Lightning Mafia - Halloween Edition [Game Over]

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What do you guys think about another game like this the Friday following Thanksgiving?

Yes
5
63%
No thanks
2
25%
I don't know yet
1
13%
 
Total votes: 8
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Re: Lightning Mafia - Halloween Edition [Night 2] - 8:31 PM

#501

Post by juliets »

yayayayay congrats epi and roxy
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

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Re: Lightning Mafia - Halloween Edition [Game Over]

#502

Post by thellama73 »

I knew you were bad, Roxy. Rob surprised me.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: Lightning Mafia - Halloween Edition [Night 2] - 8:31 PM

#503

Post by fingersplints »

fingersplints wrote:I protect you Rox you jerk :p
protected even

I'm not sure why it's over. That was definitely not the combo I was expecting though XD good game guys
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Re: Lightning Mafia - Halloween Edition [Night 2] - 8:31 PM

#504

Post by Roxy »

fingersplints wrote:I protect you Rox you jerk :p
<3 I lub u tho
;)
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Re: Lightning Mafia - Halloween Edition [Game Over]

#505

Post by fingersplints »

thellama73 wrote:I knew you were bad, Roxy. Rob surprised me.
Mine is the other way around :haha: I thought it was juliets and Epi. but I wasn't good at picking the baddies this game. that first round threw me off :shrug:
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Re: Lightning Mafia - Halloween Edition [Game Over]

#506

Post by Made »

Ok, SVS, really tho, Game mechanics on a new game gets me lynched???
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Re: Lightning Mafia - Halloween Edition [Night 2] - 8:31 PM

#507

Post by S~V~S »

Sorry I was wrong about you Juliet's but I am pleased I was right about Epi.
Skip softly, my moonbeams, for I have heard tell
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Re: Lightning Mafia - Halloween Edition [Game Over]

#508

Post by thellama73 »

fingersplints wrote:
thellama73 wrote:I knew you were bad, Roxy. Rob surprised me.
Mine is the other way around :haha: I thought it was juliets and Epi. but I wasn't good at picking the baddies this game. that first round threw me off :shrug:
Oh, I was absolutely terrible. It wasn't until after I had died that I realized about Roxy.

I think these sort of lightning games are REALLY hard for the civs, since there is so little to go on.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#509

Post by juliets »

i protected you SVS the first night
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

Spoiler: show
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Re: Lightning Mafia - Halloween Edition [Game Over]

#510

Post by Roxy »

thellama73 wrote:I knew you were bad, Roxy. Rob surprised me.



jk were you not mentioning it to help the civ's? :p
;)
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Re: Lightning Mafia - Halloween Edition [Game Over]

#511

Post by S~V~S »

Made wrote:Ok, SVS, really tho, Game mechanics on a new game gets me lynched???
For a day one vote I thought it was better than random :shrug:
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Re: Lightning Mafia - Halloween Edition [Game Over]

#512

Post by thellama73 »

Roxy wrote:
thellama73 wrote:I knew you were bad, Roxy. Rob surprised me.



jk were you not mentioning it to help the civ's? :p
I realized it immediately after I died. :P
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#513

Post by Made »

thellama73 wrote:
fingersplints wrote:
thellama73 wrote:I knew you were bad, Roxy. Rob surprised me.
Mine is the other way around :haha: I thought it was juliets and Epi. but I wasn't good at picking the baddies this game. that first round threw me off :shrug:
Oh, I was absolutely terrible. It wasn't until after I had died that I realized about Roxy.

I think these sort of lightning games are REALLY hard for the civs, since there is so little to go on.
For future games, I think the Meta will require Civvies to ignore arguments that come at the last 10 minutes, as it seems things said towards the end get votes consistently.
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Re: Lightning Mafia - Halloween Edition [Night 2] - 8:31 PM

#514

Post by Marmot »

thellama73 wrote:Do tied lynches no result in a death?
No, they would be decided randomly.

But this is a mafia background that I'm used to. If there are equal number mafia and civs at the start of a day phase, then mafia wins. Even if it was a no death, the civs have 0 chance at that point.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#515

Post by Roxy »

sorry I always wanted to use that vid clip for something llama :p
;)
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Re: Lightning Mafia - Halloween Edition [Game Over]

#516

Post by thellama73 »

Made wrote:
thellama73 wrote:
fingersplints wrote:
thellama73 wrote:I knew you were bad, Roxy. Rob surprised me.
Mine is the other way around :haha: I thought it was juliets and Epi. but I wasn't good at picking the baddies this game. that first round threw me off :shrug:
Oh, I was absolutely terrible. It wasn't until after I had died that I realized about Roxy.

