Scooby Doo: Monster Collective (SIGNUPS FULL)

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Should we go in, gang?

SCOOBY DOOBY DOO!! (/in)
18
72%
I might need a Scooby Snack (maybe/spec)
6
24%
I don’t like cartoons (/out)
0
No votes
Leave it to Daphne to pick the wrong door (Host/Mod)
1
4%
 
Total votes: 25
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Scotty
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Scooby Doo: Monster Collective (SIGNUPS FULL)

#1

Post by Scotty »

Scooby Doo: Monster Collective Mafia

Image
  • 16-18 Players
  • Closed Setup
  • 3P possible
  • 48/24hr phases
  • Night 0 in place
  • Locked Nights (except N0)
  • role-claiming and info-dumping allowed but not recommended…
  • 80 post/day cap
SPECIAL RULES:
All players have a number of limited-use abilities. If a player has multiple abilities, they may only use one per phase, unless otherwise noted (mafia factional kills are separate).

Each night via poll (including N0), players select a location to investigate. Each location corresponds to one respective monster (town), except for a small number- these locations give benefits to no monster. The following day, the selected location will be the focus of the day, often bringing a day event. If the monster linked to that location is still in the game, they will also gain a boost to their main ability that cycle.
Once a player has died or a location has been chosen once, the matching location will also be removed from the poll.

NOTE: This game will start no earlier than March 5th even if it fills before then.

PLAYERS
1. lucy
2. Kate
3. pyxxy
4. Neon
5. Dennis
6. Chihiro
7. Jackofhearts2005
8. Roxy
9. Creature
10. sig
11. DrWilgy
12. Seanzie
13. CRichard
14. falcon45ca
15. JDizz10
16. DaughterOfOmega
17. fingersplints
18. dunya

JINKIES!
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Re: Scooby Doo: Monster Collective (16-18p)

#2

Post by robyn »

woohoo
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Re: Scooby Doo: Monster Collective (16-18p)

#3

Post by Sabiplz »

Spec because retired
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Re: Scooby Doo: Monster Collective (16-18p)

#4

Post by Scotty »

Sabiplz wrote: Sun Feb 19, 2023 7:33 pm Spec because retired
Being retired is just being tired over and over again.

Nothing a little coffee can’t fix!

:mafia:
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Scooby Doo: Monster Collective (16-18p)

#5

Post by DaughterOfOmega »

Sabiplz wrote: Sun Feb 19, 2023 7:33 pm Spec because retired
These zoomers and acting retired from mafia after like 5 games

These new generations and their attention spans is crazy

I'm still trying to get over mafia from 2006
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Re: Scooby Doo: Monster Collective (3/18)

#6

Post by ☆Princess Abigail☆ »

In
Bubbly Magical Girl who loves Caitlin more than anything in the world!

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You are Zenon, Town 1-shot Desperado. You’re known for posting a lot (namely in anime gif form), playing a lot, and, most importantly, making snap decisions – particularly in the endgame. In a recent game, Wild West FM, you were taken to final 3 and immediately voted the last wolf, resulting in a LyLo that was strictly speaking over in four minutes and two posts. This game, we’re giving you the chance to accomplish a similar feat.

High-Risk High-Reward (Day 2+, 1-shot, Immediate): Spend 6 Snapvote Charges, post Fuck it we ball glgl in bold red text, and ping a player. (When you use this ability, you should also inform the hosts privately.) If they are Town, you will strongman die. Otherwise, you will strongman kill that player. This action resolves instantly.
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Re: Scooby Doo: Monster Collective (4/18)

#7

Post by Dennis »

I have started saying jinkies and jeepers in real life unironically so I feel obligated to play

I'm in
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Re: Scooby Doo: Monster Collective (4/18)

#8

Post by Chihiro »

/in
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Re: Scooby Doo: Monster Collective (4/18)

#9

Post by Chihiro »

Dennis wrote: Mon Feb 20, 2023 1:13 pm I have started saying jinkies and jeepers in real life unironically so I feel obligated to play

