Fallout New Vegas: A Post-Nuclear Mafia Game [LEGION CONQUEST]

Moderator: Community Team

Day 6 elimination

Poll ended at Thu Feb 29, 2024 10:00 pm

Chelsea
1
8%
Dunnstral
0
No votes
Jackofhearts2005
0
No votes
LanMisa
0
No votes
Lime Coke
4
31%
No elimination / Sleep
0
No votes
No vote / Unvote
0
No votes
Spectators
8
62%
 
Total votes: 13
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]

#951

Post by JaggedJimmyJay »

Image

The first spark of conflict ignited over the Mojave, and the region braced for bloodshed. They soon realized that they had all sorely underestimated the threat of Caesar's Legion (or overestimated the strength of the New California Republic). The local NCR contingent crumbled in a single, decisive battle. Hundreds of troopers and rangers lay dead, claimed by the wastes to join their ancient American forebears in the anonymity of destroyed democracy. The New Vegas region, while never entirely amenable to NCR influence, recoiled at the immediacy of their new reality. What powers remain that can stand in the way of Caesar's slavers?
Spoiler: show
Overall: 73-57 (.56) | Town 49-41 (.54) | Mafia 18-11 (.62) | Independent 6-4 (.60)

The Syndicate: Town 23-26; Mafia 10-5; Indy 5-1 | RateYourMusic: Town 14-13; Mafia 5-4; Indy 0-3 | Mafia Universe: Town 6-0; Mafia 1-0 | Student Doctor Network: Town 2-1; Mafia 1-0 | HeroClixRealms: Town 1-0; Mafia 0-1 | Bulbagarden: Mafia 0-1; Indy 1-0 | 2+2 POG: Town 1-0 | Naruto Forums: Town 0-1 | Personality Café: Town 1-0 | Vendetta Strada: Town 0-1 | Mafia451: Town 1-0 | Wintreath: Mafia 1-0

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Best Townie, Maffies 4, 8 and 9
Best Scum, Maffies 3
Best Moderator, Maffies 8 and 9
Most Valuable Player, Maffies 7 and 9
Best Roleplay, Maffies 4 and 6
Spirit Award, Maffies 9
Hall of Fame inductee, Maffies 4

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Mafia Championship Finalist, 2015 and 2020
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]

#952

Post by JaggedJimmyJay »

Day 1 Poll

Spoiler: show
Day 1 elimination
Poll ended at Wed Feb 14, 2024 7:00 pm


Chelsea
0
No votes
Voters: None
Creature
0
No votes
Voters: None
DarlingMonroe
0
No votes
Voters: None
Dunnstral
0
No votes
Voters: None
Epignosis
1
5%
Voters: Manny
falcon45ca
0
No votes
Voters: None
Jackofhearts2005
0
No votes
Voters: None
LanMisa
0
No votes
Voters: None
Lime Coke
0
No votes
Voters: None
Long Con
0
No votes
Voters: None
MacDougall
1
5%
Voters: Creature
Manny
1
5%
Voters: Chelsea
Michelle
0
No votes
Voters: None
Princess Abigail
0
No votes
Voters: None
Scotty
2
10%
Voters: Long Con, Jackofhearts2005
Seanzie
3
14%
Voters: falcon45ca, Epignosis, MacDougall
sig
7
33%
Voters: Dunnstral, Michelle, Seanzie, Scotty, Lime Coke, ☆Princess Abigail☆, LanMisa
TonyStarkPrime
0
No votes
Voters: None
No elimination / Sleep
0
No votes
Voters: None
No vote / Unvote
1
5%
Voters: TonyStarkPrime
Letting Bethesda ever touch Fallout again (spec)
5
24%
Voters: juliets, JaggedJimmyJay, Justplayingitcool, Thunal33, nutella
Total votes: 21
Spoiler: show
Overall: 73-57 (.56) | Town 49-41 (.54) | Mafia 18-11 (.62) | Independent 6-4 (.60)

The Syndicate: Town 23-26; Mafia 10-5; Indy 5-1 | RateYourMusic: Town 14-13; Mafia 5-4; Indy 0-3 | Mafia Universe: Town 6-0; Mafia 1-0 | Student Doctor Network: Town 2-1; Mafia 1-0 | HeroClixRealms: Town 1-0; Mafia 0-1 | Bulbagarden: Mafia 0-1; Indy 1-0 | 2+2 POG: Town 1-0 | Naruto Forums: Town 0-1 | Personality Café: Town 1-0 | Vendetta Strada: Town 0-1 | Mafia451: Town 1-0 | Wintreath: Mafia 1-0