I think these sort of lightning games are REALLY hard for the civs, since there is so little to go on.
For future games, I think the Meta will require Civvies to ignore arguments that come at the last 10 minutes, as it seems things said towards the end get votes consistently.
One thing I hate is the way everone piles on. The first two people to get votes are almost always the top vote getters. Come up with your own opinions, people!
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#517

Post by fingersplints »

thellama73 wrote:
fingersplints wrote:
thellama73 wrote:I knew you were bad, Roxy. Rob surprised me.
Mine is the other way around :haha: I thought it was juliets and Epi. but I wasn't good at picking the baddies this game. that first round threw me off :shrug:
Oh, I was absolutely terrible. It wasn't until after I had died that I realized about Roxy.

I think these sort of lightning games are REALLY hard for the civs, since there is so little to go on.
I think not having any abilities at first hindered us too. Not that that is MM's fault. Just something to keep in mind for the next one. :)
I hate being a vanilla civvie :| And that whole first night we had no block/protect/check anything so really nothing to help us but our bad lynches.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#518

Post by Made »

oh, and btw, the day after thanksgiving doesn't work for me, black friday shoping, plus it's always the day we put up the chirstmas tree.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#519

Post by fingersplints »

Also I think i would prefer to have had the linkitis feature. It took me longer to scroll back up and figure out where I had left off then it would have to reviewed what was posted quick.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#520

Post by Marmot »

Civilians

fingersplints
juliets
Made
MovingPictures
SVS
thellama

Baddies

Epignosis
Roxy



Night 1

MP blocked fingers
juliets protected SVS
Epi killed MP (taking the roleblock with him)

Night 2

fingersplints protected Roxy
Epi killed juliets



And that was that. :)
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Lightning Mafia - Halloween Edition [Night 2] - 8:31 PM

#521

Post by thellama73 »

Metalmarsh89 wrote:
thellama73 wrote:Do tied lynches no result in a death?
No, they would be decided randomly.

But this is a mafia background that I'm used to. If there are equal number mafia and civs at the start of a day phase, then mafia wins. Even if it was a no death, the civs have 0 chance at that point.
Flase. If SVS and Splints voted for Roxy and Rox and Epig voted for SVS, and the ranomizer picked Rox, the night phase would have started 2 civs, 1 baddie. The civs could have been protected or the baddies could have ben blocked, and even if not, the following day lynch would have been a 1 v. 1 tie, which could have gone to the civs. Unlikely, but greater than 0 by a wide margin.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#522

Post by fingersplints »

oh there were some abilities night 1 just not many :/
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Re: Lightning Mafia - Halloween Edition [Game Over]

#523

Post by thellama73 »

fingersplints wrote:Also I think i would prefer to have had the linkitis feature. It took me longer to scroll back up and figure out where I had left off then it would have to reviewed what was posted quick.
Agreed. :srsnod:
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#524

Post by Epignosis »

When I first heard of it, I didn't think this model would be very fun. I had a ball, MM. Thanks for hosting and asking me to play.
Stream my music for free: https://epignosis.bandcamp.com/
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Re: Lightning Mafia - Halloween Edition [Game Over]

#525

Post by thellama73 »

If MP had the role block, why did he flip vanilla?

(sorry if it sounds like I'm nit picking. I had a great, great time. Just curious.)
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
Spoiler: show
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Re: Lightning Mafia - Halloween Edition [Game Over]

#526

Post by Roxy »

Metalmarsh89 wrote:Civilians

fingersplints
juliets
Made
MovingPictures
SVS
thellama

Baddies

Epignosis
Roxy



Night 1

MP blocked fingers
juliets protected SVS
Epi killed MP (taking the roleblock with him)

Night 2

fingersplints protected Roxy
Epi killed juliets



And that was that. :)
I could not help but win being a civ and a baddie :dance: :fiesta: :lorab:
;)
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Re: Lightning Mafia - Halloween Edition [Game Over]

#527

Post by Roxy »

thellama73 wrote:
fingersplints wrote:Also I think i would prefer to have had the linkitis feature. It took me longer to scroll back up and figure out where I had left off then it would have to reviewed what was posted quick.
Agreed. :srsnod:
thirded ;airguitar:
;)
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Re: Lightning Mafia - Halloween Edition [Game Over]

#528

Post by fingersplints »

lol Rox that is the greatest.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#529

Post by Made »

personally, I prefer scrolling up to being stuck in linki hell, but that's just me.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#530

Post by Marmot »

fingersplints wrote:I think not having any abilities at first hindered us too. Not that that is MM's fault. Just something to keep in mind for the next one. :)
I hate being a vanilla civvie :| And that whole first night we had no block/protect/check anything so really nothing to help us but our bad lynches.
This is as basic as mafia can get, though the rotating roles were an extra flavor SVS had suggested.