I'm in
seems were ct buddies how cool
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Re: Scooby Doo: Monster Collective (4/18)

#10

Post by Scotty »

Dennis wrote: Mon Feb 20, 2023 1:13 pm I have started saying jinkies and jeepers in real life unironically so I feel obligated to play

I'm in
ruh roh. You should probably get that checked out, friend
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Scooby Doo: Monster Collective (8/18)

#11

Post by RondoDimBuckle »

limited for time, numbers or sub is fine
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I'm not dumb I just don't know things.
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Re: Scooby Doo: Monster Collective (9/18)

#12

Post by sig »

2023 is my come back year so in
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Re: Scooby Doo: Monster Collective (12/18)

#13

Post by CRichard »

Hmm Scooby Doo takes me back to my childhood days.
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Re: Scooby Doo: Monster Collective (12/18)

#14

Post by CRichard »

Shall I join?
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Re: Scooby Doo: Monster Collective (12/18)

#15

Post by CRichard »

/in I guess.
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Re: Scooby Doo: Monster Collective (12/18)

#16

Post by CRichard »

This will be even more fun, if it's a multiball.
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Re: Scooby Doo: Monster Collective (13/18)

#17

Post by Chihiro »

Scotty wrote: Sun Feb 19, 2023 2:58 pm
Scooby Doo: Monster Collective Mafia

Image
  • 16-18 Players
  • Closed Setup
  • 3P possible
  • 48/24hr phases
  • Night 0 in place
  • Locked Nights (except N0)
  • role-claiming and info-dumping allowed but not recommended…
  • 80 post/day cap
SPECIAL RULES:
All players have a number of limited-use abilities. If a player has multiple abilities, they may only use one per phase, unless otherwise noted (mafia factional kills are separate).

Each night via poll (including N0), players select a location to investigate. Each location corresponds to one respective monster (town), except for a small number- these locations give benefits to no monster. The following day, the selected location will be the focus of the day, often bringing a day event. If the monster linked to that location is still in the game, they will also gain a boost to their main ability that cycle.
Once a player has died or a location has been chosen once, the matching location will also be removed from the poll.

NOTE: This game will start no earlier than March 5th even if it fills before then.

PLAYERS
1. lucy
2. DaughterOfOmega
3. pyxxy
4. Neon
5. Dennis
6. Chihiro
7. Jackofhearts2005
8. Roxy
9. Creature
10. sig
11. DrWilgy
12. Seanzie
13. CRichard
14.
15.
16.
17. {if needed}
18. {if needed}

JINKIES!
do u have an idea of what eod will be? doesnt say anywhere unless im blind.
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Re: Scooby Doo: Monster Collective (13/18)

#18

Post by DaughterOfOmega »

I hope none of you talk to me during this game, that’ll be my goal
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Re: Scooby Doo: Monster Collective (13/18)

#19

Post by Scotty »

Chihiro wrote: Sun Feb 26, 2023 11:14 am
Scotty wrote: Sun Feb 19, 2023 2:58 pm
Scooby Doo: Monster Collective Mafia

Image
  • 16-18 Players
  • Closed Setup
  • 3P possible
  • 48/24hr phases
  • Night 0 in place
  • Locked Nights (except N0)
  • role-claiming and info-dumping allowed but not recommended…
  • 80 post/day cap
SPECIAL RULES:
All players have a number of limited-use abilities. If a player has multiple abilities, they may only use one per phase, unless otherwise noted (mafia factional kills are separate).

Each night via poll (including N0), players select a location to investigate. Each location corresponds to one respective monster (town), except for a small number- these locations give benefits to no monster. The following day, the selected location will be the focus of the day, often bringing a day event. If the monster linked to that location is still in the game, they will also gain a boost to their main ability that cycle.
Once a player has died or a location has been chosen once, the matching location will also be removed from the poll.

NOTE: This game will start no earlier than March 5th even if it fills before then.