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Best Townie, Maffies 4, 8 and 9
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Best Moderator, Maffies 8 and 9
Most Valuable Player, Maffies 7 and 9
Best Roleplay, Maffies 4 and 6
Spirit Award, Maffies 9
Hall of Fame inductee, Maffies 4

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Mafia Championship Finalist, 2015 and 2020
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [NIGHT 1]

#953

Post by JaggedJimmyJay »

@NANOOKTHEGREATANDFEARSOME is replacing @DarlingMonroe. Please do not discuss or speculate about substitution decisions in the game thread. You can certainly greet the newcomer, however, when day opens.
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Overall: 73-57 (.56) | Town 49-41 (.54) | Mafia 18-11 (.62) | Independent 6-4 (.60)

The Syndicate: Town 23-26; Mafia 10-5; Indy 5-1 | RateYourMusic: Town 14-13; Mafia 5-4; Indy 0-3 | Mafia Universe: Town 6-0; Mafia 1-0 | Student Doctor Network: Town 2-1; Mafia 1-0 | HeroClixRealms: Town 1-0; Mafia 0-1 | Bulbagarden: Mafia 0-1; Indy 1-0 | 2+2 POG: Town 1-0 | Naruto Forums: Town 0-1 | Personality Café: Town 1-0 | Vendetta Strada: Town 0-1 | Mafia451: Town 1-0 | Wintreath: Mafia 1-0

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Spoiler: show
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Rate Your Music

Best Townie, Maffies 4, 8 and 9
Best Scum, Maffies 3
Best Moderator, Maffies 8 and 9
Most Valuable Player, Maffies 7 and 9
Best Roleplay, Maffies 4 and 6
Spirit Award, Maffies 9
Hall of Fame inductee, Maffies 4

Mafia Universe

Mafia Championship Finalist, 2015 and 2020
Best Town Player, 2020

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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [NIGHT 1]

#954

Post by JaggedJimmyJay »

Spoiler: show
@Chelsea
@Creature
@Dunnstral
@Epignosis
@falcon45ca
@Jackofhearts2005
@LanMisa
@Lime Coke
@Long Con
@MacDougall
@Manny
@NANOOKTHEGREATANDFEARSOME
@Scotty
@Seanzie
@TonyStarkPrime

Night 1 has ended.

@Michelle has been killed. She was:


Spoiler: show
You are the Bright Brotherhood, civilian.

You have no special abilities.

Image

Disturbed by the Legion's rout of the NCR, the Bright Brotherhood determined that the time had come to make their pilgrimage to the Far Beyond. The NCR had never been terribly kind to ghouls, but they knew the Legion would be liable to shoot them on sight. They hadn't finished preparations yet, but what's the worst that could happen? Naturally, they all exploded and died.

@☆Princess Abigail☆ has been killed. She was:

Spoiler: show
You are the Gun Runners, civilian.

Twice during the game during any separate night phases, you may select a player. That player's vote will be worth two during the following day phase. They are not informed of this publicly, and it is not revealed in the final vote tally.

Image

Times must be hard indeed. Somehow even the Gun Runners Vendotron is dead. That thing is invulnerable! It's literally coded that way into the game! How can this be? OH MY GOD WE'RE ALL GOING TO DIE. AAAAAAAIIIIIIIIEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Day 2 is underway and will last 48 hours. Vote to eliminate someone (or don't).
Spoiler: show
Overall: 73-57 (.56) | Town 49-41 (.54) | Mafia 18-11 (.62) | Independent 6-4 (.60)

The Syndicate: Town 23-26; Mafia 10-5; Indy 5-1 | RateYourMusic: Town 14-13; Mafia 5-4; Indy 0-3 | Mafia Universe: Town 6-0; Mafia 1-0 | Student Doctor Network: Town 2-1; Mafia 1-0 | HeroClixRealms: Town 1-0; Mafia 0-1 | Bulbagarden: Mafia 0-1; Indy 1-0 | 2+2 POG: Town 1-0 | Naruto Forums: Town 0-1 | Personality Café: Town 1-0 | Vendetta Strada: Town 0-1 | Mafia451: Town 1-0 | Wintreath: Mafia 1-0