Normally, 7 civilians would be ideal, because you then at least get a Day 3 (assuming you don't lynch 2 baddies before that) With this setup, it is almost an equal chance of victory for either side.

With how rapid the game progressed, reading players is difficult. Often you have to resort to gut, because you're too busy reading posts and responding to do any effective scumhunting. But again, finding a good strategy to find baddies like this would work too. These are my thoughts anyway.
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Mafia: Image Image Image Image

Independent: Image Image
Speed Games Civilian: Image Image Fiddler on the Roof

Mafia: Image Image Image Image
Heists Civilian: Image Image Image Image Image

MVP: RED vs BLUE
Burglaries Independent: The Theme Is Literally a Burglary
Special Games Civilian: Image Image Image Image

Independent: Image

My Syndicate Hosted Games:

Speed Games Image Image Image
Heists Image Image Image

Some other Banners:

2014 Sockys Image
2015 Sockys Image Image Image
Miscellaneous Image Image

Image
Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#531

Post by Marmot »

Roxy wrote:
Metalmarsh89 wrote:Civilians

fingersplints
juliets
Made
MovingPictures
SVS
thellama

Baddies

Epignosis
Roxy



Night 1

MP blocked fingers
juliets protected SVS
Epi killed MP (taking the roleblock with him)

Night 2

fingersplints protected Roxy
Epi killed juliets



And that was that. :)
I could not help but win being a civ and a baddie :dance: :fiesta: :lorab:
I waved my magic wand and now you look crazy! :feb:
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Banners and Stuff
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My Syndicate Mafia Wins:

Full Games Civilian: Image

Mafia: Image Image Image Image

Independent: Image Image
Speed Games Civilian: Image Image Fiddler on the Roof

Mafia: Image Image Image Image
Heists Civilian: Image Image Image Image Image

MVP: RED vs BLUE
Burglaries Independent: The Theme Is Literally a Burglary
Special Games Civilian: Image Image Image Image

Independent: Image

My Syndicate Hosted Games:

Speed Games Image Image Image
Heists Image Image Image

Some other Banners:

2014 Sockys Image
2015 Sockys Image Image Image
Miscellaneous Image Image

Image
Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#532

Post by fingersplints »

Metalmarsh89 wrote:
fingersplints wrote:I think not having any abilities at first hindered us too. Not that that is MM's fault. Just something to keep in mind for the next one. :)
I hate being a vanilla civvie :| And that whole first night we had no block/protect/check anything so really nothing to help us but our bad lynches.
This is as basic as mafia can get, though the rotating roles were an extra flavor SVS had suggested.

Normally, 7 civilians would be ideal, because you then at least get a Day 3 (assuming you don't lynch 2 baddies before that) With this setup, it is almost an equal chance of victory for either side.

With how rapid the game progressed, reading players is difficult. Often you have to resort to gut, because you're too busy reading posts and responding to do any effective scumhunting. But again, finding a good strategy to find baddies like this would work too. These are my thoughts anyway.
I just hate not having an ability. I already don't like being a civvie and than I see vanilla Image

It happens. If we had lucked into finding a mafia day 1 it all would have been different. We should have stuck to the lynching Boogs scheme XD
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Re: Lightning Mafia - Halloween Edition [Game Over]

#533

Post by thellama73 »

MM respond to my questions!
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
Spoiler: show
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Re: Lightning Mafia - Halloween Edition [Game Over]

#534

Post by Marmot »

thellama73 wrote:If MP had the role block, why did he flip vanilla?

(sorry if it sounds like I'm nit picking. I had a great, great time. Just curious.)
MP didn't flip as anything. But he was an obvious civvie since he was NK'd.
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Speed Games Civilian: Image Image Fiddler on the Roof

Mafia: Image Image Image Image
Heists Civilian: Image Image Image Image Image

MVP: RED vs BLUE
Burglaries Independent: The Theme Is Literally a Burglary
Special Games Civilian: Image Image Image Image

Independent: Image

My Syndicate Hosted Games:

Speed Games Image Image Image
Heists Image Image Image

Some other Banners:

2014 Sockys Image
2015 Sockys Image Image Image
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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thellama73
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Re: Lightning Mafia - Halloween Edition [Game Over]

#535

Post by thellama73 »

Metalmarsh89 wrote:
thellama73 wrote:If MP had the role block, why did he flip vanilla?