PLAYERS
1. lucy
2. DaughterOfOmega
3. pyxxy
4. Neon
5. Dennis
6. Chihiro
7. Jackofhearts2005
8. Roxy
9. Creature
10. sig
11. DrWilgy
12. Seanzie
13. CRichard
14.
15.
16.
17. {if needed}
18. {if needed}

JINKIES!
do u have an idea of what eod will be? doesnt say anywhere unless im blind.
You’re not blind, I haven’t set it. I was leaning towards 7p Eastern but if the majority don’t like that I can be flexible
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
Spoiler: show
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Re: Scooby Doo: Monster Collective (13/18)

#20

Post by Scotty »

DaughterOfOmega wrote: Mon Feb 27, 2023 11:30 am I hope none of you talk to me during this game, that’ll be my goal
I mean I can’t promise anything but I’ll do my best. I’ll still need to send you your role card tho :smile:
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
Spoiler: show
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Re: Scooby Doo: Monster Collective (14/18)

#21

Post by Scotty »

All right lads and lasses- final push. Just need 2 more people to run, 4 to get really groovy.

If this can fill on time, I’ll be looking to send out roles Saturday night/Sunday morning and then start Night 0 on Sunday March 5.

It’s a fun game y’all, I promise
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
Spoiler: show
ImageImageImageImageImageImageImage

ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage
ImageImageImageImageImage
ImageImageImageImageImage
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Re: Scooby Doo: Monster Collective (14/18)

#22

Post by DaughterOfOmega »

Scotty wrote: Tue Feb 28, 2023 11:56 am All right lads and lasses- final push. Just need 2 more people to run, 4 to get really groovy.

If this can fill on time, I’ll be looking to send out roles Saturday night/Sunday morning and then start Night 0 on Sunday March 5.

It’s a fun game y’all, I promise
I feel like shit whenever I out a game tbh, but this was something I am forced into. People come signup to get the game going please
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Re: Scooby Doo: Monster Collective (13/18)

#23

Post by DaughterOfOmega »

Chad forced me to rejoin this game

if I am inactive blame him
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Re: Scooby Doo: Monster Collective (13/18)

#24

Post by Chihiro »

love you too
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Re: Scooby Doo: Monster Collective (13/18)

#25

Post by DrWilgy »

yo @falcon45ca wya?
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
@DrWilgy don't post any more k
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Scooby Doo: Monster Collective (13/18)

#26

Post by Vivax »

Could in this as hydra, other half would be a newb but we‘d avoid OOGI slips.

Otherwise solo if no issues but slank cover cuz work
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Re: Scooby Doo: Monster Collective (13/18)

#27

Post by falcon45ca »

DrWilgy wrote: Thu Mar 02, 2023 12:14 pm yo @falcon45ca wya?
Image
we can't stop here...this is bat country!
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Re: Scooby Doo: Monster Collective (13/18)

#28

Post by sig »

Vivax wrote: Thu Mar 02, 2023 1:29 pm Could in this as hydra, other half would be a newb but we‘d avoid OOGI slips.

Otherwise solo if no issues but slank cover cuz work
Get them to sign up on their own promise we won’t be to mean :p
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Re: Scooby Doo: Monster Collective (13/18)

#29

Post by dunya »

ahhhhhhhhhhhhhhhhhhhhhh i love scooby doo

do i sign up
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Re: Scooby Doo: Monster Collective (13/18)

#30

Post by fingersplints »

dunya wrote: Thu Mar 02, 2023 5:39 pm ahhhhhhhhhhhhhhhhhhhhhh i love scooby doo

do i sign up
Yes

I will if you will. I can use the distraction but also be prepared for me to be some LHF lmao
Gro-oo-ovy
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Re: Scooby Doo: Monster Collective (13/18)

#31

Post by sig »

dunya wrote: Thu Mar 02, 2023 5:39 pm ahhhhhhhhhhhhhhhhhhhhhh i love scooby doo

do i sign up
DO IT!
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Re: Scooby Doo: Monster Collective (13/18)