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Best Townie, Maffies 4, 8 and 9
Best Scum, Maffies 3
Best Moderator, Maffies 8 and 9
Most Valuable Player, Maffies 7 and 9
Best Roleplay, Maffies 4 and 6
Spirit Award, Maffies 9
Hall of Fame inductee, Maffies 4

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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#955

Post by JaggedJimmyJay »

Image

Refer to these post counts to track your Day 2 post cap (this number +100 until the cap lifts one hour prior to the poll deadline).
Spoiler: show
Overall: 73-57 (.56) | Town 49-41 (.54) | Mafia 18-11 (.62) | Independent 6-4 (.60)

The Syndicate: Town 23-26; Mafia 10-5; Indy 5-1 | RateYourMusic: Town 14-13; Mafia 5-4; Indy 0-3 | Mafia Universe: Town 6-0; Mafia 1-0 | Student Doctor Network: Town 2-1; Mafia 1-0 | HeroClixRealms: Town 1-0; Mafia 0-1 | Bulbagarden: Mafia 0-1; Indy 1-0 | 2+2 POG: Town 1-0 | Naruto Forums: Town 0-1 | Personality Café: Town 1-0 | Vendetta Strada: Town 0-1 | Mafia451: Town 1-0 | Wintreath: Mafia 1-0

Awards:

Spoiler: show
The Syndicate

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Rate Your Music

Best Townie, Maffies 4, 8 and 9
Best Scum, Maffies 3
Best Moderator, Maffies 8 and 9
Most Valuable Player, Maffies 7 and 9
Best Roleplay, Maffies 4 and 6
Spirit Award, Maffies 9
Hall of Fame inductee, Maffies 4

Mafia Universe

Mafia Championship Finalist, 2015 and 2020
Best Town Player, 2020

Hosts:

Spoiler: show
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#956

Post by MacDougall »

Wow nice kills that heavily point at @Scotty lol.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#957

Post by Lime Coke »

I managed to hit 69 posts and I wasn't even trying to do that.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#958

Post by Scotty »

MacDougall wrote: Thu Feb 15, 2024 10:27 pm Wow nice kills that heavily point at @Scotty lol.
lol
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]

#959

Post by MacDougall »

Michelle wrote: Wed Feb 14, 2024 10:00 pm
Lime Coke wrote: Wed Feb 14, 2024 9:59 pm
Jackofhearts2005 wrote: Wed Feb 14, 2024 9:58 pm Welp. Fingers crossed on Sig I guess. Bigger chance that flips wolf than Seanzie.
Can we kill him if this flips town?
D1 wagons should be solved anyway
So wolves killing Michelle could be trying to prevent her from doing this, but if the purpose is to protect seanzie the better kill to make is probably me so...

I think it more likely its at least in part meant to make seanzie look worse.
Michelle wrote: Wed Feb 14, 2024 9:54 pm
Lime Coke wrote: Wed Feb 14, 2024 9:52 pm Michelle are you confident in Sig flipping mafia?

Like I'm agreeing with the iso being bad.
I am confident in him being not town
So Michelle eats an NK after being the ringleader of the day 1 miselim? Interesting. Probably not likely if she isn't at least on point elsewhere and a direct threat to at least ONE mafia member.
Michelle wrote: Wed Feb 14, 2024 9:49 pm
Long Con wrote: Wed Feb 14, 2024 9:47 pm
Michelle wrote: Wed Feb 14, 2024 9:44 pm
Long Con wrote: Wed Feb 14, 2024 9:42 pm Wait, maybe not, Michelle, that had too little punctuation to be easily read.
For me it makes sense, sorry if it's hard to read
I got t now. Basically, you think sig isn't Mafia because no one s saving him.
When Eod is so silent and there are some people not posting, if he flips mafia I would look hard at who was absent from Eod
Meh this is shade on me but I'm town.

Yeah there's not much in the ISO that points at Michelle being killed as a threat. A little push on Chelsea and lightly on Brad. Chelsea and Brad have some ... oddness there I'd like to explore but I'm not suggesting Michelle dying is AI to them. So I am t thinking it might be likely she was a 3p kill and Abi was the mafia NK.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#960

Post by MacDougall »

Can you all just clear me off the NKs though because there's like no fucken world in this game where I use N1 KP on Abi or Michelle and anyone who knows me knows that is true. It's not a slight against them, they are just both entirely unlikely to ever really earnestly trouble me in the way I like to win as a wolf. My KP in this game goes on the likes of Chelsea, Brad, Scotty, Epi and especially Seanzie.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#961

Post by Scotty »

MacDougall wrote: Thu Feb 15, 2024 10:27 pm Wow nice kills that heavily point at @Scotty lol.
look at you coming in with that poignant agenda

I see you

NKs aside, I should have known sig was town when he was just laying down and taking it, acting all wolfy. Typical town sig behavior. Sorry sig.