(sorry if it sounds like I'm nit picking. I had a great, great time. Just curious.)
MP didn't flip as anything. But he was an obvious civvie since he was NK'd.
Good point. Now get to my other obnoxious post about endgame possibilities.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#536

Post by Roxy »

fingersplints wrote:I already don't like being a civvie and than I see vanilla Image
You just love the btsc :p


oh and ofc the bloodletting always pleases you :feb: :mafia:
;)
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Re: Lightning Mafia - Halloween Edition [Game Over]

#537

Post by thellama73 »

I actually don't mind vanilla. Gives me less to keep track of.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#538

Post by Roxy »

thellama73 wrote:
Metalmarsh89 wrote:
thellama73 wrote:If MP had the role block, why did he flip vanilla?

(sorry if it sounds like I'm nit picking. I had a great, great time. Just curious.)
MP didn't flip as anything. But he was an obvious civvie since he was NK'd.
Good point. Now get to my other obnoxious post about endgame possibilities.
:haha: :haha: :haha: :haha: :haha:
;)
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Re: Lightning Mafia - Halloween Edition [Night 2] - 8:31 PM

#539

Post by Marmot »

thellama73 wrote:
Metalmarsh89 wrote:
thellama73 wrote:Do tied lynches no result in a death?
No, they would be decided randomly.

But this is a mafia background that I'm used to. If there are equal number mafia and civs at the start of a day phase, then mafia wins. Even if it was a no death, the civs have 0 chance at that point.
Flase. If SVS and Splints voted for Roxy and Rox and Epig voted for SVS, and the ranomizer picked Rox, the night phase would have started 2 civs, 1 baddie. The civs could have been protected or the baddies could have ben blocked, and even if not, the following day lynch would have been a 1 v. 1 tie, which could have gone to the civs. Unlikely, but greater than 0 by a wide margin.
I know, but being that the mafia reduced the civs numbers down to equal their own, it would be most unfortunate for the baddies to have almost certain victory snatched from them by chance, considering they played the better game up to the point. They played the game better, so they get the win. This is the reasoning I am accustomed to. I am open to change, such as no lynches for a tie, or even a no lynch option. But that would be for a later game.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Roxy
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Re: Lightning Mafia - Halloween Edition [Game Over]

#540

Post by Roxy »

Metalmarsh89 wrote:
Roxy wrote:
Metalmarsh89 wrote:Civilians

fingersplints
juliets
Made
MovingPictures
SVS
thellama

Baddies

Epignosis
Roxy



Night 1

MP blocked fingers
juliets protected SVS
Epi killed MP (taking the roleblock with him)

Night 2

fingersplints protected Roxy
Epi killed juliets



And that was that. :)
I could not help but win being a civ and a baddie :dance: :fiesta: :lorab:
I waved my magic wand and now you look crazy! :feb:
Your a Newt :consoling: now who is crazy? :noble:
;)
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Re: Lightning Mafia - Halloween Edition [Game Over]

#541

Post by fingersplints »

Roxy wrote:
fingersplints wrote:I already don't like being a civvie and than I see vanilla Image
You just love the btsc :p


oh and ofc the bloodletting always pleases you :feb: :mafia:
I think I am just a natural baddie. Being a civvie is too stressful to me and no one believes me. When I am bad I get suspected much less :p
Gro-oo-ovy
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Re: Lightning Mafia - Halloween Edition [Game Over]

#542

Post by Tangrowth »

Well, this was fun! Sorry splints, guess we were wrong!

thellama73 wrote:
fingersplints wrote:Also I think i would prefer to have had the linkitis feature. It took me longer to scroll back up and figure out where I had left off then it would have to reviewed what was posted quick.
Agreed. :srsnod:
Made wrote:personally, I prefer scrolling up to being stuck in linki hell, but that's just me.
Duly noted. :noble:
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Re: Lightning Mafia - Halloween Edition [Game Over]

#543

Post by Roxy »

fingersplints wrote:
Roxy wrote:
fingersplints wrote:I already don't like being a civvie and than I see vanilla Image
You just love the btsc :p


oh and ofc the bloodletting always pleases you :feb: :mafia:
I think I am just a natural baddie. Being a civvie is too stressful to me and no one believes me. When I am bad I get suspected much less :p
I just knew you were civ this game ---- :ninja:
;)
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Re: Lightning Mafia - Halloween Edition [Game Over]

#544

Post by Tangrowth »

I kind of had a feeling Rox was bad once I died but even if I had lived I'm not sure how I would have expounded on it.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#545

Post by Tangrowth »

And thanks much for hosting, MM!
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Re: Lightning Mafia - Halloween Edition [Night 2] - 8:31 PM

#546

Post by thellama73 »

Metalmarsh89 wrote:
thellama73 wrote:
Metalmarsh89 wrote:
thellama73 wrote:Do tied lynches no result in a death?
No, they would be decided randomly.