#32

Post by Marmot »

dunya wrote: Thu Mar 02, 2023 5:39 pm ahhhhhhhhhhhhhhhhhhhhhh i love scooby doo

do i sign up
I see that you waited until I retired to come back and start playing again :smoky:
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Re: Scooby Doo: Monster Collective (13/18)

#33

Post by dunya »

fingersplints wrote: Thu Mar 02, 2023 5:58 pm
dunya wrote: Thu Mar 02, 2023 5:39 pm ahhhhhhhhhhhhhhhhhhhhhh i love scooby doo

do i sign up
Yes

I will if you will. I can use the distraction but also be prepared for me to be some LHF lmao
girllll let's do it then.

i dont have a ton of time these days, so hopefully a racket without a post count lift will be good pace for me!
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Re: Scooby Doo: Monster Collective (13/18)

#34

Post by dunya »

@Syn come play with me
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Re: Scooby Doo: Monster Collective (13/18)

#35

Post by dunya »

Scotty wrote: Mon Feb 27, 2023 12:11 pm
Chihiro wrote: Sun Feb 26, 2023 11:14 am
Scotty wrote: Sun Feb 19, 2023 2:58 pm
Scooby Doo: Monster Collective Mafia

Image
  • 16-18 Players
  • Closed Setup
  • 3P possible
  • 48/24hr phases
  • Night 0 in place
  • Locked Nights (except N0)
  • role-claiming and info-dumping allowed but not recommended…
  • 80 post/day cap
SPECIAL RULES:
All players have a number of limited-use abilities. If a player has multiple abilities, they may only use one per phase, unless otherwise noted (mafia factional kills are separate).

Each night via poll (including N0), players select a location to investigate. Each location corresponds to one respective monster (town), except for a small number- these locations give benefits to no monster. The following day, the selected location will be the focus of the day, often bringing a day event. If the monster linked to that location is still in the game, they will also gain a boost to their main ability that cycle.
Once a player has died or a location has been chosen once, the matching location will also be removed from the poll.

NOTE: This game will start no earlier than March 5th even if it fills before then.

PLAYERS
1. lucy
2. DaughterOfOmega
3. pyxxy
4. Neon
5. Dennis
6. Chihiro
7. Jackofhearts2005
8. Roxy
9. Creature
10. sig
11. DrWilgy
12. Seanzie
13. CRichard
14.
15.
16.
17. {if needed}
18. {if needed}

JINKIES!
do u have an idea of what eod will be? doesnt say anywhere unless im blind.
You’re not blind, I haven’t set it. I was leaning towards 7p Eastern but if the majority don’t like that I can be flexible
that is 1am my time, and a bit difficult these days. if it can be 6pm Eastern at all, it would be a lot easier for me but dont change it just for one euro girl
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Re: Scooby Doo: Monster Collective (13/18)

#36

Post by CRichard »

Oh wow. We're at 18 already.
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Re: Scooby Doo: Monster Collective (13/18)

#37

Post by DaughterOfOmega »

dunya wrote: Fri Mar 03, 2023 5:38 am
fingersplints wrote: Thu Mar 02, 2023 5:58 pm
dunya wrote: Thu Mar 02, 2023 5:39 pm ahhhhhhhhhhhhhhhhhhhhhh i love scooby doo

do i sign up
Yes

I will if you will. I can use the distraction but also be prepared for me to be some LHF lmao
girllll let's do it then.

i dont have a ton of time these days, so hopefully a racket without a post count lift will be good pace for me!
It's nice to see you, I hope you are well.

hope everyone has fun
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Re: Scooby Doo: Monster Collective (13/18)

#38

Post by sig »

dunya wrote: Fri Mar 03, 2023 5:42 am
Scotty wrote: Mon Feb 27, 2023 12:11 pm
Chihiro wrote: Sun Feb 26, 2023 11:14 am
Scotty wrote: Sun Feb 19, 2023 2:58 pm
Scooby Doo: Monster Collective Mafia

Image
  • 16-18 Players
  • Closed Setup
  • 3P possible
  • 48/24hr phases
  • Night 0 in place
  • Locked Nights (except N0)
  • role-claiming and info-dumping allowed but not recommended…
  • 80 post/day cap
SPECIAL RULES:
All players have a number of limited-use abilities. If a player has multiple abilities, they may only use one per phase, unless otherwise noted (mafia factional kills are separate).