I’m not town leader today, but I might still postcap
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#962

Post by MacDougall »

Scotty wrote: Thu Feb 15, 2024 11:05 pm
MacDougall wrote: Thu Feb 15, 2024 10:27 pm Wow nice kills that heavily point at @Scotty lol.
look at you coming in with that poignant agenda

I see you

NKs aside, I should have known sig was town when he was just laying down and taking it, acting all wolfy. Typical town sig behavior. Sorry sig.

I’m not town leader today, but I might still postcap
Homie it's not poignant agenda. It's a straightforward read. The top and third top posters died and you were the second top poster. That points at you in a level 1 way. Trying to dress up a reasonable analysis as agenda is actually wolfier than what merited the read in the first place. Play a straight bat Scotty.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]

#963

Post by MacDougall »

☆Princess Abigail☆ wrote: Wed Feb 14, 2024 5:11 pm
Jackofhearts2005 wrote: Wed Feb 14, 2024 5:05 pm Abi, while you’re here and obviously not busy, talk to me about Sig wowee
Uh Mac and Seanzie wagons succ so I'm voting the next biggest wagon I don't explicitly town read
Doubt mafia kills this if Seanzie is mafia. Town Abigail looks like a wolf ally in Seanzie or Mac mafia worlds.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#964

Post by MacDougall »

So I'm gonna solve in the world that Seanzie is town and that was a DADV EOD for a bit.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#965

Post by Epignosis »

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Stream my music for free: https://epignosis.bandcamp.com/
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#966

Post by MacDougall »

Chelsea, Manny, Scotty, TSP, LC, Jack level 1 POE off wago. Probably 1 between Epi and Falcon due to the RO3 on the Seanzie wagon (unless Seanzie is mafia and I'm misreading the NKA).

Jack's EOD felt the most like "I'm just here so I won't get fined". Scotty at least was progressing the game so I will do the due diligence of trying to read you in good faith and solve with you and see if we can find a way to obv town you through townsiding. Chelsea feels like a reliably likely wolf, though probably not w/w with Manny, who I actually do think is the towniest in the list. Don't think LC hit town notes, and Jack had him as a member of his towncore so @Jackofhearts2005 elaborate on your LC read in a way that I can believe or I'll lock POE you.

@TonyStarkPrime speed up your curve and get towny or die.

@falcon45ca dome @Epignosis.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#967

Post by MacDougall »

Lower POE

Epi/Falcon
LC
Jack
Chelsea

Talk to me about these reads. Want to hear who disagrees with me and why.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#968

Post by MacDougall »

@Scotty give me your top 3 town please.

@Seanzie yours too please.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#969

Post by MacDougall »

@Lime Coke do you have any suspects here? Any thoughts on anything?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#970

Post by Epignosis »

[VOTE: Seanzie] aubergine
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#971

Post by Scotty »

Noting that we had 2 deaths last night, and my conclusion is they were both Mafia.
It could be have the town vig, but ngl either of those are absolutely inoptimal town vig shots and I don’t want to operate in that donkey Kong world.

Couldn’t have been any of the aggro indies.
It could have been courier #5. Could have been, I just don’t know what weird agenda they have to kill a top poster like that.

In any case, it’s certainly not townsiding, so I must operate from the assumption, like Mac is doing, that mafia wanted them dead.

@Mackel sorry, I thought for some reason you were pointing to me being the 8 ball in the corner pocket because Michelle had suspected me for some time. Didn’t realize it was a post count thing.

I think it more likely that
-Michelle had…almost no one town reading her, except me early on.
-Abbi was hitting all her town notes and I don’t think anyone would have a good time finding her wolf any time soon.

