pyxxy wrote: ↑Mon Mar 20, 2023 12:50 am
lucy wrote: ↑Sun Mar 19, 2023 10:51 pm
it's simple
imagine mid d1 we have 4-4-4 wagons, one on scum and one two on towns, that has clear potential to be outing or clearing for villas in the future
the more wagons that exist without hammer the more pressure that is and can be applied to scum. forcing scum to either bus or wolfside, these plays will be seen and the d1 wagons will be effective at retroactively having really good reads and d1 wagonomics in the future
vote vote vote
again maybe this is off-topic as meta-conversation but are hammers scum-sided? because that's kinda what you're implying here as a motivation for this idea and I haven't heard any analysis about hammers before
please reply knowing there's a good chance I just say hah nerd again, ty
i'm saying that this isn't a viable strategy because the problem with too many votes too quickly is getting too close to hammer and the day ending prematurely without everyone thinking sufficiently on a scumread. they aren't scum sided but we can use the advantage of no hammer on d1 here pretty nicely
and yeah i have three votes on me, people are FINALLY scared of me as scum which is really good and will cause tinfoil. however what is important is that all of those scum games were in my town meta, you just saw me town lead scotty's game and have a 3/4 solve 10 irl days ago
which means that yes, i am adopting a much more influential style and i am a god powerwolf. the important thing to note is that when i am town i am a god town leader too, and that all of those scum games that i was in recently have actually caused me to learn a fair bit about towning due to seeing it from the otherwise and playing so so so many days straight with tmi
regardless, ty for voting even if it's on me