But this is a mafia background that I'm used to. If there are equal number mafia and civs at the start of a day phase, then mafia wins. Even if it was a no death, the civs have 0 chance at that point.
Flase. If SVS and Splints voted for Roxy and Rox and Epig voted for SVS, and the ranomizer picked Rox, the night phase would have started 2 civs, 1 baddie. The civs could have been protected or the baddies could have ben blocked, and even if not, the following day lynch would have been a 1 v. 1 tie, which could have gone to the civs. Unlikely, but greater than 0 by a wide margin.
I know, but being that the mafia reduced the civs numbers down to equal their own, it would be most unfortunate for the baddies to have almost certain victory snatched from them by chance, considering they played the better game up to the point. They played the game better, so they get the win. This is the reasoning I am accustomed to. I am open to change, such as no lynches for a tie, or even a no lynch option. But that would be for a later game.
Well, I disagree. I think the game should continue as long as there's a chance for either team to win, especially given the significant handicap imposed on civs by the tight time limit (what is chance? Isn't it chance that we didn't correctly guess who the baddies were and lynch them, to a certain extent?) But your game, your rules.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#547

Post by Marmot »

fingersplints wrote:I just hate not having an ability. I already don't like being a civvie and than I see vanilla Image

It happens. If we had lucked into finding a mafia day 1 it all would have been different. We should have stuck to the lynching Boogs scheme XD
In my honest opinion though, I understand 15 minutes is not much time to decide who to use your night action on. Now imagine having to coordinate 6 civvies and 2 baddies night actions in that same 15 minute period by yourself.

SVS suggested the idea of cycling the power roles for civs. I incorporated that idea, so if you didn't get a power the first day, you still might the second day.

Thanks for voicing your opinion though. I thought the speed of the game would make up for getting a plain role. I was wrong. So we will come up with some other ideas for next time for sure.
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Mafia: Image Image Image Image

Independent: Image Image
Speed Games Civilian: Image Image Fiddler on the Roof

Mafia: Image Image Image Image
Heists Civilian: Image Image Image Image Image

MVP: RED vs BLUE
Burglaries Independent: The Theme Is Literally a Burglary
Special Games Civilian: Image Image Image Image

Independent: Image

My Syndicate Hosted Games:

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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Lightning Mafia - Halloween Edition [Night 2] - 8:31 PM

#548

Post by S~V~S »

Metalmarsh89 wrote:
thellama73 wrote:
Metalmarsh89 wrote:
thellama73 wrote:Do tied lynches no result in a death?
No, they would be decided randomly.

But this is a mafia background that I'm used to. If there are equal number mafia and civs at the start of a day phase, then mafia wins. Even if it was a no death, the civs have 0 chance at that point.
Flase. If SVS and Splints voted for Roxy and Rox and Epig voted for SVS, and the ranomizer picked Rox, the night phase would have started 2 civs, 1 baddie. The civs could have been protected or the baddies could have ben blocked, and even if not, the following day lynch would have been a 1 v. 1 tie, which could have gone to the civs. Unlikely, but greater than 0 by a wide margin.
I know, but being that the mafia reduced the civs numbers down to equal their own, it would be most unfortunate for the baddies to have almost certain victory snatched from them by chance, considering they played the better game up to the point. They played the game better, so they get the win. This is the reasoning I am accustomed to. I am open to change, such as no lynches for a tie, or even a no lynch option. But that would be for a later game.
We generally let it go down to the wire, or until outnumbered. Like with the block dead with MP, I would have let it go one more cycle. Had we lynched a civ, I would have ended it then.
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Re: Lightning Mafia - Halloween Edition [Game Over]

#549

Post by Roxy »

I can't wait for the next one - what will it be 2 turkeys against the pilgrims? :p
;)
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Re: Lightning Mafia - Halloween Edition [Game Over]

#550

Post by thellama73 »

Metalmarsh89 wrote: Thanks for voicing your opinion though. I thought the speed of the game would make up for getting a plain role. I was wrong. So we will come up with some other ideas for next time for sure.
I don't agree with splintsy on this. I think the vanilla roles were fine and appropriate.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.

I don't want to live in that universe.
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