I would make my case that I’m not scared of keeping around players that find me wolfy, and plus, wolves might just want to keep me around for later miselim fodder. Will see
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [NIGHT 1]

#972

Post by NANOOKTHEGREATANDFEARSOME »

JaggedJimmyJay wrote: Thu Feb 15, 2024 10:00 pm
Spoiler: show
@Chelsea
@Creature
@Dunnstral
@Epignosis
@falcon45ca
@Jackofhearts2005
@LanMisa
@Lime Coke
@Long Con
@MacDougall
@Manny
@NANOOKTHEGREATANDFEARSOME
@Scotty
@Seanzie
@TonyStarkPrime

Night 1 has ended.

@Michelle has been killed. She was:


Spoiler: show
You are the Bright Brotherhood, civilian.

You have no special abilities.

Image

Disturbed by the Legion's rout of the NCR, the Bright Brotherhood determined that the time had come to make their pilgrimage to the Far Beyond. The NCR had never been terribly kind to ghouls, but they knew the Legion would be liable to shoot them on sight. They hadn't finished preparations yet, but what's the worst that could happen? Naturally, they all exploded and died.

@☆Princess Abigail☆ has been killed. She was:

Spoiler: show
You are the Gun Runners, civilian.

Twice during the game during any separate night phases, you may select a player. That player's vote will be worth two during the following day phase. They are not informed of this publicly, and it is not revealed in the final vote tally.

Image

Times must be hard indeed. Somehow even the Gun Runners Vendotron is dead. That thing is invulnerable! It's literally coded that way into the game! How can this be? OH MY GOD WE'RE ALL GOING TO DIE. AAAAAAAIIIIIIIIEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Day 2 is underway and will last 48 hours. Vote to eliminate someone (or don't).
Somebody toggled "allow essential deaths" on obvs
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#973

Post by Seanzie »

MacDougall wrote: Thu Feb 15, 2024 11:14 pm @Scotty give me your top 3 town please.

@Seanzie yours too please.
Jack
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#974

Post by Seanzie »

Epignosis wrote: Thu Feb 15, 2024 11:55 pm [VOTE: Seanzie] aubergine
No.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#975

Post by NANOOKTHEGREATANDFEARSOME »

Hello fellow strip citizens how do you do
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#976

Post by Seanzie »

[VOTE: Lime] aubergine
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#977

Post by MacDougall »

Scotty wrote: Thu Feb 15, 2024 11:56 pm Noting that we had 2 deaths last night, and my conclusion is they were both Mafia.
It could be have the town vig, but ngl either of those are absolutely inoptimal town vig shots and I don’t want to operate in that donkey Kong world.

Couldn’t have been any of the aggro indies.
It could have been courier #5. Could have been, I just don’t know what weird agenda they have to kill a top poster like that.

In any case, it’s certainly not townsiding, so I must operate from the assumption, like Mac is doing, that mafia wanted them dead.

@Mackel sorry, I thought for some reason you were pointing to me being the 8 ball in the corner pocket because Michelle had suspected me for some time. Didn’t realize it was a post count thing.

I think it more likely that
-Michelle had…almost no one town reading her, except me early on.
-Abbi was hitting all her town notes and I don’t think anyone would have a good time finding her wolf any time soon.

I would make my case that I’m not scared of keeping around players that find me wolfy, and plus, wolves might just want to keep me around for later miselim fodder. Will see
Am I missing something? Why can't it have been the indies?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#978

Post by MacDougall »

Seanzie wrote: Thu Feb 15, 2024 11:58 pm
MacDougall wrote: Thu Feb 15, 2024 11:14 pm @Scotty give me your top 3 town please.

@Seanzie yours too please.
Jack
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LanMisa
I guess LanMisa is something of a threadspewed townie. I have my doubts on the other two. Can you outline your reasoning?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#979

Post by Scotty »

MacDougall wrote: Thu Feb 15, 2024 11:14 pm Lower POE

Epi/Falcon
LC
Jack
Chelsea

Talk to me about these reads. Want to hear who disagrees with me and why.
I have….no reason to townread any of those names. Jack at least seemed bouncy and solvey towards end of day, which didn’t set off any warning bells. So there’s that.

Chelsea I can’t remember literally anything except the vague impression of an exasperated ‘Manny, play with me!’ (Which is grossly exaggerated but that’s my headcanon)

Falcon is absolutely within his wolf meta. I can usually figure him out over a few days, but not hitting town notes atm.

Epi is probably a computer algorithm and never existed to begin with.