Each night via poll (including N0), players select a location to investigate. Each location corresponds to one respective monster (town), except for a small number- these locations give benefits to no monster. The following day, the selected location will be the focus of the day, often bringing a day event. If the monster linked to that location is still in the game, they will also gain a boost to their main ability that cycle.
Once a player has died or a location has been chosen once, the matching location will also be removed from the poll.

NOTE: This game will start no earlier than March 5th even if it fills before then.

PLAYERS
1. lucy
2. DaughterOfOmega
3. pyxxy
4. Neon
5. Dennis
6. Chihiro
7. Jackofhearts2005
8. Roxy
9. Creature
10. sig
11. DrWilgy
12. Seanzie
13. CRichard
14.
15.
16.
17. {if needed}
18. {if needed}

JINKIES!
do u have an idea of what eod will be? doesnt say anywhere unless im blind.
You’re not blind, I haven’t set it. I was leaning towards 7p Eastern but if the majority don’t like that I can be flexible
that is 1am my time, and a bit difficult these days. if it can be 6pm Eastern at all, it would be a lot easier for me but dont change it just for one euro girl
Note to self Flash wagon Dunya for the lolz :p

Also fair warning, might be busy with work and not super active somedays
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Kate
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Re: Scooby Doo: Monster Collective (13/18)

#39

Post by Kate »

Why am I not on the list?

Am I not allowed to play @Scotty games after my miserable performance in Holes?
Andrew wrote: Wed May 29, 2013 6:47 pm I'm voting llama again because I think I heard him say something that looks like proof.
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Kate
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Re: Scooby Doo: Monster Collective (13/18)

#40

Post by Kate »

Actually there are 18 voting yes.
Andrew wrote: Wed May 29, 2013 6:47 pm I'm voting llama again because I think I heard him say something that looks like proof.
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Syn
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Re: Scooby Doo: Monster Collective (13/18)

#41

Post by Syn »

dunya wrote: Fri Mar 03, 2023 5:38 am @Syn come play with me
already in 2 games tbh
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Re: Scooby Doo: Monster Collective (13/18)

#42

Post by Marmot »

Kate wrote: Fri Mar 03, 2023 4:57 pm Why am I not on the list?

Am I not allowed to play @Scotty games after my miserable performance in Holes?
You're second on the list!
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Kate
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Re: Scooby Doo: Monster Collective (13/18)

#43

Post by Kate »

Marmot wrote: Sat Mar 04, 2023 10:41 am
Kate wrote: Fri Mar 03, 2023 4:57 pm Why am I not on the list?

Am I not allowed to play @Scotty games after my miserable performance in Holes?
You're second on the list!
Omg.

What is wrong with me 🤣🤣🤣
Andrew wrote: Wed May 29, 2013 6:47 pm I'm voting llama again because I think I heard him say something that looks like proof.
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Re: Scooby Doo: Monster Collective (SIGNUPS FULL)

#44

Post by Scotty »

Howdy Gang!

Spoiler: show
@Chihiro
@Creature
@CRichard
@DaughterOfOmega
@Dennis
@DrWilgy
@dunya
@falcon45ca
@fingersplints
@jackofhearts2005
@JDizz10
@Kate
@lucy
@Neon
@pyxxy
@Roxy
@Seanzie
@sig

I see the game is full! Woohoo! 🎉🎉

I’ll be doing some last minute prep today as I get back from my trip but I’ll send PMs with a link to the Discord hub late tonite/early tomorrow morning. Once you’re in I’ll add you to your player channel
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Scooby Doo: Monster Collective (SIGNUPS FULL)

#45

Post by Dennis »

Huzzah
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Re: Scooby Doo: Monster Collective (SIGNUPS FULL)

#46

Post by Scotty »

Discord link has been sent. Night 0 starts in 6 hours
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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