voice, sweet and saccharine.Metalmarsh89 wrote: use {wireclippers} on {pinkwire}
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Re: 3CHAMBERS {CHAMBER ONE}
Who's singing?insertnamehere wrote:It's a female voice, sweet and saccharine.
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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: 3CHAMBERS {CHAMBER ONE}
Did this sultry, female singer let me unplug/plug and flip the cables and switches as I requested?
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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
- insertnamehere
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Re: 3CHAMBERS {CHAMBER ONE}
Before you see or hear the explosion, you feel it. A shockwave of air pushes you off of your feet. Pulling yourself up, you wonder just what the hell happened. After what seems like hours, the door to your saferoom slowly opens. The room is still scathingly hot, and the air almost feels like a sauna. You can see two stains where MetalMarsh and MovingPictures used to be. But they aren't the only dead bodies. johns2jj has been dead for hours, and you can smell his body slowly decomposing. He died clutching his gun, which couldn't save him in the end. In the middle of this grisly scene, the speakers come to life. Mock trumpets and fanfare. A mechanical female voice comes on.
"Congratulations on completing Chamber One, you have all moved on to Chamber Two."
Suddenly, the walls to the concrete bunker open to reveal... some kind of library?
"Congratulations on completing Chamber One, you have all moved on to Chamber Two."
Suddenly, the walls to the concrete bunker open to reveal... some kind of library?
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Re: 3CHAMBERS {CHAMBER ONE}
johns2jj has been eliminated.
MetalMarsh89 has been eliminated.
MovingPictures07 has been eliminated.
Turnip Head, S~V~S, Epignosis, Mongoose, and Lizzy have all moved on to Chamber Two.
MetalMarsh89 has been eliminated.
MovingPictures07 has been eliminated.
Turnip Head, S~V~S, Epignosis, Mongoose, and Lizzy have all moved on to Chamber Two.
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Re: 3CHAMBERS {CHAMBER ONE}
It didn't hurt a bit. Actually, it was kinda refreshing in a way, like dipping into a warm pool of water, unclothed.
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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
- insertnamehere
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Re: 3CHAMBERS {CHAMBER ONE}
CHAMBER TWO INSTRUCTIONS
Chamber Two is a large concrete room, with the floor divided into 4 quadrants. Each quadrant has a bookcase facing each cardinal direction. So, if you wanted to observe a certain bookcase, you would have to specify which quadrant, and which direction the bookcase is facing. Example: "quadrant two east bookcase" Each bookcase contains only multiple copies of the same book.
In order to move onto Chamber Three, you have to input a 13 character code into a small computer console in the center of the room. Any attempts to break, or hack the computer will result in failure of the challenge. You get three chances to enter the code. Once those three chances are used up, you can still enter codes, but if they are incorrect, the person who enters them will be instantly killed. On the south side of the room, is a small opening into Chamber One. Not much is left, but you can interact with what is still there. On the north side of the room is a locked metal door, which you guess leads to Chamber Three. On the West side of the room is a saferoom, much like the ones in Chamber One. In order to enter you have to flip a switch. Once inside, you will be given hints on how to figure out the code. The catch is that once inside, you have to stay there for 24 hours. Also, unlike the saferooms in Chamber One, there is no means of communication to the other members of the group.
This challenge tests knowledge, resourcefulness, teamwork, and cryptology.
Good luck.
Chamber Two is a large concrete room, with the floor divided into 4 quadrants. Each quadrant has a bookcase facing each cardinal direction. So, if you wanted to observe a certain bookcase, you would have to specify which quadrant, and which direction the bookcase is facing. Example: "quadrant two east bookcase" Each bookcase contains only multiple copies of the same book.
In order to move onto Chamber Three, you have to input a 13 character code into a small computer console in the center of the room. Any attempts to break, or hack the computer will result in failure of the challenge. You get three chances to enter the code. Once those three chances are used up, you can still enter codes, but if they are incorrect, the person who enters them will be instantly killed. On the south side of the room, is a small opening into Chamber One. Not much is left, but you can interact with what is still there. On the north side of the room is a locked metal door, which you guess leads to Chamber Three. On the West side of the room is a saferoom, much like the ones in Chamber One. In order to enter you have to flip a switch. Once inside, you will be given hints on how to figure out the code. The catch is that once inside, you have to stay there for 24 hours. Also, unlike the saferooms in Chamber One, there is no means of communication to the other members of the group.
This challenge tests knowledge, resourcefulness, teamwork, and cryptology.
Good luck.
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Re: 3CHAMBERS {CHAMBER ONE}
That's not a good start =/ Wonder what went wrong. RIP Marshy MP and jj. Mongoose, can you elaborate on the hints you received? Did Marshy input them accurately?
{observe quadrant one north bookcase}
{observe quadrant one north bookcase}
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Re: 3CHAMBERS {CHAMBER ONE}
The bookshelf is filled with copies of The Qur'an.Turnip Head wrote:That's not a good start =/ Wonder what went wrong. RIP Marshy MP and jj. Mongoose, can you elaborate on the hints you received? Did Marshy input them accurately?