LC had been tunneling me for most the day, which is something I want to figure out for alignment. If anything, I feel his aggressiveness is different than his recent town games that I’ve seen. Far less jokey. But importantly, I might be colored because I seem to be the object of his ire. Scumlean
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#980

Post by NANOOKTHEGREATANDFEARSOME »

Making reads or judgments about the game based upon who you see in the "Who is online" section under the thread
I am once again petitioning to have this feature turned off if we're not allowed to reference it, this continues to be a dumbass rule to have when a solution exists
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#981

Post by Seanzie »

MacDougall wrote: Fri Feb 16, 2024 12:00 am
Seanzie wrote: Thu Feb 15, 2024 11:58 pm
MacDougall wrote: Thu Feb 15, 2024 11:14 pm @Scotty give me your top 3 town please.

@Seanzie yours too please.
Jack
Dunnstral
LanMisa
I guess LanMisa is something of a threadspewed townie. I have my doubts on the other two. Can you outline your reasoning?
I don't remember why on Dun, but Jack said something wolfy in a way that I think might actually be townie about us sleepwalking into a Sig elim.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]

#982

Post by MacDougall »

Creature wrote: Mon Feb 12, 2024 10:02 pm Oh did it start?

Also is there a maximum number of posts?
Okay so I didn't actually read the gamestart prior to now but Creature asking this question is a very awkward entrance given there were posts before this and he clearly knew it was starting. This is like the definition of "I dunno what to say". Then the post cap question is like... irrelevant to him considering he ended up 42 posting so it just looks like fluff for the sake of it.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#983

Post by MacDougall »

Scotty wrote: Fri Feb 16, 2024 12:02 am
MacDougall wrote: Thu Feb 15, 2024 11:14 pm Lower POE

Epi/Falcon
LC
Jack
Chelsea

Talk to me about these reads. Want to hear who disagrees with me and why.
I have….no reason to townread any of those names. Jack at least seemed bouncy and solvey towards end of day, which didn’t set off any warning bells. So there’s that.

Chelsea I can’t remember literally anything except the vague impression of an exasperated ‘Manny, play with me!’ (Which is grossly exaggerated but that’s my headcanon)

Falcon is absolutely within his wolf meta. I can usually figure him out over a few days, but not hitting town notes atm.

Epi is probably a computer algorithm and never existed to begin with.

LC had been tunneling me for most the day, which is something I want to figure out for alignment. If anything, I feel his aggressiveness is different than his recent town games that I’ve seen. Far less jokey. But importantly, I might be colored because I seem to be the object of his ire. Scumlean
Sounds like you're on LC duty then.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#984

Post by MacDougall »

Seanzie wrote: Fri Feb 16, 2024 12:02 am
MacDougall wrote: Fri Feb 16, 2024 12:00 am
Seanzie wrote: Thu Feb 15, 2024 11:58 pm
MacDougall wrote: Thu Feb 15, 2024 11:14 pm @Scotty give me your top 3 town please.

@Seanzie yours too please.
Jack
Dunnstral
LanMisa
I guess LanMisa is something of a threadspewed townie. I have my doubts on the other two. Can you outline your reasoning?
I don't remember why on Dun, but Jack said something wolfy in a way that I think might actually be townie about us sleepwalking into a Sig elim.
Which was?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#985

Post by MacDougall »

[VOTE: Lime Coke] aubergine
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#986

Post by Seanzie »

MacDougall wrote: Fri Feb 16, 2024 12:04 am
Seanzie wrote: Fri Feb 16, 2024 12:02 am
MacDougall wrote: Fri Feb 16, 2024 12:00 am
Seanzie wrote: Thu Feb 15, 2024 11:58 pm
MacDougall wrote: Thu Feb 15, 2024 11:14 pm @Scotty give me your top 3 town please.

@Seanzie yours too please.
Jack
Dunnstral
LanMisa
I guess LanMisa is something of a threadspewed townie. I have my doubts on the other two. Can you outline your reasoning?
I don't remember why on Dun, but Jack said something wolfy in a way that I think might actually be townie about us sleepwalking into a Sig elim.
Which was?
I'm on my phone in bed (should be asleep), so I'm not going to go search for a post. It was a shortpost, and I'd guess if you ctrl+f "sleep" in Jack's iso, it will be onvious which one.

'tis not a strong reason, but I don't have strong town fellz about anyone.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#987

Post by Scotty »

MacDougall wrote: Thu Feb 15, 2024 11:14 pm @Scotty give me your top 3 town please.

@Seanzie yours too please.
I should mention because I was thinking of Seanzie- he would’ve been a GREAT vig target.