{observe quadrant one north bookcase}
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Re: 3CHAMBERS {CHAMBER ONE}
{Observe quadrant four west bookcase}
And that was seriously fucked up, my friends!
And that was seriously fucked up, my friends!
Skip softly, my moonbeams, for I have heard tell
That the stairs up to heaven lead straight down to hell
That the stairs up to heaven lead straight down to hell
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Re: 3CHAMBERS {CHAMBER ONE}
The bookcase is filled with copies of The Monk.S~V~S wrote:{Observe quadrant four west bookcase}
And that was seriously fucked up, my friends!
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Re: 3CHAMBERS {CHAMBER ONE}
Okay, it looks like there's only one saferoom this time, and it contains all the hints for the code. 24 hour mandatory silence means one of us will be locked inside with all the info while the rest of us browse the bookshelves and twiddle our thumbs. I'm thinking the hints might have something to do with the books, so we should explore all bookshelves while we wait for the person with the hints to return. Who wants to go?
{observe quadrant 1 east bookcase}
{observe quadrant 1 east bookcase}
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Re: 3CHAMBERS {CHAMBER ONE}
The bookcase is filled with copies of The Jungle Book.Turnip Head wrote:Okay, it looks like there's only one saferoom this time, and it contains all the hints for the code. 24 hour mandatory silence means one of us will be locked inside with all the info while the rest of us browse the bookshelves and twiddle our thumbs. I'm thinking the hints might have something to do with the books, so we should explore all bookshelves while we wait for the person with the hints to return. Who wants to go?
{observe quadrant 1 east bookcase}
Re: 3CHAMBERS {CHAMBER ONE}
Flip the safe room switch.
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Re: 3CHAMBERS {CHAMBER ONE}
The saferoom is occupied by Epignosis.Epignosis wrote:Flip the safe room switch.
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Re: 3CHAMBERS {CHAMBER ONE}
observe quadrant 1 south bookcase
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Re: 3CHAMBERS {CHAMBER ONE}
The bookcase is filled with copies of Sun, Moon, and Talia.Turnip Head wrote:observe quadrant 1 south bookcase
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Re: 3CHAMBERS {CHAMBER ONE}
Suddenly, darkness and white noise fill the room. Not this again. You hear a loud rumbling sound off in the distance, which for some reason shakes you to the bone. You feel constantly on edge during this period, as if something is going to pop out and say "Boo!".
When the lights turn back on, you breathe an audible sigh of relief. You scan the room looking for anything different. The door to Chamber One has closed, but other than that, everything and everyone else seems present and accounted for-
Oh.
A .44 Magnum lies on in front of the computer. The computer lights up with a brief message:
When the lights turn back on, you breathe an audible sigh of relief. You scan the room looking for anything different. The door to Chamber One has closed, but other than that, everything and everyone else seems present and accounted for-
Oh.
A .44 Magnum lies on in front of the computer. The computer lights up with a brief message:
In order to win, you must find out who is the Hero, and who is the villain.
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Re: 3CHAMBERS {CHAMBER ONE}
Turnip Head wrote:That's not a good start =/ Wonder what went wrong. RIP Marshy MP and jj. Mongoose, can you elaborate on the hints you received? Did Marshy input them accurately?
{observe quadrant one north bookcase}
No, the pink wire was supposed to be uncut. I thought that saying 'light off" would mean uncut, but if that was confusing, I apologize. It's pretty hard to communicate with just "light off" and "light on" but I did what I thought was most intuitive to me.
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Re: 3CHAMBERS {CHAMBER ONE}
RIP me.
Good luck, guys!
Good luck, guys!
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Re: 3CHAMBERS {CHAMBER ONE}
Whatchya got for us dawg
Re: 3CHAMBERS {CHAMBER ONE}
The hell if I know.Turnip Head wrote:Whatchya got for us dawg
Let me think about this.
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Re: 3CHAMBERS {CHAMBER TWO}
@INH: Does a space count as a character?
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- insertnamehere
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Re: 3CHAMBERS {CHAMBER TWO}
No. Spaces are not used in the code.Epignosis wrote:@INH: Does a space count as a character?
Re: 3CHAMBERS {CHAMBER TWO}
I type a code into the computer:
QUIFORTISEST?
QUIFORTISEST?
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Re: 3CHAMBERS {CHAMBER TWO}
You type in the letters. But, when you reach the question mark, you realize that question marks are not accepted. You delete the code before you can submit it.Epignosis wrote:I type a code into the computer:
QUIFORTISEST?
Note: The saferoom is open, and has different clues inside. Epignosis, since you are the participant who entered the saferoom last, you cannot go inside.
Re: 3CHAMBERS {CHAMBER TWO}
Yeah, better someone else than me. All I concluded from that was that we are dealing with a Latin-related cipher, and something Mulholland Drive.insertnamehere wrote:You type in the letters. But, when you reach the question mark, you realize that question marks are not accepted. You delete the code before you can submit it.Epignosis wrote:I type a code into the computer:
QUIFORTISEST?
Note: The saferoom is open, and has different clues inside. Epignosis, since you are the participant who entered the saferoom last, you cannot go inside.
Stream my music for free: https://epignosis.bandcamp.com/