If we had a vig, I would have assumed they would’ve shot yesterday. I do not think we have a vig (this is all based on how I would play of course)

Anyway, 3 town? Hmmmmm

So I did some thinking in the night and Dunnstral should be town, but I’m actually thinking they could be exactly a deepwolf in the making. The way they were pocketing me was very smooth and I chalked it up to me just being town as shit yesterday (I know, I know, only a few groupies agreed) but I think I might be getting it all wrong. Might be. Too scared to vote there tho.

That didn’t answer your question.

LanMila had some good back and forth. Not tooo blendy, and not scared to make reads.
Ironically, I think you came out of yesterday being pretty towny. I’ve flip flopped on you in my head and will probably do so as the day goes on, but for now you’re town to me.

I was coming around on Creature. He has emerged in the back half of the day as someone I wouldn’t mind borrowing my sugar
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not screaming like the people in his car
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#988

Post by MacDougall »

Seanzie wrote: Fri Feb 16, 2024 12:08 am
MacDougall wrote: Fri Feb 16, 2024 12:04 am
Seanzie wrote: Fri Feb 16, 2024 12:02 am
MacDougall wrote: Fri Feb 16, 2024 12:00 am
Seanzie wrote: Thu Feb 15, 2024 11:58 pm
MacDougall wrote: Thu Feb 15, 2024 11:14 pm @Scotty give me your top 3 town please.

@Seanzie yours too please.
Jack
Dunnstral
LanMisa
I guess LanMisa is something of a threadspewed townie. I have my doubts on the other two. Can you outline your reasoning?
I don't remember why on Dun, but Jack said something wolfy in a way that I think might actually be townie about us sleepwalking into a Sig elim.
Which was?
I'm on my phone in bed (should be asleep), so I'm not going to go search for a post. It was a shortpost, and I'd guess if you ctrl+f "sleep" in Jack's iso, it will be onvious which one.

'tis not a strong reason, but I don't have strong town fellz about anyone.
Okay I don't really think it's hard to evidence your reasoning even on a phone but you do you.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]

#989

Post by MacDougall »

Jackofhearts2005 wrote: Wed Feb 14, 2024 9:54 pm Much as I don’t see any reason to sleepwalk into another D1-2 Sig shrugyeet, I wouldn’t invoke dadv in this situation considering the number of ppl missing.
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Also there are a handful of people naysaying the Sig yeet and Brad just moved from Sig to Seanzie. But I don’t scumread the players in question so whatever
Michelle wrote: Wed Feb 14, 2024 9:50 pm
Long Con wrote: Wed Feb 14, 2024 9:48 pm If @sig won't come back and cast a vote to tie it up at least, then I just don't know.
How do you expect Sig to play as mafia or as town when he is in chop danger?
I kinda expect him to just not show up at eod regardless of alignment, lady’s man that he is.

Okay you said this post was wolfy but in a towny way. It isn't apparent to me what that means at all. Can you explain your brain function there?
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#990

Post by Scotty »

Seanzie is a name I think should get resolved at some point.

For now:
[VOTE: falcon] aubergine for science
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]

#991

Post by MacDougall »

Long Con wrote: Mon Feb 12, 2024 11:36 pm
Scotty wrote: Mon Feb 12, 2024 11:30 pm But in all seriousness, I think Lime Coke thinks he has a good read on what my town game looks like.

I think it *more* likely, however;l, that he’s TMIing me
Maybe. Or maybe you're the Wolf, and saying that is an attempt to give good mindset vibes to the thread.
This is actually very towny for LC I think. It's an awkward way to frame suspicion for a wolf that has TMI and feels more likely to be genuine.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#992

Post by MacDougall »

Scotty wrote: Fri Feb 16, 2024 12:13 am Seanzie is a name I think should get resolved at some point.

For now:
[VOTE: falcon] aubergine for science
I think Seanzie is fairly townie atm.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#993

Post by Scotty »

MacDougall wrote: Thu Feb 15, 2024 11:59 pm
Scotty wrote: Thu Feb 15, 2024 11:56 pm Noting that we had 2 deaths last night, and my conclusion is they were both Mafia.
It could be have the town vig, but ngl either of those are absolutely inoptimal town vig shots and I don’t want to operate in that donkey Kong world.

Couldn’t have been any of the aggro indies.
It could have been courier #5. Could have been, I just don’t know what weird agenda they have to kill a top poster like that.

In any case, it’s certainly not townsiding, so I must operate from the assumption, like Mac is doing, that mafia wanted them dead.

@Mackel sorry, I thought for some reason you were pointing to me being the 8 ball in the corner pocket because Michelle had suspected me for some time. Didn’t realize it was a post count thing.

I think it more likely that
-Michelle had…almost no one town reading her, except me early on.
-Abbi was hitting all her town notes and I don’t think anyone would have a good time finding her wolf any time soon.

I would make my case that I’m not scared of keeping around players that find me wolfy, and plus, wolves might just want to keep me around for later miselim fodder. Will see
Am I missing something? Why can't it have been the indies?
Poisoner would die during following night
SK doesn’t activate kill until N2
Arsonist can’t kill and mark in same night

Courier #5 is just ??? Cheese
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]

#994

Post by MacDougall »

Seanzie wrote: Mon Feb 12, 2024 11:40 pm Something something, Brad, something.
Seanzie was this you disliking Brad's page 1? Cuz I'm in catch up and just got to this post and was pretty much about to highlight I think I'm looking at wolf Brad.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#995

Post by MacDougall »

Also welcome @NANOOKTHEGREATANDFEARSOME its been ages since we've played together!
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]

#996

Post by Scotty »

MacDougall wrote: Fri Feb 16, 2024 12:13 am
Long Con wrote: Mon Feb 12, 2024 11:36 pm
Scotty wrote: Mon Feb 12, 2024 11:30 pm But in all seriousness, I think Lime Coke thinks he has a good read on what my town game looks like.

I think it *more* likely, however;l, that he’s TMIing me
Maybe. Or maybe you're the Wolf, and saying that is an attempt to give good mindset vibes to the thread.
This is actually very towny for LC I think. It's an awkward way to frame suspicion for a wolf that has TMI and feels more likely to be genuine.
Yeah I know you said I have LC duty, but I need to see his approach to other people not named Scotty. Reserving judgment.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]

#997

Post by Scotty »

MacDougall wrote: Fri Feb 16, 2024 12:14 am
Seanzie wrote: Mon Feb 12, 2024 11:40 pm Something something, Brad, something.
Seanzie was this you disliking Brad's page 1? Cuz I'm in catch up and just got to this post and was pretty much about to highlight I think I'm looking at wolf Brad.
I think that is one of the reasons at the time drunken me was like ‘YEAH SEANZIE BE TOWNIN’ because LC was weirdly adamant of my town game in such a TMI way that I think maybe I shouldn’t have dropped that vibe check

[VOTE: Lime Coke] aubergine this feels right
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not screaming like the people in his car
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 1]

#998

Post by Seanzie »

MacDougall wrote: Fri Feb 16, 2024 12:12 am
Jackofhearts2005 wrote: Wed Feb 14, 2024 9:54 pm Much as I don’t see any reason to sleepwalk into another D1-2 Sig shrugyeet, I wouldn’t invoke dadv in this situation considering the number of ppl missing.
Spoiler: show
Also there are a handful of people naysaying the Sig yeet and Brad just moved from Sig to Seanzie. But I don’t scumread the players in question so whatever
Michelle wrote: Wed Feb 14, 2024 9:50 pm
Long Con wrote: Wed Feb 14, 2024 9:48 pm If @sig won't come back and cast a vote to tie it up at least, then I just don't know.
How do you expect Sig to play as mafia or as town when he is in chop danger?
I kinda expect him to just not show up at eod regardless of alignment, lady’s man that he is.

Okay you said this post was wolfy but in a towny way. It isn't apparent to me what that means at all. Can you explain your brain function there?
So this is awkward. The post I was thinking of was actually TSP saying something about tumbling face first into a sig elim. It appears Jack parroted that idea in at least two posts using the "sleepwalking" thing, so I guess that just got my memory wires mixed up.
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#999

Post by Scotty »

Mac, Seanzie, Scotty. Let’s form a posse and pour one {Lime Coke} out for the homies.
When I die, I want to go peacefully in my sleep like my grandfather;
not screaming like the people in his car
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Re: Fallout New Vegas: A Post-Nuclear Mafia Game [DAY 2]

#1000

Post by JaggedJimmyJay »

Clarification requested:

The "White Legs" role under the Mafia alignment is a 2-shot roleblocker and a 1-shot vigilante.

Please do not interact with this post. Thanks.
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